Population System Fixes: - Fix province, culture, and religion population calculations to exclude rural population from cells without burgs - Burgs now represent ALL population for their cells (both urban and rural components) - Eliminate double-counting where cell populations were incorrectly added to burg populations Export Enhancements: - Add complete geoJSON export for burgs with all settlement properties - Enhance routes geoJSON export to include type and feature metadata - Add missing length and width properties to rivers geoJSON export - Fix burg coordinate system to match CSV export format with xWorld/yWorld fields UI Improvements: - Add burgs export button to geoJSON export interface - Fix vite module loading issue by adding type="module" to notes-editor.js script tag Documentation: - Create comprehensive QGIS Style Conversion guide with route types, burg features, and relief rendering methods - Add WKT coordinate reference system definition for Fantasy Map Cartesian CRS - Include rule-based styling examples and data processing workflows |
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| .docker | ||
| .github | ||
| .vscode | ||
| charges | ||
| components | ||
| config | ||
| heightmaps | ||
| images | ||
| libs | ||
| modules | ||
| styles | ||
| utils | ||
| .gitignore | ||
| CODE_OF_CONDUCT.md | ||
| Dockerfile | ||
| dropbox.html | ||
| icons.css | ||
| index.css | ||
| index.html | ||
| ISSUE_TEMPLATE.md | ||
| LICENSE | ||
| main.js | ||
| manifest.webmanifest | ||
| medievil+population_research.md | ||
| package-lock.json | ||
| package.json | ||
| population_alteration.md | ||
| QGIS Style Conversion from Fantasy Map.md | ||
| README.md | ||
| run_php_server.bat | ||
| run_python_server.bat | ||
| run_python_server.sh | ||
| sw.js | ||
| Unified Medieval Population and Route Plan.md | ||
| versioning.js | ||
Fantasy Map Generator
Azgaar's Fantasy Map Generator is a free web application that helps fantasy writers, game masters, and cartographers create and edit fantasy maps.
Link: azgaar.github.io/Fantasy-Map-Generator.
Refer to the project wiki for guidance. The current progress is tracked in Trello. Some details are covered in my old blog Fantasy Maps for fun and glory.
Join our Discord server and Reddit community to share your creations, discuss the Generator, suggest ideas and get the most recent updates.
Contact me via email if you have non-public suggestions. For bug reports please use GitHub issues or #fmg-bugs channel on Discord. If you are facing performance issues, please read the tips.
Pull requests are highly welcomed. The codebase is messy and requires re-design. I will appreciate if you start with minor changes. Check out the data model before contributing.
You can support the project on Patreon.
Inspiration:
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Martin O'Leary's Generating fantasy maps
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Amit Patel's Polygonal Map Generation for Games
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Scott Turner's Here Dragons Abound