Fantasy-Map-Generator/src/utils/index.ts
Marc Emmanuel 4b5e9bfeea feat: Implement HeightmapGenerator and Voronoi module
- Added HeightmapGenerator class for generating heightmaps with various tools (Hill, Pit, Range, Trough, Strait, etc.).
- Introduced Voronoi class for creating Voronoi diagrams using Delaunator.
- Updated index.html to include new modules.
- Created index.ts to manage module imports.
- Enhanced arrayUtils and graphUtils with type definitions and improved functionality.
- Added utility functions for generating grids and calculating Voronoi cells.
2026-01-16 13:12:56 +01:00

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TypeScript

import "./polyfills";
import { rn, lim, minmax, normalize, lerp } from "./numberUtils";
window.rn = rn;
window.lim = lim;
window.minmax = minmax;
window.normalize = normalize;
window.lerp = lerp as typeof window.lerp;
import { isVowel, trimVowels, getAdjective, nth, abbreviate, list } from "./languageUtils";
window.vowel = isVowel;
window.trimVowels = trimVowels;
window.getAdjective = getAdjective;
window.nth = nth;
window.abbreviate = abbreviate;
window.list = list;
import { last, unique, deepCopy, getTypedArray, createTypedArray, TYPED_ARRAY_MAX_VALUES } from "./arrayUtils";
window.last = last;
window.unique = unique;
window.deepCopy = deepCopy;
window.getTypedArray = getTypedArray;
window.createTypedArray = createTypedArray;
window.INT8_MAX = TYPED_ARRAY_MAX_VALUES.INT8_MAX;
window.UINT8_MAX = TYPED_ARRAY_MAX_VALUES.UINT8_MAX;
window.UINT16_MAX = TYPED_ARRAY_MAX_VALUES.UINT16_MAX;
window.UINT32_MAX = TYPED_ARRAY_MAX_VALUES.UINT32_MAX;
import { rand, P, each, gauss, Pint, biased, generateSeed, getNumberInRange, ra, rw } from "./probabilityUtils";
window.rand = rand;
window.P = P;
window.each = each;
window.gauss = gauss;
window.Pint = Pint;
window.ra = ra;
window.rw = rw;
window.biased = biased;
window.getNumberInRange = getNumberInRange;
window.generateSeed = generateSeed;
import { convertTemperature, si, getIntegerFromSI } from "./unitUtils";
window.convertTemperature = (temp:number, scale: any = (window as any).temperatureScale.value || "°C") => convertTemperature(temp, scale);
window.si = si;
window.getInteger = getIntegerFromSI;
import { toHEX, getColors, getRandomColor, getMixedColor, C_12 } from "./colorUtils";
window.toHEX = toHEX;
window.getColors = getColors;
window.getRandomColor = getRandomColor;
window.getMixedColor = getMixedColor;
window.C_12 = C_12;
import { getComposedPath, getNextId } from "./nodeUtils";
window.getComposedPath = getComposedPath;
window.getNextId = getNextId;
import { rollups, distanceSquared } from "./functionUtils";
window.rollups = rollups;
window.dist2 = distanceSquared;
import { getIsolines, getPolesOfInaccessibility, connectVertices, findPath, getVertexPath } from "./pathUtils";
window.getIsolines = getIsolines;
window.getPolesOfInaccessibility = getPolesOfInaccessibility;
window.connectVertices = connectVertices;
window.findPath = (start, end, getCost) => findPath(start, end, getCost, (window as any).pack);
window.getVertexPath = (cellsArray) => getVertexPath(cellsArray, (window as any).pack);
import { round, capitalize, splitInTwo, parseTransform, isValidJSON, safeParseJSON, sanitizeId } from "./stringUtils";
window.round = round;
window.capitalize = capitalize;
window.splitInTwo = splitInTwo;
window.parseTransform = parseTransform;
window.sanitizeId = sanitizeId;
JSON.isValid = isValidJSON;
JSON.safeParse = safeParseJSON;
import { byId } from "./shorthands";
window.byId = byId;
Node.prototype.on = function (name, fn, options) {
this.addEventListener(name, fn, options);
return this;
};
Node.prototype.off = function (name, fn) {
this.removeEventListener(name, fn);
return this;
};
declare global {
interface JSON {
isValid: (str: string) => boolean;
safeParse: (str: string) => any;
}
interface Node {
on: (name: string, fn: EventListenerOrEventListenerObject, options?: boolean | AddEventListenerOptions) => Node;
off: (name: string, fn: EventListenerOrEventListenerObject) => Node;
}
}
