Fantasy-Map-Generator/modules/save-and-load.js
2020-12-05 19:55:08 +03:00

1073 lines
46 KiB
JavaScript

// Functions to save and load the map
"use strict";
// download map as SVG
async function saveSVG() {
TIME && console.time("saveSVG");
const url = await getMapURL("svg");
const link = document.createElement("a");
link.download = getFileName() + ".svg";
link.href = url;
document.body.appendChild(link);
link.click();
tip(`${link.download} is saved. Open "Downloads" screen (crtl + J) to check. You can set image scale in options`, true, "success", 5000);
TIME && console.timeEnd("saveSVG");
}
// download map as PNG
async function savePNG() {
TIME && console.time("savePNG");
const url = await getMapURL("png");
const link = document.createElement("a");
const canvas = document.createElement("canvas");
const ctx = canvas.getContext("2d");
canvas.width = svgWidth * pngResolutionInput.value;
canvas.height = svgHeight * pngResolutionInput.value;
const img = new Image();
img.src = url;
img.onload = function() {
ctx.drawImage(img, 0, 0, canvas.width, canvas.height);
link.download = getFileName() + ".png";
canvas.toBlob(function(blob) {
link.href = window.URL.createObjectURL(blob);
document.body.appendChild(link);
link.click();
window.setTimeout(function() {
canvas.remove();
window.URL.revokeObjectURL(link.href);
tip(`${link.download} is saved. Open "Downloads" screen (crtl + J) to check. You can set image scale in options`, true, "success", 5000);
}, 1000);
});
}
TIME && console.timeEnd("savePNG");
}
// download map as JPEG
async function saveJPEG() {
TIME && console.time("saveJPEG");
const url = await getMapURL("png");
const canvas = document.createElement("canvas");
canvas.width = svgWidth * pngResolutionInput.value;
canvas.height = svgHeight * pngResolutionInput.value;
const img = new Image();
img.src = url;
img.onload = async function() {
canvas.getContext("2d").drawImage(img, 0, 0, canvas.width, canvas.height);
const quality = Math.min(rn(1 - pngResolutionInput.value / 20, 2), .92);
const URL = await canvas.toDataURL("image/jpeg", quality);
const link = document.createElement("a");
link.download = getFileName() + ".jpeg";
link.href = URL;
document.body.appendChild(link);
link.click();
tip(`${link.download} is saved. Open "Downloads" screen (CTRL + J) to check`, true, "success", 7000);
window.setTimeout(() => window.URL.revokeObjectURL(URL), 5000);
}
TIME && console.timeEnd("saveJPEG");
}
// parse map svg to object url
async function getMapURL(type, subtype) {
const cloneEl = document.getElementById("map").cloneNode(true); // clone svg
cloneEl.id = "fantasyMap";
document.body.appendChild(cloneEl);
const clone = d3.select(cloneEl);
clone.select("#debug").remove();
const isFirefox = navigator.userAgent.toLowerCase().indexOf('firefox') > -1;
if (isFirefox && type === "mesh") clone.select("#oceanPattern").remove();
if (subtype === "globe") clone.select("#scaleBar").remove();
if (subtype === "noWater") {clone.select("#oceanBase").attr("opacity", 0); clone.select("#oceanPattern").attr("opacity", 0);}
if (type !== "png") {
// reset transform to show the whole map
clone.attr("width", graphWidth).attr("height", graphHeight);
clone.select("#viewbox").attr("transform", null);
}
if (type === "svg") removeUnusedElements(clone);
if (customization && type === "mesh") updateMeshCells(clone);
inlineStyle(clone);
const fontStyle = await GFontToDataURI(getFontsToLoad()); // load non-standard fonts
if (fontStyle) clone.select("defs").append("style").text(fontStyle.join('\n')); // add font to style
clone.append("metadata").text("<dc:format>image/svg+xml</dc:format>");
const serialized = (new XMLSerializer()).serializeToString(clone.node());
const svg_xml = `<?xml version="1.0" encoding="UTF-8" standalone="no"?>` + serialized;
clone.remove();
const blob = new Blob([svg_xml], {type: 'image/svg+xml;charset=utf-8'});
const url = window.URL.createObjectURL(blob);
window.setTimeout(() => window.URL.revokeObjectURL(url), 5000);
return url;
}
// remove hidden g elements and g elements without children to make downloaded svg smaller in size
function removeUnusedElements(clone) {
if (!terrain.selectAll("use").size()) clone.select("#defs-relief").remove();
if (markers.style("display") === "none") clone.select("#defs-markers").remove();
for (let empty = 1; empty;) {
empty = 0;
clone.selectAll("g").each(function() {
if (!this.hasChildNodes() || this.style.display === "none") {empty++; this.remove();}
if (this.hasAttribute("display") && this.style.display === "inline") this.removeAttribute("display");
});
}
}
function updateMeshCells(clone) {
const data = renderOcean.checked ? grid.cells.i : grid.cells.i.filter(i => grid.cells.h[i] >= 20);
const scheme = getColorScheme();
clone.select("#heights").attr("filter", "url(#blur1)");
clone.select("#heights").selectAll("polygon").data(data).join("polygon").attr("points", d => getGridPolygon(d))
.attr("id", d => "cell"+d).attr("stroke", d => getColor(grid.cells.h[d], scheme));
}
// for each g element get inline style
function inlineStyle(clone) {
const emptyG = clone.append("g").node();
const defaultStyles = window.getComputedStyle(emptyG);
clone.selectAll("g, #ruler > g > *, #scaleBar > text").each(function() {
const compStyle = window.getComputedStyle(this);
let style = "";
for (let i=0; i < compStyle.length; i++) {
const key = compStyle[i];
