mirror of
https://github.com/Azgaar/Fantasy-Map-Generator.git
synced 2025-12-17 01:41:22 +01:00
* feat: render states - use global fn * feat: render states - separate pole detection from layer render * feat: render provinces * chore: unify drawFillWithGap * refactor: drawIce * refactor: drawBorders * refactor: drawHeightmap * refactor: drawTemperature * refactor: drawBiomes * refactor: drawPrec * refactor: drawPrecipitation * refactor: drawPopulation * refactor: drawCells * refactor: geColor * refactor: drawMarkers * refactor: drawScaleBar * refactor: drawScaleBar * refactor: drawMilitary * refactor: pump version to 1.104.00 * refactor: pump version to 1.104.00 * refactor: drawCoastline and createDefaultRuler * refactor: drawCoastline * refactor: Features module start * refactor: features - define distance fields * feat: drawFeatures * feat: drawIce don't hide * feat: detect coastline - fix issue with border feature * feat: separate labels rendering from generation process * feat: auto-update and restore layers * refactor - change layers * refactor - sort layers * fix: regenerate burgs to re-render layers * fix: getColor is not defined * fix: burgs overview - don't auto-show labels on hover * fix: redraw population on change * refactor: improve tooltip logic for burg labels and icons * chore: pump version to 1.104.0 * fefactor: edit coastline and lake * fix: minot fixes * fix: submap --------- Co-authored-by: Azgaar <azgaar.fmg@yandex.com>
215 lines
7.1 KiB
JavaScript
215 lines
7.1 KiB
JavaScript
"use strict";
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function editCoastline() {
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if (customization) return;
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closeDialogs(".stable");
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if (layerIsOn("toggleCells")) toggleCells();
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$("#coastlineEditor").dialog({
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title: "Edit Coastline",
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resizable: false,
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position: {my: "center top+20", at: "top", of: d3.event, collision: "fit"},
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close: closeCoastlineEditor
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});
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debug.append("g").attr("id", "vertices");
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const node = d3.event.target;
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elSelected = d3.select(node);
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selectCoastlineGroup(node);
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drawCoastlineVertices();
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viewbox.on("touchmove mousemove", null);
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if (modules.editCoastline) return;
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modules.editCoastline = true;
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// add listeners
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byId("coastlineGroupsShow").on("click", showGroupSection);
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byId("coastlineGroup").on("change", changeCoastlineGroup);
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byId("coastlineGroupAdd").on("click", toggleNewGroupInput);
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byId("coastlineGroupName").on("change", createNewGroup);
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byId("coastlineGroupRemove").on("click", removeCoastlineGroup);
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byId("coastlineGroupsHide").on("click", hideGroupSection);
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byId("coastlineEditStyle").on("click", editGroupStyle);
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function drawCoastlineVertices() {
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const featureId = +elSelected.attr("data-f");
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const {vertices, area} = pack.features[featureId];
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const cellsNumber = pack.cells.i.length;
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const neibCells = unique(vertices.map(v => pack.vertices.c[v]).flat()).filter(cellId => cellId < cellsNumber);
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debug
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.select("#vertices")
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.selectAll("polygon")
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.data(neibCells)
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.enter()
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.append("polygon")
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.attr("points", getPackPolygon)
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.attr("data-c", d => d);
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debug
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.select("#vertices")
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.selectAll("circle")
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.data(vertices)
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.enter()
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.append("circle")
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.attr("cx", d => pack.vertices.p[d][0])
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.attr("cy", d => pack.vertices.p[d][1])
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.attr("r", 0.4)
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.attr("data-v", d => d)
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.call(d3.drag().on("drag", handleVertexDrag).on("end", handleVertexDragEnd))
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.on("mousemove", () =>
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tip("Drag to move the vertex. Please use for fine-tuning only. Edit heightmap to change actual cell heights!")
