Fantasy-Map-Generator/modules/load.js
2021-07-28 19:46:42 +03:00

872 lines
36 KiB
JavaScript

// Functions to save and load the map
"use strict";
function quickLoad() {
ldb.get("lastMap", blob => {
if (blob) {
loadMapPrompt(blob);
} else {
tip("No map stored. Save map to storage first", true, "error", 2000);
ERROR && console.error("No map stored");
}
});
}
function loadMapPrompt(blob) {
const workingTime = (Date.now() - last(mapHistory).created) / 60000; // minutes
if (workingTime < 5) {
loadLastSavedMap();
return;
}
alertMessage.innerHTML = `Are you sure you want to load saved map?<br>
All unsaved changes made to the current map will be lost`;
$("#alert").dialog({
resizable: false,
title: "Load saved map",
buttons: {
Cancel: function () {
$(this).dialog("close");
},
Load: function () {
loadLastSavedMap();
$(this).dialog("close");
}
}
});
function loadLastSavedMap() {
WARN && console.warn("Load last saved map");
try {
uploadMap(blob);
} catch (error) {
ERROR && console.error(error);
tip("Cannot load last saved map", true, "error", 2000);
}
}
}
function uploadMap(file, callback) {
uploadMap.timeStart = performance.now();
const fileReader = new FileReader();
fileReader.onload = function (fileLoadedEvent) {
if (callback) callback();
document.getElementById("coas").innerHTML = ""; // remove auto-generated emblems
const dataLoaded = fileLoadedEvent.target.result;
const data = dataLoaded.split("\r\n");
const mapVersion = data[0].split("|")[0] || data[0];
if (mapVersion === version) {
parseLoadedData(data);
return;
}
const archive = link("https://github.com/Azgaar/Fantasy-Map-Generator/wiki/Changelog", "archived version");
const parsed = parseFloat(mapVersion);
let message = "",
load = false;
if (isNaN(parsed) || data.length < 26 || !data[5]) {
message = `The file you are trying to load is outdated or not a valid .map file.
<br>Please try to open it using an ${archive}`;
} else if (parsed < 0.7) {
message = `The map version you are trying to load (${mapVersion}) is too old and cannot be updated to the current version.
<br>Please keep using an ${archive}`;
} else {
load = true;
message = `The map version (${mapVersion}) does not match the Generator version (${version}).
<br>Click OK to get map <b>auto-updated</b>. In case of issues please keep using an ${archive} of the Generator`;
}
alertMessage.innerHTML = message;
$("#alert").dialog({
title: "Version conflict",
width: "38em",
buttons: {
OK: function () {
$(this).dialog("close");
if (load) parseLoadedData(data);
}
}
});
};
fileReader.readAsText(file, "UTF-8");
}
function parseLoadedData(data) {
try {
// exit customization
if (window.closeDialogs) closeDialogs();
customization = 0;
if (customizationMenu.offsetParent) styleTab.click();
const reliefIcons = document.getElementById("defs-relief").innerHTML; // save relief icons
const hatching = document.getElementById("hatching").cloneNode(true); // save hatching
void (function parseParameters() {
const params = data[0].split("|");
if (params[3]) {
seed = params[3];
optionsSeed.value = seed;
}
if (params[4]) graphWidth = +params[4];
if (params[5]) graphHeight = +params[5];
mapId = params[6] ? +params[6] : Date.now();
})();
INFO && console.group("Loaded Map " + seed);
void (function parseSettings() {
const settings = data[1].split("|");
if (settings[0]) applyOption(distanceUnitInput, settings[0]);
if (settings[1]) distanceScaleInput.value = distanceScaleOutput.value = settings[1];
if (settings[2]) areaUnit.value = settings[2];
if (settings[3]) applyOption(heightUnit, settings[3]);
if (settings[4]) heightExponentInput.value = heightExponentOutput.value = settings[4];
if (settings[5]) temperatureScale.value = settings[5];
if (settings[6]) barSizeInput.value = barSizeOutput.value = settings[6];
if (settings[7] !== undefined) barLabel.value = settings[7];
if (settings[8] !== undefined) barBackOpacity.value = settings[8];
if (settings[9]) barBackColor.value = settings[9];