const value = compStyle.getPropertyValue(key);
// Firefox mask hack
if (key === "mask-image" && value !== defaultStyles.getPropertyValue(key)) {
style += "mask-image: url('#land');";
continue;
}
if (key === "cursor") continue; // cursor should be default
if (this.hasAttribute(key)) continue; // don't add style if there is the same attribute
if (value === defaultStyles.getPropertyValue(key)) continue;
style += key + ':' + value + ';';
}
for (const key in compStyle) {
const value = compStyle.getPropertyValue(key);
if (key === "cursor") continue; // cursor should be default
if (this.hasAttribute(key)) continue; // don't add style if there is the same attribute
if (value === defaultStyles.getPropertyValue(key)) continue;
style += key + ':' + value + ';';
}
if (style != "") this.setAttribute('style', style);
});
emptyG.remove();
}
// get non-standard fonts used for labels to fetch them from web
function getFontsToLoad() {
const webSafe = ["Georgia", "Times+New+Roman", "Comic+Sans+MS", "Lucida+Sans+Unicode", "Courier+New", "Verdana", "Arial", "Impact"]; // fonts to not fetch
const fontsInUse = new Set(); // to store fonts currently in use
labels.selectAll("g").each(function() {
if (!this.hasChildNodes()) return;
const font = this.dataset.font;
if (!font || webSafe.includes(font)) return;
fontsInUse.add(font);
});
const legendFont = legend.attr("data-font");
if (legend.node().hasChildNodes() && !webSafe.includes(legendFont)) fontsInUse.add(legendFont);
const fonts = [...fontsInUse];
return fonts.length ? "https://fonts.googleapis.com/css?family=" + fonts.join("|") : null;
}
// code from Kaiido's answer https://stackoverflow.com/questions/42402584/how-to-use-google-fonts-in-canvas-when-drawing-dom-objects-in-svg
function GFontToDataURI(url) {
if (!url) return Promise.resolve();
return fetch(url) // first fecth the embed stylesheet page
.then(resp => resp.text()) // we only need the text of it
.then(text => {
let s = document.createElement('style');
s.innerHTML = text;
document.head.appendChild(s);
const styleSheet = Array.prototype.filter.call(document.styleSheets, sS => sS.ownerNode === s)[0];
const FontRule = rule => {
const src = rule.style.getPropertyValue('src');
const url = src ? src.split('url(')[1].split(')')[0] : "";
return {rule, src, url: url.substring(url.length - 1, 1)};
}
const fontProms = [];
for (const r of styleSheet.cssRules) {
let fR = FontRule(r);
if (!fR.url) continue;
fontProms.push(
fetch(fR.url) // fetch the actual font-file (.woff)
.then(resp => resp.blob())
.then(blob => {
return new Promise(resolve => {
let f = new FileReader();
f.onload = e => resolve(f.result);
f.readAsDataURL(blob);
})
})
.then(dataURL => fR.rule.cssText.replace(fR.url, dataURL))
)
}
document.head.removeChild(s); // clean up
return Promise.all(fontProms); // wait for all this has been done
});
}
// prepare map data for saving
function getMapData() {
TIME && console.time("createMapDataBlob");
return new Promise(resolve => {
const date = new Date();
const dateString = date.getFullYear() + "-" + (date.getMonth() + 1) + "-" + date.getDate();
const license = "File can be loaded in azgaar.github.io/Fantasy-Map-Generator";
const params = [version, license, dateString, seed, graphWidth, graphHeight, mapId].join("|");
const settings = [distanceUnitInput.value, distanceScaleInput.value, areaUnit.value,
heightUnit.value, heightExponentInput.value, temperatureScale.value,
barSize.value, barLabel.value, barBackOpacity.value, barBackColor.value,
barPosX.value, barPosY.value, populationRate.value, urbanization.value,
mapSizeOutput.value, latitudeOutput.value, temperatureEquatorOutput.value,
temperaturePoleOutput.value, precOutput.value, JSON.stringify(options),
mapName.value].join("|");
const coords = JSON.stringify(mapCoordinates);
const biomes = [biomesData.color, biomesData.habitability, biomesData.name].join("|");
const notesData = JSON.stringify(notes);
const cloneEl = document.getElementById("map").cloneNode(true); // clone svg
// set transform values to default
cloneEl.setAttribute("width", graphWidth);
cloneEl.setAttribute("height", graphHeight);
cloneEl.querySelector("#viewbox").removeAttribute("transform");
const svg_xml = (new XMLSerializer()).serializeToString(cloneEl);
const gridGeneral = JSON.stringify({spacing:grid.spacing, cellsX:grid.cellsX, cellsY:grid.cellsY, boundary:grid.boundary, points:grid.points, features:grid.features});
const features = JSON.stringify(pack.features);
const cultures = JSON.stringify(pack.cultures);
const states = JSON.stringify(pack.states);
const burgs = JSON.stringify(pack.burgs);
const religions = JSON.stringify(pack.religions);
const provinces = JSON.stringify(pack.provinces);
const rivers = JSON.stringify(pack.rivers);
// store name array only if it is not the same as default
const defaultNB = Names.getNameBases();
const namesData = nameBases.map((b,i) => {
const names = defaultNB[i] && defaultNB[i].b === b.b ? "" : b.b;
return `${b.name}|${b.min}|${b.max}|${b.d}|${b.m}|${names}`;
}).join("/");
// round population to save resources
const pop = Array.from(pack.cells.pop).map(p => rn(p, 4));
// data format as below
const data = [params, settings, coords, biomes, notesData, svg_xml,
gridGeneral, grid.cells.h, grid.cells.prec, grid.cells.f, grid.cells.t, grid.cells.temp,
features, cultures, states, burgs,
