import { mean, quadtree } from "d3"; import { clipPolyline } from "lineclip"; import type { PackedGraph } from "../types/PackedGraph"; import { findAllCellsInRadius, findClosestCell, generateGrid, getPolesOfInaccessibility, isWater, rn, unique, } from "../utils"; import type { River } from "./river-generator"; import type { Point } from "./voronoi"; declare global { var Resample: Resampler; } interface ResamplerProcessOptions { projection: (x: number, y: number) => [number, number]; inverse: (x: number, y: number) => [number, number]; scale: number; } type ParentMapDefinition = { grid: any; pack: PackedGraph; notes: any[]; }; class Resampler { private saveRiversData(parentRivers: PackedGraph["rivers"]) { return parentRivers.map((river) => { const meanderedPoints = Rivers.addMeandering(river.cells, river.points); return { ...river, meanderedPoints }; }); } private smoothHeightmap() { grid.cells.h.forEach((height: number, newGridCell: number) => { const heights = [ height, ...grid.cells.c[newGridCell].map((c: number) => grid.cells.h[c]), ]; const meanHeight = mean(heights) as number; grid.cells.h[newGridCell] = isWater(newGridCell, grid) ? Math.min(meanHeight, 19) : Math.max(meanHeight, 20); }); } private resamplePrimaryGridData( parentMap: ParentMapDefinition, inverse: (x: number, y: number) => [number, number], scale: number, ) { grid.cells.h = new Uint8Array(grid.points.length); grid.cells.temp = new Int8Array(grid.points.length); grid.cells.prec = new Uint8Array(grid.points.length); const parentPackQ = quadtree( parentMap.pack.cells.p.map(([x, y], i) => [x, y, i]), ); grid.points.forEach(([x, y]: [number, number], newGridCell: number) => { const [parentX, parentY] = inverse(x, y); const parentPackCell = parentPackQ.find(parentX, parentY, Infinity)?.[2]; if (parentPackCell === undefined) return; const parentGridCell = parentMap.pack.cells.g[parentPackCell]; grid.cells.h[newGridCell] = parentMap.grid.cells.h[parentGridCell]; grid.cells.temp[newGridCell] = parentMap.grid.cells.temp[parentGridCell]; grid.cells.prec[newGridCell] = parentMap.grid.cells.prec[parentGridCell]; }); if (scale >= 2) this.smoothHeightmap(); } private groupCellsByType(graph: PackedGraph) { return graph.cells.p.reduce( (acc, [x, y], cellId) => { const group = isWater(cellId, graph) ? "water" : "land"; acc[group].push([x, y, cellId]); return acc; }, { land: [], water: [] } as Record, ); } private isInMap(x: number, y: number) { return x >= 0 && x <= graphWidth && y >= 0 && y <= graphHeight; } private restoreCellData( parentMap: ParentMapDefinition, inverse: (x: number, y: number) => [number, number], scale: number, ) { pack.cells.biome = new Uint8Array(pack.cells.i.length); pack.cells.fl = new Uint16Array(pack.cells.i.length); pack.cells.s = new Int16Array(pack.cells.i.length); pack.cells.pop = new Float32Array(pack.cells.i.length); pack.cells.culture = new Uint16Array(pack.cells.i.length); pack.cells.state = new Uint16Array(pack.cells.i.length); pack.cells.burg = new Uint16Array(pack.cells.i.length); pack.cells.religion = new Uint16Array(pack.cells.i.length); pack.cells.province = new Uint16Array(pack.cells.i.length); const parentPackCellGroups = this.groupCellsByType(parentMap.pack); const parentPackLandCellsQuadtree = quadtree(parentPackCellGroups.land); for (const newPackCell of pack.cells.i) { const [x, y] = inverse(...pack.cells.p[newPackCell]); if (isWater(newPackCell, pack)) continue; const parentPackCell = parentPackLandCellsQuadtree.find( x, y, Infinity, )?.