* Watabou cities integration change, new Urban Density setting New setting does not yet save/load - I don't want to change the .map file format. * new markers - monsters * markers - fix bridges placement * markers - fix number * markers - sacred places * markers - refactor functions * markers - course generator for inns * markers - course generator enhancement * markers - bandits and pirates * reset PRNG - make points generation deterministic * use imperial measures for US only * split save and export to different files * remove unused js libs * markers - statues * markers - magic portals * markers - magic portals fix * markers - palm grove fix * markers - round coords on zoom * markers data rework - master data object * markers rework - optional pin shapes * markers rework - editor start, dragging * markers rework - editor functions * markers rework - editor UI * editable theme color * added self-hosted analytics * collect statistics for a short period * umami - we do'nt need html class events * umami - don't collect if noTrack is set * markers - add on click * saveTiles clean up listeners on close * markers - generate from config file * config generate markers dialog * config generate markers dialog fixes * markers overview * markers - export as geoJSON * markers overview - export data to csv * markers - auto-update on load * markers overview - focus on marker * burg editor - MFCG preview * markers - generate tool + lock tooltip * Watabou cities integration change, new Urban Density setting New setting does not yet save/load - I don't want to change the .map file format. * Trying to put the formula in the right place Again, sorry for the mess * whoops * Getting the equation right * Change default Co-authored-by: Azgaar <maxganiev@yandex.ru> |
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Fantasy Map Generator
Azgaar's Fantasy Map Generator is a free web application generating interactive and highly customizable svg maps based on voronoi diagram.
Project is under development, the current version is available on Github Pages.
Refer to the project wiki for guidance. The current progress is tracked in Trello. Some details are covered in my old blog Fantasy Maps for fun and glory.
Join our Discord server and Reddit community to share your creations, discuss the Generator, suggest ideas and get the most recent updates.
Contact me via email if you have non-public suggestions. For bug reports please use GitHub issues or #bugs channel on Discord. If you are facing performance issues, please read the tips.
Electron desktop application is available in releases. Download archive for your architecture, unzip and run.
Pull requests are highly welcomed. The codebase is messy and requires re-design, but I will appreciate if you start with minor changes. Check out the data model before contributing.
You can support the project on Patreon.
Inspiration:
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Martin O'Leary's Generating fantasy maps
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Amit Patel's Polygonal Map Generation for Games
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Scott Turner's Here Dragons Abound


