Fantasy-Map-Generator/modules/dynamic
2023-11-01 00:45:57 -04:00
..
editors emblem-controls v1: Adds settings to culture that provide some control over the creation of emblems for that culture. This implementation includes variation in the default cultures but it could be configured to not change anything by default. I also cleaned up the culture editor grid a bit. The next step will likely involve seeing about adding an iconic charge (or two) and iconic tincture to religions and states to make that charge and color likely to appear in emblems for that religion or culture. Note that the version was updated to 1.94.00 because it adds not data to the culture structure. 2023-11-01 00:45:57 -04:00
overview feat: download chart data in csv 2023-05-28 14:55:26 +04:00
auto-update.js emblem-controls v1: Adds settings to culture that provide some control over the creation of emblems for that culture. This implementation includes variation in the default cultures but it could be configured to not change anything by default. I also cleaned up the culture editor grid a bit. The next step will likely involve seeing about adding an iconic charge (or two) and iconic tincture to religions and states to make that charge and color likely to appear in emblems for that religion or culture. Note that the version was updated to 1.94.00 because it adds not data to the culture structure. 2023-11-01 00:45:57 -04:00
export-json.js feat: add all grid data to JSON export 2023-09-12 02:19:07 +04:00
heightmap-selection.js fix: regenerate grid if seed is manually changed (1.88.02) 2022-12-10 19:29:37 +03:00
hierarchy-tree.js fix: hierarchy-tree - make sure nodes have parents not removed 2023-01-02 16:21:13 +03:00
installation.js feat(1.89.19): google translate support 2023-05-14 17:47:30 +04:00
supporters.js feat: supporters update 2023-09-12 02:22:38 +04:00