[2]; if (parentPackCell === undefined) continue; const parentCellArea = parentMap.pack.cells.area[parentPackCell]; const areaRatio = pack.cells.area[newPackCell] / parentCellArea; const scaleRatio = areaRatio / scale; pack.cells.biome[newPackCell] = parentMap.pack.cells.biome[parentPackCell]; pack.cells.fl[newPackCell] = parentMap.pack.cells.fl[parentPackCell]; pack.cells.s[newPackCell] = parentMap.pack.cells.s[parentPackCell] * scaleRatio; pack.cells.pop[newPackCell] = parentMap.pack.cells.pop[parentPackCell] * scaleRatio; pack.cells.culture[newPackCell] = parentMap.pack.cells.culture[parentPackCell]; pack.cells.state[newPackCell] = parentMap.pack.cells.state[parentPackCell]; pack.cells.religion[newPackCell] = parentMap.pack.cells.religion[parentPackCell]; pack.cells.province[newPackCell] = parentMap.pack.cells.province[parentPackCell]; } } private restoreRivers( riversData: (River & { meanderedPoints?: [number, number, number][] })[], projection: (x: number, y: number) => [number, number], scale: number, ) { pack.cells.r = new Uint16Array(pack.cells.i.length); pack.cells.conf = new Uint8Array(pack.cells.i.length); pack.rivers = riversData .map((river) => { let wasInMap = true; const points: Point[] = []; river.meanderedPoints?.forEach(([parentX, parentY]) => { const [x, y] = projection(parentX, parentY); const inMap = this.isInMap(x, y); if (inMap || wasInMap) points.push([rn(x, 2), rn(y, 2)]); wasInMap = inMap; }); if (points.length < 2) return null; const cells = points .map((point) => findClosestCell(...point, Infinity, pack)) .filter((cellId) => cellId !== undefined); cells.forEach((cellId) => { if (pack.cells.r[cellId]) pack.cells.conf[cellId] = 1; pack.cells.r[cellId] = river.i; }); const widthFactor = river.widthFactor * scale; delete river.meanderedPoints; return { ...river, cells, points, source: cells.at(0) as number, mouth: cells.at(-2) as number, widthFactor, }; }) .filter((river) => river !== null); pack.rivers.forEach((river) => { river.basin = Rivers.getBasin(river.i); river.length = Rivers.getApproximateLength(river.points); }); } private restoreCultures( parentMap: ParentMapDefinition, projection: (x: number, y: number) => [number, number], ) { const validCultures = new Set(pack.cells.culture); const culturePoles = getPolesOfInaccessibility( pack, (cellId) => pack.cells.culture[cellId], ); pack.cultures = parentMap.pack.cultures.map((culture) => { if (!culture.i || culture.removed) return culture; if (!validCultures.has(culture.i)) return { ...culture, removed: true, lock: false }; const parentCoords = parentMap.pack.cells.p[culture.center!]; const [xp, yp] = projection(parentCoords[0], parentCoords[1]); const [x, y] = [rn(xp, 2), rn(yp, 2)]; const [centerX, centerY] = this.isInMap(x, y) ? [x, y] : culturePoles[culture.i]; const center = findClosestCell(centerX, centerY, Infinity, pack); return { ...culture, center }; }); } private getBurgCoordinates( burg: PackedGraph["burgs"][number], closestCell: number, cell: number, xp: number, yp: number, ): Point { const haven = pack.cells.haven[cell]; if (burg.port && haven) return this.getCloseToEdgePoint(cell, haven); if (closestCell !== cell) return pack.cells.p[cell]; return [rn(xp, 2), rn(yp, 2)]; } private getCloseToEdgePoint(cell1: number, cell2: number): Point { const { cells, vertices } = pack; const [x0, y0] = cells.p[cell1]; const commonVertices = cells.v[cell1].filter((vertex) => vertices.c[vertex].some((cell) => cell === cell2), ); const [x1, y1] = vertices.p[commonVertices[0]]; const [x2, y2] = vertices.p[commonVertices[1]]; const xEdge = (x1 + x2) / 2; const yEdge = (y1 + y2) / 2; const x = rn(x0 + 0.95 * (xEdge - x0), 2); const y = rn(y0 + 0.95 * (yEdge - y0), 2); return [x, y]; } private restoreBurgs( parentMap: ParentMapDefinition, projection: (x: number, y: number) => [number, number], scale: number, ) { const packLandCellsQuadtree = quadtree(this.groupCellsByType(pack).land); const findLandCell = (x: number, y: number) => packLandCellsQuadtree.find(x, y, Infinity)?.