if (settings[10]) barPosX.value = settings[10];
if (settings[11]) barPosY.value = settings[11];
if (settings[12]) populationRate = populationRateInput.value = populationRateOutput.value = settings[12];
if (settings[13]) urbanization = urbanizationInput.value = urbanizationOutput.value = settings[13];
if (settings[14]) mapSizeInput.value = mapSizeOutput.value = Math.max(Math.min(settings[14], 100), 1);
if (settings[15]) latitudeInput.value = latitudeOutput.value = Math.max(Math.min(settings[15], 100), 0);
if (settings[16]) temperatureEquatorInput.value = temperatureEquatorOutput.value = settings[16];
if (settings[17]) temperaturePoleInput.value = temperaturePoleOutput.value = settings[17];
if (settings[18]) precInput.value = precOutput.value = settings[18];
if (settings[19]) options = JSON.parse(settings[19]);
if (settings[20]) mapName.value = settings[20];
if (settings[21]) hideLabels.checked = +settings[21];
if (settings[22]) stylePreset.value = settings[22];
})();
void (function parseConfiguration() {
if (data[2]) mapCoordinates = JSON.parse(data[2]);
if (data[4]) notes = JSON.parse(data[4]);
if (data[33]) rulers.fromString(data[33]);
const biomes = data[3].split("|");
biomesData = applyDefaultBiomesSystem();
biomesData.color = biomes[0].split(",");
biomesData.habitability = biomes[1].split(",").map(h => +h);
biomesData.name = biomes[2].split(",");
// push custom biomes if any
for (let i = biomesData.i.length; i < biomesData.name.length; i++) {
biomesData.i.push(biomesData.i.length);
biomesData.iconsDensity.push(0);
biomesData.icons.push([]);
biomesData.cost.push(50);
}
})();
void (function replaceSVG() {
svg.remove();
document.body.insertAdjacentHTML("afterbegin", data[5]);
})();
void (function redefineElements() {
svg = d3.select("#map");
defs = svg.select("#deftemp");
viewbox = svg.select("#viewbox");
scaleBar = svg.select("#scaleBar");
legend = svg.select("#legend");
ocean = viewbox.select("#ocean");
oceanLayers = ocean.select("#oceanLayers");
oceanPattern = ocean.select("#oceanPattern");
lakes = viewbox.select("#lakes");
landmass = viewbox.select("#landmass");
texture = viewbox.select("#texture");
terrs = viewbox.select("#terrs");
biomes = viewbox.select("#biomes");
ice = viewbox.select("#ice");
cells = viewbox.select("#cells");
gridOverlay = viewbox.select("#gridOverlay");
coordinates = viewbox.select("#coordinates");
compass = viewbox.select("#compass");
rivers = viewbox.select("#rivers");
terrain = viewbox.select("#terrain");
relig = viewbox.select("#relig");
cults = viewbox.select("#cults");
regions = viewbox.select("#regions");
statesBody = regions.select("#statesBody");
statesHalo = regions.select("#statesHalo");
provs = viewbox.select("#provs");
zones = viewbox.select("#zones");
borders = viewbox.select("#borders");
stateBorders = borders.select("#stateBorders");
provinceBorders = borders.select("#provinceBorders");
routes = viewbox.select("#routes");
roads = routes.select("#roads");
trails = routes.select("#trails");
searoutes = routes.select("#searoutes");
temperature = viewbox.select("#temperature");
coastline = viewbox.select("#coastline");
prec = viewbox.select("#prec");
population = viewbox.select("#population");
emblems = viewbox.select("#emblems");
labels = viewbox.select("#labels");
icons = viewbox.select("#icons");
burgIcons = icons.select("#burgIcons");
anchors = icons.select("#anchors");
armies = viewbox.select("#armies");
markers = viewbox.select("#markers");
ruler = viewbox.select("#ruler");
fogging = viewbox.select("#fogging");
debug = viewbox.select("#debug");
burgLabels = labels.select("#burgLabels");
})();
loadUsedFonts();
void (function parseGridData() {
grid = JSON.parse(data[6]);
calculateVoronoi(grid, grid.points);
grid.cells.h = Uint8Array.from(data[7].split(","));
grid.cells.prec = Uint8Array.from(data[8].split(","));
grid.cells.f = Uint16Array.from(data[9].split(","));
grid.cells.t = Int8Array.from(data[10].split(","));
grid.cells.temp = Int8Array.from(data[11].split(","));
