Web application generating interactive and highly customizable maps
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Add comprehensive wiki documentation
Created extensive wiki documentation covering all aspects of the Fantasy Map Generator:

- Home.md: Wiki homepage with overview and navigation
- Getting-Started.md: Complete beginner's guide for users and developers
- Architecture.md: System architecture, design patterns, and technology stack
- Data-Model.md: Detailed data structures and relationships
- Generation-Process.md: Step-by-step map generation pipeline
- Modules-Reference.md: Documentation for all 20+ modules
- Features-and-UI.md: Complete feature list and UI guide
- README.md: Wiki directory overview

The documentation includes:
- High-level architecture and design patterns
- Detailed data structures with typed arrays
- 17-stage generation pipeline with algorithms
- All core modules (generators, renderers, UI, I/O)
- 41+ UI editors and features
- Code examples and usage patterns
- Developer setup and contribution guidelines
- User tutorials and quick start guides

This wiki provides comprehensive documentation for both users wanting to create maps and developers wanting to understand or contribute to the codebase.
2025-11-04 21:37:18 +00:00
.docker Containerized version (#639) 2021-07-13 18:42:28 +03:00
.github docs: pull request template 2022-06-02 00:39:34 +03:00
.vscode v1.3.03a 2020-03-27 17:52:23 +03:00
charges feat: add new emblem charges 2023-10-30 22:27:25 +04:00
components annotate template strings for syntax hightlight and format 2022-05-08 19:22:15 +03:00
config central store for heightmap configs 2022-05-29 01:03:21 +03:00
heightmaps doc: update readme 2023-02-09 13:12:37 -08:00
images Fix: rework texture data format (#1017) 2023-11-19 14:43:56 +04:00
libs Fix: rework texture data format (#1017) 2023-11-19 14:43:56 +04:00
modules Fully load river from save files 2024-01-16 16:43:05 +01:00
styles Vignette layer (#1021) 2023-11-28 02:26:55 +04:00
utils chore: polyfill Array.at for old browsers 2023-12-05 02:38:37 +04:00
wiki Add comprehensive wiki documentation 2025-11-04 21:37:18 +00:00
.gitignore fix: image conversion UI, restrict namebase chars 2022-09-17 14:36:32 +03:00
CODE_OF_CONDUCT.md docs: code of conduct 2022-06-01 15:08:20 -07:00
Dockerfile Containerized version (#639) 2021-07-13 18:42:28 +03:00
dropbox.html dropbox - load script dynamically 2022-02-08 00:47:17 +03:00
icons.css Added OBJ exporter for 3D. (#609) 2021-03-24 22:08:20 +03:00
index.css Vignette layer (#1021) 2023-11-28 02:26:55 +04:00
index.html Fully load river from save files 2024-01-16 16:43:05 +01:00
ISSUE_TEMPLATE.md Update ISSUE_TEMPLATE.md 2018-06-11 21:36:07 +03:00
LICENSE restore river cells of load 2021-07-28 19:46:42 +03:00
main.js Vignette layer (#1021) 2023-11-28 02:26:55 +04:00
manifest.webmanifest Correct name and shortname in web manifest (#912) 2023-01-09 01:03:23 -08:00
README.md doc: improve readme 2023-01-22 23:39:24 +04:00
run_python_server.bat v1.5.02 - COA rendering + editor basic UI 2021-02-04 15:56:27 +03:00
sw.js fix: culture data change must not ignore lock status 2023-01-22 22:37:18 +04:00
versioning.js update versioning.js 2024-01-16 00:31:05 +01:00

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Fantasy Map Generator

Azgaar's Fantasy Map Generator is a free web application that helps fantasy writers, game masters, and cartographers create and edit fantasy maps.

Link: azgaar.github.io/Fantasy-Map-Generator.

Refer to the project wiki for guidance. The current progress is tracked in Trello. Some details are covered in my old blog Fantasy Maps for fun and glory.

preview

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Join our Discord server and Reddit community to share your creations, discuss the Generator, suggest ideas and get the most recent updates.

Contact me via email if you have non-public suggestions. For bug reports please use GitHub issues or #bugs channel on Discord. If you are facing performance issues, please read the tips.

Electron desktop application is available in releases. Download archive for your architecture, unzip and run.

Pull requests are highly welcomed. The codebase is messy and requires re-design, but I will appreciate if you start with minor changes. Check out the data model before contributing.

You can support the project on Patreon.

Inspiration: