Fantasy-Map-Generator/medievil+population_research.md
barrulus e669549390 Fix population aggregation system to eliminate double-counting
- Fixed core issue where cells.pop and burg.population were both being counted
- Changed aggregation logic across all modules to use either burg OR cell population, never both
- If cell has burg: count only burg population (represents all people in that area)
- If cell has no burg: count only cells.pop (represents scattered population)

Files modified:
- modules/burgs-and-states.js: Fixed state population aggregation
- modules/ui/provinces-editor.js: Fixed province population aggregation
- modules/dynamic/editors/cultures-editor.js: Fixed culture population aggregation
- modules/dynamic/editors/religions-editor.js: Fixed religion population aggregation
- modules/ui/biomes-editor.js: Fixed biome population aggregation
- modules/ui/zones-editor.js: Fixed zone population calculations (2 locations)
- modules/military-generator.js: Redesigned military generation to use only burg populations

Military system changes:
- Removed rural military generation (all forces now come from settlements)
- Only burgs with 500+ people can maintain military forces
- Military strength based on actual burg population (2.5% mobilization rate)

Result: Population totals now consistent across all CSV exports (~2M total vs previous 40x discrepancy)
2025-08-13 18:54:32 +01:00

14 KiB

Medieval population centers in High Medieval France and Germany for fantasy worldbuilding

The High Medieval period (1000-1300 CE) witnessed Europe's demographic and urban explosion, with France's population tripling from 5 to 15-17 million and Germany's growing from 4 to 11.5 million. This transformation created sophisticated settlement hierarchies, intricate trade networks, and defensive systems that offer rich material for fantasy worldbuilding. The period represents medieval civilization at its peak, before the catastrophic Black Death, providing ideal models for vibrant fantasy settings.

Settlement hierarchy reveals complex medieval social organization

Medieval settlements followed strict hierarchical classifications with specific legal privileges and physical characteristics distinguishing each type. In France, the primary categories descended from cités/villes (major cities of 10,000+ inhabitants like Paris at 200,000 by 1300), through bourgs (chartered towns of 1,000-10,000 people with market rights), to villages (50-500 inhabitants under seigneurial control) and hameaux (hamlets of 10-50 people). Each category possessed distinct legal statuses - cities hosted episcopal sees and royal administration, bourgs enjoyed self-governance and market privileges, while villages remained under feudal jurisdiction.

Germany's system proved even more elaborate, with Free Imperial Cities (Freie Reichsstädte) like Cologne (50,000 inhabitants) and Lübeck enjoying direct imperial vassalage and complete autonomy. Regular Städte (5,000-20,000 people) possessed city rights including councils and urban courts, while Märkte (market towns of 500-3,000) held formal market privileges. German villages displayed remarkable variety - from clustered Haufendörfer to linear Straßendörfer along roads, circular Rundlinge of Slavic origin, and villages built around central greens (Angerdörfer). The smallest units included Weiler (hamlets) and isolated Einzelhöfe (single farmsteads), particularly common in newly colonized eastern territories.

Physical features clearly marked urban status. Cities required stone walls with towers, multiple parish churches, organized guilds, and complex street networks. Towns featured market squares, basic fortifications, and guild organizations. Villages clustered around parish churches and manor houses with common fields, while hamlets often lacked separate churches entirely. The transition from village to town typically occurred around 1,000 inhabitants, with market rights being the crucial legal threshold, while city status generally required 5,000-10,000 people plus administrative functions.

Geographic spacing followed predictable economic patterns

Settlement distribution reflected careful balance between agricultural capacity, market access, and defensive needs. Villages in fertile regions stood 3-6 kilometers apart (2-4 miles), close enough for farmers to reach their fields daily. In prime agricultural areas like the Paris Basin or Rhine Valley, this spacing tightened to just 1-2 miles, while marginal lands saw villages separated by 8-12 kilometers. This pattern created dense rural networks supporting larger settlements.

Market towns emerged every 15-30 kilometers, approximately one day's walking distance, ensuring rural populations could reach markets and return home the same day. English charter law prohibited new markets within 10 kilometers of existing ones, a principle applied across medieval Europe. This spacing created the fundamental economic geography of medieval regions - peasants could walk to market carrying produce, conduct business, and return home within daylight hours. The primary market catchment extended 5-8 kilometers (a half-day's walk), while seasonal fairs drew people from 15-20 kilometers away.

