mirror of
https://github.com/Azgaar/Fantasy-Map-Generator.git
synced 2026-02-05 10:01:24 +01:00
146 lines
4.3 KiB
TypeScript
146 lines
4.3 KiB
TypeScript
import { mean, min } from "d3";
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import { byId, rn } from "../utils";
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import type { PackedGraphFeature } from "./features";
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declare global {
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var Lakes: LakesModule;
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}
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export class LakesModule {
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private LAKE_ELEVATION_DELTA = 0.1;
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getHeight(feature: PackedGraphFeature) {
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const heights = pack.cells.h;
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const minShoreHeight =
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min(feature.shoreline.map((cellId) => heights[cellId])) || 20;
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return rn(minShoreHeight - this.LAKE_ELEVATION_DELTA, 2);
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}
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defineNames() {
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pack.features.forEach((feature: PackedGraphFeature) => {
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if (feature.type !== "lake") return;
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feature.name = this.getName(feature);
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});
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}
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getName(feature: PackedGraphFeature): string {
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const landCell = feature.shoreline[0];
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const culture = pack.cells.culture[landCell];
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return Names.getCulture(culture);
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}
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cleanupLakeData = () => {
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for (const feature of pack.features) {
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if (feature.type !== "lake") continue;
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delete feature.river;
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delete feature.enteringFlux;
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delete feature.outCell;
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delete feature.closed;
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feature.height = rn(feature.height, 3);
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const inlets = feature.inlets?.filter((r) =>
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pack.rivers.find((river) => river.i === r),
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);
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if (!inlets || !inlets.length) delete feature.inlets;
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else feature.inlets = inlets;
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const outlet =
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feature.outlet &&
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pack.rivers.find((river) => river.i === feature.outlet);
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if (!outlet) delete feature.outlet;
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}
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};
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defineClimateData(heights: number[] | Uint8Array) {
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const { cells, features } = pack;
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const lakeOutCells = new Uint16Array(cells.i.length);
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const getFlux = (lake: PackedGraphFeature) => {
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return lake.shoreline.reduce(
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(acc, c) => acc + grid.cells.prec[cells.g[c]],
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0,
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);
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};
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const getLakeTemp = (lake: PackedGraphFeature) => {
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if (lake.cells < 6) return grid.cells.temp[cells.g[lake.firstCell]];
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return rn(
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mean(lake.shoreline.map((c) => grid.cells.temp[cells.g[c]])) as number,
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1,
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);
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};
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const getLakeEvaporation = (lake: PackedGraphFeature) => {
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const height = (lake.height - 18) ** Number(heightExponentInput.value); // height in meters
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const evaporation =
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((700 * (lake.temp + 0.006 * height)) / 50 + 75) / (80 - lake.temp); // based on Penman formula, [1-11]
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return rn(evaporation * lake.cells);
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};
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const getLowestShoreCell = (lake: PackedGraphFeature) => {
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return lake.shoreline.sort((a, b) => heights[a] - heights[b])[0];
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};
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features.forEach((feature) => {
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if (feature.type !== "lake") return;
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feature.flux = getFlux(feature);
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feature.temp = getLakeTemp(feature);
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feature.evaporation = getLakeEvaporation(feature);
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if (feature.closed) return; // no outlet for lakes in depressed areas
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feature.outCell = getLowestShoreCell(feature);
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lakeOutCells[feature.outCell as number] = feature.i;
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});
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return lakeOutCells;
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}
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// check if lake can be potentially open (not in deep depression)
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detectCloseLakes(h: number[] | Uint8Array) {
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const { cells } = pack;
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const ELEVATION_LIMIT = +(
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byId("lakeElevationLimitOutput") as HTMLInputElement
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)?.value;
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pack.features.forEach((feature) => {
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if (feature.type !== "lake") return;
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delete feature.closed;
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const MAX_ELEVATION = feature.height + ELEVATION_LIMIT;
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if (MAX_ELEVATION > 99) {
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feature.closed = false;
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return;
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}
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let isDeep = true;
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const lowestShorelineCell = feature.shoreline.sort(
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(a, b) => h[a] - h[b],
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)[0];
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const queue = [lowestShorelineCell];
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const checked = [];
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checked[lowestShorelineCell] = true;
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while (queue.length && isDeep) {
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const cellId: number = queue.pop() as number;
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for (const neibCellId of cells.c[cellId]) {
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if (checked[neibCellId]) continue;
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if (h[neibCellId] >= MAX_ELEVATION) continue;
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if (h[neibCellId] < 20) {
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const nFeature = pack.features[cells.f[neibCellId]];
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if (nFeature.type === "ocean" || feature.height > nFeature.height)
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isDeep = false;
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}
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checked[neibCellId] = true;
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queue.push(neibCellId);
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}
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}
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feature.closed = isDeep;
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});
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}
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}
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window.Lakes = new LakesModule();
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