"use strict"; window.Resample = (function () { /* generate new map based on an existing one (resampling parentMap) parentMap: {grid, pack, notes} from original map projection: f(Number, Number) -> [Number, Number] inverse: f(Number, Number) -> [Number, Number] scale: Number */ function process({projection, inverse, scale}) { const parentMap = {grid: deepCopy(grid), pack: deepCopy(pack), notes: deepCopy(notes)}; const riversData = saveRiversData(pack.rivers); grid = generateGrid(); pack = {}; notes = parentMap.notes; resamplePrimaryGridData(parentMap, inverse, scale); Features.markupGrid(); addLakesInDeepDepressions(); openNearSeaLakes(); OceanLayers(); calculateMapCoordinates(); calculateTemperatures(); reGraph(); Features.markupPack(); createDefaultRuler(); restoreCellData(parentMap, inverse, scale); restoreRivers(riversData, projection, scale); restoreCultures(parentMap, projection); restoreBurgs(parentMap, projection, scale); restoreStates(parentMap, projection); restoreRoutes(parentMap, projection); restoreReligions(parentMap, projection); restoreProvinces(parentMap); restoreFeatureDetails(parentMap, inverse); restoreMarkers(parentMap, projection); restoreZones(parentMap, projection, scale); showStatistics(); } function resamplePrimaryGridData(parentMap, inverse, scale) { grid.cells.h = new Uint8Array(grid.points.length); grid.cells.temp = new Int8Array(grid.points.length); grid.cells.prec = new Uint8Array(grid.points.length); grid.points.forEach(([x, y], newGridCell) => { const [parentX, parentY] = inverse(x, y); const parentPackCell = parentMap.pack.cells.q.find(parentX, parentY, Infinity)[2]; const parentGridCell = parentMap.pack.cells.g[parentPackCell]; grid.cells.h[newGridCell] = parentMap.grid.cells.h[parentGridCell]; grid.cells.temp[newGridCell] = parentMap.grid.cells.temp[parentGridCell]; grid.cells.prec[newGridCell] = parentMap.grid.cells.prec[parentGridCell]; }); if (scale >= 2) smoothHeightmap(); } function smoothHeightmap() { grid.cells.h.forEach((height, newGridCell) => { const heights = [height, ...grid.cells.c[newGridCell].map(c => grid.cells.h[c])]; const meanHeight = d3.mean(heights); grid.cells.h[newGridCell] = isWater(grid, newGridCell) ? Math.min(meanHeight, 19) : Math.max(meanHeight, 20); }); } function restoreCellData(parentMap, inverse, scale) { pack.cells.biome = new Uint8Array(pack.cells.i.length); pack.cells.fl = new Uint16Array(pack.cells.i.length); pack.cells.s = new Int16Array(pack.cells.i.length); pack.cells.pop = new Float32Array(pack.cells.i.length); pack.cells.culture = new Uint16Array(pack.cells.i.length); pack.cells.state = new Uint16Array(pack.cells.i.length); pack.cells.burg = new Uint16Array(pack.cells.i.length); pack.cells.religion = new Uint16Array(pack.cells.i.length); pack.cells.province = new Uint16Array(pack.cells.i.length); const parentPackCellGroups = groupCellsByType(parentMap.pack); const parentPackLandCellsQuadtree = d3.quadtree(parentPackCellGroups.land); for (const newPackCell of pack.cells.i) { const [x, y] = inverse(...pack.cells.p[newPackCell]); if (isWater(pack, newPackCell)) continue; const parentPackCell = parentPackLandCellsQuadtree.find(x, y, Infinity)[2]; const parentCellArea = parentMap.pack.cells.area[parentPackCell]; const areaRatio = pack.cells.area[newPackCell] / parentCellArea; const scaleRatio = areaRatio / scale; pack.cells.biome[newPackCell] = parentMap.pack.cells.biome[parentPackCell]; pack.cells.fl[newPackCell] = parentMap.pack.cells.fl[parentPackCell]; pack.cells.s[newPackCell] = parentMap.pack.cells.s[parentPackCell] * scaleRatio; pack.cells.pop[newPackCell] = parentMap.pack.cells.pop[parentPackCell] * scaleRatio; pack.cells.culture[newPackCell] = parentMap.pack.cells.culture[parentPackCell]; pack.cells.state[newPackCell] = parentMap.pack.cells.state[parentPackCell]; pack.cells.religion[newPackCell] = parentMap.pack.cells.religion[parentPackCell]; pack.cells.province[newPackCell] = parentMap.pack.cells.province[parentPackCell]; } } function saveRiversData(parentRivers) { return