[2]; pack.burgs = parentMap.pack.burgs.map((burg) => { if (!burg.i || burg.removed) return burg; burg.population! *= scale; // adjust for populationRate change const [xp, yp] = projection(burg.x, burg.y); if (!this.isInMap(xp, yp)) return { ...burg, removed: true, lock: false }; const closestCell = findClosestCell(xp, yp, Infinity, pack) as number; const cell = isWater(closestCell, pack) ? (findLandCell(xp, yp) as number) : closestCell; if (pack.cells.burg[cell]) { WARN && console.warn( `Cell ${cell} already has a burg. Removing burg ${burg.name} (${burg.i})`, ); return { ...burg, removed: true, lock: false }; } pack.cells.burg[cell] = burg.i; const [x, y] = this.getBurgCoordinates(burg, closestCell, cell, xp, yp); return { ...burg, cell, x, y }; }); } private restoreStates( parentMap: ParentMapDefinition, projection: (x: number, y: number) => [number, number], ) { const validStates = new Set(pack.cells.state); pack.states = parentMap.pack.states.map((state) => { if (!state.i || state.removed) return state; if (validStates.has(state.i)) return state; return { ...state, removed: true, lock: false }; }); States.getPoles(); const regimentCellsMap: Record = {}; const VERTICAL_GAP = 8; pack.states = pack.states.map((state) => { if (!state.i || state.removed) return state; const capital = pack.burgs[state.capital]; const [poleX, poleY] = state.pole as Point; state.center = !capital || capital.removed ? findClosestCell(poleX, poleY, Infinity, pack)! : capital.cell; const military = state.military!.map((regiment) => { const cellCoords = projection(...parentMap.pack.cells.p[regiment.cell]); const cell = this.isInMap(...cellCoords) ? findClosestCell(...cellCoords, Infinity, pack)! : state.center; const [xPos, yPos] = projection(regiment.x, regiment.y); const [xBase, yBase] = projection(regiment.bx, regiment.by); const [xCell, yCell] = pack.cells.p[cell]; const regsOnCell = regimentCellsMap[cell] || 0; regimentCellsMap[cell] = regsOnCell + 1; const name = this.isInMap(xPos, yPos) || regiment.name.includes("[relocated]") ? regiment.name : `[relocated] ${regiment.name}`; const pos = this.isInMap(xPos, yPos) ? { x: rn(xPos, 2), y: rn(yPos, 2) } : { x: xCell, y: yCell + regsOnCell * VERTICAL_GAP }; const base = this.isInMap(xBase, yBase) ? { bx: rn(xBase, 2), by: rn(yBase, 2) } : { bx: xCell, by: yCell }; return { ...regiment, cell, name, ...base, ...pos }; }); const neighbors = state.neighbors!.filter((stateId) => validStates.has(stateId), ); return { ...state, neighbors, military }; }); } private restoreRoutes( parentMap: ParentMapDefinition, projection: (x: number, y: number) => [number, number], ) { pack.routes = parentMap.pack.routes .map((route) => { let wasInMap = true; const points: Point[] = []; route.points.forEach(([parentX, parentY]) => { const [x, y] = projection(parentX, parentY); const inMap = this.isInMap(x, y); if (inMap || wasInMap) points.push([rn(x, 2), rn(y, 2)]); wasInMap = inMap; }); if (points.length < 2) return null; const bbox: [number, number, number, number] = [ 0, 0, graphWidth, graphHeight, ]; // @types/lineclip is incorrect - lineclip returns Point[][] (array of line segments), not Point[] const clippedSegments = clipPolyline( points, bbox, ) as unknown as Point[][]; if (!clippedSegments[0]?.length) return null; const clipped = clippedSegments[0].map( ([x, y]) => [ rn(x, 2), rn(y, 2), findClosestCell(x, y, Infinity, pack) as number, ] as [number, number, number], ); const firstCell = clipped[0][2]; const feature = pack.cells.f[firstCell]; return { ...route, feature, points: clipped }; }) .filter((route) => route !