mirror of
https://github.com/Azgaar/Fantasy-Map-Generator.git
synced 2025-12-16 17:31:24 +01:00
528 lines
20 KiB
JavaScript
528 lines
20 KiB
JavaScript
"use strict";
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// update old .map version to the current one
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export function resolveVersionConflicts(version) {
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if (version < 1) {
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// v1.0 added a new religions layer
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relig = viewbox.insert("g", "#terrain").attr("id", "relig");
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Religions.generate();
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// v1.0 added a legend box
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legend = svg.append("g").attr("id", "legend");
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legend
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.attr("font-family", "Almendra SC")
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.attr("font-size", 13)
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.attr("data-size", 13)
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.attr("data-x", 99)
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.attr("data-y", 93)
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.attr("stroke-width", 2.5)
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.attr("stroke", "#812929")
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.attr("stroke-dasharray", "0 4 10 4")
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.attr("stroke-linecap", "round");
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// v1.0 separated drawBorders fron drawStates()
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stateBorders = borders.append("g").attr("id", "stateBorders");
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provinceBorders = borders.append("g").attr("id", "provinceBorders");
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borders
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.attr("opacity", null)
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.attr("stroke", null)
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.attr("stroke-width", null)
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.attr("stroke-dasharray", null)
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.attr("stroke-linecap", null)
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.attr("filter", null);
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stateBorders.attr("opacity", 0.8).attr("stroke", "#56566d").attr("stroke-width", 1).attr("stroke-dasharray", "2").attr("stroke-linecap", "butt");
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provinceBorders.attr("opacity", 0.8).attr("stroke", "#56566d").attr("stroke-width", 0.5).attr("stroke-dasharray", "1").attr("stroke-linecap", "butt");
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// v1.0 added state relations, provinces, forms and full names
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provs = viewbox.insert("g", "#borders").attr("id", "provs").attr("opacity", 0.6);
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BurgsAndStates.collectStatistics();
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BurgsAndStates.generateCampaigns();
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BurgsAndStates.generateDiplomacy();
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BurgsAndStates.defineStateForms();
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drawStates();
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BurgsAndStates.generateProvinces();
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drawBorders();
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if (!layerIsOn("toggleBorders")) $("#borders").fadeOut();
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if (!layerIsOn("toggleStates")) regions.attr("display", "none").selectAll("path").remove();
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// v1.0 added zones layer
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zones = viewbox.insert("g", "#borders").attr("id", "zones").attr("display", "none");
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zones.attr("opacity", 0.6).attr("stroke", null).attr("stroke-width", 0).attr("stroke-dasharray", null).attr("stroke-linecap", "butt");
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addZones();
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if (!markers.selectAll("*").size()) {
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Markers.generate();
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turnButtonOn("toggleMarkers");
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}
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// v1.0 add fogging layer (state focus)
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fogging = viewbox.insert("g", "#ruler").attr("id", "fogging-cont").attr("mask", "url(#fog)").append("g").attr("id", "fogging").style("display", "none");
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fogging.append("rect").attr("x", 0).attr("y", 0).attr("width", "100%").attr("height", "100%");
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defs.append("mask").attr("id", "fog").append("rect").attr("x", 0).attr("y", 0).attr("width", "100%").attr("height", "100%").attr("fill", "white");
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// v1.0 changes states opacity bask to regions level
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if (statesBody.attr("opacity")) {
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regions.attr("opacity", statesBody.attr("opacity"));
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statesBody.attr("opacity", null);
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}
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// v1.0 changed labels to multi-lined
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labels.selectAll("textPath").each(function () {
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const text = this.textContent;
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const shift = this.getComputedTextLength() / -1.5;
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this.innerHTML = /* html */ `<tspan x="${shift}">${text}</tspan>`;
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});
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// v1.0 added new biome - Wetland
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biomesData.name.push("Wetland");
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biomesData.color.push("#0b9131");
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biomesData.habitability.push(12);
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}
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if (version < 1.1) {
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// v1.0 initial code had a bug with religion layer id
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if (!relig.size()) relig = viewbox.insert("g", "#terrain").attr("id", "relig");
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// v1.0 initially has Sympathy status then relaced with Friendly
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for (const s of pack.states) {
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if (!s.diplomacy) continue;
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s.diplomacy = s.diplomacy.map(r => (r === "Sympathy" ? "Friendly" : r));
