mirror of
https://github.com/Azgaar/Fantasy-Map-Generator.git
synced 2025-12-16 17:31:24 +01:00
479 lines
No EOL
24 KiB
JavaScript
479 lines
No EOL
24 KiB
JavaScript
(function (global, factory) {
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typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
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typeof define === 'function' && define.amd ? define(factory) :
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(global.COA = factory());
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}(this, (function () {'use strict';
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const tinctures = {
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field: { metals: 3, colours: 4, stains: +P(.03), patterns: 1 },
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division: { metals: 5, colours: 8, stains: +P(.03), patterns: 1 },
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charge: { metals: 2, colours: 3, stains: +P(.05), patterns: 0 },
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metals: { argent: 3, or: 2 },
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colours: { gules: 5, azure: 4, sable: 3, purpure: 3, vert: 2 },
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stains: { murrey: 1, sanguine: 1, tenné: 1 },
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patterns: { semy: 1, vair: 2, vairInPale: 1, vairEnPointe: 2, ermine: 2, chequy: 5, lozengy: 2, fusily: 1, pally: 4, barry: 4, gemelles: 1, bendy: 3, bendySinister: 2, palyBendy: 1, pappellony: 2, masoned: 3, fretty: 2 }
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}
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const charges = {
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// categories selection
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types: { conventional: 30, crosses: 8, animals: 2, animalHeads: 1, birds: 2, fantastic: 3, plants: 1, agriculture: 1, arms: 3, bodyparts: 1, people: 1, architecture: 1, miscellaneous: 3, inescutcheon: 3 },
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single: { conventional: 12, crosses: 8, plants: 2, animals: 10, animalHeads: 2, birds: 4, fantastic: 7, agriculture: 1, arms: 6, bodyparts: 1, people: 1, architecture: 1, miscellaneous: 9, inescutcheon: 5 },
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semy: { conventional: 12, crosses: 3, plants: 1 },
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// generic categories
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conventional: {
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lozenge: 2, fusil: 4, mascle: 4, rustre: 2, lozengeFaceted: 3, lozengePloye: 1, roundel: 4, roundel2: 3, annulet: 4,
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mullet: 5, mulletPierced: 1, mulletFaceted: 1, mullet4: 3, mullet6: 4, mullet6Pierced: 1, mullet6Faceted: 1, mullet7: 1, mullet8: 1, mullet10: 1,
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estoile: 1, compassRose: 1, billet: 5, delf: 0, triangle: 3, trianglePierced: 1, goutte: 4, heart: 4, pique: 2, carreau: 1, trefle: 2,
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fleurDeLis: 6, sun: 3, sunInSplendour: 1, crescent: 5, fountain: 1
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},
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crosses: {
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crossHummetty: 15, crossVoided: 1, crossPattee: 3, crossPotent: 2, crossClechy: 3, crosslet: 1, crossBottony: 1, crossFleury: 3,
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crossPatonce: 1, crossPommy: 1, crossGamma: 1, crossArrowed: 1, crossFitchy: 1, crossCercelee: 1, crossMoline: 2, crossFourchy: 1,
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crossAvellane: 1, crossErminee: 1, crossMaltese: 3, crossCeltic: 1, crossOccitan: 1, crossSaltire: 3, crossTau: 1
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},
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animals: {
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lionRampant: 5, lionPassant: 2, wolfRampant: 1, wolfPassant: 1, wolfStatant: 1, greyhoundCourant: 1, boarRampant: 1,
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horseRampant: 2, horseSalient: 1, bearRampant: 2, bearPassant: 1, bullPassant: 1, goat: 1, lamb: 1, elephant: 1
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},
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animalHeads: { wolfHeadErased: 1, bullHeadCaboshed: 1, deerHeadCaboshed: 1 },
