mirror of
https://github.com/Azgaar/Fantasy-Map-Generator.git
synced 2025-12-24 04:51:24 +01:00
457 lines
18 KiB
JavaScript
457 lines
18 KiB
JavaScript
'use strict';
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function editBiomes() {
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if (customization) return;
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closeDialogs('#biomesEditor, .stable');
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if (!layerIsOn('toggleBiomes')) toggleBiomes();
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if (layerIsOn('toggleStates')) toggleStates();
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if (layerIsOn('toggleCultures')) toggleCultures();
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if (layerIsOn('toggleReligions')) toggleReligions();
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if (layerIsOn('toggleProvinces')) toggleProvinces();
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const body = document.getElementById('biomesBody');
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const animate = d3.transition().duration(2000).ease(d3.easeSinIn);
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refreshBiomesEditor();
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if (modules.editBiomes) return;
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modules.editBiomes = true;
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$('#biomesEditor').dialog({
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title: 'Biomes Editor',
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resizable: false,
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width: fitContent(),
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close: closeBiomesEditor,
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position: {my: 'right top', at: 'right-10 top+10', of: 'svg'}
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});
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// add listeners
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document.getElementById('biomesEditorRefresh').addEventListener('click', refreshBiomesEditor);
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document.getElementById('biomesEditStyle').addEventListener('click', () => editStyle('biomes'));
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document.getElementById('biomesLegend').addEventListener('click', toggleLegend);
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document.getElementById('biomesPercentage').addEventListener('click', togglePercentageMode);
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document.getElementById('biomesManually').addEventListener('click', enterBiomesCustomizationMode);
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document.getElementById('biomesManuallyApply').addEventListener('click', applyBiomesChange);
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document.getElementById('biomesManuallyCancel').addEventListener('click', () => exitBiomesCustomizationMode());
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document.getElementById('biomesRestore').addEventListener('click', restoreInitialBiomes);
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document.getElementById('biomesAdd').addEventListener('click', addCustomBiome);
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document.getElementById('biomesRegenerateReliefIcons').addEventListener('click', regenerateIcons);
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document.getElementById('biomesExport').addEventListener('click', downloadBiomesData);
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body.addEventListener('click', function (ev) {
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const el = ev.target,
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cl = el.classList;
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if (cl.contains('fillRect')) biomeChangeColor(el);
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else if (cl.contains('icon-info-circled')) openWiki(el);
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else if (cl.contains('icon-trash-empty')) removeCustomBiome(el);
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if (customization === 6) selectBiomeOnLineClick(el);
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});
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body.addEventListener('change', function (ev) {
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const el = ev.target,
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cl = el.classList;
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if (cl.contains('biomeName')) biomeChangeName(el);
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else if (cl.contains('biomeHabitability')) biomeChangeHabitability(el);
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});
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function refreshBiomesEditor() {
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biomesCollectStatistics();
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biomesEditorAddLines();
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}
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function biomesCollectStatistics() {
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const cells = pack.cells;
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const array = new Uint8Array(biomesData.i.length);
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biomesData.cells = Array.from(array);
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biomesData.area = Array.from(array);
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biomesData.rural = Array.from(array);
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biomesData.urban = Array.from(array);
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for (const i of cells.i) {
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if (cells.h[i] < 20) continue;
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const b = cells.biome[i];
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biomesData.cells[b] += 1;
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biomesData.area[b] += cells.area[i];
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biomesData.rural[b] += cells.pop[i];
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if (cells.burg[i]) biomesData.urban[b] += pack.burgs[cells.burg[i]].population;
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}
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}
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function biomesEditorAddLines() {
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const unit = areaUnit.value === 'square' ? ' ' + distanceUnitInput.value + '²' : ' ' + areaUnit.value;
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const b = biomesData;
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let lines = '',
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totalArea = 0,
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totalPopulation = 0;
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for (const i of b.i) {
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if (!i || biomesData.name[i] === 'removed') continue; // ignore water and removed biomes
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const area = b.area[i] * distanceScaleInput.value ** 2;