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}
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// labels should be toggled via style attribute, so remove display attribute
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labels.attr("display", null);
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// v1.0 added religions heirarchy tree
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if (pack.religions[1] && !pack.religions[1].code) {
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pack.religions
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.filter(r => r.i)
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.forEach(r => {
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r.origin = 0;
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r.code = r.name.slice(0, 2);
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});
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}
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if (!document.getElementById("freshwater")) {
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lakes.append("g").attr("id", "freshwater");
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lakes.select("#freshwater").attr("opacity", 0.5).attr("fill", "#a6c1fd").attr("stroke", "#5f799d").attr("stroke-width", 0.7).attr("filter", null);
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}
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if (!document.getElementById("salt")) {
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lakes.append("g").attr("id", "salt");
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lakes.select("#salt").attr("opacity", 0.5).attr("fill", "#409b8a").attr("stroke", "#388985").attr("stroke-width", 0.7).attr("filter", null);
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}
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// v1.1 added new lake and coast groups
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if (!document.getElementById("sinkhole")) {
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lakes.append("g").attr("id", "sinkhole");
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lakes.append("g").attr("id", "frozen");
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lakes.append("g").attr("id", "lava");
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lakes.select("#sinkhole").attr("opacity", 1).attr("fill", "#5bc9fd").attr("stroke", "#53a3b0").attr("stroke-width", 0.7).attr("filter", null);
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lakes.select("#frozen").attr("opacity", 0.95).attr("fill", "#cdd4e7").attr("stroke", "#cfe0eb").attr("stroke-width", 0).attr("filter", null);
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lakes.select("#lava").attr("opacity", 0.7).attr("fill", "#90270d").attr("stroke", "#f93e0c").attr("stroke-width", 2).attr("filter", "url(#crumpled)");
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coastline.append("g").attr("id", "sea_island");
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coastline.append("g").attr("id", "lake_island");
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coastline.select("#sea_island").attr("opacity", 0.5).attr("stroke", "#1f3846").attr("stroke-width", 0.7).attr("filter", "url(#dropShadow)");
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coastline.select("#lake_island").attr("opacity", 1).attr("stroke", "#7c8eaf").attr("stroke-width", 0.35).attr("filter", null);
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}
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// v1.1 features stores more data
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defs.select("#land").selectAll("path").remove();
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defs.select("#water").selectAll("path").remove();
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coastline.selectAll("path").remove();
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lakes.selectAll("path").remove();
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drawCoastline();
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}
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if (version < 1.11) {
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// v1.11 added new attributes
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terrs.attr("scheme", "bright").attr("terracing", 0).attr("skip", 5).attr("relax", 0).attr("curve", 0);
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svg.select("#oceanic > *").attr("id", "oceanicPattern");
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oceanLayers.attr("layers", "-6,-3,-1");
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gridOverlay.attr("type", "pointyHex").attr("size", 10);
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// v1.11 added cultures heirarchy tree
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if (pack.cultures[1] && !pack.cultures[1].code) {
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pack.cultures
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.filter(c => c.i)
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.forEach(c => {
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c.origin = 0;
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c.code = c.name.slice(0, 2);
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});
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}
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// v1.11 had an issue with fogging being displayed on load
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unfog();
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// v1.2 added new terrain attributes
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if (!terrain.attr("set")) terrain.attr("set", "simple");
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if (!terrain.attr("size")) terrain.attr("size", 1);
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if (!terrain.attr("density")) terrain.attr("density", 0.4);
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}
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if (version < 1.21) {
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// v1.11 replaced "display" attribute by "display" style
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viewbox.selectAll("g").each(function () {
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if (this.hasAttribute("display")) {
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this.removeAttribute("display");
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this.style.display = "none";
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}
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});
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// v1.21 added rivers data to pack
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pack.rivers = []; // rivers data
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rivers.selectAll("path").each(function () {
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const i = +this.id.slice(5);
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const length = this.getTotalLength() / 2;
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const s = this.getPointAtLength(length),
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e = this.getPointAtLength(0);
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const source = findCell(s.x, s.y),
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mouth = findCell(e.x, e.y);
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const name = Rivers.getName(mouth);