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fantastic: { dragonPassant: 2, dragonRampant: 2, wyvern: 1, wyvernWithWingsDisplayed: 1, griffinPassant: 1, griffinRampant: 1, eagleTwoHeards: 2, unicornRampant: 1, pegasus: 1, serpent: 1 },
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birds: { eagle: 9, raven: 1, cock: 3, parrot: 1, swan: 2, swanErased: 1, heron: 1 },
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plants: { tree: 1, cinquefoil: 1, rose: 1 },
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agriculture: { garb: 1, rake: 1 },
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arms: { sword: 5, sabre: 1, sabresCrossed: 1, hatchet: 2, lochaberAxe: 1, mallet: 1, bowWithArrow: 2, bow: 1, arrow: 1, arrowsSheaf: 1 },
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bodyparts: { hand: 4, head: 1, headWreathed: 1 },
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people: { cavalier: 1 },
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architecture: { tower: 1, castle: 1 },
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miscellaneous: {
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crown: 3, orb: 1, chalice: 1, key: 1, buckle: 1, bugleHorn: 1, bell: 1, pot: 1, horseshoe: 3, stagsAttires: 1, cowHorns: 2, wing: 1, wingSword: 1,
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lute: 1, harp: 1, wheel: 2, crosier: 1, log: 1},
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// selection based on culture type:
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Naval: { anchor: 3, boat: 1, lymphad: 2, armillarySphere: 1, escallop: 1, dolphin: 1 },
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Highland: { tower: 1, raven: 1, wolfHeadErased: 1, wolfPassant: 1, goat: 1,},
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River: { tower: 1, garb: 1, rake: 1, boat: 1, pike: 2, bullHeadCaboshed: 1 },
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Lake: { cancer: 2, escallop: 1, pike: 2, heron: 1, boat: 1 },
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Nomadic: { pot: 1, buckle: 1, wheel: 2, sabre: 2, sabresCrossed: 1, bow: 2, arrow: 1, horseRampant: 1, horseSalient: 1, crescent: 1 },
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Hunting: { bugleHorn: 3, stagsAttires: 2, hatchet: 1, bowWithArrow: 2, arrowsSheaf: 1, deerHeadCaboshed: 1, wolfStatant: 1 },
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// selection based on type
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City: { key: 3, bell: 2, lute: 1, tower: 1, castle: 1, mallet: 1 },
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Capital: { crown: 4, orb: 1, lute: 1, castle: 3, tower: 1 },
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Сathedra: { chalice: 1, orb: 1, crosier: 3, lamb: 1 },
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// specific cases
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natural: { fountain: "azure", garb: "or", raven: "sable" }, // charges to mainly use predefined colours
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sinister: ["crossGamma", "lionRampant", "lionPassant", "wolfRampant", "wolfPassant", "wolfStatant", "wolfHeadErased", "greyhoundСourant", "boarRampant", "horseRampant", "horseSalient", "bullPassant",
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"bearRampant", "bearPassant", "goat", "lamb", "elephant",
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"eagle", "raven", "cock", "parrot", "swan", "swanErased", "heron", "pike", "dragonPassant", "dragonRampant", "wyvern", "wyvernWithWingsDisplayed", "griffinPassant", "griffinRampant", "unicornRampant",
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"pegasus", "serpent", "hatchet", "lochaberAxe", "hand", "wing", "wingSword", "lute", "harp", "bow", "head", "headWreathed", "knight", "lymphad", "log",
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"crosier", "dolphin", "sabre"], // charges that can be sinister
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reversed: ["goutte", "mullet", "mullet7", "crescent", "crossTau", "cancer", "sword", "sabresCrossed", "hand", "horseshoe", "bowWithArrow", "arrow", "arrowsSheaf", "rake"] // charges that can be reversed
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}
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const positions = {
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conventional: { e: 20, abcdefgzi: 3, beh: 3, behdf: 2, acegi: 1, kn: 3, bhdf: 1, jeo: 1, abc: 3, jln: 6, jlh: 3, kmo: 2, jleh: 1, def: 3, abcpqh: 4, ABCDEFGHIJKL: 1 },
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complex: { e: 40, beh: 1, kn: 1, jeo: 1, abc: 2, jln: 7, jlh: 2, def: 1, abcpqh: 1 },
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divisions: {
