"use strict"; /* UI elements for submap generation */ function openSubmapOptions() { $("#submapOptionsDialog").dialog({ title: "Submap options", resizable: false, width: fitContent(), position: {my: "right top", at: "right-10 top+10", of: "svg", collision: "fit"} }); } const generateSubmap = debounce(function (x, y, w, h) { // Create submap from the current map // x,y -> top left corner of desired submap // w,h -> width and height of the submap WARN && console.warn("Resampling current map"); closeDialogs("#worldConfigurator, #options3d"); const stageUI = document.getElementById("submapStage"); const progressUI = document.getElementById("submapProgress"); const monitor = { stage: s => stageUI.innerHTML = s, progress: p => progressUI.innerHTML = p, } const [[x0, y0], [x1, y1]] = getViewBoxExtent(); const projection = (x, y) => { return [x * (x1-x0) / graphWidth + x0, y * (y1-y0) / graphHeight + y0] } customization = 0; undraw(); resetZoom(1000); let oldstate = { grid: _.cloneDeep(grid), pack: _.cloneDeep(pack), seed, graphWidth, graphHeight, } try { Submap.resample(oldstate, projection, monitor); } catch (error) { generateSubmapErrorHandler(error); } oldstate = null; // destroy old state to free memory restoreLayers(); if (ThreeD.options.isOn) ThreeD.redraw(); if ($("#worldConfigurator").is(":visible")) editWorld(); }, 1000); function generateSubmapErrorHandler(error) { ERROR && console.error(error); clearMainTip(); alertMessage.innerHTML = `An error is occured on map resampling. Please retry.
If error is critical, clear the stored data and try again.

${parseError(error)}

`; $("#alert").dialog({ resizable: false, title: "Generation error", width: "32em", buttons: { "Clear data": function () { localStorage.clear(); localStorage.setItem("version", version); }, Regenerate: function () { generateSubmap(); $(this).dialog("close"); }, Ignore: function () { $(this).dialog("close"); } }, position: {my: "center", at: "center", of: "svg"} }); }