mirror of
https://github.com/Azgaar/Fantasy-Map-Generator.git
synced 2025-12-17 17:51:24 +01:00
310 lines
14 KiB
JavaScript
310 lines
14 KiB
JavaScript
'use strict';
|
||
function overviewMilitary() {
|
||
if (customization) return;
|
||
closeDialogs('#militaryOverview, .stable');
|
||
if (!layerIsOn('toggleStates')) toggleStates();
|
||
if (!layerIsOn('toggleBorders')) toggleBorders();
|
||
if (!layerIsOn('toggleMilitary')) toggleMilitary();
|
||
|
||
const body = document.getElementById('militaryBody');
|
||
addLines();
|
||
$('#militaryOverview').dialog();
|
||
|
||
if (modules.overviewMilitary) return;
|
||
modules.overviewMilitary = true;
|
||
updateHeaders();
|
||
|
||
$('#militaryOverview').dialog({
|
||
title: 'Military Overview',
|
||
resizable: false,
|
||
width: fitContent(),
|
||
position: {my: 'right top', at: 'right-10 top+10', of: 'svg', collision: 'fit'}
|
||
});
|
||
|
||
// add listeners
|
||
document.getElementById('militaryOverviewRefresh').addEventListener('click', addLines);
|
||
document.getElementById('militaryPercentage').addEventListener('click', togglePercentageMode);
|
||
document.getElementById('militaryOptionsButton').addEventListener('click', militaryCustomize);
|
||
document.getElementById('militaryRegimentsList').addEventListener('click', () => overviewRegiments(-1));
|
||
document.getElementById('militaryOverviewRecalculate').addEventListener('click', militaryRecalculate);
|
||
document.getElementById('militaryExport').addEventListener('click', downloadMilitaryData);
|
||
document.getElementById('militaryWiki').addEventListener('click', () => wiki('Military-Forces'));
|
||
|
||
body.addEventListener('change', function (ev) {
|
||
const el = ev.target,
|
||
line = el.parentNode,
|
||
state = +line.dataset.id;
|
||
changeAlert(state, line, +el.value);
|
||
});
|
||
|
||
body.addEventListener('click', function (ev) {
|
||
const el = ev.target,
|
||
line = el.parentNode,
|
||
state = +line.dataset.id;
|
||
if (el.tagName === 'SPAN') overviewRegiments(state);
|
||
});
|
||
|
||
// update military types in header and tooltips
|
||
function updateHeaders() {
|
||
const header = document.getElementById('militaryHeader');
|
||
header.querySelectorAll('.removable').forEach((el) => el.remove());
|
||
const insert = (html) => document.getElementById('militaryTotal').insertAdjacentHTML('beforebegin', html);
|
||
for (const u of options.military) {
|
||
const label = capitalize(u.name.replace(/_/g, ' '));
|
||
insert(`<div data-tip="State ${u.name} units number. Click to sort" class="sortable removable" data-sortby="${u.name}">${label} </div>`);
|
||
}
|
||
header.querySelectorAll('.removable').forEach(function (e) {
|
||
e.addEventListener('click', function () {
|
||
sortLines(this);
|
||
});
|
||
});
|
||
}
|
||
|
||
// add line for each state
|
||
function addLines() {
|
||
body.innerHTML = '';
|
||
let lines = '';
|
||
const states = pack.states.filter((s) => s.i && !s.removed);
|
||
|
||
for (const s of states) {
|
||
const population = rn((s.rural + s.urban * urbanization.value) * populationRate.value);
|
||
const getForces = (u) => s.military.reduce((s, r) => s + (r.u[u.name] || 0), 0);
|
||
const total = options.military.reduce((s, u) => s + getForces(u) * u.crew, 0);
|
||
const rate = (total / population) * 100;
|
||
|
||
const sortData = options.military.map((u) => `data-${u.name}="${getForces(u)}"`).join(' ');
|
||
const lineData = options.military.map((u) => `<div data-type="${u.name}" data-tip="State ${u.name} units number">${getForces(u)}</div>`).join(' ');
|
||
|
||
