"use strict"; /* UI elements for submap generation */ function openSubmapOptions() { $("#submapOptionsDialog").dialog({ title: "Submap options", resizable: false, width: fitContent(), position: {my: "right top", at: "right-10 top+10", of: "svg", collision: "fit"}, buttons: { Submap: function () { $(this).dialog("close"); generateSubmap(); }, Cancel: function () { $(this).dialog("close"); }, } }); } function openRemapOptions() { resetZoom(0); $("#remapOptionsDialog").dialog({ title: "Resampler options", resizable: false, width: fitContent(), position: {my: "right top", at: "right-10 top+10", of: "svg", collision: "fit"}, buttons: { Resample: function () { const cellNumId = Number(document.getElementById('submapPointsInput').value); const cells = cellsDensityConstants[cellNumId]; $(this).dialog("close"); if (!cells) { console.error('Unknown cell number!'); return; } changeCellsDensity(cellNumId); resampleCurrentMap(); }, Cancel: function () { $(this).dialog("close"); }, }, }); } /* callbacks */ const resampleCurrentMap = debounce(function () { // Resample the whole map to different cell resolution or shape WARN && console.warn("Resampling current map"); const options = { lockMarkers: false, lockBurgs: false, depressRivers: false, addLakesInDepressions: false, promoteTowns: false, smoothHeightMap: false, projection: (x,y) => [x, y], inverse: (x,y) => [x, y], } startResample(options); }, 1000); const generateSubmap = debounce(function () { // Create submap from the current map // submap limits defined by the current window size (canvas viewport) WARN && console.warn("Resampling current map"); closeDialogs("#worldConfigurator, #options3d"); const checked = id => Boolean(document.getElementById(id).checked) // Create projection func from current zoom extents const [[x0, y0], [x1, y1]] = getViewBoxExtent(); const options = { lockMarkers: checked("submapLockMarkers"), lockBurgs: checked("submapLockBurgs"), depressRivers: checked("submapDepressRivers"), addLakesInDepressions: checked("submapAddLakeInDepression"), promoteTowns: checked("submapPromoteTowns"), smoothHeightMap: scale > 2, inverse: (x,y) => [x * (x1-x0) / graphWidth + x0, y * (y1-y0) / graphHeight + y0], projection: (x, y) => [(x-x0) * graphWidth / (x1-x0), (y-y0) * graphHeight / (y1-y0)], } // converting map position on the planet const mapSizeOutput = document.getElementById("mapSizeOutput"); const latitudeOutput = document.getElementById("latitudeOutput"); const latN = 90 - (180 - mapSizeInput.value / 100 * 180) * latitudeOutput.value / 100; const newLatN = latN - y0 / graphHeight * mapSizeOutput.value * 180 / 100; mapSizeOutput.value /= scale; latitudeOutput.value = (90 - newLatN) / (180 - mapSizeOutput.value / 100 * 180) * 100; document.getElementById("mapSizeInput").value = mapSizeOutput.value; document.getElementById("latitudeInput").value = latitudeOutput.value; // fix scale distanceScaleInput.value = distanceScaleOutput.value = rn(distanceScale = distanceScaleOutput.value / scale, 2); populationRateInput.value = populationRateOutput.value = rn(populationRate = populationRateOutput.value / scale, 2); customization = 0; startResample(options); }, 1000); async function startResample(options) { undraw(); resetZoom(0); let oldstate = { grid: _.cloneDeep(grid), pack: _.cloneDeep(pack), seed, graphWidth, graphHeight, }; try { const oldScale = scale; await Submap.resample(oldstate, options); if (options.promoteTowns) { const groupName = 'largetowns'; moveAllBurgsToGroup('towns', groupName); changeRadius(rn(oldScale * 0.8,2), groupName); changeFontSize(svg.select(`#labels #${groupName}`), rn(oldScale*2, 2)); invokeActiveZooming(); } } catch (error) { showSubmapErrorHandler(error); } oldstate = null; // destroy old state to free memory restoreLayers(); turnButtonOn('toggleMarkers'); if (ThreeD.options.isOn) ThreeD.redraw(); if ($("#worldConfigurator").is(":visible")) editWorld(); } function showSubmapErrorHandler(error) { ERROR && console.error(error); clearMainTip(); alertMessage.innerHTML = `Map resampling failed :_(.
You may retry after clearing stored data or contact us at discord.

${parseError(error)}

`; $("#alert").dialog({ resizable: false, title: "Generation error", width: "32em", buttons: { Ok: function () { $(this).dialog("close"); } }, position: {my: "center", at: "center", of: "svg"} }); }