* Scale bar styling (#1025)
* feat: style scale bar
* feat: style scale bar - style presets
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Co-authored-by: Azgaar <azgaar.fmg@yandex.com>
* Ocean heightmap to v1.96 (#1044)
* feat: allow to render ocean heightmap
* feat: allow to render ocean heightmap - test
* feat: allow to render ocean heightmap - fix issue
* feat: allow to render ocean heightmap - cleanup
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Co-authored-by: Azgaar <azgaar.fmg@yandex.com>
* fix: scale bar size
* fix: remove mask on terrs lavel
* fix: regenerate heigtmap preview to use current graph size
* Add the name of culture and namesbase in the name editor dialog (#1033)
* Add the name of culture and namesbase in the name editor dialog
Added the name of the culture and namesbase in the dialog "name editor".
This tells information on the "click to generate a culture-specific name"
It tells you the culture before changing name.
* cultureName into cultureId + cultureName
And deleted the incomplete code of showing culture name on datatip
* refactor: leave culture name only
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Co-authored-by: Azgaar <azgaar.fmg@yandex.com>
* Added Burgs column to province editor (#1031)
* Added Burgs column to province editor
Added to province editor:
+ Burgs column
+ the number of Burgs, p.burgs.length
+ "icon-dot-circled" to go to overviewBurgs.
+ overviewBurgs Filtered by state id.
+ Fixed some typos.
* fixed code as Azgaar suggested
+ Corrected provincesHeader distance in em.
+ const stateId = pack.provinces[p].state;
- Deleted cell count.
* deleted HTML code for provincesFooter cells
- Deleted Total land cells number HTML from provincesFooter.
* deleting totalCells in the code, maybe i will add provinceCells in the future.
Deleted lines for const totalCells and for (+cells / totalCells) * 100 + "%";
* refactor: cleanup
* refactor: cleanup
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Co-authored-by: Azgaar <azgaar.fmg@yandex.com>
* fix: burgs overview - add MFCG link back
* feat: add more details to burgs export
* feat: don't show auto-update dialog
* feat: pump version
* fix: #1041
* feat: update style presets
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Co-authored-by: Azgaar <azgaar.fmg@yandex.com>
Co-authored-by: Ángel Montero Lamas <angel.montero1@gmail.com>
* Watabou cities integration change, new Urban Density setting
New setting does not yet save/load - I don't want to change the .map file format.
* new markers - monsters
* markers - fix bridges placement
* markers - fix number
* markers - sacred places
* markers - refactor functions
* markers - course generator for inns
* markers - course generator enhancement
* markers - bandits and pirates
* reset PRNG - make points generation deterministic
* use imperial measures for US only
* split save and export to different files
* remove unused js libs
* markers - statues
* markers - magic portals
* markers - magic portals fix
* markers - palm grove fix
* markers - round coords on zoom
* markers data rework - master data object
* markers rework - optional pin shapes
* markers rework - editor start, dragging
* markers rework - editor functions
* markers rework - editor UI
* editable theme color
* added self-hosted analytics
* collect statistics for a short period
* umami - we do'nt need html class events
* umami - don't collect if noTrack is set
* markers - add on click
* saveTiles clean up listeners on close
* markers - generate from config file
* config generate markers dialog
* config generate markers dialog fixes
* markers overview
* markers - export as geoJSON
* markers overview - export data to csv
* markers - auto-update on load
* markers overview - focus on marker
* burg editor - MFCG preview
* markers - generate tool + lock tooltip
* Watabou cities integration change, new Urban Density setting
New setting does not yet save/load - I don't want to change the .map file format.
* Trying to put the formula in the right place
Again, sorry for the mess
* whoops
* Getting the equation right
* Change default
Co-authored-by: Azgaar <maxganiev@yandex.ru>
* Added RouteOpisometer and related changes.
* Changed RouteOpisometer.cellStops to act like a set and prevent repeats. Also allow holding shift to go off-road while drawing it.
* Fixes for review comments
Reverted icons.css to master
Removed index.html/icon-route class and modified size for SVG icon on button
Refactored RouteOpisometer.trackCell so that duplicate code is pulled outside of if blocks
* My editor ate the space at the end of the line from "like in " on the temperature display. I put it back.