"use strict"; window.Submap = (function () { /* generate new map based on an existing one (resampling parentMap) parentMap: {grid, pack, notes} from original map options = { smoothHeightmap: Bool; run smooth filter on heights depressRivers: Bool; lower elevation of riverbed cells projection: f(Number, Number) -> [Number, Number] inverse: f(Number, Number) -> [Number, Number] } */ function resample(parentMap, options) { const {projection, inverse} = options; grid = generateGrid(); pack = {}; notes = parentMap.notes; resamplePrimaryGridData(parentMap, inverse); Features.markupGrid(); addLakesInDeepDepressions(); openNearSeaLakes(); OceanLayers(); calculateMapCoordinates(); calculateTemperatures(); generatePrecipitation(); reGraph(); Features.markupPack(); createDefaultRuler(); Rivers.generate(); Biomes.define(); rankCells(); restoreSecondaryCellData(parentMap, inverse); restoreCultures(parentMap, projection); restoreBurgs(parentMap, projection, options); restoreStates(parentMap, projection); restoreRoutes(parentMap, projection); restoreReligions(parentMap, projection); restoreProvinces(parentMap); restoreMarkers(parentMap, projection); restoreZones(parentMap, projection, options); restoreFeatureDetails(parentMap, inverse); Rivers.specify(); showStatistics(); } function resamplePrimaryGridData(parentMap, inverse) { grid.cells.h = new Uint8Array(grid.points.length); grid.cells.temp = new Int8Array(grid.points.length); grid.cells.prec = new Uint8Array(grid.points.length); grid.points.forEach(([x, y], newGridCell) => { const [parentX, parentY] = inverse(x, y); const parentPackCell = parentMap.pack.cells.q.find(parentX, parentY, Infinity)[2]; const parentGridCell = parentMap.pack.cells.g[parentPackCell]; grid.cells.h[newGridCell] = parentMap.grid.cells.h[parentGridCell]; grid.cells.temp[newGridCell] = parentMap.grid.cells.temp[parentGridCell]; grid.cells.prec[newGridCell] = parentMap.grid.cells.prec[parentGridCell]; }); if (options.smoothHeightmap) smoothHeightmap(); if (options.depressRivers) depressRivers(parentMap, inverse); } function smoothHeightmap() { grid.cells.h.forEach((height, newGridCell) => { const heights = [height, ...grid.cells.c[newGridCell].map(c => grid.cells.h[c])]; const meanHeight = d3.mean(heights); grid.cells.h[newGridCell] = isWater(grid, newGridCell) ? Math.min(meanHeight, 19) : Math.max(meanHeight, 20); }); } function depressRivers(parentMap, inverse) { // lower elevation of cells with rivers by 1 grid.cells.points.forEach(([x, y], newGridCell) => { const [parentX, parentY] = inverse(x, y); const parentPackCell = parentMap.pack.cells.q.find(parentX, parentY, Infinity)[2]; const hasRiver = Boolean(parentMap.pack.cells.r[parentPackCell]); if (hasRiver && grid.cells.h[newGridCell] > 20) grid.cells.h[newGridCell] -= 1; }); } function restoreSecondaryCellData(parentMap, inverse) { pack.cells.culture = new Uint16Array(pack.cells.i.length); pack.cells.state = new Uint16Array(pack.cells.i.length); pack.cells.burg = new Uint16Array(pack.cells.i.length); pack.cells.religion = new Uint16Array(pack.cells.i.length); pack.cells.province = new Uint16Array(pack.cells.i.length); const parentPackCellGroups = groupCellsByType(parentMap.pack); const parentPackLandCellsQuadtree = d3.quadtree(parentPackCellGroups.land); for (const newPackCell of pack.cells.i) { const [x, y] = inverse(...pack.cells.p[newPackCell]); if (isWater(pack, newPackCell)) { } else { const parentPackCell = parentPackLandCellsQuadtree.find(x, y, Infinity)[2]; pack.cells.culture[newPackCell] = parentMap.pack.cells.culture[parentPackCell]; pack.cells.state[newPackCell] = parentMap.pack.cells.state[parentPackCell]; pack.cells.religion[newPackCell] = parentMap.pack.cells.religion[parentPackCell]; pack.cells.province[newPackCell] = parentMap.pack.cells.province[parentPackCell]; } } } function restoreCultures(parentMap, projection) { const validCultures = new Set(pack.cells.culture); const culturePoles = getPolesOfInaccessibility(pack, cellId => pack.cells.culture[cellId]); pack.cultures = parentMap.pack.cultures.map(culture => { if (!culture.i || culture.removed) return culture; if (!validCultures.has(culture.i)) return {...culture, removed: true, lock: false}; const [xp, yp] = projection(...parentMap.pack.cells.p[culture.center]); const [x, y] = [rn(xp, 2), rn(yp, 2)]; const centerCoords = isInMap(x, y) ? [x, y] : culturePoles[culture.i]; const center = findCell(...centerCoords); return {...culture, center}; }); } function restoreBurgs(parentMap, projection, options) { const packLandCellsQuadtree = d3.quadtree(groupCellsByType(pack).land); const findLandCell = (x, y) => packLandCellsQuadtree.find(x, y, Infinity)?.