Fantasy-Map-Generator/modules/renderers/draw-features.js

66 lines
1.9 KiB
JavaScript

"use strict";
function drawFeatures() {
TIME && console.time("drawFeatures");
const featurePaths = defs.select("#featurePaths");
const landMask = defs.select("#land");
const waterMask = defs.select("#water");
for (const feature of pack.features) {
if (!feature || feature.type === "ocean") continue;
featurePaths
.append("path")
.attr("d", getFeaturePath(feature))
.attr("id", "feature_" + feature.i)
.attr("data-f", feature.i);
if (feature.type === "lake") {
landMask
.append("use")
.attr("href", "#feature_" + feature.i)
.attr("data-f", feature.i)
.attr("fill", "black");
lakes
.select(`#${feature.group}`)
.append("use")
.attr("href", "#feature_" + feature.i)
.attr("data-f", feature.i);
} else {
landMask
.append("use")
.attr("href", "#feature_" + feature.i)
.attr("data-f", feature.i)
.attr("fill", "white");
waterMask
.append("use")
.attr("href", "#feature_" + feature.i)
.attr("data-f", feature.i)
.attr("fill", "black");
const coastlineGroup = feature.group === "lake_island" ? "#lake_island" : "#sea_island";
coastline
.select(coastlineGroup)
.append("use")
.attr("href", "#feature_" + feature.i)
.attr("data-f", feature.i);
}
}
TIME && console.timeEnd("drawFeatures");
}
function getFeaturePath(feature) {
const points = feature.vertices.map(vertex => pack.vertices.p[vertex]);
if (points.some(point => point === undefined)) {
ERROR && console.error("Undefined point in getFeaturePath");
return "";
}
const simplifiedPoints = simplify(points, 0.3);
const clippedPoints = clipPoly(simplifiedPoints, 1);
const lineGen = d3.line().curve(d3.curveBasisClosed);
const path = round(lineGen(clippedPoints)) + "Z";
return path;
}