Fantasy-Map-Generator/modules/ui/hotkeys.js
2022-05-26 00:19:32 +03:00

153 lines
7.3 KiB
JavaScript

"use strict";
// Hotkeys, see github.com/Azgaar/Fantasy-Map-Generator/wiki/Hotkeys
document.addEventListener("keydown", handleKeydown);
document.addEventListener("keyup", handleKeyup);
function handleKeydown(event) {
const {code, ctrlKey, altKey} = event;
if (altKey && !ctrlKey) event.preventDefault(); // disallow alt key combinations
if (ctrlKey && ["KeyS", "KeyC"].includes(code)) event.preventDefault(); // disallow CTRL + S and CTRL + C
if (["F1", "F2", "F6", "F9", "Tab"].includes(code)) event.preventDefault(); // disallow default Fn and Tab
}
function handleKeyup(event) {
if (!modules.editors) return; // if editors are not loaded, do nothing
const {tagName, contentEditable} = document.activeElement;
if (["INPUT", "SELECT", "TEXTAREA"].includes(tagName)) return; // don't trigger if user inputs text
if (tagName === "DIV" && contentEditable === "true") return; // don't trigger if user inputs a text
if (document.getSelection().toString()) return; // don't trigger if user selects text
event.stopPropagation();
const {code, key, ctrlKey, metaKey, shiftKey, altKey} = event;
const ctrl = ctrlKey || metaKey || key === "Control";
const shift = shiftKey || key === "Shift";
const alt = altKey || key === "Alt";
if (code === "F1") showInfo();
else if (code === "F2") regeneratePrompt();
else if (code === "F6") quickSave();
else if (code === "F9") quickLoad();
else if (code === "Tab") toggleOptions(event);
else if (code === "Escape") closeAllDialogs();
else if (code === "Delete") removeElementOnKey();
else if (code === "KeyO" && document.getElementById("canvas3d")) toggle3dOptions();
else if (ctrl && code === "KeyQ") toggleSaveReminder();
else if (ctrl && code === "KeyS") dowloadMap();
else if (ctrl && code === "KeyC") saveToDropbox();
else if (ctrl && code === "KeyZ" && undo?.offsetParent) undo.click();
else if (ctrl && code === "KeyY" && redo?.offsetParent) redo.click();
else if (shift && code === "KeyH") editHeightmap();
else if (shift && code === "KeyB") editBiomes();
else if (shift && code === "KeyS") editStates();
else if (shift && code === "KeyP") editProvinces();
else if (shift && code === "KeyD") editDiplomacy();
else if (shift && code === "KeyC") editCultures();
else if (shift && code === "KeyN") editNamesbase();
else if (shift && code === "KeyZ") editZones();
else if (shift && code === "KeyR") editReligions();
else if (shift && code === "KeyY") openEmblemEditor();
else if (shift && code === "KeyQ") editUnits();
else if (shift && code === "KeyO") editNotes();
else if (shift && code === "KeyT") overviewBurgs();
else if (shift && code === "KeyV") overviewRivers();
else if (shift && code === "KeyM") overviewMilitary();
else if (shift && code === "KeyK") overviewMarkers();
else if (shift && code === "KeyE") viewCellDetails();
else if (key === "!") toggleAddBurg();
else if (key === "@") toggleAddLabel();
else if (key === "#") toggleAddRiver();
else if (key === "$") toggleAddRoute();
else if (key === "%") toggleAddMarker();
else if (alt && code === "KeyB") console.table(pack.burgs);
else if (alt && code === "KeyS") console.table(pack.states);
else if (alt && code === "KeyC") console.table(pack.cultures);
else if (alt && code === "KeyR") console.table(pack.religions);
else if (alt && code === "KeyF") console.table(pack.features);
else if (code === "KeyX") toggleTexture();
else if (code === "KeyH") toggleHeight();
else if (code === "KeyB") toggleBiomes();
else if (code === "KeyE") toggleCells();
else if (code === "KeyG") toggleGrid();
else if (code === "KeyO") toggleCoordinates();