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const type = length < 25 ? rw({Creek: 9, River: 3, Brook: 3, Stream: 1}) : "River";
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pack.rivers.push({i, parent: 0, length, source, mouth, basin: i, name, type});
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});
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}
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if (version < 1.22) {
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// v1.22 changed state neighbors from Set object to array
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BurgsAndStates.collectStatistics();
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}
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if (version < 1.3) {
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// v1.3 added global options object
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const winds = options.slice(); // previostly wind was saved in settings[19]
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const year = rand(100, 2000);
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const era = Names.getBaseShort(P(0.7) ? 1 : rand(nameBases.length)) + " Era";
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const eraShort = era[0] + "E";
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const military = Military.getDefaultOptions();
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options = {winds, year, era, eraShort, military};
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// v1.3 added campaings data for all states
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BurgsAndStates.generateCampaigns();
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// v1.3 added militry layer
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armies = viewbox.insert("g", "#icons").attr("id", "armies");
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armies.attr("opacity", 1).attr("fill-opacity", 1).attr("font-size", 6).attr("box-size", 3).attr("stroke", "#000").attr("stroke-width", 0.3);
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turnButtonOn("toggleMilitary");
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Military.generate();
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}
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if (version < 1.4) {
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// v1.35 added dry lakes
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if (!lakes.select("#dry").size()) {
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lakes.append("g").attr("id", "dry");
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lakes.select("#dry").attr("opacity", 1).attr("fill", "#c9bfa7").attr("stroke", "#8e816f").attr("stroke-width", 0.7).attr("filter", null);
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}
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// v1.4 added ice layer
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ice = viewbox.insert("g", "#coastline").attr("id", "ice").style("display", "none");
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ice.attr("opacity", null).attr("fill", "#e8f0f6").attr("stroke", "#e8f0f6").attr("stroke-width", 1).attr("filter", "url(#dropShadow05)");
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drawIce();
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// v1.4 added icon and power attributes for units
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for (const unit of options.military) {
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if (!unit.icon) unit.icon = getUnitIcon(unit.type);
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if (!unit.power) unit.power = unit.crew;
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}
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function getUnitIcon(type) {
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if (type === "naval") return "🌊";
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if (type === "ranged") return "🏹";
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if (type === "mounted") return "🐴";
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if (type === "machinery") return "💣";
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if (type === "armored") return "🐢";
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if (type === "aviation") return "🦅";
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if (type === "magical") return "🔮";
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else return "⚔️";
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}
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// v1.4 added state reference for regiments
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pack.states.filter(s => s.military).forEach(s => s.military.forEach(r => (r.state = s.i)));
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}
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if (version < 1.5) {
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// not need to store default styles from v 1.5
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localStorage.removeItem("styleClean");
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localStorage.removeItem("styleGloom");
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localStorage.removeItem("styleAncient");
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localStorage.removeItem("styleMonochrome");
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// v1.5 cultures has shield attribute
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pack.cultures.forEach(culture => {
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if (culture.removed) return;
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culture.shield = Cultures.getRandomShield();
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});
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// v1.5 added burg type value
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pack.burgs.forEach(burg => {
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if (!burg.i || burg.removed) return;
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burg.type = BurgsAndStates.getType(burg.cell, burg.port);
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});
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// v1.5 added emblems
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defs.append("g").attr("id", "defs-emblems");
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emblems = viewbox.insert("g", "#population").attr("id", "emblems").style("display", "none");
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emblems.append("g").attr("id", "burgEmblems");
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emblems.append("g").attr("id", "provinceEmblems");
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emblems.append("g").attr("id", "stateEmblems");
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regenerateEmblems();
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toggleEmblems();
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// v1.5 changed releif icons data
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terrain.selectAll("use").each(function () {
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const type = this.getAttribute("data-type") || this.getAttribute("xlink:href");
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this.removeAttribute("xlink:href");
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this.removeAttribute("data-type");