})();
void (function parsePackData() {
pack = {};
reGraph();
reMarkFeatures();
pack.features = JSON.parse(data[12]);
pack.cultures = JSON.parse(data[13]);
pack.states = JSON.parse(data[14]);
pack.burgs = JSON.parse(data[15]);
pack.religions = data[29] ? JSON.parse(data[29]) : [{i: 0, name: "No religion"}];
pack.provinces = data[30] ? JSON.parse(data[30]) : [0];
pack.rivers = data[32] ? JSON.parse(data[32]) : [];
const cells = pack.cells;
cells.biome = Uint8Array.from(data[16].split(","));
cells.burg = Uint16Array.from(data[17].split(","));
cells.conf = Uint8Array.from(data[18].split(","));
cells.culture = Uint16Array.from(data[19].split(","));
cells.fl = Uint16Array.from(data[20].split(","));
cells.pop = Float32Array.from(data[21].split(","));
cells.r = Uint16Array.from(data[22].split(","));
cells.road = Uint16Array.from(data[23].split(","));
cells.s = Uint16Array.from(data[24].split(","));
cells.state = Uint16Array.from(data[25].split(","));
cells.religion = data[26] ? Uint16Array.from(data[26].split(",")) : new Uint16Array(cells.i.length);
cells.province = data[27] ? Uint16Array.from(data[27].split(",")) : new Uint16Array(cells.i.length);
cells.crossroad = data[28] ? Uint16Array.from(data[28].split(",")) : new Uint16Array(cells.i.length);
if (data[31]) {
const namesDL = data[31].split("/");
namesDL.forEach((d, i) => {
const e = d.split("|");
if (!e.length) return;
const b = e[5].split(",").length > 2 || !nameBases[i] ? e[5] : nameBases[i].b;
nameBases[i] = {name: e[0], min: e[1], max: e[2], d: e[3], m: e[4], b};
});
}
})();
void (function restoreLayersState() {
// helper functions
const notHidden = selection => selection.node() && selection.style("display") !== "none";
const hasChildren = selection => selection.node()?.hasChildNodes();
const hasChild = (selection, selector) => selection.node()?.querySelector(selector);
const turnOn = el => document.getElementById(el).classList.remove("buttonoff");
// turn all layers off
document
.getElementById("mapLayers")
.querySelectorAll("li")
.forEach(el => el.classList.add("buttonoff"));
// turn on active layers
if (notHidden(texture) && hasChild(texture, "image")) turnOn("toggleTexture");
if (hasChildren(terrs)) turnOn("toggleHeight");
if (hasChildren(biomes)) turnOn("toggleBiomes");
if (hasChildren(cells)) turnOn("toggleCells");
if (hasChildren(gridOverlay)) turnOn("toggleGrid");
if (hasChildren(coordinates)) turnOn("toggleCoordinates");
if (notHidden(compass) && hasChild(compass, "use")) turnOn("toggleCompass");
if (hasChildren(rivers)) turnOn("toggleRivers");
if (notHidden(terrain) && hasChildren(terrain)) turnOn("toggleRelief");
if (hasChildren(relig)) turnOn("toggleReligions");
if (hasChildren(cults)) turnOn("toggleCultures");
if (hasChildren(statesBody)) turnOn("toggleStates");
if (hasChildren(provs)) turnOn("toggleProvinces");
if (hasChildren(zones) && notHidden(zones)) turnOn("toggleZones");
if (notHidden(borders) && hasChild(compass, "use")) turnOn("toggleBorders");
if (notHidden(routes) && hasChild(routes, "path")) turnOn("toggleRoutes");
if (hasChildren(temperature)) turnOn("toggleTemp");
if (hasChild(population, "line")) turnOn("togglePopulation");
if (hasChildren(ice)) turnOn("toggleIce");
if (hasChild(prec, "circle")) turnOn("togglePrec");
if (notHidden(emblems) && hasChild(emblems, "use")) turnOn("toggleEmblems");
if (notHidden(labels)) turnOn("toggleLabels");
if (notHidden(icons)) turnOn("toggleIcons");
if (hasChildren(armies) && notHidden(armies)) turnOn("toggleMilitary");
if (hasChildren(markers) && notHidden(markers)) turnOn("toggleMarkers");
if (notHidden(ruler)) turnOn("toggleRulers");
if (notHidden(scaleBar)) turnOn("toggleScaleBar");
getCurrentPreset();
})();
void (function restoreEvents() {
scaleBar.on("mousemove", () => tip("Click to open Units Editor")).on("click", () => editUnits());
legend.on("mousemove", () => tip("Drag to change the position. Click to hide the legend")).on("click", () => clearLegend());
