Commit graph

26 commits

Author SHA1 Message Date
barrulus
c4663e7b9b fix: sky port behavior, default sky altitude, Sky Realm robustness, and unfly state restore
Summary

Ground burgs with sky ports keep land capabilities and land routes.
Only truly flying burgs join the Sky Realm; turning off “flying” restores the ground state.
Replace magic altitude 1000 with a DOM-configurable default.
Guard state hover/pin logic for geometry-less Sky Realm to prevent console errors.
Watabou link uses sky settings only for flying burgs.
Details

Land routing with sky ports:

Change: include sky ports in land road/trail networks; exclude only flying burgs.
Why: sky ports should not impose flying/land restrictions on a ground burg.
File: modules/routes-generator.js
Sky port toggle does not move state:

Change: toggling skyPort no longer assigns the burg’s state to the Sky Realm or reassigns cell ownership.
Why: sky port ≠ flying city; it’s just air connectivity.
File: modules/ui/burg-editor.js
Flying toggle and state restore:

Change: enabling “flying” assigns the burg to the Sky Realm but does not overwrite the cell’s ground state; disabling “flying” restores the burg’s state to the underlying ground state (pack.cells.state[burg.cell]).
Change: when relocating, assign Sky Realm only if the burg is placed over water; ground placements keep ground state.
Why: fixes bug where reverting to ground left burg in Sky Realm and preserves ground sovereignty.
File: modules/ui/burg-editor.js
Default sky altitude via DOM (no more magic 1000):

Change: add hidden input #burgDefaultSkyAltitude (default 1000 m) and read it everywhere altitude is defaulted (editor and “add burg on water” flow).
Why: centralizes default, documents units, and makes it configurable without touching code.
Files: index.html, modules/ui/burg-editor.js, modules/ui/burgs-overview.js
Sky State creation robustness:

Change: initialize a neutral diplomacy row for the new Sky State and extend existing states’ diplomacy arrays.
Change: do not forcibly set the anchor cell ownership to Sky state when creating the Sky Realm.
Why: prevents UI/editor crashes that assume diplomacy is rectangular; avoids accidental land transfer to Sky Realm.
File: modules/ui/editors.js
State hover/pin guards for Sky Realm:

Change: skip fog/hover/highlight when the target state has no geometry (e.g., Sky Realm) or the path is missing.
Why: fixes console errors in State hover and Pin feature.
Files: modules/dynamic/editors/states-editor.js, modules/ui/diplomacy-editor.js, modules/ui/military-overview.js
Watabou integration:

Change: only treat burgs as “sky” for city links when flying is true (not when only skyPort is set).
Why: ground burgs with sky ports should still have gates/roads/hubs/shanty, etc.
File: modules/ui/editors.js
User-visible Effects

Ground cities can have sea port + sky port + roads/trails simultaneously.
Toggling flying on shows altitude row; default altitude is read from the DOM.
Toggling flying off restores the burg to its ground state affiliation.
No more console errors when interacting with state hover/pin around the Sky Realm.
Potential Impacts

Land route generation may produce additional roads because sky-ported (but ground) burgs are now included.
Diplomacy arrays gain a neutral column for the Sky Realm when first created (non-breaking, UI-aligned).
Test Plan

Set sky port on a ground burg: verify roads/trails remain; sea port and other features unaffected.
Toggle flying on: burg state switches to Sky Realm; cell remains with ground state; altitude defaults from #burgDefaultSkyAltitude; air routes generate.
Toggle flying off: burg state returns to the ground state; altitude row hides; routes regenerate.
Hover/fog/pin states with the editors open: no errors with Sky Realm selected or hovered.
Open Watabou (city generator) links:
Ground + sky port: uses ground settings (gates/roads/hubs/shanty allowed).
Flying: uses sky settings (no farms/gates/hub etc. as appropriate).
Files Changed

modules/routes-generator.js
modules/ui/burg-editor.js
modules/ui/burgs-overview.js
modules/ui/editors.js
modules/dynamic/editors/states-editor.js
modules/ui/diplomacy-editor.js
modules/ui/military-overview.js
index.html
2025-09-08 15:09:59 +01:00
Azgaar
3f8ee8d740
Merge states (#962)
* feat: merge states

* chore: update version
2023-07-23 14:25:41 +04:00
Azgaar
ce07c20fff feat(#891): edit diplomatic relations in bulk 2022-12-11 01:37:30 +03:00
Azgaar
d54a6a44b1 fix(#819): diplomacy editor to be re-enterable after being cleared 2022-06-04 22:18:15 +03:00
Azgaar
1573fad58d annotate template strings for syntax hightlight and format 2022-05-08 19:22:15 +03:00
Azgaar
8184b416b9 fill-box web component 2022-01-22 17:47:56 +03:00
Azgaar
44c134ebd0 diplomacy - change relations from matrix 2021-12-31 19:57:39 +03:00
Azgaar
3ee430543a diplomacy - short name if full is too long 2021-12-31 19:05:53 +03:00
Azgaar
f22e0aa81f diplomacy - ux changes 2021-12-31 18:50:00 +03:00
Azgaar
865afdc2aa diplomacy - change relations screen 2021-12-31 18:21:37 +03:00
Azgaar
6987474c2e v1.5.14 - Province/diplom. editors - emblems added 2021-02-10 02:30:31 +03:00
Azgaar
35aaaf1c88 v1.3.27 2020-04-02 21:37:51 +03:00
Azgaar
c8f758ab3c v1.3.03a 2020-03-27 17:52:23 +03:00
Azgaar
8a6108e203 v1.22.33 2019-12-29 19:24:10 +03:00
Azgaar
e3e2de9e9b v1.22.27 2019-12-15 13:50:09 +03:00
Azgaar
d773ab609b v1.22.08 2019-11-13 23:17:29 +03:00
Azgaar
f6ec0251ec v1.2 2019-10-23 00:35:31 +03:00
Azgaar
aadae58072 1.1.14 2019-10-16 23:25:48 +03:00
Azgaar
c050353d70 v1.1.09 2019-10-02 22:20:01 +03:00
Azgaar
6517e231e8 v1.0.44 2019-09-21 00:13:29 +03:00
Azgaar
842361ae16 v1.0.37 2019-09-15 01:32:46 +03:00
Azgaar
a3256e6726 v1.0.26 2019-09-12 23:24:32 +03:00
Azgaar
0140eccd9f v1.0.10 2019-09-08 14:01:21 +03:00
Azgaar
e743735e57 v1.0.09 2019-09-07 19:09:48 +03:00
Azgaar
52e8f28cd0 v1.0.06 2019-09-02 22:04:19 +03:00
Azgaar
cab429a346 v1.0 2019-08-31 12:16:36 +03:00