pack.cells.biome, pack.cells.burg, pack.cells.conf, pack.cells.culture, pack.cells.fl,
pop, pack.cells.r, pack.cells.road, pack.cells.s, pack.cells.state,
pack.cells.religion, pack.cells.province, pack.cells.crossroad, religions, provinces,
namesData, rivers].join("\r\n");
const blob = new Blob([data], {type: "text/plain"});
TIME && console.timeEnd("createMapDataBlob");
resolve(blob);
});
}
// Download .map file
async function saveMap() {
if (customization) {tip("Map cannot be saved when edit mode is active, please exit the mode and retry", false, "error"); return;}
closeDialogs("#alert");
const blob = await getMapData();
const URL = window.URL.createObjectURL(blob);
const link = document.createElement("a");
link.download = getFileName() + ".map";
link.href = URL;
document.body.appendChild(link);
link.click();
tip(`${link.download} is saved. Open "Downloads" screen (CTRL + J) to check`, true, "success", 7000);
window.URL.revokeObjectURL(URL);
}
function saveGeoJSON_Cells() {
const json = {type: "FeatureCollection", features: []};
const cells = pack.cells;
const getPopulation = i => {const [r, u] = getCellPopulation(i); return rn(r+u)};
const getHeight = i => parseInt(getFriendlyHeight([cells.p[i][0],cells.p[i][1]]));
cells.i.forEach(i => {
const coordinates = getCellPoints(cells.v[i]);
const height = getHeight(i);
const biome = cells.biome[i];
const type = pack.features[cells.f[i]].type;
const population = getPopulation(i);
const state = cells.state[i];
const province = cells.province[i];
const culture = cells.culture[i];
const religion = cells.religion[i];
const neighbors = cells.c[i];
const properties = {id:i, height, biome, type, population, state, province, culture, religion, neighbors}
const feature = {type: "Feature", geometry: {type: "Polygon", coordinates}, properties};
json.features.push(feature);
});
const name = getFileName("Cells") + ".geojson";
downloadFile(JSON.stringify(json), name, "application/json");
}
function saveGeoJSON_Routes() {
const json = {type: "FeatureCollection", features: []};
routes.selectAll("g > path").each(function() {
const coordinates = getRoutePoints(this);
const id = this.id;
const type = this.parentElement.id;
const feature = {type: "Feature", geometry: {type: "LineString", coordinates}, properties: {id, type}};
json.features.push(feature);
});
const name = getFileName("Routes") + ".geojson";
downloadFile(JSON.stringify(json), name, "application/json");
}
function saveGeoJSON_Rivers() {
const json = {type: "FeatureCollection", features: []};
rivers.selectAll("path").each(function() {
const coordinates = getRiverPoints(this);
const id = this.id;
const width = +this.dataset.increment;
const increment = +this.dataset.increment;
const river = pack.rivers.find(r => r.i === +id.slice(5));
const name = river ? river.name : "";
const type = river ? river.type : "";
const i = river ? river.i : "";
const basin = river ? river.basin : "";
const feature = {type: "Feature", geometry: {type: "LineString", coordinates}, properties: {id, i, basin, name, type, width, increment}};
json.features.push(feature);
});
const name = getFileName("Rivers") + ".geojson";
downloadFile(JSON.stringify(json), name, "application/json");
}
function saveGeoJSON_Markers() {
const json = {type: "FeatureCollection", features: []};
markers.selectAll("use").each(function() {
const coordinates = getQGIScoordinates(this.dataset.x, this.dataset.y);
const id = this.id;
const type = (this.dataset.id).substring(1);
const icon = document.getElementById(type).textContent;
const note = notes.length ? notes.find(note => note.id === this.id) : null;
const name = note ? note.name : "";
const legend = note ? note.legend : "";
const feature = {type: "Feature", geometry: {type: "Point", coordinates}, properties: {id, type, icon, name, legend}};
json.features.push(feature);
});
const name = getFileName("Markers") + ".geojson";
downloadFile(JSON.stringify(json), name, "application/json");
}
function getCellPoints(vertices) {
const p = pack.vertices.p;
const points = vertices.map(n => getQGIScoordinates(p[n][0] / graphWidth, p[n][1] / graphHeight));
return points.concat([points[0]]);
}
function getRoutePoints(node) {
let points = [];
const l = node.getTotalLength();
const increment = l / Math.ceil(l / 2);
for (let i=0; i <= l; i += increment) {
const p = node.getPointAtLength(i);
points.push(getQGIScoordinates(p.x, p.y));
}
return points;
}
function getRiverPoints(node) {
let points = [];
const l = node.getTotalLength() / 2; // half-length
const increment = 0.25; // defines density of points
for (let i=l, c=i; i >= 0; i -= increment, c += increment) {
const p1 = node.getPointAtLength(i);
const p2 = node.getPointAtLength(c);
const [x, y] = getQGIScoordinates((p1.x + p2.x) / 2, (p1.y + p2.y) / 2);
points.push([x,y]);
}
return points;
}
async function quickSave() {
if (customization) {tip("Map cannot be saved when edit mode is active, please exit the mode and retry", false, "error"); return;}
const blob = await getMapData();
if (blob) ldb.set("lastMap", blob); // auto-save map
tip("Map is saved to browser memory", true, "success", 2000);
}
function quickLoad() {
ldb.get("lastMap", blob => {
if (blob) {
loadMapPrompt(blob);
} else {
tip("No map stored. Save map to storage first", true, "error", 2000);
ERROR && console.error("No map stored");
}
});
}
function loadMapPrompt(blob) {