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perPale: { e: 15, pq: 5, jo: 2, jl: 2, ABCDEFGHIJKL: 1 },
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perFess: { e: 12, kn: 4, jkl: 2, gizgiz: 1, jlh: 3, kmo: 1, ABCDEFGHIJKL: 1 },
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perBend: { e: 5, lm: 5, bcfdgh: 1 },
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perBendSinister: { e: 1, jo: 1 },
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perCross: { e: 4, jlmo: 1, j: 1, jo: 2, jl: 1 },
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perChevron: { e: 1, jlh: 1, dfk: 1, dfbh: 2, bdefh: 1 },
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perChevronReversed: { e: 1, mok: 2, dfh: 2, dfbh: 1, bdefh: 1 },
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perSaltire: { bhdf: 8, e: 3, abcdefgzi: 1, bh: 1, df: 1, ABCDEFGHIJKL: 1 },
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perPile: { ee: 3, be: 2, abceh: 1, abcabc: 1, jleh: 1 }
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},
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ordinariesOn: {
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pale: { ee: 12, beh: 10, kn: 3, bb: 1 },
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fess: { ee: 1, def: 3 },
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bar: { defdefdef: 1 },
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fessCotissed: { ee: 1, def: 3 },
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fessDoubleCotissed: { ee: 1, defdef: 3 },
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bend: { ee: 2, jo: 1, joe: 1 },
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bendSinister: { ee: 1, lm: 1, lem: 4 },
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bendlet: { joejoejoe: 1 },
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bendletSinister: { lemlemlem: 1 },
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bordure: { ABCDEFGHIJKL: 1 },
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chief: { abc: 5, bbb: 1 },
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quarter: { jjj: 1 },
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canton: { yyyy: 1 },
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cross: { eeee: 1, behdfbehdf: 3, behbehbeh: 2 },
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crossParted: { e: 5, ee: 1 },
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saltire: { ee: 5, jlemo: 1 },
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saltireParted: { e: 5, ee: 1 },
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pall: { ee: 1, jleh: 5, jlhh: 3 },
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pallReversed: { ee: 1, bemo: 5 },
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pile: { bbb: 1 },
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pileInBend: { eeee: 1, eeoo: 1 },
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pileInBendSinister: { eeee: 1, eemm: 1 }
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},
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ordinariesOff: {
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pale: { yyy: 1 },
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fess: { abc: 3, abcz: 1 },
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bar: { abc: 2, abcgzi: 1, jlh: 5, bgi: 2, ach: 1 },
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gemelle: { abc: 1 },
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bend: { ccg: 2, ccc: 1 },
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bendSinister: { aai: 2, aaa: 1 },
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bendlet: { ccg: 2, ccc: 1 },
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bendletSinister: { aai: 2, aaa: 1 },
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bordure: { e: 4, jleh:2, kenken: 1, peqpeq: 1 },
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orle: { e: 4, jleh: 1, kenken: 1, peqpeq: 1 },
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chief: { emo: 2, emoz: 1, ez: 2 },
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terrace: { e: 5, def: 1, bdf: 3 },
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mount: { e: 5, def: 1, bdf: 3 },
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point: { e: 2, def: 1, bdf: 3, acbdef: 1 },
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flaunches: { e: 3, kn: 1, beh: 3 },
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gyron: { bh: 1 },
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quarter: { e: 1 },
