Fantasy-Map-Generator/modules
Ángel Montero Lamas 5f99c94523
Suggesting Levantine as a new default namebase (#878)
* Suggesting Levantine as a new default namebase

Levantine namebase has 203 names of Phoenician, punic, hebrew and aramean origin. Names of places in real live.
the excerpt is:  {name: "Levantine", i: 42, min: 4, max: 12, d: "krs-pn", m: 0, b: "namebase"}

This will allow to better represent some cultures.
- Carthaginian culture should have levantine namebase instead of berber.
Or maybe make two carthaginian, one with levantine and one with berber. Another option is to add Numidian culture with berber base.
_ In the namebase there are included some names for carthage. Keret Chadeshet and Kart-Hadasht are names for Carthage.
- This will allow phoenician and punic culture in an antique set.
- This will allow hebrew, and other levantine. (Urushalim is a name for Jerusalem).

There are questions with the number: i: 42, and what happens with old maps that have custom languages added in that spot.

* updated levantine namebase

Deleted the '-'. Reordered repeated letters.

* Added levantine cultures

Added Hebrew culture into: European set and all-world set.

Changed namebase of Carthaginian in Antique set from Berber (17) to Levantine (42) as per the conversation on discord thread FMG suggestions > Punic culture set.
This leaves the antique set with no native speaker of berber. If you want to have a culture that represent north-african people and berber different than carthage, we can add one.

Included Phoenician as a distinct culture with similar culture center formula than carthage "sort: i => n(i) / td(i, 20) / sf(i)" but with td(i, 20) because is the temperature of beirut and gives a difference with carthaginian.

Hebrew is included with " n(i) / td(i, 18) * sf(i) " because hebrew are pastoralists, and to differentiate the culture center from the phoenician that are near sea harbor.
2022-10-10 12:38:33 -07:00
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dynamic Reducing the size of the culture center circle (#855) 2022-08-17 00:15:18 -07:00
io fix(#845): emblem shield - remove incorrect data 2022-07-01 21:00:00 +03:00
ui fix: 3d view - don't allow download obj for globe 2022-09-17 14:58:00 +03:00
burgs-and-states.js fix: image conversion UI, restrict namebase chars 2022-09-17 14:36:32 +03:00
coa-generator.js dissalow local run 2022-02-06 01:04:11 +03:00
coa-renderer.js fix(#845): emblem shield - remove incorrect data 2022-07-01 21:00:00 +03:00
cultures-generator.js Suggesting Levantine as a new default namebase (#878) 2022-10-10 12:38:33 -07:00
fonts.js add Tapestry font, update cached files 2022-05-11 10:43:21 +03:00
heightmap-generator.js heightmap-generation: redefine cells effect, more land on higher values 2022-05-29 23:16:08 +03:00
lakes.js replace old iife by a simpler ones 2021-08-04 23:49:02 +03:00
markers-generator.js fix: religions reference 2022-09-25 22:33:14 +03:00
military-generator.js Dev submaps (#770) 2022-04-15 12:45:02 +03:00
names-generator.js Suggesting Levantine as a new default namebase (#878) 2022-10-10 12:38:33 -07:00
ocean-layers.js replace old iife by a simpler ones 2021-08-04 23:49:02 +03:00
relief-icons.js minmax util function 2021-10-10 17:59:27 +03:00
religions-generator.js feat(hierarchy tree): animate on update 2022-06-12 22:21:34 +03:00
river-generator.js Dev submaps (#770) 2022-04-15 12:45:02 +03:00
routes-generator.js routes - don't break if feature is not found 2022-04-09 21:52:37 +05:00
submap.js Detect heightmap based on pack data, convert to warning. (#827) 2022-06-04 09:49:51 -07:00
voronoi.js Fix: flux calculation from area-propotional value instead of normal value. (#654) 2021-08-15 12:43:20 +03:00