parentRivers.map(river => { const meanderedPoints = Rivers.addMeandering(river.cells, river.points); return {...river, meanderedPoints}; }); } function restoreRivers(riversData, projection, scale) { pack.cells.r = new Uint16Array(pack.cells.i.length); pack.cells.conf = new Uint8Array(pack.cells.i.length); pack.rivers = riversData .map(river => { let wasInMap = true; const points = []; river.meanderedPoints.forEach(([parentX, parentY]) => { const [x, y] = projection(parentX, parentY); const inMap = isInMap(x, y); if (inMap || wasInMap) points.push([rn(x, 2), rn(y, 2)]); wasInMap = inMap; }); if (points.length < 2) return null; const cells = points.map(point => findCell(...point)); cells.forEach(cellId => { if (pack.cells.r[cellId]) pack.cells.conf[cellId] = 1; pack.cells.r[cellId] = river.i; }); const widthFactor = river.widthFactor * scale; return {...river, cells, points, source: cells.at(0), mouth: cells.at(-2), widthFactor}; }) .filter(Boolean); pack.rivers.forEach(river => { river.basin = Rivers.getBasin(river.i); river.length = Rivers.getApproximateLength(river.points); }); } function restoreCultures(parentMap, projection) { const validCultures = new Set(pack.cells.culture); const culturePoles = getPolesOfInaccessibility(pack, cellId => pack.cells.culture[cellId]); pack.cultures = parentMap.pack.cultures.map(culture => { if (!culture.i || culture.removed) return culture; if (!validCultures.has(culture.i)) return {...culture, removed: true, lock: false}; const [xp, yp] = projection(...parentMap.pack.cells.p[culture.center]); const [x, y] = [rn(xp, 2), rn(yp, 2)]; const centerCoords = isInMap(x, y) ? [x, y] : culturePoles[culture.i]; const center = findCell(...centerCoords); return {...culture, center}; }); } function restoreBurgs(parentMap, projection, scale) { const packLandCellsQuadtree = d3.quadtree(groupCellsByType(pack).land); const findLandCell = (x, y) => packLandCellsQuadtree.find(x, y, Infinity)?.[2]; pack.burgs = parentMap.pack.burgs.map(burg => { if (!burg.i || burg.removed) return burg; burg.population *= scale; // adjust for populationRate change const [xp, yp] = projection(burg.x, burg.y); if (!isInMap(xp, yp)) return {...burg, removed: true, lock: false}; const closestCell = findCell(xp, yp); const cell = isWater(pack, closestCell) ? findLandCell(xp, yp) : closestCell; if (pack.cells.burg[cell]) { WARN && console.warn(`Cell ${cell} already has a burg. Removing burg ${burg.name} (${burg.i})`); return {...burg, removed: true, lock: false}; } pack.cells.burg[cell] = burg.i; const [x, y] = getBurgCoordinates(burg, closestCell, cell, xp, yp); return {...burg, cell, x, y}; }); function getBurgCoordinates(burg, closestCell, cell, xp, yp) { const haven = pack.cells.haven[cell]; if (burg.port && haven) return BurgsAndStates.getCloseToEdgePoint(cell, haven); if (closestCell !== cell) return pack.cells.p[cell]; return [rn(xp, 2), rn(yp, 2)]; } } function restoreStates(parentMap, projection) { const validStates = new Set(pack.cells.state); pack.states = parentMap.pack.states.map(state => { if (!state.i || state.removed) return state; if (validStates.has(state.i)) return state; return {...state, removed: true, lock: false}; }); BurgsAndStates.getPoles(); const regimentCellsMap = {}; const VERTICAL_GAP = 8; pack.states = pack.states.map(state => { if (!state.i || state.removed) return state; const capital = pack.burgs[state.capital]; state.center = !capital || capital.removed ? findCell(...state.pole) : capital.cell; const military = state.military.map(regiment => { const cellCoords = projection(...parentMap.pack.cells.p[regiment.cell]); const cell = isInMap(...cellCoords) ? findCell(...cellCoords) : state.center; const [xPos, yPos] = projection(regiment.x, regiment.y); const [xBase, yBase] = projection(regiment.bx, regiment.by); const [xCell, yCell] = pack.cells.p[cell]; const regsOnCell = regimentCellsMap[cell] || 0; regimentCellsMap[cell] = regsOnCell + 1; const name = isInMap(xPos, yPos) || regiment.name.includes("[relocated]") ? regiment.name : `[relocated] ${regiment.name}`; const pos = isInMap(xPos, yPos) ? {x: rn(xPos, 2), y: rn(yPos, 2)} : {x: xCell, y: yCell + regsOnCell * VERTICAL_GAP}; const base = isInMap(xBase, yBase) ? {bx: rn(xBase, 2), by: rn(yBase, 2)} : {bx: xCell, by: yCell}; return {...regiment, cell, name, ...base, ...pos}; }); const neighbors = state.neighbors.filter(stateId => validStates.has(stateId)); return {...state, neighbors, military}; }); } function restoreRoutes(parentMap, projection) { pack.routes = parentMap.pack.routes .map(route => { let wasInMap = true; const points = []; route.points.forEach(([parentX, parentY]) => { const [x, y] = projection(parentX, parentY); const inMap = isInMap(x, y); if (inMap || wasInMap) points.push([rn(x, 2), rn(y, 2)]); wasInMap = inMap; }); if (points.length < 2) return null; const firstCell = points[0][2]; const feature = pack.cells.f[firstCell]; return {...route, feature, points}; }) .filter(Boolean); pack.cells.routes = Routes.buildLinks(pack.routes); } function restoreReligions(parentMap, projection) { const validReligions = new Set(pack.cells.religion); const religionPoles = getPolesOfInaccessibility(pack, cellId => pack.cells.religion[cellId]); pack.religions = parentMap.pack.religions.map(religion => { if (!religion.i || religion.removed) return religion; if (!validReligions.has(religion.i)) return {...religion, removed: true, lock: false}; const [xp, yp] = projection(...parentMap.pack.cells.p[religion.center]); const [x, y] = [rn(xp, 2), rn(yp, 2)]; const centerCoords = isInMap(x, y) ? [x, y] : religionPoles[religion.i]; const center = findCell(...centerCoords); return {...religion, center}; }); } function restoreProvinces(parentMap) { const validProvinces = new Set(pack.cells.province); pack.provinces = parentMap.pack.provinces.map(province => { if (!province.i || province.removed) return province; if (!validProvinces.has(province.i)) return {...province, removed: true, lock: false}; return province; }); Provinces.getPoles(); pack.provinces.forEach(province => { if (!province.i || province.removed) return; const capital = pack.burgs[province.burg]; province.center = !capital?.removed ? capital.cell : findCell(...province.pole); }); } function restoreMarkers(parentMap, projection) { pack.markers = parentMap.pack.markers; pack.markers.forEach(marker => { const [x, y] = projection(marker.x, marker.y); if (!isInMap(x, y)) Markers.deleteMarker(marker.i); const cell = findCell(x, y); marker.x = rn(x, 2); marker.y = rn(y, 2); marker.cell = cell; }); } function restoreZones(parentMap, projection, scale) { const getSearchRadius = cellId => Math.sqrt(parentMap.pack.cells.area[cellId] / Math.PI) * scale; pack.zones = parentMap.pack.zones.map(zone => { const cells = zone.cells .map(cellId => { const [x, y] = projection(...parentMap.pack.cells.p[cellId]); if (!isInMap(x, y)) return null; return findAll(x, y, getSearchRadius(cellId)); }) .filter(Boolean) .flat(); return {...zone, cells: unique(cells)}; }); } function restoreFeatureDetails(parentMap, inverse) { pack.features.forEach(feature => { if (!feature) return; const [x, y] = pack.cells.p[feature.firstCell]; const [parentX, parentY] = inverse(x, y); const parentCell = parentMap.pack.cells.q.find(parentX, parentY, Infinity)[2]; if (parentCell === undefined) return; const parentFeature = parentMap.pack.features[parentMap.pack.cells.f[parentCell]]; if (parentFeature.group) feature.group = parentFeature.group; if (parentFeature.name) feature.name = parentFeature.name; if (parentFeature.height) feature.height = parentFeature.height; }); } function groupCellsByType(graph) { return graph.cells.p.reduce( (acc, [x, y], cellId) => { const group = isWater(graph, cellId) ? "water" : "land"; acc[group].push([x, y, cellId]); return acc; }, {land: [], water: []} ); } function isWater(graph, cellId) { return graph.cells.h[cellId] < 20; } function isInMap(x, y) { return x >= 0 && x <= graphWidth && y >= 0 && y <= graphHeight; } return {process}; })();