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const rural = b.rural[i] * populationRate;
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const urban = b.urban[i] * populationRate * urbanization;
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const population = rn(rural + urban);
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const populationTip = `Total population: ${si(population)}; Rural population: ${si(rural)}; Urban population: ${si(urban)}`;
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totalArea += area;
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totalPopulation += population;
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lines += `<div class="states biomes" data-id="${i}" data-name="${b.name[i]}" data-habitability="${b.habitability[i]}"
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data-cells=${b.cells[i]} data-area=${area} data-population=${population} data-color=${b.color[i]}>
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<svg data-tip="Biomes fill style. Click to change" width=".9em" height=".9em" style="margin-bottom:-1px"><rect x="0" y="0" width="100%" height="100%" fill="${
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b.color[i]
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}" class="fillRect pointer"></svg>
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<input data-tip="Biome name. Click and type to change" class="biomeName" value="${b.name[i]}" autocorrect="off" spellcheck="false">
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<span data-tip="Biome habitability percent" class="hide">%</span>
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<input data-tip="Biome habitability percent. Click and set new value to change" type="number" min=0 max=9999 class="biomeHabitability hide" value=${b.habitability[i]}>
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<span data-tip="Cells count" class="icon-check-empty hide"></span>
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<div data-tip="Cells count" class="biomeCells hide">${b.cells[i]}</div>
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<span data-tip="Biome area" style="padding-right: 4px" class="icon-map-o hide"></span>
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<div data-tip="Biome area" class="biomeArea hide">${si(area) + unit}</div>
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<span data-tip="${populationTip}" class="icon-male hide"></span>
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<div data-tip="${populationTip}" class="biomePopulation hide">${si(population)}</div>
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<span data-tip="Open Wikipedia article about the biome" class="icon-info-circled pointer hide"></span>
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${i > 12 && !b.cells[i] ? '<span data-tip="Remove the custom biome" class="icon-trash-empty hide"></span>' : ''}
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</div>`;
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}
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body.innerHTML = lines;
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// update footer
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biomesFooterBiomes.innerHTML = body.querySelectorAll(':scope > div').length;
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biomesFooterCells.innerHTML = pack.cells.h.filter((h) => h >= 20).length;
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biomesFooterArea.innerHTML = si(totalArea) + unit;
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biomesFooterPopulation.innerHTML = si(totalPopulation);
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biomesFooterArea.dataset.area = totalArea;
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biomesFooterPopulation.dataset.population = totalPopulation;
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// add listeners
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body.querySelectorAll('div.biomes').forEach((el) => el.addEventListener('mouseenter', (ev) => biomeHighlightOn(ev)));
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body.querySelectorAll('div.biomes').forEach((el) => el.addEventListener('mouseleave', (ev) => biomeHighlightOff(ev)));
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if (body.dataset.type === 'percentage') {
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body.dataset.type = 'absolute';
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togglePercentageMode();
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}
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applySorting(biomesHeader);
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$('#biomesEditor').dialog({width: fitContent()});
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}
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function biomeHighlightOn(event) {
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if (customization === 6) return;
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const biome = +event.target.dataset.id;
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biomes
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.select('#biome' + biome)
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.raise()
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.transition(animate)
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.attr('stroke-width', 2)
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.attr('stroke', '#cd4c11');
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}
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function biomeHighlightOff(event) {
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if (customization === 6) return;
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const biome = +event.target.dataset.id;
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const color = biomesData.color[biome];
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biomes
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.select('#biome' + biome)
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.transition()
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.attr('stroke-width', 0.7)
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.attr('stroke', color);
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}
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function biomeChangeColor(el) {
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const currentFill = el.getAttribute('fill');
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const biome = +el.parentNode.parentNode.dataset.id;
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const callback = function (fill) {
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el.setAttribute('fill', fill);
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biomesData.color[biome] = fill;
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biomes
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.select('#biome' + biome)
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.attr('fill', fill)
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.attr('stroke', fill);
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};
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openPicker(currentFill, callback);
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}