[2]; pack.burgs = parentMap.pack.burgs.map(burg => { if (!burg.i || burg.removed) return burg; burg.population *= options.scale; // adjust for populationRate change const [xp, yp] = projection(burg.x, burg.y); if (!isInMap(xp, yp)) return {...burg, removed: true, lock: false}; const closestCell = findCell(xp, yp); const cell = isWater(pack, closestCell) ? findLandCell(xp, yp) : closestCell; if (pack.cells.burg[cell]) { WARN && console.warn(`Cell ${cell} already has a burg. Removing burg ${burg.name} (${burg.i})`); return {...burg, removed: true, lock: false}; } pack.cells.burg[cell] = burg.i; const [x, y] = getBurgCoordinates(burg, closestCell, cell, xp, yp); return {...burg, cell, x, y}; }); function getBurgCoordinates(burg, closestCell, cell, xp, yp) { const haven = pack.cells.haven[cell]; if (burg.port && haven) return BurgsAndStates.getCloseToEdgePoint(cell, haven); if (closestCell !== cell) return pack.cells.p[cell]; return [rn(xp, 2), rn(yp, 2)]; } } function restoreStates(parentMap, projection) { const validStates = new Set(pack.cells.state); pack.states = parentMap.pack.states.map(state => { if (!state.i || state.removed) return state; if (!validStates.has(state.i)) return {...state, removed: true, lock: false}; const military = state.military.map(regiment => { const cell = findCell(...projection(...parentMap.pack.cells.p[regiment.cell])); const [xBase, yBase] = projection(regiment.bx, regiment.by); const [xCurrent, yCurrent] = projection(regiment.x, regiment.y); return {...regiment, cell, bx: rn(xBase, 2), by: rn(yBase, 2), x: rn(xCurrent, 2), y: rn(yCurrent, 2)}; }); const neighbors = state.neighbors.filter(stateId => validStates.has(stateId)); return {...state, neighbors, military}; }); BurgsAndStates.getPoles(); pack.states.forEach(state => { if (!state.i || state.removed) return; const capital = pack.burgs[state.capital]; state.center = !capital?.removed ? capital.cell : findCell(...state.pole); }); } function restoreRoutes(parentMap, projection) { pack.routes = parentMap.pack.routes .map(route => { const points = route.points .map(([parentX, parentY]) => { const [x, y] = projection(parentX, parentY); if (!isInMap(x, y)) return null; const cell = findCell(x, y); return [rn(x, 2), rn(y, 2), cell]; }) .filter(Boolean); if (points.length < 2) return null; const firstCell = points[0][2]; const feature = pack.cells.f[firstCell]; return {...route, feature, points}; }) .filter(Boolean); pack.cells.routes = Routes.buildLinks(pack.routes); } function restoreReligions(parentMap, projection) { const validReligions = new Set(pack.cells.religion); const religionPoles = getPolesOfInaccessibility(pack, cellId => pack.cells.religion[cellId]); pack.religions = parentMap.pack.religions.map(religion => { if (!religion.i || religion.removed) return religion; if (!validReligions.has(religion.i)) return {...religion, removed: true, lock: false}; const [xp, yp] = projection(...parentMap.pack.cells.p[religion.center]); const [x, y] = [rn(xp, 2), rn(yp, 2)]; const centerCoords = isInMap(x, y) ? [x, y] : religionPoles[religion.i]; const center = findCell(...centerCoords); return {...religion, center}; }); } function restoreProvinces(parentMap) { const validProvinces = new Set(pack.cells.province); pack.provinces = parentMap.pack.provinces.map(province => { if (!province.i || province.removed) return province; if (!validProvinces.has(province.i)) return {...province, removed: true, lock: false}; return province; }); Provinces.getPoles(); pack.provinces.forEach(province => { if (!province.i || province.removed) return; const capital = pack.burgs[province.burg]; province.center = !capital?.removed ? capital.cell : findCell(...province.pole); }); } function restoreMarkers(parentMap, projection) { pack.markers = parentMap.pack.markers; pack.markers.forEach(marker => { const [x, y] = projection(marker.x, marker.y); if (!isInMap(x, y)) Markers.deleteMarker(marker.i); const cell = findCell(x, y); marker.x = rn(x, 2); marker.y = rn(y, 2); marker.cell = cell; }); } function restoreZones(parentMap, projection, options) { const getSearchRadius = cellId => Math.sqrt(parentMap.pack.cells.area[cellId] / Math.PI) * options.scale; pack.zones = parentMap.pack.zones.map(zone => { const cells = zone.cells .map(cellId => { const [x, y] = projection(...parentMap.pack.cells.p[cellId]); if (!isInMap(x, y)) return null; return findAll(x, y, getSearchRadius(cellId)); }) .filter(Boolean) .flat(); return {...zone, cells: unique(cells)}; }); } function restoreFeatureDetails(parentMap, inverse) { pack.features.forEach(feature => { if (!feature) return; const [x, y] = pack.cells.p[feature.firstCell]; const [parentX, parentY] = inverse(x, y); const parentCell = parentMap.pack.cells.q.find(parentX, parentY, Infinity)[2]; if (parentCell === undefined) return; const parentFeature = parentMap.pack.features[parentMap.pack.cells.f[parentCell]]; if (parentFeature.group) feature.group = parentFeature.group; if (parentFeature.name) feature.name = parentFeature.name; if (parentFeature.height) feature.height = parentFeature.height; }); } function groupCellsByType(graph) { return graph.cells.p.reduce( (acc, [x, y], cellId) => { const group = isWater(graph, cellId) ? "water" : "land"; acc[group].push([x, y, cellId]); return acc; }, {land: [], water: []} ); } function isWater(graph, cellId) { return graph.cells.h[cellId] < 20; } function isInMap(x, y) { return x >= 0 && x <= graphWidth && y >= 0 && y <= graphHeight; } return {resample}; })();