Azgaar
cfdb3a35df
try to restore river course on load
2021-08-24 23:51:10 +03:00
Azgaar
008aea2b2f
river edit: allow to add interim points
2021-08-24 22:24:42 +03:00
Azgaar
f7d1706b81
river create fix
2021-08-24 20:11:09 +03:00
Azgaar
6a9ba5109e
drawRivers: exit if no cells
2021-08-24 11:17:51 +03:00
Azgaar
893288b02e
Merge branch 'master' of https://github.com/Azgaar/Fantasy-Map-Generator
2021-08-21 21:35:10 +03:00
Azgaar
abcdc0b660
risk mode - get correct biome
2021-08-21 21:35:07 +03:00
Azgaar
30f7449c83
biomes to be masked, will need to fix styling in FF
2021-08-21 21:20:51 +03:00
Ken
377b023791
Update State, Province, Burg exports to have both short and long names for State, Province ( #655 )
...
* Update burg export to use short names for State, Province
* Add full names to exports for Burg, Province, State
2021-08-21 11:32:30 +03:00
Gergely Mészáros
288036c113
Fix: flux calculation from area-propotional value instead of normal value. ( #654 )
...
* bioms shouldn't be masked or the style selection box is useless
* fix: misleading comment
* Fix: calculating absolute flux from precipitation normal-value.
* Fix: River automatic rerender on regeneration.
Co-authored-by: Mészáros Gergely <monk@geotronic.hu>
2021-08-15 12:43:20 +03:00
Azgaar
460bb29e49
replace old iife by a simpler ones
2021-08-04 23:49:02 +03:00
Azgaar
3fb68a89f6
supporters update + 12
2021-08-03 23:42:58 +03:00
Azgaar
36629f1c20
fix outborder river edit
2021-08-03 23:26:17 +03:00
Azgaar
ca5aefaf15
river edit - allow to move river to occupied cells
2021-08-02 20:51:54 +03:00
Azgaar
32ee895f8a
supporters update
2021-08-01 13:34:03 +03:00
Azgaar
078b83633f
fix: add rivers when rivers array is empty
2021-08-01 13:31:54 +03:00
Azgaar
90c87853b1
restore layers - don't hide, remove unused
2021-07-31 15:06:14 +03:00
Azgaar
a17457ae35
template editor - use the same template source as generator
2021-07-31 14:49:36 +03:00
Azgaar
dc10a0b6cb
refactor heightmap generator - separate templates to file
2021-07-29 23:50:01 +03:00
Azgaar
9604d4ae41
round river length on UI
2021-07-28 23:34:12 +03:00
Azgaar
eaaba06131
welcomeMessage update
2021-07-28 22:39:55 +03:00
Azgaar
1dc45f05c3
rivers creator dialog - add river
2021-07-27 00:15:47 +03:00
Azgaar
8bbfe6dd2c
rivers creator dialog
2021-07-25 17:40:14 +03:00
Azgaar
c5698c5a11
rivers editor - optimize
2021-07-25 13:52:10 +03:00
Azgaar
a1425bcb54
river editor rework - data checking
2021-07-25 01:37:48 +03:00
Azgaar
424980f5be
fix added river basin selection
2021-07-24 19:05:17 +03:00
Azgaar
dbcf46f83b
separete rivere rendering from generation
2021-07-24 18:42:10 +03:00
Azgaar
d9d349f3a1
delete rendered rivers on layer off
2021-07-23 23:46:00 +03:00
Azgaar
d5b2e7ed14
add river on click fix
2021-07-23 21:52:06 +03:00
Azgaar
4902a321ea
river type - memoize what is small size for river
2021-07-23 20:48:38 +03:00
Azgaar
50f497c62a
river type - fix fork type selection
2021-07-23 20:37:17 +03:00
Azgaar
aed9d9d768
confluence to reflect real value
2021-07-23 18:40:39 +03:00
Azgaar
ef55f5a442
fix tile save bug
2021-07-21 22:21:48 +03:00
Azgaar
77f371e28f
river generator - subs confluence to select main stem
2021-07-21 00:15:05 +03:00
Azgaar
ae62755a76
remove all rivers - fix
2021-07-20 01:37:13 +03:00
Azgaar
76c787b6e9
allow to add river - fix
2021-07-20 01:31:48 +03:00
Azgaar
0adc0e883a
refactor river fendering
2021-07-20 00:20:04 +03:00
Azgaar
6405b442a5
make icon size stable
2021-07-18 14:10:06 +03:00
Azgaar
76bc07e3e2
optimization as suggested by Rayzeq
2021-07-18 14:06:53 +03:00
Azgaar
7b506fc6d8
save.js fix - options are not defined
2021-07-18 00:55:33 +03:00
Azgaar
edf728a12e
3d labels - draw labels as they are
2021-07-17 23:32:02 +03:00
Azgaar
14b35cf93b
clean up
2021-07-17 22:53:02 +03:00
Azgaar
2502e1c916
use sprites for 3d labels
2021-07-17 22:52:35 +03:00
Azgaar
1d7ba8568f
3d labels: improve perf and look
2021-07-17 21:03:20 +03:00
Azgaar
4cb7b55e03
optimize animation - stop on speed = 0
2021-07-17 17:24:14 +03:00
Azgaar
dd1492ca72
fix 3d options
2021-07-17 15:58:26 +03:00
Rayzeq
4575edc92e
Better cities and towns labels in 3D view ( #635 )
...
* Better cities and towns labels in 3D view
* Small changes (let -> const)
* Lower city labels
* Change the way the label faces the camera
* Use font from svg instead of hardcoded
* Use color from svg
* Optionalize 3d labels
* Use pack.burgs instead of svg + Icon use style from svg
* Replace jQuery with d3
* Labels adapts to height scale
* Fix bug: options are not applied when changing layer
* Add states labels + Replace canvas by svg
* Fix: States labels adapts to height scale
* Requested fixes
* All fonts working properly + Big memory optimization + Minor fixes
* Fix rotating animation + More optimization
* use Raycaster for positioning the labels
* Use canvas to render burg labels + Some tweaks
Co-authored-by: Rayzeq <zachariedubrulle@gmail.com>
2021-07-17 15:52:17 +03:00
Azgaar
d6c18fb6a2
ability to remove icons in bulk via button
2021-07-13 14:51:21 +03:00
Azgaar
6dc8cad13e
shapeRendering option
2021-07-12 23:45:10 +03:00
Azgaar
985e3c43f9
throttle work done on zoom and brush drag
2021-07-12 23:20:34 +03:00
Azgaar
e7b354e217
throttle work done on zoom
2021-07-12 22:08:17 +03:00