import { shouldRegenerateGrid, generateGrid, findGridAll, findGridCell, findClosestCell, calculateVoronoi, findAllCellsInRadius, getPackPolygon, getGridPolygon, poissonDiscSampler, isLand, isWater, findAllInQuadtree, drawHeights } from "./graphUtils";
window.shouldRegenerateGrid = (grid: any, expectedSeed: number) => shouldRegenerateGrid(grid, expectedSeed, (window as any).graphWidth, (window as any).graphHeight);
window.generateGrid = () => generateGrid((window as any).seed, (window as any).graphWidth, (window as any).graphHeight);
window.findGridAll = (x: number, y: number, radius: number) => findGridAll(x, y, radius, (window as any).grid);
window.findGridCell = (x: number, y: number) => findGridCell(x, y, (window as any).grid);
window.findCell = (x: number, y: number, radius?: number) => findClosestCell(x, y, radius, (window as any).pack);
window.findAll = (x: number, y: number, radius: number) => findAllCellsInRadius(x, y, radius, (window as any).pack);
window.getPackPolygon = (cellIndex: number) => getPackPolygon(cellIndex, (window as any).pack);
window.getGridPolygon = (cellIndex: number) => getGridPolygon(cellIndex, (window as any).grid);
window.calculateVoronoi = calculateVoronoi;
window.poissonDiscSampler = poissonDiscSampler;
window.findAllInQuadtree = findAllInQuadtree;
window.drawHeights = drawHeights;
window.isLand = (i: number) => isLand(i, (window as any).pack);
window.isWater = (i: number) => isWater(i, (window as any).pack);
import { clipPoly, getSegmentId, debounce, throttle, parseError, getBase64, openURL, wiki, link, isCtrlClick, generateDate, getLongitude, getLatitude, getCoordinates, initializePrompt } from "./commonUtils";
window.clipPoly = (points: [number, number][], secure?: number) => clipPoly(points, (window as any).graphWidth, (window as any).graphHeight, secure);
window.getSegmentId = getSegmentId;
window.debounce = debounce;
window.throttle = throttle;
window.parseError = parseError;
window.getBase64 = getBase64;
window.openURL = openURL;
window.wiki = wiki;
window.link = link;
window.isCtrlClick = isCtrlClick;
window.generateDate = generateDate;
window.getLongitude = (x: number, decimals?: number) => getLongitude(x, (window as any).mapCoordinates, (window as any).graphWidth, decimals);
window.getLatitude = (y: number, decimals?: number) => getLatitude(y, (window as any).mapCoordinates, (window as any).graphHeight, decimals);
window.getCoordinates = (x: number, y: number, decimals?: number) => getCoordinates(x, y, (window as any).mapCoordinates, (window as any).graphWidth, (window as any).graphHeight, decimals);
// Initialize prompt when DOM is ready
if (document.readyState === 'loading') {
document.addEventListener('DOMContentLoaded', initializePrompt);
} else {
initializePrompt();
}
import { drawCellsValue, drawPolygons, drawRouteConnections, drawPoint, drawPath } from "./debugUtils";
window.drawCellsValue = (data:any[]) => drawCellsValue(data, (window as any).pack);
window.drawPolygons = (data: any[]) => drawPolygons(data, (window as any).terrs, (window as any).grid);
window.drawRouteConnections = () => drawRouteConnections((window as any).packedGraph);
window.drawPoint = drawPoint;
window.drawPath = drawPath;
export {
rn,
lim,
minmax,
normalize,
lerp,
isVowel,
trimVowels,
getAdjective,
nth,
abbreviate,
list,
last,
unique,
deepCopy,
getTypedArray,
createTypedArray,
TYPED_ARRAY_MAX_VALUES,
rand,
P,
each,
gauss,
Pint,
biased,
generateSeed,
getNumberInRange,
ra,
rw,
convertTemperature,
si,
getIntegerFromSI,
toHEX,
getColors,
getRandomColor,
getMixedColor,
C_12,
getComposedPath,
getNextId,
rollups,
distanceSquared,
getIsolines,
getPolesOfInaccessibility,
connectVertices,
findPath,
getVertexPath,
round,
capitalize,
splitInTwo,
parseTransform,
isValidJSON,
safeParseJSON,
sanitizeId,
byId,
shouldRegenerateGrid,
generateGrid,
findGridAll,
findGridCell,
findClosestCell,
calculateVoronoi,
findAllCellsInRadius,
getPackPolygon,
getGridPolygon,
poissonDiscSampler,
isLand,
isWater,
findAllInQuadtree,
drawHeights,
clipPoly,
getSegmentId,
debounce,
throttle,
parseError,
getBase64,
openURL,
wiki,
link,
isCtrlClick,
generateDate,
getLongitude,
getLatitude,
getCoordinates,
initializePrompt,
drawCellsValue,
drawPolygons,
drawRouteConnections,
drawPoint,
drawPath
}