Commit graph

3 commits

Author SHA1 Message Date
Azgaar
a285d450c8 feat: refactor draw-relief-icons renderer to utilize WebGL2LayerFramework
- Removed global renderer, camera, and scene management in favor of layer framework integration.
- Implemented terrain layer registration with setup, render, and dispose methods.
- Enhanced texture loading and caching mechanisms.
- Updated geometry building to return Mesh objects directly.
- Added performance benchmarking story for render performance validation.
- Created bundle size audit story to ensure effective tree-shaking and size constraints.
2026-03-12 15:04:37 +01:00
Azgaar
8c78fe2ec1 Refactor code structure for improved readability and maintainability 2026-03-12 14:14:29 +01:00
Azgaar
769ef9eff0 feat: implement WebGL2 layer framework with core functionalities including init, resize observation, and D3 zoom subscription 2026-03-12 13:44:23 +01:00