Fantasy-Map-Generator/_bmad-output/implementation-artifacts/sprint-status.yaml

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# generated: 2026-03-13
# project: Fantasy-Map-Generator
# project_key: NOKEY
# tracking_system: file-system
# story_location: /Users/azgaar/Fantasy-Map-Generator/_bmad-output/implementation-artifacts
# STATUS DEFINITIONS:
# ==================
# Epic Status:
# - backlog: Epic not yet started
# - in-progress: Epic actively being worked on
# - done: All stories in epic completed
#
# Epic Status Transitions:
# - backlog -> in-progress: Automatically when first story is created (via create-story)
# - in-progress -> done: Manually when all stories reach 'done' status
#
# Story Status:
# - backlog: Story only exists in epic file
# - ready-for-dev: Story file created in stories folder
# - in-progress: Developer actively working on implementation
# - review: Ready for code review (via Dev's code-review workflow)
# - done: Story completed
#
# Retrospective Status:
# - optional: Can be completed but not required
# - done: Retrospective has been completed
#
# WORKFLOW NOTES:
# ===============
# - Epic transitions to 'in-progress' automatically when first story is created
# - Stories can be worked in parallel if team capacity allows
# - SM typically creates next story after previous one is 'done' to incorporate learnings
# - Dev moves story to 'review', then runs code-review (fresh context, different LLM recommended)
generated: 2026-03-13
project: Fantasy-Map-Generator
project_key: NOKEY
tracking_system: file-system
story_location: /Users/azgaar/Fantasy-Map-Generator/_bmad-output/implementation-artifacts
development_status:
epic-1: in-progress
1-1-bootstrap-scene-container-and-defs-host: in-progress
1-2-add-scene-module-for-shared-camera-state: in-progress
1-3-add-layers-registry-as-the-ordering-source-of-truth: ready-for-dev
1-4-add-layer-surface-lifecycle-ownership: ready-for-dev
1-5-add-compatibility-lookups-for-legacy-single-svg-callers: ready-for-dev
1-6-move-shared-defs-resources-to-the-dedicated-host: ready-for-dev
epic-1-retrospective: optional
epic-2: backlog
2-1-create-reusable-standalone-svg-shell-mounting: backlog
2-2-migrate-a-representative-low-risk-svg-layer-to-a-dedicated-shell: backlog
2-3-migrate-remaining-approved-low-risk-svg-layers: backlog
2-4-drive-reorder-and-visibility-for-split-svg-layers-from-the-registry: backlog
2-5-preserve-pointer-and-editing-workflows-for-split-svg-layers: backlog
epic-2-retrospective: optional
epic-3: backlog
3-1-register-webgl-surfaces-in-the-shared-layer-model: backlog
3-2-unify-mixed-layer-ordering-and-visibility-controls: backlog
3-3-keep-scene-transforms-and-interaction-correct-in-mixed-rendering: backlog
3-4-preserve-atomic-updates-and-no-regressions-guardrails-in-mixed-mode: backlog
epic-3-retrospective: optional
epic-4: backlog
4-1-add-export-participation-metadata-to-the-layer-registry: backlog
4-2-assemble-unified-svg-export-from-registry-order: backlog
4-3-clone-only-required-defs-resources-into-export: backlog
4-4-preserve-text-paths-masks-and-filtered-layers-in-export: backlog
epic-4-retrospective: optional