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function biomeChangeName(el) {
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const biome = +el.parentNode.dataset.id;
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el.parentNode.dataset.name = el.value;
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biomesData.name[biome] = el.value;
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}
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function biomeChangeHabitability(el) {
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const biome = +el.parentNode.dataset.id;
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const failed = isNaN(+el.value) || +el.value < 0 || +el.value > 9999;
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if (failed) {
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el.value = biomesData.habitability[biome];
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tip('Please provide a valid number in range 0-9999', false, 'error');
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return;
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}
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biomesData.habitability[biome] = +el.value;
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el.parentNode.dataset.habitability = el.value;
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recalculatePopulation();
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refreshBiomesEditor();
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}
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function openWiki(el) {
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const name = el.parentNode.dataset.name;
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if (name === 'Custom' || !name) {
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tip('Please provide a biome name', false, 'error');
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return;
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}
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const wiki = 'https://en.wikipedia.org/wiki/';
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switch (name) {
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case 'Hot desert':
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openURL(wiki + 'Desert_climate#Hot_desert_climates');
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case 'Cold desert':
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openURL(wiki + 'Desert_climate#Cold_desert_climates');
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case 'Savanna':
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openURL(wiki + 'Tropical_and_subtropical_grasslands,_savannas,_and_shrublands');
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case 'Grassland':
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openURL(wiki + 'Temperate_grasslands,_savannas,_and_shrublands');
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case 'Tropical seasonal forest':
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openURL(wiki + 'Seasonal_tropical_forest');
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case 'Temperate deciduous forest':
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openURL(wiki + 'Temperate_deciduous_forest');
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case 'Tropical rainforest':
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openURL(wiki + 'Tropical_rainforest');
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case 'Temperate rainforest':
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openURL(wiki + 'Temperate_rainforest');
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case 'Taiga':
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openURL(wiki + 'Taiga');
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case 'Tundra':
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openURL(wiki + 'Tundra');
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case 'Glacier':
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openURL(wiki + 'Glacier');
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case 'Wetland':
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openURL(wiki + 'Wetland');
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default:
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openURL(`https://en.wikipedia.org/w/index.php?search=${name}`);
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}
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}
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function toggleLegend() {
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if (legend.selectAll('*').size()) {
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clearLegend();
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return;
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} // hide legend
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const d = biomesData;
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const data = Array.from(d.i)
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.filter((i) => d.cells[i])
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.sort((a, b) => d.area[b] - d.area[a])
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.map((i) => [i, d.color[i], d.name[i]]);
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drawLegend('Biomes', data);
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}
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function togglePercentageMode() {
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if (body.dataset.type === 'absolute') {
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body.dataset.type = 'percentage';
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const totalCells = +biomesFooterCells.innerHTML;
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const totalArea = +biomesFooterArea.dataset.area;
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const totalPopulation = +biomesFooterPopulation.dataset.population;
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body.querySelectorAll(':scope> div').forEach(function (el) {
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el.querySelector('.biomeCells').innerHTML = rn((+el.dataset.cells / totalCells) * 100) + '%';
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el.querySelector('.biomeArea').innerHTML = rn((+el.dataset.area / totalArea) * 100) + '%';
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el.querySelector('.biomePopulation').innerHTML = rn((+el.dataset.population / totalPopulation) * 100) + '%';
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});
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} else {
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body.dataset.type = 'absolute';
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biomesEditorAddLines();
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}
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}
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function addCustomBiome() {
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const b = biomesData,
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i = biomesData.i.length;
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if (i > 254) {
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tip('Maximum number of biomes reached (255), data cleansing is required', false, 'error');