})();
void (function resolveVersionConflicts() {
const version = parseFloat(data[0].split("|")[0]);
if (version < 0.9) {
// 0.9 has additional relief icons to be included into older maps
document.getElementById("defs-relief").innerHTML = reliefIcons;
}
if (version < 1) {
// 1.0 adds a new religions layer
relig = viewbox.insert("g", "#terrain").attr("id", "relig");
Religions.generate();
// 1.0 adds a legend box
legend = svg.append("g").attr("id", "legend");
legend.attr("font-family", "Almendra SC").attr("data-font", "Almendra+SC").attr("font-size", 13).attr("data-size", 13).attr("data-x", 99).attr("data-y", 93).attr("stroke-width", 2.5).attr("stroke", "#812929").attr("stroke-dasharray", "0 4 10 4").attr("stroke-linecap", "round");
// 1.0 separated drawBorders fron drawStates()
stateBorders = borders.append("g").attr("id", "stateBorders");
provinceBorders = borders.append("g").attr("id", "provinceBorders");
borders.attr("opacity", null).attr("stroke", null).attr("stroke-width", null).attr("stroke-dasharray", null).attr("stroke-linecap", null).attr("filter", null);
stateBorders.attr("opacity", 0.8).attr("stroke", "#56566d").attr("stroke-width", 1).attr("stroke-dasharray", "2").attr("stroke-linecap", "butt");
provinceBorders.attr("opacity", 0.8).attr("stroke", "#56566d").attr("stroke-width", 0.5).attr("stroke-dasharray", "1").attr("stroke-linecap", "butt");
// 1.0 adds state relations, provinces, forms and full names
provs = viewbox.insert("g", "#borders").attr("id", "provs").attr("opacity", 0.6);
BurgsAndStates.collectStatistics();
BurgsAndStates.generateCampaigns();
BurgsAndStates.generateDiplomacy();
BurgsAndStates.defineStateForms();
drawStates();
BurgsAndStates.generateProvinces();
drawBorders();
if (!layerIsOn("toggleBorders")) $("#borders").fadeOut();
if (!layerIsOn("toggleStates")) regions.attr("display", "none").selectAll("path").remove();
// 1.0 adds hatching
document.getElementsByTagName("defs")[0].appendChild(hatching);
// 1.0 adds zones layer
zones = viewbox.insert("g", "#borders").attr("id", "zones").attr("display", "none");
zones.attr("opacity", 0.6).attr("stroke", null).attr("stroke-width", 0).attr("stroke-dasharray", null).attr("stroke-linecap", "butt");
addZones();
if (!markers.selectAll("*").size()) {
addMarkers();
turnButtonOn("toggleMarkers");
}
// 1.0 add fogging layer (state focus)
fogging = viewbox.insert("g", "#ruler").attr("id", "fogging-cont").attr("mask", "url(#fog)").append("g").attr("id", "fogging").style("display", "none");
fogging.append("rect").attr("x", 0).attr("y", 0).attr("width", "100%").attr("height", "100%");
defs.append("mask").attr("id", "fog").append("rect").attr("x", 0).attr("y", 0).attr("width", "100%").attr("height", "100%").attr("fill", "white");
// 1.0 changes states opacity bask to regions level
if (statesBody.attr("opacity")) {
regions.attr("opacity", statesBody.attr("opacity"));
statesBody.attr("opacity", null);
}
// 1.0 changed labels to multi-lined
labels.selectAll("textPath").each(function () {
const text = this.textContent;
const shift = this.getComputedTextLength() / -1.5;
this.innerHTML = `<tspan x="${shift}">${text}</tspan>`;
});
// 1.0 added new biome - Wetland
biomesData.name.push("Wetland");
biomesData.color.push("#0b9131");
biomesData.habitability.push(12);
}
if (version < 1.1) {
// v 1.0 initial code had a bug with religion layer id
if (!relig.size()) relig = viewbox.insert("g", "#terrain").attr("id", "relig");
// v 1.0 initially has Sympathy status then relaced with Friendly
for (const s of pack.states) {
if (!s.diplomacy) continue;
s.diplomacy = s.diplomacy.map(r => (r === "Sympathy" ? "Friendly" : r));
}
// labels should be toggled via style attribute, so remove display attribute
labels.attr("display", null);
// v 1.0 added religions heirarchy tree
if (pack.religions[1] && !pack.religions[1].code) {
pack.religions
.filter(r => r.i)
.forEach(r => {
r.origin = 0;
r.code = r.name.slice(0, 2);
});
}
