mirror of
https://github.com/Azgaar/Fantasy-Map-Generator.git
synced 2025-12-16 09:21:24 +01:00
124 lines
4.9 KiB
JavaScript
124 lines
4.9 KiB
JavaScript
"use strict";
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/**
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* Version Control Guidelines
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* --------------------------
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* We use Semantic Versioning: major.minor.patch. Refer to https://semver.org
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* Our .map file format is considered the public API.
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*
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* Update the version MANUALLY on each merge to main:
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* 1. MAJOR version: Incompatible changes that break existing maps
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* 2. MINOR version: Additions or changes that are backward-compatible but may require old .map files to be updated
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* 3. PATCH version: Backward-compatible bug fixes and small features that do not affect the .map file format
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*
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* Example: 1.102.2 -> Major version 1, Minor version 102, Patch version 2
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*/
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const VERSION = "1.108.3";
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if (parseMapVersion(VERSION) !== VERSION) alert("versioning.js: Invalid format or parsing function");
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{
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document.title += " v" + VERSION;
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const loadingScreenVersion = document.getElementById("versionText");
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if (loadingScreenVersion) loadingScreenVersion.innerText = `v${VERSION}`;
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const storedVersion = localStorage.getItem("version");
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if (compareVersions(storedVersion, VERSION, {major: true, minor: true, patch: false}).isOlder) {
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setTimeout(showUpdateWindow, 6000);
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}
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function showUpdateWindow() {
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const changelog = "https://github.com/Azgaar/Fantasy-Map-Generator/wiki/Changelog";
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const reddit = "https://www.reddit.com/r/FantasyMapGenerator";
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const discord = "https://discordapp.com/invite/X7E84HU";
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const patreon = "https://www.patreon.com/azgaar";
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alertMessage.innerHTML = /* html */ `The Fantasy Map Generator is updated up to version <strong>${VERSION}</strong>. This version is compatible with <a href="${changelog}" target="_blank">previous versions</a>, loaded save files will be auto-updated.
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${storedVersion ? "<span>Click on OK and then reload the page to fetch fresh code.</span>" : ""}
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<ul>
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<strong>Latest changes:</strong>
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<li>Ability to set custom image as Marker or Regiment icon</li>
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<li>Submap and Transform tools rework</li>
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<li>Azgaar Bot to answer questions and provide help</li>
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<li>Labels: ability to set letter spacing</li>
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<li>Zones performance improvement</li>
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<li>Notes Editor: on-demand AI text generation</li>
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<li>New style preset: Dark Seas</li>
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<li>New routes generation algorithm</li>
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<li>Routes overview tool</li>
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<li>Configurable longitude</li>
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<li>Preview villages map</li>
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<li>Ability to render ocean heightmap</li>
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</ul>
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<p>Join our <a href="${discord}" target="_blank">Discord server</a> and <a href="${reddit}" target="_blank">Reddit community</a> to ask questions, share maps, discuss the Generator and Worlbuilding, report bugs and propose new features.</p>
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<span><i>Thanks for all supporters on <a href="${patreon}" target="_blank">Patreon</a>!</i></span>`;
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$("#alert").dialog({
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resizable: false,
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title: "Fantasy Map Generator update",
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width: "28em",
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position: {my: "center center-4em", at: "center", of: "svg"},
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buttons: {
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"Clear cache": () => cleanupData(),
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"Don't show again": function () {
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$(this).dialog("close");
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localStorage.setItem("version", VERSION);
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}
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}
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});
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}
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}
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async function cleanupData() {
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await clearCache();
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localStorage.clear();
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localStorage.setItem("version", VERSION);
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localStorage.setItem("disable_click_arrow_tooltip", "true");
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location.reload();
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}
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async function clearCache() {
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const cacheNames = await caches.keys();
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return Promise.all(cacheNames.map(cacheName => caches.delete(cacheName)));
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}
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function parseMapVersion(version) {
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let [major, minor, patch] = version.split(".");
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if (patch === undefined) {
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// e.g. 1.732
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minor = minor.slice(0, 2);
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patch = minor.slice(2);
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}
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// e.g. 0.7b
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major = parseInt(major) || 0;
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minor = parseInt(minor) || 0;
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patch = parseInt(patch) || 0;
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return `${major}.${minor}.${patch}`;
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}
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function isValidVersion(versionString) {
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if (!versionString) return false;
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const [major, minor, patch] = versionString.split(".");
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return !isNaN(major) && !isNaN(minor) && !isNaN(patch);
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}
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function compareVersions(version1, version2, options = {major: true, minor: true, patch: true}) {
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if (!isValidVersion(version1) || !isValidVersion(version2)) return {isEqual: false, isNewer: false, isOlder: false};
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let [major1, minor1, patch1] = version1.split(".").map(Number);
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let [major2, minor2, patch2] = version2.split(".").map(Number);
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if (!options.major) major1 = major2 = 0;
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if (!options.minor) minor1 = minor2 = 0;
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if (!options.patch) patch1 = patch2 = 0;
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const isEqual = major1 === major2 && minor1 === minor2 && patch1 === patch2;
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const isNewer = major1 > major2 || (major1 === major2 && (minor1 > minor2 || (minor1 === minor2 && patch1 > patch2)));
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const isOlder = major1 < major2 || (major1 === major2 && (minor1 < minor2 || (minor1 === minor2 && patch1 < patch2)));
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return {isEqual, isNewer, isOlder};
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}
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