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canton: { e: 5, beh: 1, def: 1, bdefh: 1, kn: 1 },
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cross: { acgi: 1 },
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pall: { BCKFEILGJbdmfo: 1 },
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pallReversed: { aczac: 1 },
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chevron: { ach: 3, hhh: 1 },
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chevronReversed: { bbb: 1 },
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pile: { acdfgi: 1, acac: 1 },
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pileInBend: { cg: 1 },
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pileInBendSinister: { ai: 1 },
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label: { defgzi: 2, eh: 3, defdefhmo: 1, egiegi: 1, pqn: 5 }
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},
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// charges
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inescutcheon: { e: 4, jln: 1 },
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mascle: { e: 15, abcdefgzi: 3, beh: 3, bdefh: 4, acegi: 1, kn: 3, joe: 2, abc: 3, jlh: 8, jleh: 1, df: 3, abcpqh: 4, pqe: 3, eknpq: 3 },
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lionRampant: { e: 10, def: 2, abc: 2, bdefh: 1, kn: 1, jlh: 2, abcpqh: 1 },
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lionPassant: { e: 10, def: 1, abc: 1, bdefh: 1, jlh: 1, abcpqh: 1 },
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wolfPassant: { e: 10, def: 1, abc: 1, bdefh: 1, jlh: 1, abcpqh: 1 },
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greyhoundСourant: { e: 10, def: 1, abc: 1, bdefh: 1, jlh: 1, abcpqh: 1 },
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griffinRampant: { e: 10, def: 2, abc: 2, bdefh: 1, kn: 1, jlh: 2, abcpqh: 1 },
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griffinPassant: { e: 10, def: 1, abc: 1, bdefh: 1, jlh: 1, abcpqh: 1 },
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boarRampant: { e: 12, beh: 1, kn: 1, jln: 2 },
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eagle: { e: 15, beh: 1, kn: 1, abc: 1, jlh: 2, def: 2, pq: 1 },
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raven: { e: 15, beh: 1, kn: 1, jeo: 1, abc: 3, jln: 3, def: 1 },
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wyvern: { e: 10, jln: 1 },
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garb: { e: 1, def: 3, abc: 2, beh: 1, kn: 1, jln: 3, jleh: 1, abcpqh: 1, joe: 1, lme: 1 },
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crown: { e: 10, abcdefgzi: 1, beh: 3, behdf: 2, acegi: 1, kn: 1, pq: 2, abc: 1, jln: 4, jleh: 1, def: 2, abcpqh: 3 },
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hand: { e: 10, jln: 2, kn: 1, jeo: 1, abc: 2, pqe: 1 },
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armillarySphere: {e: 1},
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tree: {e: 1},
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lymphad: {e: 1},
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head: {e: 1},
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headWreathed: {e: 1}
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};
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const lines = {
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straight: 50, wavy: 8, engrailed: 4, invecked: 3, rayonne: 3, embattled: 1, raguly: 1, urdy: 1, dancetty: 1, indented: 2,
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dentilly: 1, bevilled: 1, angled: 1, flechy: 1, barby: 1, enclavy: 1, escartely: 1, arched: 2, archedReversed: 1, nowy: 1, nowyReversed: 1,
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embattledGhibellin: 1, embattledNotched: 1, embattledGrady: 1, dovetailedIndented: 1, dovetailed: 1,
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potenty: 1, potentyDexter: 1, potentySinister: 1, nebuly: 2, seaWaves: 1, dragonTeeth: 1, firTrees: 1
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};
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const divisions = {
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variants: { perPale: 5, perFess: 5, perBend: 2, perBendSinister: 1, perChevron: 1, perChevronReversed: 1, perCross: 5, perPile: 1, perSaltire: 1, gyronny: 1, chevronny: 1 },
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perPale: lines,
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perFess: lines,
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perBend: lines,
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perBendSinister: lines,