else if (code === "KeyW") toggleCompass();
else if (code === "KeyV") toggleRivers();
else if (code === "KeyF") toggleRelief();
else if (code === "KeyC") toggleCultures();
else if (code === "KeyS") toggleStates();
else if (code === "KeyP") toggleProvinces();
else if (code === "KeyZ") toggleZones();
else if (code === "KeyD") toggleBorders();
else if (code === "KeyR") toggleReligions();
else if (code === "KeyU") toggleRoutes();
else if (code === "KeyT") toggleTemp();
else if (code === "KeyN") togglePopulation();
else if (code === "KeyJ") toggleIce();
else if (code === "KeyA") togglePrec();
else if (code === "KeyY") toggleEmblems();
else if (code === "KeyL") toggleLabels();
else if (code === "KeyI") toggleIcons();
else if (code === "KeyM") toggleMilitary();
else if (code === "KeyK") toggleMarkers();
else if (code === "Equal") toggleRulers();
else if (code === "Slash") toggleScaleBar();
else if (code === "ArrowLeft") zoom.translateBy(svg, 10, 0);
else if (code === "ArrowRight") zoom.translateBy(svg, -10, 0);
else if (code === "ArrowUp") zoom.translateBy(svg, 0, 10);
else if (code === "ArrowDown") zoom.translateBy(svg, 0, -10);
else if (key === "+" || key === "-") pressNumpadSign(key);
else if (key === "0") resetZoom(1000);
else if (key === "1") zoom.scaleTo(svg, 1);
else if (key === "2") zoom.scaleTo(svg, 2);
else if (key === "3") zoom.scaleTo(svg, 3);
else if (key === "4") zoom.scaleTo(svg, 4);
else if (key === "5") zoom.scaleTo(svg, 5);
else if (key === "6") zoom.scaleTo(svg, 6);
else if (key === "7") zoom.scaleTo(svg, 7);
else if (key === "8") zoom.scaleTo(svg, 8);
else if (key === "9") zoom.scaleTo(svg, 9);
else if (ctrl) toggleMode();
}
function pressNumpadSign(key) {
const change = key === "+" ? 1 : -1;
let brush = null;
if (document.getElementById("brushRadius")?.offsetParent) brush = document.getElementById("brushRadius");
else if (document.getElementById("biomesManuallyBrush")?.offsetParent) brush = document.getElementById("biomesManuallyBrush");
else if (document.getElementById("statesManuallyBrush")?.offsetParent) brush = document.getElementById("statesManuallyBrush");
else if (document.getElementById("provincesManuallyBrush")?.offsetParent) brush = document.getElementById("provincesManuallyBrush");
else if (document.getElementById("culturesManuallyBrush")?.offsetParent) brush = document.getElementById("culturesManuallyBrush");
else if (document.getElementById("zonesBrush")?.offsetParent) brush = document.getElementById("zonesBrush");
else if (document.getElementById("religionsManuallyBrush")?.offsetParent) brush = document.getElementById("religionsManuallyBrush");
if (brush) {
const value = minmax(+brush.value + change, +brush.min, +brush.max);
brush.value = document.getElementById(brush.id + "Number").value = value;
return;
}
const scaleBy = key === "+" ? 1.2 : 0.8;
zoom.scaleBy(svg, scaleBy); // if no brush elements displayed, zoom map
}
function toggleMode() {
if (zonesRemove?.offsetParent) {
zonesRemove.classList.contains("pressed") ? zonesRemove.classList.remove("pressed") : zonesRemove.classList.add("pressed");
}
}
function removeElementOnKey() {
const fastDelete = Array.from(document.querySelectorAll("[role='dialog'] .fastDelete")).find(dialog => dialog.style.display !== "none");
if (fastDelete) fastDelete.click();
const visibleDialogs = Array.from(document.querySelectorAll("[role='dialog']")).filter(dialog => dialog.style.display !== "none");
if (!visibleDialogs.length) return;
visibleDialogs.forEach(dialog => dialog.querySelectorAll("button").forEach(button => button.textContent === "Remove" && button.click()));
}
function closeAllDialogs() {
closeDialogs();
hideOptions();
}