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Author SHA1 Message Date
barrulus
334ef2b58b Add comprehensive population scaling documentation
This commit introduces detailed documentation for modifying the Fantasy Map Generator's population system to create more realistic settlement sizes suitable for medieval fantasy settings.

Key features of the documentation:
- Complete analysis of current population calculation system in burgs-and-states.js
- Detailed code modifications to reduce city populations from ~250k to ~30k
- Hierarchical scaling that maintains realistic population gradients
- Military impact analysis showing proportional army size reductions
- Step-by-step implementation guide with exact line numbers
- Testing procedures and validation methods
- Troubleshooting section for common issues
- Rollback instructions for safe implementation

The proposed changes will create settlement populations of:
- Capitals: 25-35k (down from 200-300k)
- Large ports: 20-30k (down from 150-250k)
- Regional centers: 10-20k (down from 100-150k)
- Towns: 2-8k (down from 20-50k)
- Villages: 0.5-3k (down from 1-5k)

Military forces will scale proportionally, creating more historically accurate medieval army sizes where capitals field 60-120 troops instead of 500-1000.

The documentation preserves all existing functionality while providing a complete reference for population system modifications.
2025-08-13 08:05:19 +01:00