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perChevron: lines,
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perChevronReversed: lines,
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perCross: { straight: 20, wavy: 5, engrailed: 4, invecked: 3, rayonne: 1, embattled: 1, raguly: 1, urdy: 1, indented: 2, dentilly: 1, bevilled: 1, angled: 1, embattledGhibellin: 1, embattledGrady: 1, dovetailedIndented: 1, dovetailed: 1, potenty: 1, potentyDexter: 1, potentySinister: 1, nebuly: 1 },
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perPile: lines
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};
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const ordinaries = {
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lined: {
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pale: 7, fess: 5, bend: 3, bendSinister: 2, chief: 5, bar: 2, gemelle: 1, fessCotissed: 1, fessDoubleCotissed: 1,
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bendlet: 2, bendletSinister: 1, terrace: 3, cross: 6, crossParted: 1, saltire: 2, saltireParted: 1
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},
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straight: {
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bordure: 8, orle: 4, mount: 1, point: 2, flaunches: 1, gore: 1,
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gyron: 1, quarter: 1, canton: 2, pall: 3, pallReversed: 2, chevron: 4, chevronReversed: 3,
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pile: 2, pileInBend: 2, pileInBendSinister: 1, piles: 1, pilesInPoint: 2, label: 1
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}
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};
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const generate = function(parent, kinship, dominion, type) {
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if (parent === "custom") parent = null;
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let usedPattern = null, usedTinctures = [];
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const t1 = P(kinship) ? parent.t1 : getTincture("field");
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if (t1.includes("-")) usedPattern = t1;
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const coa = {t1};
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let charge = P(usedPattern ? .5 : .93) ? true : false; // 80% for charge
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const linedOrdinary = charge && P(.3) || P(.5) ? parent?.ordinaries && P(kinship) ? parent.ordinaries[0].ordinary : rw(ordinaries.lined) : null;
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const ordinary = !charge && P(.65) || P(.3) ? linedOrdinary ? linedOrdinary : rw(ordinaries.straight) : null; // 36% for ordinary
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const rareDivided = ["chief", "terrace", "chevron", "quarter", "flaunches"].includes(ordinary);
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const divisioned = rareDivided ? P(.03) : charge && ordinary ? P(.03) : charge ? P(.3) : ordinary ? P(.7) : P(.995); // 33% for division
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const division = divisioned ? parent?.division && P(kinship - .1) ? parent.division.division : rw(divisions.variants) : null;
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if (charge) charge =
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parent?.charges && P(kinship - .1) ? parent.charges[0].charge :
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type && type !== "Generic" && P(.2) ? rw(charges[type]) :
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selectCharge();
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if (division) {
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const t = getTincture("division", usedTinctures, P(.98) ? coa.t1 : null);
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coa.division = {division, t};
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if (divisions[division]) coa.division.line = usedPattern || (ordinary && P(.7)) ? "straight" : rw(divisions[division]);
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}
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if (ordinary) {
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coa.ordinaries = [{ordinary, t: getTincture("charge", usedTinctures, coa.t1)}];
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if (linedOrdinary) coa.ordinaries[0].line = usedPattern || (division && P(.7)) ? "straight" : rw(lines);
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if (division && !charge && !usedPattern && P(.5) && ordinary !== "bordure" && ordinary !== "orle") {