const workingTime = (Date.now() - last(mapHistory).created) / 60000; // minutes
if (workingTime < 5) {loadLastSavedMap(); return;}
alertMessage.innerHTML = `Are you sure you want to load saved map?<br>
All unsaved changes made to the current map will be lost`;
$("#alert").dialog({resizable: false, title: "Load saved map",
buttons: {
Cancel: function() {$(this).dialog("close");},
Load: function() {loadLastSavedMap(); $(this).dialog("close");}
}
});
function loadLastSavedMap() {
WARN && console.warn("Load last saved map");
try {
uploadMap(blob);
}
catch(error) {
ERROR && console.error(error);
tip("Cannot load last saved map", true, "error", 2000);
}
}
}
const saveReminder = function() {
if (localStorage.getItem("noReminder")) return;
const message = ["Please don't forget to save your work as a .map file",
"Please remember to save work as a .map file",
"Saving in .map format will ensure your data won't be lost in case of issues",
"Safety is number one priority. Please save the map",
"Don't forget to save your map on a regular basis!",
"Just a gentle reminder for you to save the map",
"Please don't forget to save your progress (saving as .map is the best option)",
"Don't want to be reminded about need to save? Press CTRL+Q"];
saveReminder.reminder = setInterval(() => {
if (customization) return;
tip(ra(message), true, "warn", 2500);
}, 1e6);
saveReminder.status = 1;
}
saveReminder();
function toggleSaveReminder() {
if (saveReminder.status) {
tip("Save reminder is turned off. Press CTRL+Q again to re-initiate", true, "warn", 2000);
clearInterval(saveReminder.reminder);
localStorage.setItem("noReminder", true);
saveReminder.status = 0;
} else {
tip("Save reminder is turned on. Press CTRL+Q to turn off", true, "warn", 2000);
localStorage.removeItem("noReminder");
saveReminder();
}
}
function uploadMap(file, callback) {
uploadMap.timeStart = performance.now();
const fileReader = new FileReader();
fileReader.onload = function(fileLoadedEvent) {
if (callback) callback();
const dataLoaded = fileLoadedEvent.target.result;
const data = dataLoaded.split("\r\n");
const mapVersion = data[0].split("|")[0] || data[0];
if (mapVersion === version) {parseLoadedData(data); return;}
const archive = link("https://github.com/Azgaar/Fantasy-Map-Generator/wiki/Changelog", "archived version");
const parsed = parseFloat(mapVersion);
let message = "", load = false;
if (isNaN(parsed) || data.length < 26 || !data[5]) {
message = `The file you are trying to load is outdated or not a valid .map file.
<br>Please try to open it using an ${archive}`;
} else if (parsed < 0.7) {
message = `The map version you are trying to load (${mapVersion}) is too old and cannot be updated to the current version.
<br>Please keep using an ${archive}`;
} else {
load = true;
message = `The map version (${mapVersion}) does not match the Generator version (${version}).
<br>Click OK to get map auto-updated. In case of issues please keep using an ${archive} of the Generator`;
}
alertMessage.innerHTML = message;
$("#alert").dialog({title: "Version conflict", width: "38em", buttons: {
OK: function() {$(this).dialog("close"); if (load) parseLoadedData(data);}
}});
};
fileReader.readAsText(file, "UTF-8");
}
function parseLoadedData(data) {
try {
// exit customization
if (window.closeDialogs) closeDialogs();
customization = 0;
if (customizationMenu.offsetParent) styleTab.click();
const reliefIcons = document.getElementById("defs-relief").innerHTML; // save relief icons
const hatching = document.getElementById("hatching").cloneNode(true); // save hatching
void function parseParameters() {
const params = data[0].split("|");
if (params[3]) {seed = params[3]; optionsSeed.value = seed;}
if (params[4]) graphWidth = +params[4];
if (params[5]) graphHeight = +params[5];
mapId = params[6] ? +params[6] : Date.now();
}()
INFO && console.group("Loaded Map " + seed);
void function parseSettings() {
const settings = data[1].split("|");
if (settings[0]) applyOption(distanceUnitInput, settings[0]);
if (settings[1]) distanceScaleInput.value = distanceScaleOutput.value = settings[1];
if (settings[2]) areaUnit.value = settings[2];
if (settings[3]) applyOption(heightUnit, settings[3]);
if (settings[4]) heightExponentInput.value = heightExponentOutput.value = settings[4];
if (settings[5]) temperatureScale.value = settings[5];
if (settings[6]) barSize.value = barSizeOutput.value = settings[6];
if (settings[7] !== undefined) barLabel.value = settings[7];
if (settings[8] !== undefined) barBackOpacity.value = settings[8];
if (settings[9]) barBackColor.value = settings[9];
if (settings[10]) barPosX.value = settings[10];
if (settings[11]) barPosY.value = settings[11];
if (settings[12]) populationRate.value = populationRateOutput.value = settings[12];
if (settings[13]) urbanization.value = urbanizationOutput.value = settings[13];
if (settings[14]) mapSizeInput.value = mapSizeOutput.value = Math.max(Math.min(settings[14], 100), 1);
if (settings[15]) latitudeInput.value = latitudeOutput.value = Math.max(Math.min(settings[15], 100), 0);
if (settings[16]) temperatureEquatorInput.value = temperatureEquatorOutput.value = settings[16];
if (settings[17]) temperaturePoleInput.value = temperaturePoleOutput.value = settings[17];
if (settings[18]) precInput.value = precOutput.value = settings[18];
if (settings[19]) options = JSON.parse(settings[19]);
