"use strict"; // Hotkeys, see github.com/Azgaar/Fantasy-Map-Generator/wiki/Hotkeys document.addEventListener("keydown", handleKeydown); document.addEventListener("keyup", handleKeyup); function handleKeydown(event) { const {key, ctrlKey, altKey} = event; if (altKey && !ctrlKey) event.preventDefault(); // disallow alt key combinations if (ctrlKey && ["KeyS", "KeyC"].includes(code)) event.preventDefault(); // disallow CTRL + S and CTRL + C if (["F1", "F2", "F6", "F9", "Tab"].includes(key)) event.preventDefault(); // disallow default Fn and Tab } function handleKeyup(event) { if (!modules.editors) return; // if editors are not loaded, do nothing const {tagName, contentEditable} = document.activeElement; if (["INPUT", "SELECT", "TEXTAREA"].includes(tagName)) return; // don't trigger if user inputs text if (tagName === "DIV" && contentEditable === "true") return; // don't trigger if user inputs a text event.stopPropagation(); const {ctrlKey, metaKey, shiftKey, altKey} = event; const key = event.key.toUpperCase(); const ctrl = ctrlKey || metaKey || key === "Control"; const shift = shiftKey || key === "Shift"; const alt = altKey || key === "Alt"; if (key === "F1") showInfo(); else if (key === "F2") regeneratePrompt(); else if (key === "F6") quickSave(); else if (key === "F9") quickLoad(); else if (key === "TAB") toggleOptions(event); else if (key === "ESCAPE") closeAllDialogs(); else if (key === "DELETE") removeElementOnKey(); else if (key === "O" && document.getElementById("canvas3d")) toggle3dOptions(); else if (ctrl && key === "Q") toggleSaveReminder(); else if (ctrl && key === "S") dowloadMap(); else if (ctrl && key === "C") saveToDropbox(); else if (ctrl && key === "Z" && undo.offsetParent) undo.click(); else if (ctrl && key === "Y" && redo.offsetParent) redo.click(); else if (shift && key === "H") editHeightmap(); else if (shift && key === "B") editBiomes(); else if (shift && key === "S") editStates(); else if (shift && key === "P") editProvinces(); else if (shift && key === "D") editDiplomacy(); else if (shift && key === "C") editCultures(); else if (shift && key === "N") editNamesbase(); else if (shift && key === "Z") editZones(); else if (shift && key === "R") editReligions(); else if (shift && key === "Y") openEmblemEditor(); else if (shift && key === "Q") editUnits(); else if (shift && key === "O") editNotes(); else if (shift && key === "T") overviewBurgs(); else if (shift && key === "V") overviewRivers(); else if (shift && key === "M") overviewMilitary(); else if (shift && key === "E") viewCellDetails(); else if (shift && key === "1") toggleAddBurg(); else if (shift && key === "2") toggleAddLabel(); else if (shift && key === "3") toggleAddRiver(); else if (shift && key === "4") toggleAddRoute(); else if (shift && key === "5") toggleAddMarker(); else if (alt && key === "B") console.table(pack.burgs); else if (alt && key === "S") console.table(pack.states); else if (alt && key === "C") console.table(pack.cultures); else if (alt && key === "R") console.table(pack.religions); else if (alt && key === "F") console.table(pack.features); else if (key === "X") toggleTexture(); else if (key === "H") toggleHeight(); else if (key === "B") toggleBiomes(); else if (key === "E") toggleCells(); else if (key === "G") toggleGrid(); else if (key === "O") toggleCoordinates(); else if (key === "W") toggleCompass(); else if (key === "V") toggleRivers(); else if (key === "F") toggleRelief(); else if (key === "C") toggleCultures(); else if (key === "S") toggleStates(); else if (key === "P") toggleProvinces(); else if (key === "Z") toggleZones(); else if (key === "D") toggleBorders(); else if (key === "R") toggleReligions(); else if (key === "U") toggleRoutes(); else if (key === "T") toggleTemp(); else if (key === "N") togglePopulation(); else if (key === "J") toggleIce(); else if (key === "A") togglePrec(); else if (key === "Y") toggleEmblems(); else if (key === "L") toggleLabels(); else if (key === "I") toggleIcons(); else if (key === "M") toggleMilitary(); else if (key === "K") toggleMarkers(); else if (key === "=") toggleRulers(); else if (key === "/") toggleScaleBar(); else if (key === "ARROWLEFT") zoom.translateBy(svg, 10, 0); else if (key === "ARROWRIGHT") zoom.translateBy(svg, -10, 0); else if (key === "ARROWUP") zoom.translateBy(svg, 0, 10); else if (key === "ARROWDOWN") zoom.translateBy(svg, 0, -10); else if (key === "+" || key === "-") pressNumpadSign(key); else if (key === "0") resetZoom(1000); else if (key === "1") zoom.scaleTo(svg, 1); else if (key === "2") zoom.scaleTo(svg, 2); else if (key === "3") zoom.scaleTo(svg, 3); else if (key === "4") zoom.scaleTo(svg, 4); else if (key === "5") zoom.scaleTo(svg, 5); else if (key === "6") zoom.scaleTo(svg, 6); else if (key === "7") zoom.scaleTo(svg, 7); else if (key === "8") zoom.scaleTo(svg, 8); else if (key === "9") zoom.scaleTo(svg, 9); else if (ctrl) toggleMode(); } function pressNumpadSign(key) { const change = key === "+" ? 1 : -1; let brush = null; if (brushRadius.offsetParent) brush = document.getElementById("brushRadius"); else if (biomesManuallyBrush.offsetParent) brush = document.getElementById("biomesManuallyBrush"); else if (statesManuallyBrush.offsetParent) brush = document.getElementById("statesManuallyBrush"); else if (provincesManuallyBrush.offsetParent) brush = document.getElementById("provincesManuallyBrush"); else if (culturesManuallyBrush.offsetParent) brush = document.getElementById("culturesManuallyBrush"); else if (zonesBrush.offsetParent) brush = document.getElementById("zonesBrush"); else if (religionsManuallyBrush.offsetParent) brush = document.getElementById("religionsManuallyBrush"); if (brush) { const value = Math.max(Math.min(+brush.value + change, +brush.max), +brush.min); brush.value = document.getElementById(brush.id + "Number").value = value; return; } const scaleBy = key === "+" ? 1.2 : 0.8; zoom.scaleBy(svg, scaleBy); // if no brush elements displayed, zoom map } function toggleMode() { if (zonesRemove.offsetParent) { zonesRemove.classList.contains("pressed") ? zonesRemove.classList.remove("pressed") : zonesRemove.classList.add("pressed"); } } function removeElementOnKey() { const fastDelete = Array.from(document.querySelectorAll("[role='dialog'] .fastDelete")).find(dialog => dialog.style.display !== "none"); if (fastDelete) fastDelete.click(); const visibleDialogs = Array.from(document.querySelectorAll("[role='dialog']")).filter(dialog => dialog.style.display !== "none"); if (!visibleDialogs.length) return; visibleDialogs.forEach(dialog => dialog.querySelectorAll("button").forEach(button => button.textContent === "Remove" && button.click())); } function closeAllDialogs() { closeDialogs(); hideOptions(); }