"use strict"; // UI elements for submap generation window.UISubmap = (function () { byId("submapPointsInput").addEventListener("input", function () { const output = byId("submapPointsOutputFormatted"); const cells = cellsDensityMap[+this.value] || 1000; this.dataset.cells = cells; output.value = getCellsDensityValue(cells); output.style.color = getCellsDensityColor(cells); }); byId("submapScaleInput").addEventListener("input", function (event) { const exp = Math.pow(1.1, +event.target.value); byId("submapScaleOutput").value = rn(exp, 2); }); byId("submapAngleInput").addEventListener("input", function (event) { byId("submapAngleOutput").value = event.target.value; }); const $previewBox = byId("submapPreview"); const $scaleInput = byId("submapScaleInput"); const $shiftX = byId("submapShiftX"); const $shiftY = byId("submapShiftY"); function openSubmapMenu() { $("#submapOptionsDialog").dialog({ title: "Create a submap", resizable: false, position: {my: "center", at: "center", of: "svg"}, buttons: { Submap: function () { $(this).dialog("close"); generateSubmap(); }, Cancel: function () { $(this).dialog("close"); } } }); } const getTransformInput = _ => ({ angle: (+byId("submapAngleInput").value / 180) * Math.PI, shiftX: +byId("submapShiftX").value, shiftY: +byId("submapShiftY").value, ratio: +byId("submapScaleInput").value, mirrorH: byId("submapMirrorH").checked, mirrorV: byId("submapMirrorV").checked }); async function openResampleMenu() { resetZoom(0); byId("submapAngleInput").value = 0; byId("submapAngleOutput").value = "0"; byId("submapScaleOutput").value = 1; byId("submapMirrorH").checked = false; byId("submapMirrorV").checked = false; $scaleInput.value = 0; $shiftX.value = 0; $shiftY.value = 0; const w = Math.min(400, window.innerWidth * 0.5); const previewScale = w / graphWidth; const h = graphHeight * previewScale; $previewBox.style.width = w + "px"; $previewBox.style.height = h + "px"; // handle mouse input const dispatchInput = e => e.dispatchEvent(new Event("input", {bubbles: true})); // mouse wheel $previewBox.onwheel = e => { $scaleInput.value = $scaleInput.valueAsNumber - Math.sign(e.deltaY); dispatchInput($scaleInput); }; // mouse drag let mouseIsDown = false, mouseX = 0, mouseY = 0; $previewBox.onmousedown = e => { mouseIsDown = true; mouseX = $shiftX.value - e.clientX / previewScale; mouseY = $shiftY.value - e.clientY / previewScale; }; $previewBox.onmouseup = _ => (mouseIsDown = false); $previewBox.onmouseleave = _ => (mouseIsDown = false); $previewBox.onmousemove = e => { if (!mouseIsDown) return; e.preventDefault(); $shiftX.value = Math.round(mouseX + e.clientX / previewScale); $shiftY.value = Math.round(mouseY + e.clientY / previewScale); dispatchInput($shiftX); // dispatchInput($shiftY); // not needed X bubbles anyway }; $("#resampleDialog").dialog({ title: "Transform map", resizable: false, position: {my: "center", at: "center", of: "svg"}, buttons: { Transform: function () { $(this).dialog("close"); resampleCurrentMap(); }, Cancel: function () { $(this).dialog("close"); } } }); // use double resolution for PNG to get sharper image const $preview = await loadPreview($previewBox, w * 2, h * 2); // could be done with SVG. Faster to load, slower to use. // const $preview = await loadPreviewSVG($previewBox, w, h); $preview.style.position = "absolute"; $preview.style.width = w + "px"; $preview.style.height = h + "px"; byId("resampleDialog").oninput = event => { const {angle, shiftX, shiftY, ratio, mirrorH, mirrorV} = getTransformInput(); const scale = Math.pow(1.1, ratio); const transformStyle = ` translate(${shiftX * previewScale}px, ${shiftY * previewScale}px) scale(${mirrorH ? -scale : scale}, ${mirrorV ? -scale : scale}) rotate(${angle}rad) `; $preview.style.transform = transformStyle; $preview.style["transform-origin"] = "center"; event.stopPropagation(); }; } async function loadPreview($container, w, h) { const url = await getMapURL("png", { globe: false, noWater: true, fullMap: true, noLabels: true, noScaleBar: true, noIce: true }); const canvas = document.createElement("canvas"); const ctx = canvas.getContext("2d"); canvas.width = w; canvas.height = h; const img = new Image(); img.src = url; img.onload = function () { ctx.drawImage(img, 0, 0, w, h); }; $container.textContent = ""; $container.appendChild(canvas); return canvas; } // currently unused alternative to PNG version async function loadPreviewSVG($container, w, h) { $container.innerHTML = /*html*/ ` `; return byId("submapPreviewSVG"); } // Resample the whole map to different cell resolution or shape const resampleCurrentMap = debounce(function () { WARN && console.warn("Resampling current map"); const cellNumId = +byId("submapPointsInput").value; if (!cellsDensityMap[cellNumId]) return console.error("Unknown cell number!"); const {angle, shiftX, shiftY, ratio, mirrorH, mirrorV} = getTransformInput(); const [cx, cy] = [graphWidth / 2, graphHeight / 2]; const rot = alfa => (x, y) => [ (x - cx) * Math.cos(alfa) - (y - cy) * Math.sin(alfa) + cx, (y - cy) * Math.cos(alfa) + (x - cx) * Math.sin(alfa) + cy ]; const shift = (dx, dy) => (x, y) => [x + dx, y + dy]; const scale = r => (x, y) => [(x - cx) * r + cx, (y - cy) * r + cy]; const flipH = (x, y) => [-x + 2 * cx, y]; const flipV = (x, y) => [x, -y + 2 * cy]; const app = (f, g) => (x, y) => f(...g(x, y)); const id = (x, y) => [x, y]; let projection = id; let inverse = id; if (angle) [projection, inverse] = [rot(angle), rot(-angle)]; if (ratio) [projection, inverse] = [ app(scale(Math.pow(1.1, ratio)), projection), app(inverse, scale(Math.pow(1.1, -ratio))) ]; if (mirrorH) [projection, inverse] = [app(flipH, projection), app(inverse, flipH)]; if (mirrorV) [projection, inverse] = [app(flipV, projection), app(inverse, flipV)]; if (shiftX || shiftY) { projection = app(shift(shiftX, shiftY), projection); inverse = app(inverse, shift(-shiftX, -shiftY)); } changeCellsDensity(cellNumId); startResample({ lockMarkers: false, lockBurgs: false, depressRivers: false, addLakesInDepressions: false, promoteTowns: false, smoothHeightMap: false, rescaleStyles: false, scale: 1, projection, inverse }); }, 1000); // Create submap from the current map. Submap limits defined by the current window size (canvas viewport) const generateSubmap = debounce(function () { WARN && console.warn("Resampling current map"); closeDialogs("#worldConfigurator, #options3d"); const checked = id => Boolean(byId(id).checked); // Create projection func from current zoom extents const [[x0, y0], [x1, y1]] = getViewBoxExtent(); const origScale = scale; const options = { lockMarkers: checked("submapLockMarkers"), lockBurgs: checked("submapLockBurgs"), depressRivers: checked("submapDepressRivers"), addLakesInDepressions: checked("submapAddLakeInDepression"), promoteTowns: checked("submapPromoteTowns"), rescaleStyles: checked("submapRescaleStyles"), smoothHeightMap: scale > 2, inverse: (x, y) => [x / origScale + x0, y / origScale + y0], projection: (x, y) => [(x - x0) * origScale, (y - y0) * origScale], scale: origScale }; // converting map position on the planet const mapSizeOutput = byId("mapSizeOutput"); const latitudeOutput = byId("latitudeOutput"); const latN = 90 - ((180 - (mapSizeInput.value / 100) * 180) * latitudeOutput.value) / 100; const newLatN = latN - ((y0 / graphHeight) * mapSizeOutput.value * 180) / 100; mapSizeOutput.value /= scale; latitudeOutput.value = ((90 - newLatN) / (180 - (mapSizeOutput.value / 100) * 180)) * 100; byId("mapSizeInput").value = mapSizeOutput.value; byId("latitudeInput").value = latitudeOutput.value; // fix scale distanceScale = distanceScaleInput.value = rn(distanceScaleInput.value / scale, 2); populationRate = populationRateInput.value = rn(populationRateInput.value / scale, 2); customization = 0; startResample(options); }, 1000); async function startResample(options) { // Do model changes with Submap.resample then do view changes if needed resetZoom(0); let oldstate = { grid: deepCopy(grid), pack: deepCopy(pack), notes: deepCopy(notes), seed, graphWidth, graphHeight }; undraw(); try { const oldScale = scale; await Submap.resample(oldstate, options); if (options.promoteTowns) { const groupName = "largetowns"; moveAllBurgsToGroup("towns", groupName); changeRadius(rn(oldScale * 0.8, 2), groupName); changeFontSize(svg.select(`#labels #${groupName}`), rn(oldScale * 2, 2)); invokeActiveZooming(); } if (options.rescaleStyles) changeStyles(oldScale); } catch (error) { showSubmapErrorHandler(error); } oldstate = null; // destroy old state to free memory restoreLayers(); if (ThreeD.options.isOn) ThreeD.redraw(); if ($("#worldConfigurator").is(":visible")) editWorld(); } function changeStyles(scale) { // resize burgIcons const burgIcons = [...byId("burgIcons").querySelectorAll("g")]; for (const bi of burgIcons) { const newRadius = rn(minmax(bi.getAttribute("size") * scale, 0.2, 10), 2); changeRadius(newRadius, bi.id); const swAttr = bi.attributes["stroke-width"]; swAttr.value = +swAttr.value * scale; } // burglabels const burgLabels = [...byId("burgLabels").querySelectorAll("g")]; for (const bl of burgLabels) { const size = +bl.dataset["size"]; bl.dataset["size"] = Math.max(rn((size + size / scale) / 2, 2), 1) * scale; } // emblems const emblemMod = minmax((scale - 1) * 0.3 + 1, 0.5, 5); emblemsStateSizeInput.value = minmax(+emblemsStateSizeInput.value * emblemMod, 0.5, 5); emblemsProvinceSizeInput.value = minmax(+emblemsProvinceSizeInput.value * emblemMod, 0.5, 5); emblemsBurgSizeInput.value = minmax(+emblemsBurgSizeInput.value * emblemMod, 0.5, 5); drawEmblems(); } function showSubmapErrorHandler(error) { ERROR && console.error(error); clearMainTip(); alertMessage.innerHTML = /* html */ `Map resampling failed:
You may retry after clearing stored data or contact us at discord.

${parseError(error)}

`; $("#alert").dialog({ resizable: false, title: "Resampling error", width: "32em", buttons: { Ok: function () { $(this).dialog("close"); } }, position: {my: "center", at: "center", of: "svg"} }); } return {openSubmapMenu, openResampleMenu}; })();