Major cities with 10,000+ inhabitants required 50-100 kilometer spacing to command sufficient agricultural hinterlands and trade networks. Paris, Cologne, and other metropolitan centers dominated regions extending 60-80 kilometers in radius. Regional variations followed topography closely - river valleys supported villages every 2-4 kilometers along fertile floodplains, while mountainous areas showed scattered settlements 10-20 kilometers apart following valleys. The North German Plain and Paris Basin displayed regular village grids at 5-8 kilometer intervals, contrasting with the irregular patterns of hilly regions where settlements followed natural contours at 8-20 kilometer spacings.

Population statistics provide concrete worldbuilding parameters

Medieval demographics show remarkable consistency across regions, with typical villages housing 250-300 residents (ranging 200-2,000), organized into 12-30 families with 3.5-5 people per household. Archaeological evidence indicates village population density around 50-100 people per hectare in built areas. The vast majority of people - 84.3% - lived in communities under 100 people, emphasizing the rural character of medieval society.

Towns of 2,000-10,000 inhabitants (averaging 7,000) numbered approximately 460 across France and Germany by 1300. These market centers achieved higher densities of 100-150 people per hectare through multi-story construction and compact layouts. Major cities reached extraordinary sizes - Paris peaked at 200,000 (though some estimates suggest 75,000-100,000 for the core city), Cologne housed 50,000-55,000, while Regensburg maintained 40,000 inhabitants. These metropolises achieved densities up to 200 people per hectare in commercial districts.

The period witnessed consistent demographic expansion driven by agricultural innovations, the Medieval Warm Period's favorable climate, and relative political stability. France's population density increased from 36 to 68 people per square mile between 1000-1300 CE, while Germany reached 45-50 per square mile. Urban populations comprised 10-20% of the total, concentrated in settlements over 1,000 people. This growth supported specialized crafts, long-distance trade, and complex administrative systems impossible in less populated eras.

Military forces remained surprisingly small but omnipresent

Medieval military arrangements contradict popular imagery of massive garrisons, revealing instead minimal peacetime forces supplemented by citizen militias. Typical castle garrisons averaged just 10 armed soldiers in peacetime, with even major fortifications rarely exceeding 30 permanent troops. Conwy Castle in 1284 maintained 30 soldiers including 15 crossbowmen, while most small castles employed only 2-3 watchmen and gate guards. Only exceptional fortresses like Malbork Castle housed larger forces (3,000 Teutonic Knights), serving as military-monastic headquarters rather than typical strongholds.

Cities maintained modest professional forces - a city of 25,000 might employ 50-100 permanent knights and sergeants, supplemented by guild-organized militias. Cologne's extensive fortifications required 108 men just for outer works, consuming 82% of civic spending in 1379. Urban militias organized by district or guild provided the bulk of defensive manpower, with citizens legally required to own weapons (facing fines for lacking swords in German cities). These militias structured themselves in units of 10-20 under sergeants, forming larger companies under captains, with 30-50% trained as crossbowmen or archers.

Watch arrangements relied primarily on volunteers rather than professionals. English standards specified 6 watchmen per city gate, 12 for borough gates, with night watches patrolling streets, checking doors, watching for fires, and managing vagrants. These volunteers typically carried clubs rather than expensive swords, calling out hours and raising alarms when needed. Fortifications ranged from simple wooden palisades (3-10 feet high) in villages to elaborate stone curtain walls with towers, gates, barbicans, and multiple defensive rings in cities. Even modest towns possessed basic fortifications - earthen ramparts topped with palisades and surrounded by ditches sufficed for many settlements.

Travel and trade created medieval Europe's circulatory system

Movement between settlements followed five primary patterns, each creating distinct traffic flows. Commercial trade dominated, with merchants traveling established routes connecting weekly markets (15-20 km apart) and seasonal fairs. The sophisticated Champagne fair circuit rotated through six major fairs lasting 6+ weeks each, creating year-round commercial activity linking Italian dyers with Flemish cloth producers. The Hanseatic League connected nearly 200 settlements from Estonia to the Netherlands, specializing in bulk necessities like grain, timber, and textiles.

