* Better cities and towns labels in 3D view * Small changes (let -> const) * Lower city labels * Change the way the label faces the camera * Use font from svg instead of hardcoded * Use color from svg * Optionalize 3d labels * Use pack.burgs instead of svg + Icon use style from svg * Replace jQuery with d3 * Labels adapts to height scale * Fix bug: options are not applied when changing layer * Add states labels + Replace canvas by svg * Fix: States labels adapts to height scale * Requested fixes * All fonts working properly + Big memory optimization + Minor fixes * Fix rotating animation + More optimization * use Raycaster for positioning the labels * Use canvas to render burg labels + Some tweaks Co-authored-by: Rayzeq <zachariedubrulle@gmail.com> |
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| fonts.css | ||
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| ISSUE_TEMPLATE.md | ||
| LICENSE | ||
| main.js | ||
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Fantasy Map Generator
Azgaar's Fantasy Map Generator is a free client-side web application generating interactive and highly customizable svg maps based on voronoi diagram.
Project is under development, the current version is available on Github Pages.
Refer to the project wiki for a guidance. Some details are covered in my old blog Fantasy Maps for fun and glory, you may also keep an eye on my Trello devboard.
Join our Reddit community and Discord server to share the created maps, discuss the Generator, suggest ideas and get a most recent updates. You may also contact me directly via email. For bug reports please use the project issues page or Discord "Bugs" channel. If you are facing performance issues, please read the tips.
Electron desktop application is available in releases. Download archive for your architecture, unzip and run.
Pull requests are welcomed. The Tool codebase is messy and requires re-design, but I will appreciate if you start with minor changes.
You can support the project on Patreon.
Inspiration:
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Martin O'Leary's Generating fantasy maps
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Amit Patel's Polygonal Map Generation for Games
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Scott Turner's Here Dragons Abound


