Fantasy-Map-Generator/src/scripts/generation/generation.ts
2024-09-01 22:29:35 +00:00

293 lines
9.2 KiB
TypeScript

import * as d3 from "d3";
import {ERROR, INFO, WARN} from "config/logging";
import {closeDialogs} from "dialogs/utils";
import {openDialog} from "dialogs";
import {initLayers, renderLayer, restoreLayers} from "layers";
// @ts-expect-error js module
import {drawScaleBar, Rulers} from "modules/measurers";
// @ts-expect-error js module
import {unfog} from "modules/ui/editors";
import {applyMapSize, randomizeOptions} from "modules/ui/options";
// @ts-expect-error js module
import {applyStyleOnLoad} from "modules/ui/stylePresets";
// @ts-expect-error js module
import {addZones} from "modules/zones";
import {aleaPRNG} from "scripts/aleaPRNG";
import {hideLoading, showLoading} from "scripts/loading";
import {clearMainTip, tip} from "scripts/tooltips";
import {parseError} from "utils/errorUtils";
import {debounce} from "utils/functionUtils";
import {rn} from "utils/numberUtils";
import {generateSeed} from "utils/probabilityUtils";
import {byId} from "utils/shorthands";
import {createGrid} from "./grid/grid";
import {createPack} from "./pack/pack";
import {getInputValue, setInputValue} from "utils/nodeUtils";
import {calculateMapCoordinates} from "modules/coordinates";
import { isBurg } from "utils/typeUtils";
const {Zoom, ThreeD} = window;
export interface IGenerationOptions {
seed: string;
graph: IGrid;
}
async function generate(options?: IGenerationOptions) {
try {
const timeStart = performance.now();
const {seed: precreatedSeed, graph: precreatedGraph} = options || {};
// temp for testing:
hideLoading();
Zoom?.invoke();
setSeed(precreatedSeed);
INFO && console.group("Generated Map " + seed);
applyMapSize();
randomizeOptions();
window.mapCoordinates = calculateMapCoordinates();
const newGrid = await createGrid(grid, precreatedGraph);
const newPack = createPack(newGrid);
// OceanLayers(newGrid);
// draw default ruler
// drawScaleBar(window.scale);
// Names.getMapName();
// redefine global grid and pack
grid = newGrid;
pack = newPack;
// temp rendering for debug
// renderLayer("cells");
renderLayer("features");
// renderLayer("heightmap");
// renderLayer("rivers");
// renderLayer("biomes");
// renderLayer("burgs");
// renderLayer("routes");
renderLayer("states");
renderLayer("borders");
// renderLayer("labels");
// pack.cells.route.forEach((route, index) => {
// if (route === 2) drawPoint(pack.cells.p[index], {color: "black"});
// });
WARN && console.warn(`TOTAL: ${rn((performance.now() - timeStart) / 1000, 2)}s`);
// showStatistics();
INFO && console.groupEnd();
} catch (error) {
showGenerationError(error as Error);
}
}
function showGenerationError(error: Error) {
clearMainTip();
ERROR && console.error(error);
const message = `An error has occurred on map generation. Please retry. <br />If error is critical, clear the stored data and try again.
<p id="errorBox">${parseError(error)}</p>`;
byId("alertMessage")!.innerHTML = message;
$("#alert").dialog({
resizable: false,
title: "Generation error",
width: "32em",
buttons: {
"Clear data": function () {
localStorage.clear();
localStorage.setItem("version", APP_VERSION);
},
Regenerate: function () {
regenerateMap("generation error");
$(this).dialog("close");
},
Ignore: function () {
$(this).dialog("close");
}
},
position: {my: "center", at: "center", of: "svg"}
});
}
export async function generateMapOnLoad() {
await applyStyleOnLoad(); // apply previously selected default or custom style
await generate(); // generate map
focusOn(); // based on searchParams focus on point, cell or burg from MFCG
initLayers(); // apply saved layers data
}
// clear the map
export function undraw() {
viewbox.selectAll("path, circle, polygon, line, text, use, #zones > g, #armies > g, #ruler > g").remove();
byId("deftemp")
?.querySelectorAll("path, clipPath, svg")
.forEach(el => el.remove());
// remove auto-generated emblems
if (byId("coas")) byId("coas")!.innerHTML = "";
notes = [];
rulers = new Rulers();
unfog();
}
export const regenerateMap = debounce(async function (options: IGenerationOptions) {
WARN && console.warn("Generate new random map");
const cellsDesired = Number(byId("pointsInput")?.dataset.cells);
const shouldShowLoading = cellsDesired > 10000;
shouldShowLoading && showLoading();
closeDialogs("#worldConfigurator, #options3d");
customization = 0;
Zoom.reset(1000);
undraw();
