"use strict";
/*
UI elements for submap generation
*/
function openSubmapOptions() {
$("#submapOptionsDialog").dialog({
title: "Submap options",
resizable: false,
width: fitContent(),
position: {my: "right top", at: "right-10 top+10", of: "svg", collision: "fit"}
});
}
const generateSubmap = debounce(async function () {
// Create submap from the current map
// submap limits defined by the current window size (canvas viewport)
WARN && console.warn("Resampling current map");
closeDialogs("#worldConfigurator, #options3d");
const checked = id => Boolean(document.getElementById(id).checked)
const options = {
copyBurgs: checked("submapCopyBurgs"),
copyZones: checked("submapCopyZones"),
copyRivers: checked("submapCopyRivers"),
copyRoads: checked("submapCopyRoads"),
lockMarkers: checked("submapLockMarkers"),
lockBurgs: checked("submapLockBurgs"),
depressRivers: checked("submapDepressRivers"),
addLakesInDepressions: checked("submapAddLakeInDepression"),
promoteTown: checked("submapPromoteTown"),
smoothHeightMap: scale > 2,
}
// Create projection func from current zoom extents
const [[x0, y0], [x1, y1]] = getViewBoxExtent();
const projection = (x, y, inverse=false) => {
return inverse
? [x * (x1-x0) / graphWidth + x0, y * (y1-y0) / graphHeight + y0]
: [(x-x0) * graphWidth / (x1-x0), (y-y0) * graphHeight / (y1-y0)];
}
// converting map position on the planet
const mapSizeOutput = document.getElementById("mapSizeOutput");
const latitudeOutput = document.getElementById("latitudeOutput");
const latN = 90 - (180 - mapSizeInput.value / 100 * 180) * latitudeOutput.value / 100;
const newLatN = latN - y0 / graphHeight * mapSizeOutput.value * 180 / 100;
mapSizeOutput.value /= scale;
latitudeOutput.value = (90 - newLatN) / (180 - mapSizeOutput.value / 100 * 180) * 100;
document.getElementById("mapSizeInput").value = mapSizeOutput.value;
document.getElementById("latitudeInput").value = latitudeOutput.value;
// fix scale
distanceScale = distanceScaleInput.value = distanceScaleOutput.value = distanceScaleOutput.value / scale;
populationRate = populationRateInput.value = populationRateOutput.value = populationRateOutput.value / scale;
customization = 0;
undraw();
resetZoom(1000);
let oldstate = {
grid: _.cloneDeep(grid),
pack: _.cloneDeep(pack),
seed,
graphWidth,
graphHeight,
};
try {
await Submap.resample(oldstate, projection, options);
} catch (error) {
generateSubmapErrorHandler(error, oldstate, projection, options);
}
oldstate = null; // destroy old state to free memory
restoreLayers();
if (ThreeD.options.isOn) ThreeD.redraw();
if ($("#worldConfigurator").is(":visible")) editWorld();
}, 1000);
function generateSubmapErrorHandler(error, oldstate, projection, options) {
ERROR && console.error(error);
clearMainTip();
alertMessage.innerHTML = `An error is occured on map resampling. Please retry.
If error is critical, clear the stored data and try again.
${parseError(error)}
`; $("#alert").dialog({ resizable: false, title: "Generation error", width: "32em", buttons: { Regenerate: async function () { try { await Submap.resample(oldstate, projection, options); } catch (error) { generateSubmapErrorHandler(error, oldstate, projection, options); } $(this).dialog("close"); }, Ignore: function () { $(this).dialog("close"); } }, position: {my: "center", at: "center", of: "svg"} }); }