if (!document.getElementById("freshwater")) {
lakes.append("g").attr("id", "freshwater");
lakes.select("#freshwater").attr("opacity", 0.5).attr("fill", "#a6c1fd").attr("stroke", "#5f799d").attr("stroke-width", 0.7).attr("filter", null);
}
if (!document.getElementById("salt")) {
lakes.append("g").attr("id", "salt");
lakes.select("#salt").attr("opacity", 0.5).attr("fill", "#409b8a").attr("stroke", "#388985").attr("stroke-width", 0.7).attr("filter", null);
}
// v 1.1 added new lake and coast groups
if (!document.getElementById("sinkhole")) {
lakes.append("g").attr("id", "sinkhole");
lakes.append("g").attr("id", "frozen");
lakes.append("g").attr("id", "lava");
lakes.select("#sinkhole").attr("opacity", 1).attr("fill", "#5bc9fd").attr("stroke", "#53a3b0").attr("stroke-width", 0.7).attr("filter", null);
lakes.select("#frozen").attr("opacity", 0.95).attr("fill", "#cdd4e7").attr("stroke", "#cfe0eb").attr("stroke-width", 0).attr("filter", null);
lakes.select("#lava").attr("opacity", 0.7).attr("fill", "#90270d").attr("stroke", "#f93e0c").attr("stroke-width", 2).attr("filter", "url(#crumpled)");
coastline.append("g").attr("id", "sea_island");
coastline.append("g").attr("id", "lake_island");
coastline.select("#sea_island").attr("opacity", 0.5).attr("stroke", "#1f3846").attr("stroke-width", 0.7).attr("filter", "url(#dropShadow)");
coastline.select("#lake_island").attr("opacity", 1).attr("stroke", "#7c8eaf").attr("stroke-width", 0.35).attr("filter", null);
}
// v 1.1 features stores more data
defs.select("#land").selectAll("path").remove();
defs.select("#water").selectAll("path").remove();
coastline.selectAll("path").remove();
lakes.selectAll("path").remove();
drawCoastline();
}
if (version < 1.11) {
// v 1.11 added new attributes
terrs.attr("scheme", "bright").attr("terracing", 0).attr("skip", 5).attr("relax", 0).attr("curve", 0);
svg.select("#oceanic > *").attr("id", "oceanicPattern");
oceanLayers.attr("layers", "-6,-3,-1");
gridOverlay.attr("type", "pointyHex").attr("size", 10);
// v 1.11 added cultures heirarchy tree
if (pack.cultures[1] && !pack.cultures[1].code) {
pack.cultures
.filter(c => c.i)
.forEach(c => {
c.origin = 0;
c.code = c.name.slice(0, 2);
});
}
// v 1.11 had an issue with fogging being displayed on load
unfog();
// v 1.2 added new terrain attributes
if (!terrain.attr("set")) terrain.attr("set", "simple");
if (!terrain.attr("size")) terrain.attr("size", 1);
if (!terrain.attr("density")) terrain.attr("density", 0.4);
}
if (version < 1.21) {
// v 1.11 replaced "display" attribute by "display" style
viewbox.selectAll("g").each(function () {
if (this.hasAttribute("display")) {
this.removeAttribute("display");
this.style.display = "none";
}
});
// v 1.21 added rivers data to pack
pack.rivers = []; // rivers data
rivers.selectAll("path").each(function () {
const i = +this.id.slice(5);
const length = this.getTotalLength() / 2;
const s = this.getPointAtLength(length),
e = this.getPointAtLength(0);
const source = findCell(s.x, s.y),
mouth = findCell(e.x, e.y);
const name = Rivers.getName(mouth);
const type = length < 25 ? rw({Creek: 9, River: 3, Brook: 3, Stream: 1}) : "River";
pack.rivers.push({i, parent: 0, length, source, mouth, basin: i, name, type});
});
}
if (version < 1.22) {
// v 1.22 changed state neighbors from Set object to array
BurgsAndStates.collectStatistics();
}
if (version < 1.3) {
// v 1.3 added global options object
const winds = options.slice(); // previostly wind was saved in settings[19]
const year = rand(100, 2000);
const era = Names.getBaseShort(P(0.7) ? 1 : rand(nameBases.length)) + " Era";
const eraShort = era[0] + "E";
const military = Military.getDefaultOptions();
options = {winds, year, era, eraShort, military};
// v 1.3 added campaings data for all states
BurgsAndStates.generateCampaigns();
// v 1.3 added militry layer
armies = viewbox.insert("g", "#icons").attr("id", "armies");
armies.attr("opacity", 1).attr("fill-opacity", 1).attr("font-size", 6).attr("box-size", 3).attr("stroke", "#000").attr("stroke-width", 0.3);