if (settings[20]) mapName.value = settings[20];
}()
void function parseConfiguration() {
if (data[2]) mapCoordinates = JSON.parse(data[2]);
if (data[4]) notes = JSON.parse(data[4]);
const biomes = data[3].split("|");
biomesData = applyDefaultBiomesSystem();
biomesData.color = biomes[0].split(",");
biomesData.habitability = biomes[1].split(",").map(h => +h);
biomesData.name = biomes[2].split(",");
// push custom biomes if any
for (let i=biomesData.i.length; i < biomesData.name.length; i++) {
biomesData.i.push(biomesData.i.length);
biomesData.iconsDensity.push(0);
biomesData.icons.push([]);
biomesData.cost.push(50);
}
}()
void function replaceSVG() {
svg.remove();
document.body.insertAdjacentHTML("afterbegin", data[5]);
}()
void function redefineElements() {
svg = d3.select("#map");
defs = svg.select("#deftemp");
viewbox = svg.select("#viewbox");
scaleBar = svg.select("#scaleBar");
legend = svg.select("#legend");
ocean = viewbox.select("#ocean");
oceanLayers = ocean.select("#oceanLayers");
oceanPattern = ocean.select("#oceanPattern");
lakes = viewbox.select("#lakes");
landmass = viewbox.select("#landmass");
texture = viewbox.select("#texture");
terrs = viewbox.select("#terrs");
biomes = viewbox.select("#biomes");
ice = viewbox.select("#ice");
cells = viewbox.select("#cells");
gridOverlay = viewbox.select("#gridOverlay");
coordinates = viewbox.select("#coordinates");
compass = viewbox.select("#compass");
rivers = viewbox.select("#rivers");
terrain = viewbox.select("#terrain");
relig = viewbox.select("#relig");
cults = viewbox.select("#cults");
regions = viewbox.select("#regions");
statesBody = regions.select("#statesBody");
statesHalo = regions.select("#statesHalo");
provs = viewbox.select("#provs");
zones = viewbox.select("#zones");
borders = viewbox.select("#borders");
stateBorders = borders.select("#stateBorders");
provinceBorders = borders.select("#provinceBorders");
routes = viewbox.select("#routes");
roads = routes.select("#roads");
trails = routes.select("#trails");
searoutes = routes.select("#searoutes");
temperature = viewbox.select("#temperature");
coastline = viewbox.select("#coastline");
prec = viewbox.select("#prec");
population = viewbox.select("#population");
labels = viewbox.select("#labels");
icons = viewbox.select("#icons");
burgIcons = icons.select("#burgIcons");
anchors = icons.select("#anchors");
armies = viewbox.select("#armies");
markers = viewbox.select("#markers");
ruler = viewbox.select("#ruler");
fogging = viewbox.select("#fogging");
debug = viewbox.select("#debug");
burgLabels = labels.select("#burgLabels");
}()
void function parseGridData() {
grid = JSON.parse(data[6]);
calculateVoronoi(grid, grid.points);
grid.cells.h = Uint8Array.from(data[7].split(","));
grid.cells.prec = Uint8Array.from(data[8].split(","));
grid.cells.f = Uint16Array.from(data[9].split(","));
grid.cells.t = Int8Array.from(data[10].split(","));
grid.cells.temp = Int8Array.from(data[11].split(","));
}()
void function parsePackData() {
pack = {};
reGraph();
reMarkFeatures();
pack.features = JSON.parse(data[12]);
pack.cultures = JSON.parse(data[13]);
pack.states = JSON.parse(data[14]);
pack.burgs = JSON.parse(data[15]);
pack.religions = data[29] ? JSON.parse(data[29]) : [{i: 0, name: "No religion"}];
pack.provinces = data[30] ? JSON.parse(data[30]) : [0];
pack.rivers = data[32] ? JSON.parse(data[32]) : [];
const cells = pack.cells;
cells.biome = Uint8Array.from(data[16].split(","));
cells.burg = Uint16Array.from(data[17].split(","));
cells.conf = Uint8Array.from(data[18].split(","));
cells.culture = Uint16Array.from(data[19].split(","));
cells.fl = Uint16Array.from(data[20].split(","));
cells.pop = Float32Array.from(data[21].split(","));
cells.r = Uint16Array.from(data[22].split(","));
cells.road = Uint16Array.from(data[23].split(","));
cells.s = Uint16Array.from(data[24].split(","));
cells.state = Uint16Array.from(data[25].split(","));
cells.religion = data[26] ? Uint16Array.from(data[26].split(",")) : new Uint16Array(cells.i.length);
cells.province = data[27] ? Uint16Array.from(data[27].split(",")) : new Uint16Array(cells.i.length);
cells.crossroad = data[28] ? Uint16Array.from(data[28].split(",")) : new Uint16Array(cells.i.length);
if (data[31]) {
const namesDL = data[31].split("/");
namesDL.forEach((d, i) => {
const e = d.split("|");
if (!e.length) return;
const b = e[5].split(",").length > 2 || !nameBases[i] ? e[5] : nameBases[i].b;
nameBases[i] = {name:e[0], min:e[1], max:e[2], d:e[3], m:e[4], b};
});
}
}()
void function restoreLayersState() {
if (texture.style("display") !== "none" && texture.select("image").size()) turnButtonOn("toggleTexture"); else turnButtonOff("toggleTexture");
if (terrs.selectAll("*").size()) turnButtonOn("toggleHeight"); else turnButtonOff("toggleHeight");
if (biomes.selectAll("*").size()) turnButtonOn("toggleBiomes"); else turnButtonOff("toggleBiomes");
if (cells.selectAll("*").size()) turnButtonOn("toggleCells"); else turnButtonOff("toggleCells");
if (gridOverlay.selectAll("*").size()) turnButtonOn("toggleGrid"); else turnButtonOff("toggleGrid");
if (coordinates.selectAll("*").size()) turnButtonOn("toggleCoordinates"); else turnButtonOff("toggleCoordinates");
if (compass.style("display") !== "none" && compass.select("use").size()) turnButtonOn("toggleCompass"); else turnButtonOff("toggleCompass");