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if (P(.8)) coa.ordinaries[0].divided = "counter"; // 40%
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else if (P(.6)) coa.ordinaries[0].divided = "field"; // 6%
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else coa.ordinaries[0].divided = "division"; // 4%
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}
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}
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if (charge) {
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let p = "e", t = "gules";
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const ordinaryT = coa.ordinaries ? coa.ordinaries[0].t : null;
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if (positions.ordinariesOn[ordinary] && P(.8)) {
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// place charge over ordinary (use tincture of field type)
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p = rw(positions.ordinariesOn[ordinary]);
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while (charges.natural[charge] === ordinaryT) charge = selectCharge();
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t = !usedPattern && P(.3) ? coa.t1 : getTincture("charge", [], ordinaryT);
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} else if (positions.ordinariesOff[ordinary] && P(.95)) {
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// place charge out of ordinary (use tincture of ordinary type)
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p = rw(positions.ordinariesOff[ordinary]);
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while (charges.natural[charge] === coa.t1) charge = selectCharge();
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t = !usedPattern && P(.3) ? ordinaryT : getTincture("charge", usedTinctures, coa.t1);
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} else if (positions.divisions[division]) {
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// place charge in fields made by division
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p = rw(positions.divisions[division]);
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while (charges.natural[charge] === coa.t1) charge = selectCharge();
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t = getTincture("charge", ordinaryT ? usedTinctures.concat(ordinaryT) : usedTinctures, coa.t1);
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} else if (positions[charge]) {
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// place charge-suitable position
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p = rw(positions[charge]);
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while (charges.natural[charge] === coa.t1) charge = selectCharge();
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t = getTincture("charge", usedTinctures, coa.t1);
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} else {
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// place in standard position (use new tincture)
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p = usedPattern ? "e" : charges.conventional[charge] ? rw(positions.conventional) : rw(positions.complex);
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while (charges.natural[charge] === coa.t1) charge = selectCharge();
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t = getTincture("charge", usedTinctures.concat(ordinaryT), coa.t1);
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}
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if (charges.natural[charge]) t = charges.natural[charge]; // natural tincture
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coa.charges = [{charge, t, p}];
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if (p === "ABCDEFGHIKL" && P(.95)) {
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// add central charge if charge is in bordure
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coa.charges[0].charge = rw(charges.conventional);
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const charge = selectCharge(charges.single);
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const t = getTincture("charge", usedTinctures, coa.t1);
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coa.charges.push({charge, t, p: "e"});
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} else if (P(.8) && charge === "inescutcheon") {
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// add charge to inescutcheon
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const charge = selectCharge(charges.types);