turnButtonOn("toggleMilitary");
Military.generate();
}
if (version < 1.4) {
// v 1.35 added dry lakes
if (!lakes.select("#dry").size()) {
lakes.append("g").attr("id", "dry");
lakes.select("#dry").attr("opacity", 1).attr("fill", "#c9bfa7").attr("stroke", "#8e816f").attr("stroke-width", 0.7).attr("filter", null);
}
// v 1.4 added ice layer
ice = viewbox.insert("g", "#coastline").attr("id", "ice").style("display", "none");
ice.attr("opacity", null).attr("fill", "#e8f0f6").attr("stroke", "#e8f0f6").attr("stroke-width", 1).attr("filter", "url(#dropShadow05)");
drawIce();
// v 1.4 added icon and power attributes for units
for (const unit of options.military) {
if (!unit.icon) unit.icon = getUnitIcon(unit.type);
if (!unit.power) unit.power = unit.crew;
}
function getUnitIcon(type) {
if (type === "naval") return "🌊";
if (type === "ranged") return "🏹";
if (type === "mounted") return "🐴";
if (type === "machinery") return "💣";
if (type === "armored") return "🐢";
if (type === "aviation") return "🦅";
if (type === "magical") return "🔮";
else return "⚔️";
}
// 1.4 added state reference for regiments
pack.states.filter(s => s.military).forEach(s => s.military.forEach(r => (r.state = s.i)));
}
if (version < 1.5) {
// not need to store default styles from v 1.5
localStorage.removeItem("styleClean");
localStorage.removeItem("styleGloom");
localStorage.removeItem("styleAncient");
localStorage.removeItem("styleMonochrome");
// v 1.5 cultures has shield attribute
pack.cultures.forEach(culture => {
if (culture.removed) return;
culture.shield = Cultures.getRandomShield();
});
// v 1.5 added burg type value
pack.burgs.forEach(burg => {
if (!burg.i || burg.removed) return;
burg.type = BurgsAndStates.getType(burg.cell, burg.port);
});
// v 1.5 added emblems
defs.append("g").attr("id", "defs-emblems");
emblems = viewbox.insert("g", "#population").attr("id", "emblems").style("display", "none");
emblems.append("g").attr("id", "burgEmblems");
emblems.append("g").attr("id", "provinceEmblems");
emblems.append("g").attr("id", "stateEmblems");
regenerateEmblems();
toggleEmblems();
// v 1.5 changed releif icons data
terrain.selectAll("use").each(function () {
const type = this.getAttribute("data-type") || this.getAttribute("xlink:href");
this.removeAttribute("xlink:href");
this.removeAttribute("data-type");
this.removeAttribute("data-size");
this.setAttribute("href", type);
});
}
if (version < 1.6) {
// v 1.6 changed rivers data
for (const river of pack.rivers) {
const el = document.getElementById("river" + river.i);
if (el) {
river.widthFactor = +el.getAttribute("data-width");
el.removeAttribute("data-width");
el.removeAttribute("data-increment");
river.discharge = pack.cells.fl[river.mouth] || 1;
river.width = rn(river.length / 100, 2);
river.sourceWidth = 0.1;
} else {
Rivers.remove(river.i);
}
}
// v 1.6 changed lakes data
for (const f of pack.features) {
if (f.type !== "lake") continue;
if (f.evaporation) continue;
f.flux = f.flux || f.cells * 3;
f.temp = grid.cells.temp[pack.cells.g[f.firstCell]];
f.height = f.height || d3.min(pack.cells.c[f.firstCell].map(c => pack.cells.h[c]).filter(h => h >= 20));
const height = (f.height - 18) ** heightExponentInput.value;
const evaporation = ((700 * (f.temp + 0.006 * height)) / 50 + 75) / (80 - f.temp);
f.evaporation = rn(evaporation * f.cells);
f.name = f.name || Lakes.getName(f);
delete f.river;
}
}
if (version < 1.61) {
// v 1.61 changed rulers data
ruler.style("display", null);
rulers = new Rulers();
ruler.selectAll(".ruler > .white").each(function () {
const x1 = +this.getAttribute("x1");
const y1 = +this.getAttribute("y1");
const x2 = +this.getAttribute("x2");
const y2 = +this.getAttribute("y2");
if (isNaN(x1) || isNaN(y1) || isNaN(x2) || isNaN(y2)) return;
const points = [
[x1, y1],
[x2, y2]
];
rulers.create(Ruler, points);
});
ruler.selectAll("g.opisometer").each(function () {
const pointsString = this.dataset.points;