lines += `<div class="states" data-id=${s.i} data-state="${s.name}" ${sortData} data-total="${total}" data-population="${population}" data-rate="${rate}" data-alert="${s.alert}">
|
||
<svg data-tip="${s.fullName}" width=".9em" height=".9em" style="margin-bottom:-1px"><rect x="0" y="0" width="100%" height="100%" fill="${s.color}" class="fillRect"></svg>
|
||
<input data-tip="${s.fullName}" style="width:6em" value="${s.name}" readonly>
|
||
${lineData}
|
||
<div data-type="total" data-tip="Total state military personnel (considering crew)" style="font-weight: bold">${si(total)}</div>
|
||
<div data-type="population" data-tip="State population">${si(population)}</div>
|
||
<div data-type="rate" data-tip="Military personnel rate (% of state population). Depends on war alert">${rn(rate, 2)}%</div>
|
||
<input data-tip="War Alert. Editable modifier to military forces number, depends of political situation" style="width:4.1em" type="number" min=0 step=.01 value="${rn(s.alert, 2)}">
|
||
<span data-tip="Show regiments list" class="icon-list-bullet pointer"></span>
|
||
</div>`;
|
||
}
|
||
body.insertAdjacentHTML('beforeend', lines);
|
||
updateFooter();
|
||
|
||
// add listeners
|
||
body.querySelectorAll('div.states').forEach((el) => el.addEventListener('mouseenter', (ev) => stateHighlightOn(ev)));
|
||
body.querySelectorAll('div.states').forEach((el) => el.addEventListener('mouseleave', (ev) => stateHighlightOff(ev)));
|
||
|
||
if (body.dataset.type === 'percentage') {
|
||
body.dataset.type = 'absolute';
|
||
togglePercentageMode();
|
||
}
|
||
applySorting(militaryHeader);
|
||
}
|
||
|
||
function changeAlert(state, line, alert) {
|
||
const s = pack.states[state];
|
||
const dif = s.alert || alert ? alert / s.alert : 0; // modifier
|
||
s.alert = line.dataset.alert = alert;
|
||
|
||
s.military.forEach((r) => {
|
||
Object.keys(r.u).forEach((u) => (r.u[u] = rn(r.u[u] * dif))); // change units value
|
||
r.a = d3.sum(Object.values(r.u)); // change total
|
||
armies.select(`g>g#regiment${s.i}-${r.i}>text`).text(Military.getTotal(r)); // change icon text
|
||
});
|
||
|
||
const getForces = (u) => s.military.reduce((s, r) => s + (r.u[u.name] || 0), 0);
|
||
options.military.forEach((u) => (line.dataset[u.name] = line.querySelector(`div[data-type='${u.name}']`).innerHTML = getForces(u)));
|
||
|
||
const population = rn((s.rural + s.urban * urbanization.value) * populationRate.value);
|
||
const total = (line.dataset.total = options.military.reduce((s, u) => s + getForces(u) * u.crew, 0));
|
||
const rate = (line.dataset.rate = (total / population) * 100);
|
||
line.querySelector("div[data-type='total']").innerHTML = si(total);
|
||
line.querySelector("div[data-type='rate']").innerHTML = rn(rate, 2) + '%';
|
||
|
||
updateFooter();
|
||
}
|
||
|
||
function updateFooter() {
|
||
const lines = Array.from(body.querySelectorAll(':scope > div'));
|
||
const statesNumber = (militaryFooterStates.innerHTML = pack.states.filter((s) => s.i && !s.removed).length);
|
||
const total = d3.sum(lines.map((el) => el.dataset.total));
|
||
militaryFooterForcesTotal.innerHTML = si(total);
|
||
militaryFooterForces.innerHTML = si(total / statesNumber);
|
||
militaryFooterRate.innerHTML = rn(d3.sum(lines.map((el) => el.dataset.rate)) / statesNumber, 2) + '%';
|
||
militaryFooterAlert.innerHTML = rn(d3.sum(lines.map((el) => el.dataset.alert)) / statesNumber, 2);
|
||
}
|
||
|
||
function stateHighlightOn(event) {
|
||
const state = +event.target.dataset.id;
|
||
if (customization || !state) return;
|
||
armies
|
||
.select('#army' + state)
|
||
.transition()
|
||
.duration(2000)
|
||
.style('fill', '#ff0000');