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const t2 = getTincture("charge", [], t);
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coa.charges.push({charge, t: t2, p, size:.5});
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} else if (division && !ordinary) {
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const allowCounter = !usedPattern && (!coa.line || coa.line === "straight");
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// dimidiation: second charge at division basic positons
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if (P(.3) && ["perPale", "perFess"].includes(division) && coa.line === "straight") {
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coa.charges[0].divided = "field";
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if (P(.95)) {
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const p2 = p === "e" || P(.5) ? "e" : rw(positions.divisions[division]);
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const charge = selectCharge(charges.single);
|
||
const t = getTincture("charge", usedTinctures, coa.division.t);
|
||
coa.charges.push({charge, t, p: p2, divided: "division"});
|
||
}
|
||
}
|
||
else if (allowCounter && P(.4)) coa.charges[0].divided = "counter"; // counterchanged, 40%
|
||
else if (["perPale", "perFess", "perBend", "perBendSinister"].includes(division) && P(.8)) { // place 2 charges in division standard positions
|
||
const [p1, p2] = division === "perPale" ? ["p", "q"] :
|
||
division === "perFess" ? ["k", "n"] :
|
||
division === "perBend" ? ["l", "m"] :
|
||
["j", "o"]; // perBendSinister
|
||
coa.charges[0].p = p1;
|
||
|
||
const charge = selectCharge(charges.single);
|
||
const t = getTincture("charge", usedTinctures, coa.division.t);
|
||
coa.charges.push({charge, t, p: p2});
|
||
}
|
||
else if (["perCross", "perSaltire"].includes(division) && P(.5)) { // place 4 charges in division standard positions
|
||
const [p1, p2, p3, p4] = division === "perCross" ? ["j", "l", "m", "o"] : ["b", "d", "f", "h"];
|
||
coa.charges[0].p = p1;
|
||
|
||
const c2 = selectCharge(charges.single);
|
||
const t2 = getTincture("charge", [], coa.division.t);
|
||
|
||
const c3 = selectCharge(charges.single);
|
||
const t3 = getTincture("charge", [], coa.division.t);
|
||
|
||
const c4 = selectCharge(charges.single);
|
||
const t4 = getTincture("charge", [], coa.t1);
|
||
coa.charges.push({charge: c2, t: t2, p: p2}, {charge: c3, t: t3, p: p3}, {charge: c4, t: t4, p: p4});
|
||
}
|
||
else if (allowCounter && p.length > 1) coa.charges[0].divided = "counter"; // counterchanged, 40%
|
||
}
|
||
|
||
coa.charges.forEach(c => defineChargeAttributes(c));
|
||
function defineChargeAttributes(c) {
|
||
// define size
|
||
c.size = (c.size || 1) * getSize(c.p, ordinary, division);
|
||
|
||
// clean-up position
|
||
c.p = [...new Set(c.p)].join("");
|
||
|
||
// define orientation
|
||
if (P(.02) && charges.sinister.includes(c.charge)) c.sinister = 1;
|
||
if (P(.02) && charges.reversed.includes(c.charge)) c.reversed = 1;
|
||
}
|
||
}
|
||
|
||
// dominions have canton with parent coa
|
||
if (P(dominion) && parent.charges) {
|
||
const invert = isSameType(parent.t1, coa.t1);
|
||
const t = invert ? getTincture("division", usedTinctures, coa.t1) : parent.t1;
|
||
const canton = {ordinary: "canton", t};
|
||
if (coa.charges) {
|
||
coa.charges.forEach((charge, i) => {
|
||
if (charge.size === 1.5) charge.size = 1.4;
|
||
if (charge.p.includes("a")) charge.p = charge.p.replaceAll("a", "");
|
||
if (charge.p.includes("j")) charge.p = charge.p.replaceAll("j", "");
|
||
if (charge.p.includes("y")) charge.p = charge.p.replaceAll("y", "");
|
||
if (!charge.p) coa.charges.splice(i, 1);
|
||
});
|
||
}
|
||
|
||
let charge = parent.charges[0].charge;
|
||
if (charge === "inescutcheon" && parent.charges[1]) charge = parent.charges[1].charge;
|
||
|
||
let t2 = invert ? parent.t1 : parent.charges[0].t;
|
||
if (isSameType(t, t2)) t2 = getTincture("charge", usedTinctures, t);
|
||
|
||
if (!coa.charges) coa.charges = [];
|
||
coa.charges.push({charge, t: t2, p: "y", size: 0.5});
|
||
|
||
coa.ordinaries ? coa.ordinaries.push(canton) : coa.ordinaries = [canton];
|
||
}
|
||
|
||
function selectCharge(set) {
|
||
const type = set ? rw(set) : ordinary || divisioned ? rw(charges.types): rw(charges.single);
|
||
return type === "inescutcheon" ? "inescutcheon" : rw(charges[type]);
|
||
}
|
||
|
||
// select tincture: element type (field, division, charge), used field tinctures, field type to follow RoT
|
||
function getTincture(element, fields = [], RoT) {
|
||
const base = RoT ? RoT.includes("-") ? RoT.split("-")[1] : RoT : null;
