Fantasy-Map-Generator/modules/ui/rivers-creator.js
Azgaar 66d22f26c0
[Draft] Submap refactoring (#1153)
* refactor: submap - start

* refactor: submap - continue

* Merge branch 'master' of https://github.com/Azgaar/Fantasy-Map-Generator into submap-refactoring

* refactor: submap - relocate burgs

* refactor: submap - restore routes

* refactor: submap - restore lake names

* refactor: submap - UI update

* refactor: submap - restore river and biome data

* refactor: submap - simplify options

* refactor: submap - restore rivers

* refactor: submap - recalculateMapSize

* refactor: submap - add middle points

* refactor: submap - don't add middle points, unified findPath fn

* chore: update version

* feat: submap - relocate out of map regiments

* feat: submap - fix route gen

* feat: submap - allow custom number of cells

* feat: submap - add checkbox submapRescaleBurgStyles

* feat: submap - update version hash

* chore: supporters update

---------

Co-authored-by: Azgaar <azgaar.fmg@yandex.com>
2024-12-12 13:11:54 +01:00

144 lines
4.3 KiB
JavaScript

"use strict";
function createRiver() {
if (customization) return;
closeDialogs();
if (!layerIsOn("toggleRivers")) toggleRivers();
document.getElementById("toggleCells").dataset.forced = +!layerIsOn("toggleCells");
if (!layerIsOn("toggleCells")) toggleCells();
tip("Click to add river point, click again to remove", true);
debug.append("g").attr("id", "controlCells");
viewbox.style("cursor", "crosshair").on("click", onCellClick);
createRiver.cells = [];
const body = document.getElementById("riverCreatorBody");
$("#riverCreator").dialog({
title: "Create River",
resizable: false,
position: {my: "left top", at: "left+10 top+10", of: "#map"},
close: closeRiverCreator
});
if (modules.createRiver) return;
modules.createRiver = true;
// add listeners
document.getElementById("riverCreatorComplete").addEventListener("click", addRiver);
document.getElementById("riverCreatorCancel").addEventListener("click", () => $("#riverCreator").dialog("close"));
body.addEventListener("click", function (ev) {
const el = ev.target;
const cl = el.classList;
const cell = +el.parentNode.dataset.cell;
if (cl.contains("editFlux")) pack.cells.fl[cell] = +el.value;
else if (cl.contains("icon-trash-empty")) removeCell(cell);
});
function onCellClick() {
const cell = findCell(...d3.mouse(this));
if (createRiver.cells.includes(cell)) removeCell(cell);
else addCell(cell);
}
function addCell(cell) {
createRiver.cells.push(cell);
drawCells(createRiver.cells);
const flux = pack.cells.fl[cell];
const line = `<div class="editorLine" data-cell="${cell}">
<span>Cell ${cell}</span>
<span data-tip="Set flux affects river width" style="margin-left: 0.4em">Flux</span>
<input type="number" min=0 value="${flux}" class="editFlux" style="width: 5em"/>
<span data-tip="Remove the cell" class="icon-trash-empty pointer"></span>
</div>`;
body.innerHTML += line;
}
function removeCell(cell) {
createRiver.cells = createRiver.cells.filter(c => c !== cell);
drawCells(createRiver.cells);
body.querySelector(`div[data-cell='${cell}']`)?.remove();
}
function drawCells(cells) {
debug
.select("#controlCells")
.selectAll(`polygon`)
.data(cells)
.join("polygon")
.attr("points", d => getPackPolygon(d))
.attr("class", "current");
}
function addRiver() {
const {rivers, cells} = pack;
const riverCells = createRiver.cells;
if (riverCells.length < 2) return tip("Add at least 2 cells", false, "error");
const riverId = Rivers.getNextId(rivers);
const parent = cells.r[last(riverCells)] || riverId;
riverCells.forEach(cell => {
if (!cells.r[cell]) cells.r[cell] = riverId;
});
const source = riverCells[0];
const mouth = parent === riverId ? last(riverCells) : riverCells[riverCells.length - 2];
const sourceWidth = Rivers.getSourceWidth(cells.fl[source]);
const defaultWidthFactor = rn(1 / (pointsInput.dataset.cells / 10000) ** 0.25, 2);
const widthFactor = 1.2 * defaultWidthFactor;
const meanderedPoints = Rivers.addMeandering(riverCells);
const discharge = cells.fl[mouth]; // m3 in second
const length = Rivers.getApproximateLength(meanderedPoints);
const width = Rivers.getWidth(
Rivers.getOffset({
flux: discharge,
pointIndex: meanderedPoints.length,
widthFactor,
startingWidth: sourceWidth
})
);
const name = Rivers.getName(mouth);
const basin = Rivers.getBasin(parent);
rivers.push({
i: riverId,
source,
mouth,
discharge,
length,
width,
widthFactor,
sourceWidth,
parent,
cells: riverCells,
basin,
name,
type: "River"
});
const id = "river" + riverId;
viewbox
.select("#rivers")
.append("path")
.attr("id", id)
.attr("d", Rivers.getRiverPath(meanderedPoints, widthFactor, sourceWidth));
editRiver(id);
}
function closeRiverCreator() {
body.innerHTML = "";
debug.select("#controlCells").remove();
restoreDefaultEvents();
clearMainTip();
const forced = +document.getElementById("toggleCells").dataset.forced;
document.getElementById("toggleCells").dataset.forced = 0;
if (forced && layerIsOn("toggleCells")) toggleCells();
}
}