if (!pointsString) return;
const points = JSON.parse(pointsString);
rulers.create(Opisometer, points);
});
ruler.selectAll("path.planimeter").each(function () {
const length = this.getTotalLength();
if (length < 30) return;
const step = length > 1000 ? 40 : length > 400 ? 20 : 10;
const increment = length / Math.ceil(length / step);
const points = [];
for (let i = 0; i <= length; i += increment) {
const point = this.getPointAtLength(i);
points.push([point.x | 0, point.y | 0]);
}
rulers.create(Planimeter, points);
});
ruler.selectAll("*").remove();
if (rulers.data.length) {
turnButtonOn("toggleRulers");
rulers.draw();
} else turnButtonOff("toggleRulers");
// 1.61 changed oceanicPattern from rect to image
const pattern = document.getElementById("oceanic");
const filter = pattern.firstElementChild.getAttribute("filter");
const href = filter ? "./images/" + filter.replace("url(#", "").replace(")", "") + ".png" : "";
pattern.innerHTML = `<image id="oceanicPattern" href=${href} width="100" height="100" opacity="0.2"></image>`;
}
if (version < 1.62) {
// v 1.62 changed grid data
gridOverlay.attr("size", null);
}
if (version < 1.63) {
// v.1.63 changed ocean pattern opacity element
const oceanPattern = document.getElementById("oceanPattern");
if (oceanPattern) oceanPattern.removeAttribute("opacity");
const oceanicPattern = document.getElementById("oceanicPattern");
if (!oceanicPattern.getAttribute("opacity")) oceanicPattern.setAttribute("opacity", 0.2);
// v 1.63 moved label text-shadow from css to editable inline style
burgLabels.select("#cities").style("text-shadow", "white 0 0 4px");
burgLabels.select("#towns").style("text-shadow", "white 0 0 4px");
labels.select("#states").style("text-shadow", "white 0 0 4px");
labels.select("#addedLabels").style("text-shadow", "white 0 0 4px");
}
if (version < 1.64) {
// v.1.64 change states style
const opacity = regions.attr("opacity");
const filter = regions.attr("filter");
statesBody.attr("opacity", opacity).attr("filter", filter);
statesHalo.attr("opacity", opacity).attr("filter", "blur(5px)");
regions.attr("opacity", null).attr("filter", null);
}
if (version < 1.65) {
// v 1.65 changed rivers data
for (const river of pack.rivers) {
const node = document.getElementById("river" + river.i);
if (node && !river.cells) {
const riverCells = new Set();
const length = node.getTotalLength() / 2;
const segments = Math.ceil(length / 6);
const increment = length / segments;
for (let i = increment * segments, c = i; i >= 0; i -= increment, c += increment) {
const p1 = node.getPointAtLength(i);
const p2 = node.getPointAtLength(c);
const x = (p1.x + p2.x) / 2;
const y = (p1.y + p2.y) / 2;
const cell = findCell(x, y, 6);
if (cell) riverCells.add(cell);
}
river.cells = Array.from(riverCells);
}
pack.cells.i.forEach(i => {
if (pack.cells.r[i] && pack.cells.h[i] < 20) pack.cells.r[i] = 0;
});
}
}
})();
void (function checkDataIntegrity() {
const cells = pack.cells;
if (pack.cells.i.length !== pack.cells.state.length) {
ERROR && console.error("Striping issue. Map data is corrupted. The only solution is to edit the heightmap in erase mode");
}
const invalidStates = [...new Set(cells.state)].filter(s => !pack.states[s] || pack.states[s].removed);
invalidStates.forEach(s => {
const invalidCells = cells.i.filter(i => cells.state[i] === s);
invalidCells.forEach(i => (cells.state[i] = 0));
ERROR && console.error("Data Integrity Check. Invalid state", s, "is assigned to cells", invalidCells);
});
const invalidProvinces = [...new Set(cells.province)].filter(p => p && (!pack.provinces[p] || pack.provinces[p].removed));
invalidProvinces.forEach(p => {
const invalidCells = cells.i.filter(i => cells.province[i] === p);
invalidCells.forEach(i => (cells.province[i] = 0));
ERROR && console.error("Data Integrity Check. Invalid province", p, "is assigned to cells", invalidCells);
});
const invalidCultures = [...new Set(cells.culture)].filter(c => !pack.cultures[c] || pack.cultures[c].removed);
