mirror of
https://github.com/Azgaar/Fantasy-Map-Generator.git
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* chore: add npm + vite for progressive enhancement * fix: update Dockerfile to copy only the dist folder contents * fix: update Dockerfile to use multi-stage build for optimized production image * fix: correct nginx config file copy command in Dockerfile * chore: add netlify configuration for build and redirects * fix: add NODE_VERSION to environment in Netlify configuration * remove wrong dist folder * Update package.json Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * chore: split public and src * migrating all util files from js to ts * feat: Implement HeightmapGenerator and Voronoi module - Added HeightmapGenerator class for generating heightmaps with various tools (Hill, Pit, Range, Trough, Strait, etc.). - Introduced Voronoi class for creating Voronoi diagrams using Delaunator. - Updated index.html to include new modules. - Created index.ts to manage module imports. - Enhanced arrayUtils and graphUtils with type definitions and improved functionality. - Added utility functions for generating grids and calculating Voronoi cells. * chore: add GitHub Actions workflow for deploying to GitHub Pages * fix: update branch name in GitHub Actions workflow from 'main' to 'master' * chore: update package.json to specify Node.js engine version and remove unused launch.json * Initial plan * Update copilot guidelines to reflect NPM/Vite/TypeScript migration Co-authored-by: Azgaar <26469650+Azgaar@users.noreply.github.com> * Update src/modules/heightmap-generator.ts Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update src/utils/graphUtils.ts Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update src/modules/heightmap-generator.ts Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * feat: Add TIME and ERROR variables to global scope in HeightmapGenerator * fix: Update base path in vite.config.ts for Netlify deployment * refactor: Migrate features to a new module and remove legacy script reference * refactor: Update feature interfaces and improve type safety in FeatureModule * refactor: Add documentation for markupPack and defineGroups methods in FeatureModule * refactor: Remove legacy ocean-layers.js and migrate functionality to ocean-layers.ts * refactor: Remove river-generator.js script reference and migrate river generation logic to river-generator.ts * refactor: Remove river-generator.js reference and add biomes module * refactor: Migrate lakes functionality to lakes.ts and update related interfaces * refactor: clean up global variable declarations and improve type definitions * refactor: update shoreline calculation and improve type imports in PackedGraph * fix: e2e tests * chore: add biome for linting/formatting * chore: add linting workflow using Biome * refactor: improve code readability by standardizing string quotes and simplifying function calls --------- Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> Co-authored-by: Azgaar <maxganiev@yandex.com> Co-authored-by: Azgaar <azgaar.fmg@yandex.com> Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: Azgaar <26469650+Azgaar@users.noreply.github.com>
62 lines
1.7 KiB
TypeScript
62 lines
1.7 KiB
TypeScript
/**
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* Rounds a number to a specified number of decimal places.
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* @param v - The number to be rounded.
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* @param d - The number of decimal places to round to (default is 0).
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* @returns The rounded number.
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*/
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export const rn = (v: number, d: number = 0) => {
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const m = 10 ** d;
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return Math.round(v * m) / m;
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};
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/**
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* Clamps a number between a minimum and maximum value.
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* @param value - The number to be clamped.
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* @param min - The minimum value.
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* @param max - The maximum value.
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* @returns The clamped number.
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*/
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export const minmax = (value: number, min: number, max: number) => {
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return Math.min(Math.max(value, min), max);
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};
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/**
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* Clamps a number between 0 and 100.
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* @param v - The number to be clamped.
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* @returns The clamped number.
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*/
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export const lim = (v: number) => {
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return minmax(v, 0, 100);
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};
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/**
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* Normalizes a number within a specified range to a value between 0 and 1.
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* @param val - The number to be normalized.
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* @param min - The minimum value of the range.
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* @param max - The maximum value of the range.
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* @returns The normalized number.
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*/
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export const normalize = (val: number, min: number, max: number) => {
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return minmax((val - min) / (max - min), 0, 1);
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};
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/**
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* Performs linear interpolation between two values.
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* @param a - The starting value.
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* @param b - The ending value.
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* @param t - The interpolation factor (between 0 and 1).
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* @returns The interpolated value.
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*/
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export const lerp = (a: number, b: number, t: number) => {
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return a + (b - a) * t;
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};
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declare global {
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interface Window {
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rn: typeof rn;
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minmax: typeof minmax;
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lim: typeof lim;
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normalize: typeof normalize;
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lerp: typeof lerp;
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}
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}
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