"use strict";
/*
UI elements for submap generation
*/
function openSubmapOptions() {
$("#submapOptionsDialog").dialog({
title: "Submap options",
resizable: false,
width: fitContent(),
position: {my: "right top", at: "right-10 top+10", of: "svg", collision: "fit"}
});
}
const generateSubmap = debounce(function (x, y, w, h) {
// Create submap from the current map
// x,y -> top left corner of desired submap
// w,h -> width and height of the submap
WARN && console.warn("Resampling current map");
closeDialogs("#worldConfigurator, #options3d");
const stageUI = document.getElementById("submapStage");
const progressUI = document.getElementById("submapProgress");
const monitor = {
stage: s => stageUI.innerHTML = s,
progress: p => progressUI.innerHTML = p,
}
const projection = (x, y) => {
const [[x0, y0], [x1, y1]] = getViewBoxExtent();
return [x * (x1-x0) / graphWidth + x0, y * (y1-y0) / graphHeight + y0]
}
customization = 0;
undraw();
resetZoom(1000);
let oldstate = {
grid: _.cloneDeep(grid),
pack: _.cloneDeep(pack),
seed,
graphWidth,
graphHeight,
}
try {
Submap.resample(oldstate, projection, monitor);
} catch (error) {
generateSubmapErrorHandler(error);
}
oldstate = null; // destroy old state to free memory
restoreLayers();
if (ThreeD.options.isOn) ThreeD.redraw();
if ($("#worldConfigurator").is(":visible")) editWorld();
}, 1000);
function generateSubmapErrorHandler(error) {
ERROR && console.error(error);
clearMainTip();
alertMessage.innerHTML = `An error is occured on map resampling. Please retry.
If error is critical, clear the stored data and try again.
${parseError(error)}
`; $("#alert").dialog({ resizable: false, title: "Generation error", width: "32em", buttons: { "Clear data": function () { localStorage.clear(); localStorage.setItem("version", version); }, Regenerate: function () { generateSubmap(); $(this).dialog("close"); }, Ignore: function () { $(this).dialog("close"); } }, position: {my: "center", at: "center", of: "svg"} }); }