if (rivers.style("display") !== "none") turnButtonOn("toggleRivers"); else turnButtonOff("toggleRivers");
if (terrain.style("display") !== "none" && terrain.selectAll("*").size()) turnButtonOn("toggleRelief"); else turnButtonOff("toggleRelief");
if (relig.selectAll("*").size()) turnButtonOn("toggleReligions"); else turnButtonOff("toggleReligions");
if (cults.selectAll("*").size()) turnButtonOn("toggleCultures"); else turnButtonOff("toggleCultures");
if (statesBody.selectAll("*").size()) turnButtonOn("toggleStates"); else turnButtonOff("toggleStates");
if (provs.selectAll("*").size()) turnButtonOn("toggleProvinces"); else turnButtonOff("toggleProvinces");
if (zones.selectAll("*").size() && zones.style("display") !== "none") turnButtonOn("toggleZones"); else turnButtonOff("toggleZones");
if (borders.style("display") !== "none") turnButtonOn("toggleBorders"); else turnButtonOff("toggleBorders");
if (routes.style("display") !== "none" && routes.selectAll("path").size()) turnButtonOn("toggleRoutes"); else turnButtonOff("toggleRoutes");
if (temperature.selectAll("*").size()) turnButtonOn("toggleTemp"); else turnButtonOff("toggleTemp");
if (prec.selectAll("circle").size()) turnButtonOn("togglePrec"); else turnButtonOff("togglePrec");
if (labels.style("display") !== "none") turnButtonOn("toggleLabels"); else turnButtonOff("toggleLabels");
if (icons.style("display") !== "none") turnButtonOn("toggleIcons"); else turnButtonOff("toggleIcons");
if (armies.selectAll("*").size() && armies.style("display") !== "none") turnButtonOn("toggleMilitary"); else turnButtonOff("toggleMilitary");
if (markers.selectAll("*").size() && markers.style("display") !== "none") turnButtonOn("toggleMarkers"); else turnButtonOff("toggleMarkers");
if (ruler.style("display") !== "none") turnButtonOn("toggleRulers"); else turnButtonOff("toggleRulers");
if (scaleBar.style("display") !== "none") turnButtonOn("toggleScaleBar"); else turnButtonOff("toggleScaleBar");
// special case for population bars
const populationIsOn = population.selectAll("line").size();
if (populationIsOn) drawPopulation();
if (populationIsOn) turnButtonOn("togglePopulation"); else turnButtonOff("togglePopulation");
getCurrentPreset();
}()
void function restoreEvents() {
ruler.selectAll("g").call(d3.drag().on("start", dragRuler));
ruler.selectAll("text").on("click", removeParent);
ruler.selectAll("g.ruler circle").call(d3.drag().on("drag", dragRulerEdge));
ruler.selectAll("g.ruler circle").call(d3.drag().on("drag", dragRulerEdge));
ruler.selectAll("g.ruler rect").call(d3.drag().on("start", rulerCenterDrag));
ruler.selectAll("g.opisometer circle").call(d3.drag().on("start", dragOpisometerEnd));
ruler.selectAll("g.opisometer circle").call(d3.drag().on("start", dragOpisometerEnd));
scaleBar.on("mousemove", () => tip("Click to open Units Editor"));
legend.on("mousemove", () => tip("Drag to change the position. Click to hide the legend")).on("click", () => clearLegend());
}()
void function resolveVersionConflicts() {
const version = parseFloat(data[0].split("|")[0]);
if (version < 0.9) {
// 0.9 has additional relief icons to be included into older maps
document.getElementById("defs-relief").innerHTML = reliefIcons;
}
if (version < 1) {
// 1.0 adds a new religions layer
relig = viewbox.insert("g", "#terrain").attr("id", "relig");
Religions.generate();
// 1.0 adds a legend box
legend = svg.append("g").attr("id", "legend");
legend.attr("font-family", "Almendra SC").attr("data-font", "Almendra+SC")
.attr("font-size", 13).attr("data-size", 13).attr("data-x", 99).attr("data-y", 93)
.attr("stroke-width", 2.5).attr("stroke", "#812929").attr("stroke-dasharray", "0 4 10 4").attr("stroke-linecap", "round");
// 1.0 separated drawBorders fron drawStates()
stateBorders = borders.append("g").attr("id", "stateBorders");
provinceBorders = borders.append("g").attr("id", "provinceBorders");
borders.attr("opacity", null).attr("stroke", null).attr("stroke-width", null).attr("stroke-dasharray", null).attr("stroke-linecap", null).attr("filter", null);
stateBorders.attr("opacity", .8).attr("stroke", "#56566d").attr("stroke-width", 1).attr("stroke-dasharray", "2").attr("stroke-linecap", "butt");
provinceBorders.attr("opacity", .8).attr("stroke", "#56566d").attr("stroke-width", .5).attr("stroke-dasharray", "1").attr("stroke-linecap", "butt");
// 1.0 adds state relations, provinces, forms and full names
provs = viewbox.insert("g", "#borders").attr("id", "provs").attr("opacity", .6);
BurgsAndStates.collectStatistics();
BurgsAndStates.generateCampaigns();
BurgsAndStates.generateDiplomacy();
BurgsAndStates.defineStateForms();
drawStates();
BurgsAndStates.generateProvinces();
drawBorders();
if (!layerIsOn("toggleBorders")) $('#borders').fadeOut();
if (!layerIsOn("toggleStates")) regions.attr("display", "none").selectAll("path").remove();
// 1.0 adds hatching
document.getElementsByTagName("defs")[0].appendChild(hatching);
// 1.0 adds zones layer
zones = viewbox.insert("g", "#borders").attr("id", "zones").attr("display", "none");
zones.attr("opacity", .6).attr("stroke", null).attr("stroke-width", 0).attr("stroke-dasharray", null).attr("stroke-linecap", "butt");
addZones();
if (!markers.selectAll("*").size()) {addMarkers(); turnButtonOn("toggleMarkers");}
// 1.0 add fogging layer (state focus)
fogging = viewbox.insert("g", "#ruler").attr("id", "fogging-cont").attr("mask", "url(#fog)").append("g").attr("id", "fogging").style("display", "none");