|
||
|
||
if (!layerIsOn('toggleStates')) return;
|
||
const d = regions.select('#state' + state).attr('d');
|
||
|
||
const path = debug.append('path').attr('class', 'highlight').attr('d', d).attr('fill', 'none').attr('stroke', 'red').attr('stroke-width', 1).attr('opacity', 1).attr('filter', 'url(#blur1)');
|
||
|
||
const l = path.node().getTotalLength(),
|
||
dur = (l + 5000) / 2;
|
||
const i = d3.interpolateString('0,' + l, l + ',' + l);
|
||
path
|
||
.transition()
|
||
.duration(dur)
|
||
.attrTween('stroke-dasharray', function () {
|
||
return (t) => i(t);
|
||
});
|
||
}
|
||
|
||
function stateHighlightOff(event) {
|
||
debug.selectAll('.highlight').each(function () {
|
||
d3.select(this).transition().duration(1000).attr('opacity', 0).remove();
|
||
});
|
||
|
||
const state = +event.target.dataset.id;
|
||
armies
|
||
.select('#army' + state)
|
||
.transition()
|
||
.duration(1000)
|
||
.style('fill', null);
|
||
}
|
||
|
||
function togglePercentageMode() {
|
||
if (body.dataset.type === 'absolute') {
|
||
body.dataset.type = 'percentage';
|
||
const lines = body.querySelectorAll(':scope > div');
|
||
const array = Array.from(lines),
|
||
cache = [];
|
||
|
||
const total = function (type) {
|
||
if (cache[type]) cache[type];
|
||
cache[type] = d3.sum(array.map((el) => +el.dataset[type]));
|
||
return cache[type];
|
||
};
|
||
|
||
lines.forEach(function (el) {
|
||
el.querySelectorAll('div').forEach(function (div) {
|
||
const type = div.dataset.type;
|
||
if (type === 'rate') return;
|
||
div.textContent = total(type) ? rn((+el.dataset[type] / total(type)) * 100) + '%' : '0%';
|
||
});
|
||
});
|
||
} else {
|
||
body.dataset.type = 'absolute';
|
||
addLines();
|
||
}
|
||
}
|
||
|
||
function militaryCustomize() {
|
||
const types = ['melee', 'ranged', 'mounted', 'machinery', 'naval', 'armored', 'aviation', 'magical'];
|
||
const table = document.getElementById('militaryOptions').querySelector('tbody');
|
||
removeUnitLines();
|
||
options.military.map((u) => addUnitLine(u));
|
||
|
||
$('#militaryOptions').dialog({
|
||
title: 'Edit Military Units',
|
||
resizable: false,
|
||
width: fitContent(),
|
||
position: {my: 'center', at: 'center', of: 'svg'},
|
||
buttons: {
|
||
Apply: applyMilitaryOptions,
|
||
Add: () => addUnitLine({icon: '🛡️', name: 'custom' + militaryOptionsTable.rows.length, rural: 0.2, urban: 0.5, crew: 1, power: 1, type: 'melee'}),
|
||
Restore: restoreDefaultUnits,
|
||
Cancel: function () {
|
||
$(this).dialog('close');
|
||
}
|
||
},
|
||
open: function () {
|
||
const buttons = $(this).dialog('widget').find('.ui-dialog-buttonset > button');
|
||
buttons[0].addEventListener('mousemove', () => tip("Apply military units settings. <span style='color:#cb5858'>All forces will be recalculated!</span>"));
|
||
buttons[1].addEventListener('mousemove', () => tip('Add new military unit to the table'));
|
||
buttons[2].addEventListener('mousemove', () => tip('Restore default military units and settings'));
|
||
buttons[3].addEventListener('mousemove', () => tip('Close the window without saving the changes'));
|
||
}
|
||
});
|
||
|
||
function removeUnitLines() {
|
||
table.querySelectorAll('tr').forEach((el) => el.remove());
|
||
}
|
||
|
||
function addUnitLine(u) {
|
||
const row = document.createElement('tr');
|
||
row.innerHTML = `<td><button type="button" data-tip="Click to select unit icon">${u.icon || ' '}</button></td>
|
||
<td><input data-tip="Type unit name. If name is changed for existing unit, old unit will be replaced" value="${u.name}"></td>
|
||