|
||
|
||
let type = rw(tinctures[element]); // metals, colours, stains, patterns
|
||
if (RoT && type !== "patterns") type = getType(base) === "metals" ? "colours" : "metals"; // follow RoT
|
||
if (type === "metals" && fields.includes("or") && fields.includes("argent")) type = "colours"; // exclude metals overuse
|
||
let tincture = rw(tinctures[type]);
|
||
|
||
while (tincture === base || fields.includes(tincture)) {tincture = rw(tinctures[type]);} // follow RoT
|
||
|
||
if (type !== "patterns" && element !== "charge") usedTinctures.push(tincture); // add field tincture
|
||
|
||
if (type === "patterns") {
|
||
usedPattern = tincture;
|
||
tincture = definePattern(tincture, element);
|
||
}
|
||
|
||
return tincture;
|
||
}
|
||
|
||
function getType(t) {
|
||
const tincture = t.includes("-") ? t.split("-")[1] : t;
|
||
if (Object.keys(tinctures.metals).includes(tincture)) return "metals";
|
||
if (Object.keys(tinctures.colours).includes(tincture)) return "colours";
|
||
if (Object.keys(tinctures.stains).includes(tincture)) return "stains";
|
||
}
|
||
|
||
function isSameType(t1, t2) {
|
||
return type(t1) === type(t2);
|
||
|
||
function type(tincture) {
|
||
if (Object.keys(tinctures.metals).includes(tincture)) return "metals";
|
||
if (Object.keys(tinctures.colours).includes(tincture)) return "colours";
|
||
if (Object.keys(tinctures.stains).includes(tincture)) return "stains";
|
||
else return "pattern";
|
||
}
|
||
|
||
}
|
||
|
||
function definePattern(pattern, element, size = "") {
|
||
let t1 = null, t2 = null;
|
||
if (P(.15)) size = "-small";
|
||
else if (P(.05)) size = "-smaller";
|
||
else if (P(.035)) size = "-big";
|
||
else if (P(.001)) size = "-smallest";
|
||
|
||
// apply standard tinctures
|
||
if (P(.5) && ["vair", "vairInPale", "vairEnPointe"].includes(pattern)) {t1 = "azure"; t2 = "argent";}
|
||
else if (P(.8) && pattern === "ermine") {t1 = "argent"; t2 = "sable";}
|
||
else if (pattern === "pappellony") {
|
||
if (P(.2)) {t1 = "gules"; t2 = "or";}
|
||
else if (P(.2)) {t1 = "argent"; t2 = "sable";}
|
||
else if (P(.2)) {t1 = "azure"; t2 = "argent";}
|
||
}
|
||
else if (pattern === "masoned") {
|
||
if (P(.3)) {t1 = "gules"; t2 = "argent";}
|
||
else if (P(.3)) {t1 = "argent"; t2 = "sable";}
|
||
else if (P(.1)) {t1 = "or"; t2 = "sable";}
|
||
}
|
||
else if (pattern === "fretty") {
|
||
if (t2 === "sable" || P(.35)) {t1 = "argent"; t2 = "gules";}
|
||
else if (P(.25)) {t1 = "sable"; t2 = "or";}
|
||
else if (P(.15)) {t1 = "gules"; t2 = "argent";}
|
||
}
|
||
else if (pattern === "semy") pattern += "_of_" + selectCharge(charges.semy);
|
||
|
||
|
||
if (!t1 || !t2) {
|
||
const startWithMetal = P(.7);
|
||
t1 = startWithMetal ? rw(tinctures.metals) : rw(tinctures.colours);
|
||
t2 = startWithMetal ? rw(tinctures.colours) : rw(tinctures.metals);
|
||
}
|
||
|
||
// division should not be the same tincture as base field
|
||
if (element === "division") {
|
||
if (usedTinctures.includes(t1)) t1 = replaceTincture(t1);
|
||
if (usedTinctures.includes(t2)) t2 = replaceTincture(t2);
|
||
}
|
||
|
||
usedTinctures.push(t1, t2);
|
||
return `${pattern}-${t1}-${t2}${size}`;
|
||
}
|
||
|
||
function replaceTincture(t, n) {
|
||
const type = getType(t);
|
||
while (!n || n === t) {n = rw(tinctures[type]);}
|
||
return n;
|
||
}
|
||
|
||
function getSize(p, o = null, d = null) {
|
||
if (p === "e" && (o === "bordure" || o === "orle")) return 1.1;
|
||
if (p === "e") return 1.5;
|
||
if (p === "jln" || p === "jlh") return .7;
|
||
if (p === "abcpqh" || p === "ez" || p === "be") return .5;
|
||
if (["a", "b", "c", "d", "f", "g", "h", "i", "bh", "df"].includes(p)) return .5;
|
||
if (["j", "l", "m", "o", "jlmo"].includes(p) && d === "perCross") return .6;
|
||
if (p.length > 10) return .18; // >10 (bordure)
|
||
if (p.length > 7) return .3; // 8, 9, 10
|
||
if (p.length > 4) return .4; // 5, 6, 7
|
||
if (p.length > 2) return .5; // 3, 4
|
||
return .7; // 1, 2
|
||
}
|
||
|
||
return coa;
|
||
}
|
||
|
||
const getShield = function(culture, state) {
|
||
const emblemShape = document.getElementById("emblemShape").value;
|
||
if (emblemShape === "state" && state && pack.states[state].coa) return pack.states[state].coa.shield;
|
||
if (pack.cultures[culture].shield) return pack.cultures[culture].shield;
|
||
console.error("Shield shape is not defined on culture level", pack.cultures[culture]);
|
||
return "heater";
|
||
}
|
||
|
||
const toString = coa => JSON.stringify(coa).replaceAll("#", "%23");
|
||
const copy = coa => JSON.parse(JSON.stringify(coa));
|
||
|
||
return {generate, toString, copy, getShield};
|
||
|
||
}))); |