invalidCultures.forEach(c => {
const invalidCells = cells.i.filter(i => cells.culture[i] === c);
invalidCells.forEach(i => (cells.province[i] = 0));
ERROR && console.error("Data Integrity Check. Invalid culture", c, "is assigned to cells", invalidCells);
});
const invalidReligions = [...new Set(cells.religion)].filter(r => !pack.religions[r] || pack.religions[r].removed);
invalidReligions.forEach(r => {
const invalidCells = cells.i.filter(i => cells.religion[i] === r);
invalidCells.forEach(i => (cells.religion[i] = 0));
ERROR && console.error("Data Integrity Check. Invalid religion", c, "is assigned to cells", invalidCells);
});
const invalidFeatures = [...new Set(cells.f)].filter(f => f && !pack.features[f]);
invalidFeatures.forEach(f => {
const invalidCells = cells.i.filter(i => cells.f[i] === f);
// No fix as for now
ERROR && console.error("Data Integrity Check. Invalid feature", f, "is assigned to cells", invalidCells);
});
const invalidBurgs = [...new Set(cells.burg)].filter(b => b && (!pack.burgs[b] || pack.burgs[b].removed));
invalidBurgs.forEach(b => {
const invalidCells = cells.i.filter(i => cells.burg[i] === b);
invalidCells.forEach(i => (cells.burg[i] = 0));
ERROR && console.error("Data Integrity Check. Invalid burg", b, "is assigned to cells", invalidCells);
});
const invalidRivers = [...new Set(cells.r)].filter(r => r && !pack.rivers.find(river => river.i === r));
invalidRivers.forEach(r => {
const invalidCells = cells.i.filter(i => cells.r[i] === r);
invalidCells.forEach(i => (cells.r[i] = 0));
rivers.select("river" + r).remove();
ERROR && console.error("Data Integrity Check. Invalid river", r, "is assigned to cells", invalidCells);
});
pack.burgs.forEach(b => {
if (!b.i || b.removed) return;
if (b.port < 0) {
ERROR && console.error("Data Integrity Check. Burg", b.i, "has invalid port value", b.port);
b.port = 0;
}
if (b.cell >= cells.i.length) {
ERROR && console.error("Data Integrity Check. Burg", b.i, "is linked to invalid cell", b.cell);
b.cell = findCell(b.x, b.y);
cells.i.filter(i => cells.burg[i] === b.i).forEach(i => (cells.burg[i] = 0));
cells.burg[b.cell] = b.i;
}
if (b.state && !pack.states[b.state]) {
ERROR && console.error("Data Integrity Check. Burg", b.i, "is linked to invalid state", b.state);
b.state = 0;
}
});
pack.provinces.forEach(p => {
if (!p.i || p.removed) return;
if (pack.states[p.state] && !pack.states[p.state].removed) return;
ERROR && console.error("Data Integrity Check. Province", p.i, "is linked to removed state", p.state);
p.removed = true; // remove incorrect province
});
})();
changeMapSize();
// remove href from emblems, to trigger rendering on load
emblems.selectAll("use").attr("href", null);
// draw data layers (no kept in svg)
if (rulers && layerIsOn("toggleRulers")) rulers.draw();
if (layerIsOn("toggleGrid")) drawGrid();
// set options
yearInput.value = options.year;
eraInput.value = options.era;
shapeRendering.value = viewbox.attr("shape-rendering") || "geometricPrecision";
if (window.restoreDefaultEvents) restoreDefaultEvents();
focusOn(); // based on searchParams focus on point, cell or burg
invokeActiveZooming();
WARN && console.warn(`TOTAL: ${rn((performance.now() - uploadMap.timeStart) / 1000, 2)}s`);
showStatistics();
INFO && console.groupEnd("Loaded Map " + seed);
tip("Map is successfully loaded", true, "success", 7000);
} catch (error) {
ERROR && console.error(error);
clearMainTip();
alertMessage.innerHTML = `An error is occured on map loading. Select a different file to load,
<br>generate a new random map or cancel the loading
<p id="errorBox">${parseError(error)}</p>`;
$("#alert").dialog({
resizable: false,
title: "Loading error",
maxWidth: "50em",
buttons: {
"Select file": function () {
$(this).dialog("close");
mapToLoad.click();
},
"New map": function () {
$(this).dialog("close");
regenerateMap();
},
Cancel: function () {
$(this).dialog("close");
}
},
position: {my: "center", at: "center", of: "svg"}
});
}
}