<td><input data-tip="Enter conscription percentage for rural population" type="number" min=0 max=100 step=.01 value="${u.rural}"></td>
|
||
<td><input data-tip="Enter conscription percentage for urban population" type="number" min=0 max=100 step=.01 value="${u.urban}"></td>
|
||
<td><input data-tip="Enter average number of people in crew (used for total personnel calculation)" type="number" min=1 step=1 value="${u.crew}"></td>
|
||
<td><input data-tip="Enter military power (used for battle simulation)" type="number" min=0 step=.1 value="${u.power}"></td>
|
||
<td><select data-tip="Select unit type to apply special rules on forces recalculation">${types
|
||
.map((t) => `<option ${u.type === t ? 'selected' : ''} value="${t}">${t}</option>`)
|
||
.join(' ')}</select></td>
|
||
<td data-tip="Check if unit is separate and can be stacked only with units of the same type">
|
||
<input id="${u.name}Separate" type="checkbox" class="checkbox" ${u.separate ? 'checked' : ''}>
|
||
<label for="${u.name}Separate" class="checkbox-label"></label></td>
|
||
<td data-tip="Remove the unit"><span data-tip="Remove unit type" class="icon-trash-empty pointer" onclick="this.parentElement.parentElement.remove();"></span></td>`;
|
||
row.querySelector('button').addEventListener('click', function (e) {
|
||
selectIcon(this.innerHTML, (v) => (this.innerHTML = v));
|
||
});
|
||
table.appendChild(row);
|
||
}
|
||
|
||
function restoreDefaultUnits() {
|
||
removeUnitLines();
|
||
Military.getDefaultOptions().map((u) => addUnitLine(u));
|
||
}
|
||
|
||
function applyMilitaryOptions() {
|
||
const unitLines = Array.from(table.querySelectorAll('tr'));
|
||
const names = unitLines.map((r) => r.querySelector('input').value.replace(/[&\/\\#, +()$~%.'":*?<>{}]/g, '_'));
|
||
if (new Set(names).size !== names.length) {
|
||
tip('All units should have unique names', false, 'error');
|
||
return;
|
||
}
|
||
|
||
$('#militaryOptions').dialog('close');
|
||
options.military = unitLines.map((r, i) => {
|
||
const [icon, name, rural, urban, crew, power, type, separate] = Array.from(r.querySelectorAll('input, select, button')).map((d) => {
|
||
let value = d.value;
|
||
if (d.type === 'number') value = +d.value || 0;
|
||
if (d.type === 'checkbox') value = +d.checked || 0;
|
||
if (d.type === 'button') value = d.innerHTML || '⠀';
|
||
return value;
|
||
});
|
||
return {icon, name: names[i], rural, urban, crew, power, type, separate};
|
||
});
|
||
localStorage.setItem('military', JSON.stringify(options.military));
|
||
Military.generate();
|
||
updateHeaders();
|
||
addLines();
|
||
}
|
||
}
|
||
|
||
function militaryRecalculate() {
|
||
const message = 'Are you sure you want to recalculate military forces for all states?<br>Regiments for all states will be regenerated';
|
||
const onConfirm = () => {
|
||
Military.generate();
|
||
addLines();
|
||
};
|
||
confirmationDialog({title: 'Remove regiment', message, confirm: 'Remove', onConfirm});
|
||
}
|
||
|
||
function downloadMilitaryData() {
|
||
const units = options.military.map((u) => u.name);
|
||
let data = 'Id,State,' + units.map((u) => capitalize(u)).join(',') + ',Total,Population,Rate,War Alert\n'; // headers
|
||
|
||
body.querySelectorAll(':scope > div').forEach(function (el) {
|
||
data += el.dataset.id + ',';
|
||
data += el.dataset.state + ',';
|
||
data += units.map((u) => el.dataset[u]).join(',') + ',';
|
||
data += el.dataset.total + ',';
|
||
data += el.dataset.population + ',';
|
||
data += rn(el.dataset.rate, 2) + '%,';
|
||
data += el.dataset.alert + '\n';
|
||
});
|
||
|
||
const name = getFileName('Military') + '.csv';
|
||
downloadFile(data, name);
|
||
}
|
||
}
|