fogging.append("rect").attr("x", 0).attr("y", 0).attr("width", "100%").attr("height", "100%");
defs.append("mask").attr("id", "fog").append("rect").attr("x", 0).attr("y", 0).attr("width", "100%").attr("height", "100%").attr("fill", "white");
// 1.0 changes states opacity bask to regions level
if (statesBody.attr("opacity")) {
regions.attr("opacity", statesBody.attr("opacity"));
statesBody.attr("opacity", null);
}
// 1.0 changed labels to multi-lined
labels.selectAll("textPath").each(function() {
const text = this.textContent;
const shift = this.getComputedTextLength() / -1.5;
this.innerHTML = `<tspan x="${shift}">${text}</tspan>`;
});
// 1.0 added new biome - Wetland
biomesData.name.push("Wetland");
biomesData.color.push("#0b9131");
biomesData.habitability.push(12);
}
if (version < 1.1) {
// v 1.0 initial code had a bug with religion layer id
if (!relig.size()) relig = viewbox.insert("g", "#terrain").attr("id", "relig");
// v 1.0 initially has Sympathy status then relaced with Friendly
for (const s of pack.states) {
if (!s.diplomacy) continue;
s.diplomacy = s.diplomacy.map(r => r === "Sympathy" ? "Friendly" : r);
}
// labels should be toggled via style attribute, so remove display attribute
labels.attr("display", null);
// v 1.0 added religions heirarchy tree
if (pack.religions[1] && !pack.religions[1].code) {
pack.religions.filter(r => r.i).forEach(r => {
r.origin = 0;
r.code = r.name.slice(0, 2);
});
}
if (!document.getElementById("freshwater")) {
lakes.append("g").attr("id", "freshwater");
lakes.select("#freshwater").attr("opacity", .5).attr("fill", "#a6c1fd").attr("stroke", "#5f799d").attr("stroke-width", .7).attr("filter", null);
}
if (!document.getElementById("salt")) {
lakes.append("g").attr("id", "salt");
lakes.select("#salt").attr("opacity", .5).attr("fill", "#409b8a").attr("stroke", "#388985").attr("stroke-width", .7).attr("filter", null);
}
// v 1.1 added new lake and coast groups
if (!document.getElementById("sinkhole")) {
lakes.append("g").attr("id", "sinkhole");
lakes.append("g").attr("id", "frozen");
lakes.append("g").attr("id", "lava");
lakes.select("#sinkhole").attr("opacity", 1).attr("fill", "#5bc9fd").attr("stroke", "#53a3b0").attr("stroke-width", .7).attr("filter", null);
lakes.select("#frozen").attr("opacity", .95).attr("fill", "#cdd4e7").attr("stroke", "#cfe0eb").attr("stroke-width", 0).attr("filter", null);
lakes.select("#lava").attr("opacity", .7).attr("fill", "#90270d").attr("stroke", "#f93e0c").attr("stroke-width", 2).attr("filter", "url(#crumpled)");
coastline.append("g").attr("id", "sea_island");
coastline.append("g").attr("id", "lake_island");
coastline.select("#sea_island").attr("opacity", .5).attr("stroke", "#1f3846").attr("stroke-width", .7).attr("filter", "url(#dropShadow)");
coastline.select("#lake_island").attr("opacity", 1).attr("stroke", "#7c8eaf").attr("stroke-width", .35).attr("filter", null);
}
// v 1.1 features stores more data
defs.select("#land").selectAll("path").remove();
defs.select("#water").selectAll("path").remove();
coastline.selectAll("path").remove();
lakes.selectAll("path").remove();
drawCoastline();
}
if (version < 1.11) {
// v 1.11 added new attributes
terrs.attr("scheme", "bright").attr("terracing", 0).attr("skip", 5).attr("relax", 0).attr("curve", 0);
svg.select("#oceanic > rect").attr("id", "oceanicPattern");
oceanLayers.attr("layers", "-6,-3,-1");
gridOverlay.attr("type", "pointyHex").attr("size", 10);
// v 1.11 added cultures heirarchy tree
if (pack.cultures[1] && !pack.cultures[1].code) {
pack.cultures.filter(c => c.i).forEach(c => {
c.origin = 0;
c.code = c.name.slice(0, 2);
});
}
// v 1.11 had an issue with fogging being displayed on load
unfog();
// v 1.2 added new terrain attributes
if (!terrain.attr("set")) terrain.attr("set", "simple");
if (!terrain.attr("size")) terrain.attr("size", 1);
if (!terrain.attr("density")) terrain.attr("density", .4);
}
if (version < 1.21) {
// v 1.11 replaced "display" attribute by "display" style
viewbox.selectAll("g").each(function() {
if (this.hasAttribute("display")) {
this.removeAttribute("display");
this.style.display = "none";
}
});
// v 1.21 added rivers data to pack
pack.rivers = []; // rivers data
rivers.selectAll("path").each(function() {
const i = +this.id.slice(5);
const length = this.getTotalLength() / 2;
const s = this.getPointAtLength(length), e = this.getPointAtLength(0);
const source = findCell(s.x, s.y), mouth = findCell(e.x, e.y);
const name = Rivers.getName(mouth);
const type = length < 25 ? rw({"Creek":9, "River":3, "Brook":3, "Stream":1}) : "River";
pack.rivers.push({i, parent:0, length, source, mouth, basin:i, name, type});
});
}
if (version < 1.22) {
// v 1.21 had incorrect style formatting
localStorage.removeItem("styleClean");
localStorage.removeItem("styleGloom");
localStorage.removeItem("styleAncient");
localStorage.removeItem("styleMonochrome");
addDefaulsStyles();
// v 1.22 changed state neighbors from Set object to array
BurgsAndStates.collectStatistics();
}
if (version < 1.3) {
// v 1.3 added global options object
const winds = options.slice(); // previostly wind was saved in settings[19]
const year = rand(100, 2000);
const era = Names.getBaseShort(P(.7) ? 1 : rand(nameBases.length)) + " Era";
const eraShort = era[0] + "E";
const military = Military.getDefaultOptions();