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this.removeAttribute("data-size");
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this.setAttribute("href", type);
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});
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}
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if (version < 1.6) {
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// v1.6 changed rivers data
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for (const river of pack.rivers) {
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const el = document.getElementById("river" + river.i);
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if (el) {
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river.widthFactor = +el.getAttribute("data-width");
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el.removeAttribute("data-width");
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el.removeAttribute("data-increment");
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river.discharge = pack.cells.fl[river.mouth] || 1;
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river.width = rn(river.length / 100, 2);
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river.sourceWidth = 0.1;
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} else {
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Rivers.remove(river.i);
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}
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}
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// v1.6 changed lakes data
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for (const f of pack.features) {
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if (f.type !== "lake") continue;
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if (f.evaporation) continue;
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f.flux = f.flux || f.cells * 3;
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f.temp = grid.cells.temp[pack.cells.g[f.firstCell]];
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f.height = f.height || d3.min(pack.cells.c[f.firstCell].map(c => pack.cells.h[c]).filter(h => h >= 20));
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const height = (f.height - 18) ** heightExponentInput.value;
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const evaporation = ((700 * (f.temp + 0.006 * height)) / 50 + 75) / (80 - f.temp);
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f.evaporation = rn(evaporation * f.cells);
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f.name = f.name || Lakes.getName(f);
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delete f.river;
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}
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}
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if (version < 1.61) {
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// v1.61 changed rulers data
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ruler.style("display", null);
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rulers = new Rulers();
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ruler.selectAll(".ruler > .white").each(function () {
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const x1 = +this.getAttribute("x1");
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const y1 = +this.getAttribute("y1");
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const x2 = +this.getAttribute("x2");
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const y2 = +this.getAttribute("y2");
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if (isNaN(x1) || isNaN(y1) || isNaN(x2) || isNaN(y2)) return;
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const points = [
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[x1, y1],
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[x2, y2]
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];
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rulers.create(Ruler, points);
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});
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ruler.selectAll("g.opisometer").each(function () {
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const pointsString = this.dataset.points;
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if (!pointsString) return;
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const points = JSON.parse(pointsString);
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rulers.create(Opisometer, points);
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});
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ruler.selectAll("path.planimeter").each(function () {
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const length = this.getTotalLength();
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if (length < 30) return;
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const step = length > 1000 ? 40 : length > 400 ? 20 : 10;
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const increment = length / Math.ceil(length / step);
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const points = [];
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for (let i = 0; i <= length; i += increment) {
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const point = this.getPointAtLength(i);
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points.push([point.x | 0, point.y | 0]);
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}
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rulers.create(Planimeter, points);
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});
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ruler.selectAll("*").remove();
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if (rulers.data.length) {
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turnButtonOn("toggleRulers");
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rulers.draw();
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} else turnButtonOff("toggleRulers");
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// 1.61 changed oceanicPattern from rect to image
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const pattern = document.getElementById("oceanic");
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const filter = pattern.firstElementChild.getAttribute("filter");
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const href = filter ? "./images/" + filter.replace("url(#", "").replace(")", "") + ".png" : "";
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pattern.innerHTML = /* html */ `<image id="oceanicPattern" href=${href} width="100" height="100" opacity="0.2"></image>`;
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}
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if (version < 1.62) {
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// v1.62 changed grid data
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gridOverlay.attr("size", null);
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}
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if (version < 1.63) {
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// v1.63 changed ocean pattern opacity element
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const oceanPattern = document.getElementById("oceanPattern");
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if (oceanPattern) oceanPattern.removeAttribute("opacity");
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const oceanicPattern = document.getElementById("oceanicPattern");
