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6 commits

Author SHA1 Message Date
Marc Emmanuel
e37fce1eed
fix: GeoJSON export (#1283)
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* fix: use global vars instead of window.

* feat: add GitHub Actions workflow for unit tests

* fix: change mapCoordinates declaration from let to var for compatibility
2026-01-26 18:34:35 +01:00
Marc Emmanuel
9903f0b9aa
Test/add e2e and unit testing (#1282)
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* feat: add string utility tests and vitest browser configuration

* feat: add Playwright for end-to-end testing and update snapshots

- Introduced Playwright for E2E testing with a new configuration file.
- Added test scripts to package.json for running E2E tests.
- Updated package-lock.json and package.json with new dependencies for Playwright and types.
- Created new SVG snapshot files for various layers (ruler, scaleBar, temperature, terrain, vignette, zones) to support visual testing.
- Excluded e2e directory from TypeScript compilation.

* Apply suggestions from code review

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Add SVG layer snapshots for various components

- Added ruler layer snapshot with hidden display.
- Added scale bar layer snapshot with detailed structure and styling.
- Added temperature layer snapshot with opacity and stroke settings.
- Added terrain layer snapshot with ocean and land heights groups.
- Added vignette layer snapshot with mask and opacity settings.
- Added zones layer snapshot with specified opacity and stroke settings.

* fix: update Playwright browser installation command to use npx

* Update snapshots

* refactor: remove unused layer tests and their corresponding snapshots as fonts are unpredictable

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Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2026-01-23 16:50:21 +01:00
kruschen
4b341a6590
Data model ice (#1279)
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* prototype for ice seperation

* feat: migrate ice data to new data model and update version to 1.110.0

* refactor: update ice data handling and rendering for improved performance

* feat: integrate ice generation and recalculation in heightmap editing

* fix ice selection(hopefully)

* fix ice selection better(pls)

* refactor: remove redundant element selection in ice editing functions

* fix: clear ice data before generating glaciers and icebergs

* sparse array implementation with reduced updates

* fix logic chech in modules/dynamic/auto-update.js

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* fix: migrate ice data to new data model structure

* refactor: streamline ice generation process and clean up rendering functions

* refactor: simplify ice rendering logic by removing redundant clearing of old SVG

* fix: update editIce function to accept element parameter and improve logic for glacier handling

* ice drawing with only type on less occuring glaciers

* feat: add compactPackData function to filter out undefined glaciers and icebergs

* fix: clear existing ice elements before redrawing in editHeightmap function

* fix compact problems on autosave

* refactor: unify ice data structure and streamline ice element handling

* refactor: improve getNextId function to fill gaps in ice element IDs(optional commit)

* just to be sure

* bump version in html

* fix index.html script import

* feat: add ice module script to index.html

* fix migration check

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2026-01-22 22:24:34 +01:00
Azgaar
b228a8f610
Revert "Ice Layer Data Model (#1262)" (#1275)
This reverts commit e597d905eb.
2026-01-22 17:51:20 +01:00
kruschen
e597d905eb
Ice Layer Data Model (#1262)
* prototype for ice seperation

* feat: migrate ice data to new data model and update version to 1.110.0

* refactor: update ice data handling and rendering for improved performance

* feat: integrate ice generation and recalculation in heightmap editing

* fix ice selection(hopefully)

* fix ice selection better(pls)

* refactor: remove redundant element selection in ice editing functions

* fix: clear ice data before generating glaciers and icebergs

* sparse array implementation with reduced updates

* fix logic chech in modules/dynamic/auto-update.js

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* fix: migrate ice data to new data model structure

* refactor: streamline ice generation process and clean up rendering functions

* refactor: simplify ice rendering logic by removing redundant clearing of old SVG

* fix: update editIce function to accept element parameter and improve logic for glacier handling

* ice drawing with only type on less occuring glaciers

* feat: add compactPackData function to filter out undefined glaciers and icebergs

* fix: clear existing ice elements before redrawing in editHeightmap function

* fix compact problems on autosave

* refactor: unify ice data structure and streamline ice element handling

* refactor: improve getNextId function to fill gaps in ice element IDs(optional commit)

* just to be sure

* bump version in html

* fix index.html script import

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2026-01-22 17:33:30 +01:00
Azgaar
9e0eb03618
[Migration] NPM (#1266)
* chore: add npm + vite for progressive enhancement

* fix: update Dockerfile to copy only the dist folder contents

* fix: update Dockerfile to use multi-stage build for optimized production image

* fix: correct nginx config file copy command in Dockerfile

* chore: add netlify configuration for build and redirects

* fix: add NODE_VERSION to environment in Netlify configuration

* remove wrong dist folder

* Update package.json

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* chore: split public and src

* migrating all util files from js to ts

* feat: Implement HeightmapGenerator and Voronoi module

- Added HeightmapGenerator class for generating heightmaps with various tools (Hill, Pit, Range, Trough, Strait, etc.).
- Introduced Voronoi class for creating Voronoi diagrams using Delaunator.
- Updated index.html to include new modules.
- Created index.ts to manage module imports.
- Enhanced arrayUtils and graphUtils with type definitions and improved functionality.
- Added utility functions for generating grids and calculating Voronoi cells.

* chore: add GitHub Actions workflow for deploying to GitHub Pages

* fix: update branch name in GitHub Actions workflow from 'main' to 'master'

* chore: update package.json to specify Node.js engine version and remove unused launch.json

* Initial plan

* Update copilot guidelines to reflect NPM/Vite/TypeScript migration

Co-authored-by: Azgaar <26469650+Azgaar@users.noreply.github.com>

* Update src/modules/heightmap-generator.ts

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update src/utils/graphUtils.ts

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update src/modules/heightmap-generator.ts

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* feat: Add TIME and ERROR variables to global scope in HeightmapGenerator

* fix: Update base path in vite.config.ts for Netlify deployment

* fix: Update Node.js version in Dockerfile to 24-alpine

---------

Co-authored-by: Marc Emmanuel <marc.emmanuel@tado.com>
Co-authored-by: Marc Emmanuel <marcwissler@gmail.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: Azgaar <26469650+Azgaar@users.noreply.github.com>
2026-01-22 12:20:12 +01:00
Renamed from main.js (Browse further)