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);
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coastlineArea.innerHTML = si(getArea(area)) + " " + getAreaUnit();
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}
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function handleVertexDrag() {
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const {vertices, features} = pack;
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const x = rn(d3.event.x, 2);
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const y = rn(d3.event.y, 2);
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this.setAttribute("cx", x);
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this.setAttribute("cy", y);
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const vertexId = d3.select(this).datum();
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vertices.p[vertexId] = [x, y];
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const featureId = +elSelected.attr("data-f");
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const feature = features[featureId];
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// change coastline path
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defs.select("#featurePaths > path#feature_" + featureId).attr("d", getFeaturePath(feature));
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// update area
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const points = feature.vertices.map(vertex => vertices.p[vertex]);
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feature.area = Math.abs(d3.polygonArea(points));
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coastlineArea.innerHTML = si(getArea(feature.area)) + " " + getAreaUnit();
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// update cell
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debug.select("#vertices").selectAll("polygon").attr("points", getPackPolygon);
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}
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function handleVertexDragEnd() {
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if (layerIsOn("toggleStates")) drawStates();
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if (layerIsOn("toggleProvinces")) drawProvinces();
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if (layerIsOn("toggleBorders")) drawBorders();
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if (layerIsOn("toggleBiomes")) drawBiomes();
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if (layerIsOn("toggleReligions")) drawReligions();
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if (layerIsOn("toggleCultures")) drawCultures();
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}
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function showGroupSection() {
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document.querySelectorAll("#coastlineEditor > button").forEach(el => (el.style.display = "none"));
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byId("coastlineGroupsSelection").style.display = "inline-block";
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}
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function hideGroupSection() {
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document.querySelectorAll("#coastlineEditor > button").forEach(el => (el.style.display = "inline-block"));
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byId("coastlineGroupsSelection").style.display = "none";
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byId("coastlineGroupName").style.display = "none";
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byId("coastlineGroupName").value = "";
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byId("coastlineGroup").style.display = "inline-block";
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}
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function selectCoastlineGroup(node) {
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const group = node.parentNode.id;
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const select = byId("coastlineGroup");
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select.options.length = 0; // remove all options
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coastline.selectAll("g").each(function () {
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select.options.add(new Option(this.id, this.id, false, this.id === group));
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});
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}
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function changeCoastlineGroup() {
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byId(this.value).appendChild(elSelected.node());
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}
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function toggleNewGroupInput() {
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if (coastlineGroupName.style.display === "none") {
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coastlineGroupName.style.display = "inline-block";
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coastlineGroupName.focus();
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coastlineGroup.style.display = "none";
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} else {
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coastlineGroupName.style.display = "none";
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coastlineGroup.style.display = "inline-block";
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}
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}
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function createNewGroup() {
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if (!this.value) return tip("Please provide a valid group name");
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const group = this.value
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.toLowerCase()
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.replace(/ /g, "_")
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.replace(/[^\w\s]/gi, "");
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if (byId(group)) return tip("Element with this id already exists. Please provide a unique name", false, "error");
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if (Number.isFinite(+group.charAt(0))) return tip("Group name should start with a letter", false, "error");
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// just rename if only 1 element left
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const oldGroup = elSelected.node().parentNode;
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const basic = ["sea_island", "lake_island"].includes(oldGroup.id);
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if (!basic && oldGroup.childElementCount === 1) {
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byId("coastlineGroup").selectedOptions[0].remove();
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byId("coastlineGroup").options.add(new Option(group, group, false, true));
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oldGroup.id = group;
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toggleNewGroupInput();
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byId("coastlineGroupName").value = "";
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return;
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}
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// create a new group
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const newGroup = elSelected.node().parentNode.cloneNode(false);
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byId("coastline").appendChild(newGroup);
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newGroup.id = group;
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byId("coastlineGroup").options.add(new Option(group, group, false, true));
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byId(group).appendChild(elSelected.node());
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toggleNewGroupInput();
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byId("coastlineGroupName").value = "";
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}
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function removeCoastlineGroup() {
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const group = elSelected.node().parentNode.id;
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if (["sea_island", "lake_island"].includes(group))
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return tip("This is one of the default groups, it cannot be removed", false, "error");
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const count = elSelected.node().parentNode.childElementCount;
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alertMessage.innerHTML = /* html */ `Are you sure you want to remove the group? All coastline elements of the group (${count}) will be moved under
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<i>sea_island</i> group`;
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$("#alert").dialog({
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resizable: false,
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title: "Remove coastline group",
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width: "26em",
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buttons: {
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Remove: function () {
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$(this).dialog("close");
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const sea = byId("sea_island");
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const groupEl = byId(group);
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while (groupEl.childNodes.length) {
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sea.appendChild(groupEl.childNodes[0]);
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}
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groupEl.remove();
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byId("coastlineGroup").selectedOptions[0].remove();
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byId("coastlineGroup").value = "sea_island";
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},
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Cancel: function () {
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$(this).dialog("close");
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}
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}
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});
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}
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function editGroupStyle() {
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const g = elSelected.node().parentNode.id;
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editStyle("coastline", g);
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}
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function closeCoastlineEditor() {
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debug.select("#vertices").remove();
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unselect();
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}
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}
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