== null); pack.cells.routes = Routes.buildLinks(pack.routes); } private restoreReligions( parentMap: ParentMapDefinition, projection: (x: number, y: number) => [number, number], ) { const validReligions = new Set(pack.cells.religion); const religionPoles = getPolesOfInaccessibility( pack, (cellId) => pack.cells.religion[cellId], ); pack.religions = parentMap.pack.religions.map((religion) => { if (!religion.i || religion.removed) return religion; if (!validReligions.has(religion.i)) return { ...religion, removed: true, lock: false }; const [xp, yp] = projection(...parentMap.pack.cells.p[religion.center]); const [x, y] = [rn(xp, 2), rn(yp, 2)]; const [centerX, centerY] = this.isInMap(x, y) ? [x, y] : religionPoles[religion.i]; const center = findClosestCell(centerX, centerY, Infinity, pack); return { ...religion, center }; }); } private restoreProvinces(parentMap: ParentMapDefinition) { const validProvinces = new Set(pack.cells.province); pack.provinces = parentMap.pack.provinces.map((province) => { if (!province.i || province.removed) return province; if (!validProvinces.has(province.i)) return { ...province, removed: true, lock: false }; return province; }); Provinces.getPoles(); pack.provinces.forEach((province) => { if (!province.i || province.removed) return; const capital = pack.burgs[province.burg]; const [poleX, poleY] = province.pole as Point; province.center = !capital?.removed ? capital.cell : findClosestCell(poleX, poleY, Infinity, pack)!; }); } private restoreFeatureDetails( parentMap: ParentMapDefinition, inverse: (x: number, y: number) => [number, number], ) { const parentPackQ = quadtree( parentMap.pack.cells.p.map(([x, y], i) => [x, y, i]), ); pack.features.forEach((feature) => { if (!feature) return; const [x, y] = pack.cells.p[feature.firstCell]; const [parentX, parentY] = inverse(x, y); const parentCell = parentPackQ.find(parentX, parentY, Infinity)?.[2]; if (parentCell === undefined) return; const parentFeature = parentMap.pack.features[parentMap.pack.cells.f[parentCell]]; if (parentFeature.group) feature.group = parentFeature.group; if (parentFeature.name) feature.name = parentFeature.name; if (parentFeature.height) feature.height = parentFeature.height; }); } private restoreMarkers( parentMap: ParentMapDefinition, projection: (x: number, y: number) => [number, number], ) { pack.markers = parentMap.pack.markers; pack.markers.forEach((marker) => { const [x, y] = projection(marker.x, marker.y); if (!this.isInMap(x, y)) Markers.deleteMarker(marker.i); const cell = findClosestCell(x, y, Infinity, pack); marker.x = rn(x, 2); marker.y = rn(y, 2); marker.cell = cell; }); } private restoreZones( parentMap: ParentMapDefinition, projection: (x: number, y: number) => [number, number], scale: number, ) { const getSearchRadius = (cellId: number) => Math.sqrt(parentMap.pack.cells.area[cellId] / Math.PI) * scale; pack.zones = parentMap.pack.zones.map((zone) => { const cells = zone.cells.flatMap((cellId) => { const [newX, newY] = projection(...parentMap.pack.cells.p[cellId]); if (!this.isInMap(newX, newY)) return []; return findAllCellsInRadius(newX, newY, getSearchRadius(cellId), pack); }); return { ...zone, cells: unique(cells) }; }); } process(options: ResamplerProcessOptions): void { const { projection, inverse, scale } = options; const parentMap = { grid: structuredClone(grid), pack: structuredClone(pack), notes: structuredClone(notes), }; const riversData = this.saveRiversData(pack.rivers); grid = generateGrid(seed, graphWidth, graphHeight); pack = {} as PackedGraph; notes = parentMap.notes; this.resamplePrimaryGridData(parentMap, inverse, scale); Features.markupGrid(); addLakesInDeepDepressions(); openNearSeaLakes(); OceanLayers(); calculateMapCoordinates(); calculateTemperatures(); reGraph(); Features.markupPack(); Ice.generate(); createDefaultRuler(); this.restoreCellData(parentMap, inverse, scale); this.restoreRivers(riversData, projection, scale); this.restoreCultures(parentMap, projection); this.restoreBurgs(parentMap, projection, scale); this.restoreStates(parentMap, projection); this.restoreRoutes(parentMap, projection); this.restoreReligions(parentMap, projection); this.restoreProvinces(parentMap); this.restoreFeatureDetails(parentMap, inverse); this.restoreMarkers(parentMap, projection); this.restoreZones(parentMap, projection, scale); showStatistics(); } } window.Resample = new Resampler();