Religious pilgrimage generated massive seasonal movements, with routes to Santiago de Compostela attracting up to one million travelers annually during the 12th century peak. The Via Francigena from Canterbury to Rome averaged 20 km between stops, while Jerusalem pilgrimages involved multi-month journeys. Administrative travel proved equally important - kings and nobles constantly moved between domains to maintain authority, while traveling judges conducted regular circuits covering entire realms. Tax collectors performed biannual "sheriff's tourns" through their territories.

Travel speeds remained remarkably consistent throughout the period. Pedestrians with luggage covered 15 km daily, while unladen walkers managed 20-25 km. Pilgrims typically maintained 20 km per day over long journeys. Horseback riders averaged 30-40 km daily with single mounts, extending to 40-60 km with spare horses. Emergency couriers changing horses frequently could achieve 100 miles per day, as documented by 1290 correspondence between Champagne fairs and Florence completed in 20 days. Wheeled transport proved significantly slower at 12 miles per day for standard carts, dropping to 5-8 miles in winter conditions, though improved 14th-century carts reached 20 miles daily in good weather.

Settlement formation followed geographic and economic imperatives

Medieval communities formed through complex interactions of natural advantages and human initiatives. Geographic factors dominated organic settlement growth - rivers provided transport, water, and defense; harbors enabled maritime trade; mountain passes controlled routes; hilltops offered defensive positions. Springs and reliable water sources proved absolutely essential for permanent settlement. The Rhine Valley and French river systems particularly attracted dense settlement networks, with towns developing at every significant crossing point.

Economic drivers created specialized communities throughout the period. Silver discoveries instantly generated mining towns - Freiberg emerged in 1168 following ore discovery, while Goslar's Rammelsberg mines attracted imperial attention from the 960s. The Hanseatic League deliberately founded trading cities along Baltic coasts, while salt roads connected production centers with consumers, making salt valuable enough to serve as currency. Market towns developed at calculated intervals to serve rural populations, with major fairs at Troyes and Antwerp drawing continental merchants.

Religious institutions actively created settlements, particularly the Cistercian Order (founded 1098), which developed grants up to 180,000 acres through sophisticated hydraulic engineering and agricultural innovation. Monasteries served as technological centers introducing new farming techniques and manufacturing processes. Cathedral towns naturally attracted supporting populations of craftsmen and merchants.

The German Ostsiedlung represents medieval Europe's greatest planned colonization, moving millions of settlers east of the Elbe into Slavic territories from the 12th-14th centuries. Professional locators organized settlement trains, distributed land, and established communities with geometric street layouts and standardized building plots. Similarly, French bastides and villeneuves created planned fortress-towns with grid patterns and central market squares, particularly in contested Anglo-French frontier regions. Town charters proved crucial for attracting settlers, with Magdeburg Law and Lübeck Law providing templates granting self-governance, market privileges, personal freedom, and tax exemptions that spread to hundreds of communities.

Conclusion

High Medieval France and Germany present worldbuilders with sophisticated urban hierarchies where 84% of people lived in settlements under 100 inhabitants, yet vibrant cities of 50,000-200,000 anchored continental trade networks. Villages stood 3-6 km apart in fertile regions, market towns emerged every 15-30 km, and major cities commanded 50-100 km hinterlands. Military forces remained surprisingly modest - castle garrisons averaged 10 soldiers, city guards numbered in dozens rather than hundreds, with citizen militias providing emergency defense.

Travel between settlements proceeded at consistent speeds unchanged until modern transport - 15-25 km daily on foot, 30-60 km on horseback - shaping the fundamental geography of medieval life where market days, pilgrimage routes, and administrative circuits connected isolated communities into functioning kingdoms. Settlements formed around geographic advantages, economic opportunities, and deliberate colonization, with town charters providing legal frameworks that attracted settlers through promises of freedom, self-governance, and commercial privileges.

These concrete parameters - population densities, military contingents, travel times, and settlement spacings - provide worldbuilders with historically grounded foundations for creating believable medieval fantasy settings that capture both the intimate scale of village life and the cosmopolitan energy of great medieval cities.