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return;
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}
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b.i.push(i);
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b.color.push(getRandomColor());
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b.habitability.push(50);
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b.name.push('Custom');
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b.iconsDensity.push(0);
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b.icons.push([]);
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b.cost.push(50);
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b.rural.push(0);
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b.urban.push(0);
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b.cells.push(0);
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b.area.push(0);
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const unit = areaUnit.value === 'square' ? ' ' + distanceUnitInput.value + '²' : ' ' + areaUnit.value;
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const line = `<div class="states biomes" data-id="${i}" data-name="${b.name[i]}" data-habitability=${b.habitability[i]} data-cells=0 data-area=0 data-population=0 data-color=${b.color[i]}>
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<svg data-tip="Biomes fill style. Click to change" width=".9em" height=".9em" style="margin-bottom:-1px"><rect x="0" y="0" width="100%" height="100%" fill="${b.color[i]}" class="fillRect pointer"></svg>
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<input data-tip="Biome name. Click and type to change" class="biomeName" value="${b.name[i]}" autocorrect="off" spellcheck="false">
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<span data-tip="Biome habitability percent" class="hide">%</span>
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<input data-tip="Biome habitability percent. Click and set new value to change" type="number" min=0 max=9999 step=1 class="biomeHabitability hide" value=${b.habitability[i]}>
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<span data-tip="Cells count" class="icon-check-empty hide"></span>
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<div data-tip="Cells count" class="biomeCells hide">${b.cells[i]}</div>
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<span data-tip="Biome area" style="padding-right: 4px" class="icon-map-o hide"></span>
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<div data-tip="Biome area" class="biomeArea hide">0 ${unit}</div>
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<span data-tip="Total population: 0" class="icon-male hide"></span>
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<div data-tip="Total population: 0" class="biomePopulation hide">0</div>
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<span data-tip="Remove the custom biome" class="icon-trash-empty hide"></span>
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</div>`;
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body.insertAdjacentHTML('beforeend', line);
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biomesFooterBiomes.innerHTML = body.querySelectorAll(':scope > div').length;
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$('#biomesEditor').dialog({width: fitContent()});
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}
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function removeCustomBiome(el) {
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const biome = +el.parentNode.dataset.id;
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el.parentNode.remove();
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biomesData.name[biome] = 'removed';
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biomesFooterBiomes.innerHTML = +biomesFooterBiomes.innerHTML - 1;
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}
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function regenerateIcons() {
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ReliefIcons();
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if (!layerIsOn('toggleRelief')) toggleRelief();
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}
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function downloadBiomesData() {
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const unit = areaUnit.value === 'square' ? distanceUnitInput.value + '2' : areaUnit.value;
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let data = 'Id,Biome,Color,Habitability,Cells,Area ' + unit + ',Population\n'; // headers
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body.querySelectorAll(':scope > div').forEach(function (el) {
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data += el.dataset.id + ',';
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data += el.dataset.name + ',';
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data += el.dataset.color + ',';
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data += el.dataset.habitability + '%,';
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data += el.dataset.cells + ',';
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data += el.dataset.area + ',';
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data += el.dataset.population + '\n';
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});
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const name = getFileName('Biomes') + '.csv';
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downloadFile(data, name);
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}
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function enterBiomesCustomizationMode() {
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if (!layerIsOn('toggleBiomes')) toggleBiomes();
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customization = 6;
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biomes.append('g').attr('id', 'temp');
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document.querySelectorAll('#biomesBottom > button').forEach((el) => (el.style.display = 'none'));
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document.querySelectorAll('#biomesBottom > div').forEach((el) => (el.style.display = 'block'));
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body.querySelector('div.biomes').classList.add('selected');
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biomesEditor.querySelectorAll('.hide').forEach((el) => el.classList.add('hidden'));
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body.querySelectorAll('div > input, select, span, svg').forEach((e) => (e.style.pointerEvents = 'none'));
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biomesFooter.style.display = 'none';
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$('#biomesEditor').dialog({position: {my: 'right top', at: 'right-10 top+10', of: 'svg'}});
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tip('Click on biome to select, drag the circle to change biome', true);
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viewbox.style('cursor', 'crosshair').on('click', selectBiomeOnMapClick).call(d3.drag().on('start', dragBiomeBrush)).on('touchmove mousemove', moveBiomeBrush);
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}
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function selectBiomeOnLineClick(line) {