await generate(options);
restoreLayers();
if (ThreeD.options.isOn) ThreeD.redraw();
if ($("#worldConfigurator").is(":visible")) openDialog("worldConfigurator");
shouldShowLoading && hideLoading();
clearMainTip();
}, 250);
// focus on coordinates, cell or burg provided in searchParams
function focusOn() {
const params = new URL(window.location.href).searchParams;
const fromMGCG = params.get("from") === "MFCG" && document.referrer;
if (fromMGCG) {
if (params.get("seed")?.length === 13) {
// show back burg from MFCG
const burgSeed = params.get("seed")!.slice(-4);
params.set("burg", burgSeed);
} else {
// select burg for MFCG
findBurgForMFCG(params);
return;
}
}
const scaleParam = params.get("scale");
const cellParam = params.get("cell");
const burgParam = params.get("burg");
if (scaleParam || cellParam || burgParam) {
const scale = scaleParam ? Number(scaleParam) : 8;
if (cellParam) {
const cell = Number(scaleParam);
const [x, y] = pack.cells.p[cell];
Zoom.to(x, y, scale, 1600);
return;
}
if (burgParam) {
const burg = isNaN(+burgParam) ? pack.burgs.find(burg => burg.name === burgParam) : pack.burgs[+burgParam];
if (!burg) return;
if (!isBurg(burg)) return;
const {x, y} = burg;
Zoom.to(x, y, scale, 1600);
return;
}
const x = params.get("x") ? Number(params.get("x")) : graphWidth / 2;
const y = params.get("y") ? Number(params.get("y")) : graphHeight / 2;
Zoom.to(x, y, scale, 1600);
}
}
// find burg for MFCG and focus on it
function findBurgForMFCG(params: URLSearchParams) {
const {cells, burgs: burgsT} = pack;
const burgs = burgsT.filter(isBurg);
if (pack.burgs.length < 2) {
ERROR && console.error("Cannot select a burg for MFCG");
return;
}
// used for selection
const size = params.get("size") ? Number(params.get("size")) : 10;
const coast = Boolean(params.get("coast"));
const port = Boolean(params.get("port"));
const river = Boolean(params.get("river"));
let selection = defineSelection(coast, port, river);
if (!selection.length) selection = defineSelection(coast, !port, !river);
if (!selection.length) selection = defineSelection(!coast, false, !river);
if (!selection.length) selection = [burgs[1]]; // select first if nothing is found
function defineSelection(coast: boolean, port: boolean, river: boolean) {
if (port && river) return burgs.filter(b => b.port && cells.r[b.cell]);
if (!port && coast && river) return burgs.filter(b => !b.port && cells.t[b.cell] === 1 && cells.r[b.cell]);
if (!coast && !river) return burgs.filter(b => cells.t[b.cell] !== 1 && !cells.r[b.cell]);
if (!coast && river) return burgs.filter(b => cells.t[b.cell] !== 1 && cells.r[b.cell]);
if (coast && river) return burgs.filter(b => cells.t[b.cell] === 1 && cells.r[b.cell]);
return [];
}
// select a burg with closest population from selection
const selected = d3.scan(selection, (a, b) => Math.abs(a.population - size) - Math.abs(b.population - size));
const burgId = selected && selection[selected].i;
if (!burgId) return ERROR && console.error("Cannot select a burg for MFCG");
const b = burgs[burgId];
const searchParams = new URL(document.referrer).searchParams;
for (let [param, value] of searchParams) {
if (param === "name") b.name = value;
else if (param === "size") b.population = +value;
else if (param === "seed") b.MFCG = +value;
else if (param === "shantytown") b.shanty = +value > 0 ? 1 : 0;
}
const nameParam = params.get("name");
if (nameParam && nameParam !== "null") b.name = nameParam;
const label = burgLabels.select<Element>("[data-id='" + burgId + "']");
if (label.size()) {
label
.text(b.name)
.classed("drag", true)
.on("mouseover", function (this: Element) {
d3.select(this).classed("drag", false);
label.on("mouseover", null);
});
}
Zoom.to(b.x, b.y, 8, 1600);
Zoom.invoke();
tip("Here stands the glorious city of " + b.name, true, "success", 15000);
}
// set map seed (string!)
function setSeed(precreatedSeed?: string) {
if (!precreatedSeed) {
const first = !mapHistory[0];
const params = new URL(window.location.href).searchParams;
const urlSeed = params.get("seed");
const optionsSeed = getInputValue("optionsSeed");
if (first && params.get("from") === "MFCG" && urlSeed?.length === 13) seed = urlSeed.slice(0, -4);
else if (first && urlSeed) seed = urlSeed;
else if (optionsSeed && optionsSeed !== seed) seed = optionsSeed;
else seed = generateSeed();
} else {
seed = precreatedSeed;
}
setInputValue("optionsSeed", seed);
Math.random = aleaPRNG(seed);
}