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if (!oceanicPattern.getAttribute("opacity")) oceanicPattern.setAttribute("opacity", 0.2);
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// v 1.63 moved label text-shadow from css to editable inline style
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burgLabels.select("#cities").style("text-shadow", "white 0 0 4px");
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burgLabels.select("#towns").style("text-shadow", "white 0 0 4px");
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labels.select("#states").style("text-shadow", "white 0 0 4px");
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labels.select("#addedLabels").style("text-shadow", "white 0 0 4px");
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}
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if (version < 1.64) {
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// v1.64 change states style
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const opacity = regions.attr("opacity");
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const filter = regions.attr("filter");
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statesBody.attr("opacity", opacity).attr("filter", filter);
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statesHalo.attr("opacity", opacity).attr("filter", "blur(5px)");
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regions.attr("opacity", null).attr("filter", null);
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}
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if (version < 1.65) {
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// v1.65 changed rivers data
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d3.select("#rivers").attr("style", null); // remove style to unhide layer
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const {cells, rivers} = pack;
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const defaultWidthFactor = rn(1 / (pointsInput.dataset.cells / 10000) ** 0.25, 2);
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for (const river of rivers) {
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const node = document.getElementById("river" + river.i);
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if (node && !river.cells) {
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const riverCells = [];
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const riverPoints = [];
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const length = node.getTotalLength() / 2;
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if (!length) continue;
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const segments = Math.ceil(length / 6);
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const increment = length / segments;
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for (let i = 0; i <= segments; i++) {
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const shift = increment * i;
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const {x: x1, y: y1} = node.getPointAtLength(length + shift);
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const {x: x2, y: y2} = node.getPointAtLength(length - shift);
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const x = rn((x1 + x2) / 2, 1);
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const y = rn((y1 + y2) / 2, 1);
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const cell = findCell(x, y);
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riverPoints.push([x, y]);
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riverCells.push(cell);
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}
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river.cells = riverCells;
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river.points = riverPoints;
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}
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river.widthFactor = defaultWidthFactor;
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cells.i.forEach(i => {
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const riverInWater = cells.r[i] && cells.h[i] < 20;
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if (riverInWater) cells.r[i] = 0;
|
|
});
|
|
}
|
|
}
|
|
|
|
if (version < 1.652) {
|
|
// remove style to unhide layers
|
|
rivers.attr("style", null);
|
|
borders.attr("style", null);
|
|
}
|
|
|
|
if (version < 1.7) {
|
|
// v1.7 changed markers data
|
|
const defs = document.getElementById("defs-markers");
|
|
const markersGroup = document.getElementById("markers");
|
|
|
|
if (defs && markersGroup) {
|
|
const markerElements = markersGroup.querySelectorAll("use");
|
|
const rescale = +markersGroup.getAttribute("rescale");
|
|
|
|
pack.markers = Array.from(markerElements).map((el, i) => {
|
|
const id = el.getAttribute("id");
|
|
const note = notes.find(note => note.id === id);
|
|
if (note) note.id = `marker${i}`;
|
|
|
|
let x = +el.dataset.x;
|
|
let y = +el.dataset.y;
|
|
|
|
const transform = el.getAttribute("transform");
|
|
if (transform) {
|
|
const [dx, dy] = parseTransform(transform);
|
|
if (dx) x += +dx;
|
|
if (dy) y += +dy;
|
|
}
|
|
const cell = findCell(x, y);
|
|
const size = rn(rescale ? el.dataset.size * 30 : el.getAttribute("width"), 1);
|
|
|
|
const href = el.href.baseVal;
|
|
const type = href.replace("#marker_", "");
|
|
const symbol = defs?.querySelector(`symbol${href}`);
|
|
const text = symbol?.querySelector("text");
|
|
const circle = symbol?.querySelector("circle");
|
|
|
|
const icon = text?.innerHTML;
|
|
const px = text && Number(text.getAttribute("font-size")?.replace("px", ""));
|
|
const dx = text && Number(text.getAttribute("x")?.replace("%", ""));
|
|
const dy = text && Number(text.getAttribute("y")?.replace("%", ""));
|
|
const fill = circle && circle.getAttribute("fill");
|
|
const stroke = circle && circle.getAttribute("stroke");
|
|
|
|
const marker = {i, icon, type, x, y, size, cell};
|
|
if (size && size !== 30) marker.size = size;
|
|
if (!isNaN(px) && px !== 12) marker.px = px;
|
|
if (!isNaN(dx) && dx !== 50) marker.dx = dx;
|
|
if (!isNaN(dy) && dy !== 50) marker.dy = dy;
|
|
if (fill && fill !== "#ffffff") marker.fill = fill;
|
|
if (stroke && stroke !== "#000000") marker.stroke = stroke;
|
|
if (circle?.getAttribute("opacity") === "0") marker.pin = "no";
|
|
|
|
return marker;
|
|
});
|
|
|
|
markersGroup.style.display = null;
|
|
defs?.remove();
|
|
markerElements.forEach(el => el.remove());
|
|
if (layerIsOn("markers")) drawMarkers();
|
|
}
|
|
}
|
|
|
|
if (version < 1.72) {
|
|
// v1.72 renamed custom style presets
|
|
const storedStyles = Object.keys(localStorage).filter(key => key.startsWith("style"));
|
|
storedStyles.forEach(styleName => {
|
|
const style = localStorage.getItem(styleName);
|
|
const newStyleName = styleName.replace(/^style/, customPresetPrefix);
|
|
localStorage.setItem(newStyleName, style);
|
|
localStorage.removeItem(styleName);
|
|
});
|
|
}
|
|
|
|
if (version < 1.73) {
|
|
// v1.73 moved the hatching patterns out of the user's SVG
|
|
document.getElementById("hatching")?.remove();
|
|
|
|
// v1.73 added zone type to UI, ensure type is populated
|
|
const zones = Array.from(document.querySelectorAll("#zones > g"));
|
|
zones.forEach(zone => {
|
|
if (!zone.dataset.type) zone.dataset.type = "Unknown";
|
|
});
|
|
}
|
|
|
|
if (version < 1.84) {
|
|
// v1.84.0 added grid.cellsDesired to stored data
|
|
if (!grid.cellsDesired) grid.cellsDesired = rn((graphWidth * graphHeight) / grid.spacing ** 2, -3);
|
|
}
|
|
}
|