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const selected = body.querySelector('div.selected');
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if (selected) selected.classList.remove('selected');
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line.classList.add('selected');
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}
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function selectBiomeOnMapClick() {
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const point = d3.mouse(this);
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const i = findCell(point[0], point[1]);
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if (pack.cells.h[i] < 20) {
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tip('You cannot reassign water via biomes. Please edit the Heightmap to change water', false, 'error');
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return;
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}
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const assigned = biomes.select('#temp').select("polygon[data-cell='" + i + "']");
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const biome = assigned.size() ? +assigned.attr('data-biome') : pack.cells.biome[i];
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body.querySelector('div.selected').classList.remove('selected');
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body.querySelector("div[data-id='" + biome + "']").classList.add('selected');
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}
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function dragBiomeBrush() {
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const r = +biomesManuallyBrush.value;
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d3.event.on('drag', () => {
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if (!d3.event.dx && !d3.event.dy) return;
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const p = d3.mouse(this);
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moveCircle(p[0], p[1], r);
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const found = r > 5 ? findAll(p[0], p[1], r) : [findCell(p[0], p[1], r)];
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const selection = found.filter(isLand);
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if (selection) changeBiomeForSelection(selection);
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});
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}
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// change region within selection
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function changeBiomeForSelection(selection) {
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const temp = biomes.select('#temp');
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const selected = body.querySelector('div.selected');
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const biomeNew = selected.dataset.id;
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const color = biomesData.color[biomeNew];
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selection.forEach(function (i) {
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const exists = temp.select("polygon[data-cell='" + i + "']");
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const biomeOld = exists.size() ? +exists.attr('data-biome') : pack.cells.biome[i];
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if (biomeNew === biomeOld) return;
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// change of append new element
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if (exists.size()) exists.attr('data-biome', biomeNew).attr('fill', color).attr('stroke', color);
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else temp.append('polygon').attr('data-cell', i).attr('data-biome', biomeNew).attr('points', getPackPolygon(i)).attr('fill', color).attr('stroke', color);
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});
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}
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function moveBiomeBrush() {
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showMainTip();
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const point = d3.mouse(this);
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const radius = +biomesManuallyBrush.value;
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moveCircle(point[0], point[1], radius);
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}
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function applyBiomesChange() {
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const changed = biomes.select('#temp').selectAll('polygon');
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changed.each(function () {
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const i = +this.dataset.cell;
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const b = +this.dataset.biome;
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pack.cells.biome[i] = b;
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});
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if (changed.size()) {
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drawBiomes();
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refreshBiomesEditor();
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}
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exitBiomesCustomizationMode();
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}
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function exitBiomesCustomizationMode(close) {
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customization = 0;
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biomes.select('#temp').remove();
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removeCircle();
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document.querySelectorAll('#biomesBottom > button').forEach((el) => (el.style.display = 'inline-block'));
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document.querySelectorAll('#biomesBottom > div').forEach((el) => (el.style.display = 'none'));
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|
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body.querySelectorAll('div > input, select, span, svg').forEach((e) => (e.style.pointerEvents = 'all'));
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biomesEditor.querySelectorAll('.hide').forEach((el) => el.classList.remove('hidden'));
|
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biomesFooter.style.display = 'block';
|
|
if (!close) $('#biomesEditor').dialog({position: {my: 'right top', at: 'right-10 top+10', of: 'svg'}});
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|
|
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restoreDefaultEvents();
|
|
clearMainTip();
|
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const selected = document.querySelector('#biomesBody > div.selected');
|
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if (selected) selected.classList.remove('selected');
|
|
}
|
|
|
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function restoreInitialBiomes() {
|
|
biomesData = applyDefaultBiomesSystem();
|
|
defineBiomes();
|
|
drawBiomes();
|
|
recalculatePopulation();
|
|
refreshBiomesEditor();
|
|
}
|
|
|
|
function closeBiomesEditor() {
|
|
exitBiomesCustomizationMode('close');
|
|
}
|
|
}
|