options = {winds, year, era, eraShort, military};
// v 1.3 added campaings data for all states
BurgsAndStates.generateCampaigns();
// v 1.3 added militry layer
svg.select("defs").append("style").text(armiesStyle()); // add armies style
armies = viewbox.insert("g", "#icons").attr("id", "armies");
armies.attr("opacity", 1).attr("fill-opacity", 1).attr("font-size", 6).attr("box-size", 3).attr("stroke", "#000").attr("stroke-width", .3);
turnButtonOn("toggleMilitary");
Military.generate();
}
if (version < 1.4) {
// v 1.35 added dry lakes
if (!lakes.select("#dry").size()) {
lakes.append("g").attr("id", "dry");
lakes.select("#dry").attr("opacity", 1).attr("fill", "#c9bfa7").attr("stroke", "#8e816f").attr("stroke-width", .7).attr("filter", null);
}
// v 1.4 added ice layer
ice = viewbox.insert("g", "#coastline").attr("id", "ice").style("display", "none");
ice.attr("opacity", null).attr("fill", "#e8f0f6").attr("stroke", "#e8f0f6").attr("stroke-width", 1).attr("filter", "url(#dropShadow05)");
drawIce();
// v 1.4 added icon and power attributes for units
for (const unit of options.military) {
if (!unit.icon) unit.icon = getUnitIcon(unit.type);
if (!unit.power) unit.power = unit.crew;
}
function getUnitIcon(type) {
if (type === "naval") return "🌊";
if (type === "ranged") return "🏹";
if (type === "mounted") return "🐴";
if (type === "machinery") return "💣";
if (type === "armored") return "🐢";
if (type === "aviation") return "🦅";
if (type === "magical") return "🔮";
else return "⚔️";
}
// 1.4 added state reference for regiments
pack.states.filter(s => s.military).forEach(s => s.military.forEach(r => r.state = s.i));
}
}()
void function checkDataIntegrity() {
const cells = pack.cells;
const invalidStates = [...new Set(cells.state)].filter(s => !pack.states[s] || pack.states[s].removed);
invalidStates.forEach(s => {
const invalidCells = cells.i.filter(i => cells.state[i] === s);
invalidCells.forEach(i => cells.state[i] = 0);
ERROR && console.error("Data Integrity Check. Invalid state", s, "is assigned to cells", invalidCells);
});
const invalidProvinces = [...new Set(cells.province)].filter(p => p && (!pack.provinces[p] || pack.provinces[p].removed));
invalidProvinces.forEach(p => {
const invalidCells = cells.i.filter(i => cells.province[i] === p);
invalidCells.forEach(i => cells.province[i] = 0);
ERROR && console.error("Data Integrity Check. Invalid province", p, "is assigned to cells", invalidCells);
});
const invalidCultures = [...new Set(cells.culture)].filter(c => !pack.cultures[c] || pack.cultures[c].removed);
invalidCultures.forEach(c => {
const invalidCells = cells.i.filter(i => cells.culture[i] === c);
invalidCells.forEach(i => cells.province[i] = 0);
ERROR && console.error("Data Integrity Check. Invalid culture", c, "is assigned to cells", invalidCells);
});
const invalidReligions = [...new Set(cells.religion)].filter(r => !pack.religions[r] || pack.religions[r].removed);
invalidReligions.forEach(r => {
const invalidCells = cells.i.filter(i => cells.religion[i] === r);
invalidCells.forEach(i => cells.religion[i] = 0);
ERROR && console.error("Data Integrity Check. Invalid religion", c, "is assigned to cells", invalidCells);
});
const invalidFeatures = [...new Set(cells.f)].filter(f => f && !pack.features[f]);
invalidFeatures.forEach(f => {
const invalidCells = cells.i.filter(i => cells.f[i] === f);
// No fix as for now
ERROR && console.error("Data Integrity Check. Invalid feature", f, "is assigned to cells", invalidCells);
});
const invalidBurgs = [...new Set(cells.burg)].filter(b => b && (!pack.burgs[b] || pack.burgs[b].removed));
invalidBurgs.forEach(b => {
const invalidCells = cells.i.filter(i => cells.burg[i] === b);
invalidCells.forEach(i => cells.burg[i] = 0);
ERROR && console.error("Data Integrity Check. Invalid burg", b, "is assigned to cells", invalidCells);
});
pack.burgs.forEach(b => {
if (!b.i || b.removed) return;
if (b.port < 0) {ERROR && console.error("Data Integrity Check. Burg", b.i, "has invalid port value", b.port); b.port = 0;}
if (b.cell < cells.i.length) return;
ERROR && console.error("Data Integrity Check. Burg", b.i, "is linked to invalid cell", b.cell);
b.cell = findCell(b.x, b.y);
cells.i.filter(i => cells.burg[i] === b.i).forEach(i => cells.burg[i] = 0);
cells.burg[b.cell] = b.i;
});
}()
changeMapSize();
// set options
yearInput.value = options.year;
eraInput.value = options.era;
if (window.restoreDefaultEvents) restoreDefaultEvents();
focusOn(); // based on searchParams focus on point, cell or burg
invokeActiveZooming();
WARN && console.warn(`TOTAL: ${rn((performance.now()-uploadMap.timeStart)/1000,2)}s`);
showStatistics();
INFO && console.groupEnd("Loaded Map " + seed);
tip("Map is successfully loaded", true, "success", 7000);
}
catch(error) {
ERROR && console.error(error);
clearMainTip();
alertMessage.innerHTML = `An error is occured on map loading. Select a different file to load,
<br>generate a new random map or cancel the loading
<p id="errorBox">${parseError(error)}</p>`;
$("#alert").dialog({
resizable: false, title: "Loading error", maxWidth:"50em", buttons: {
"Select file": function() {$(this).dialog("close"); mapToLoad.click();},
"New map": function() {$(this).dialog("close"); regenerateMap();},
Cancel: function() {$(this).dialog("close")}
}, position: {my: "center", at: "center", of: "svg"}
});
}
}