Fantasy-Map-Generator/versioning.js
Greger 004097ef93
Make id field in exports more consistent. (#1210)
The id field for geojson export was not consistent with csv exports.
Removes the prefix on routes, rivers and markers geojson, and on
markers csv, to make them all use only an integer as id.

This makes it easier to import and do joins in other software.
2025-06-11 00:42:31 +02:00

124 lines
4.9 KiB
JavaScript

"use strict";
/**
* Version Control Guidelines
* --------------------------
* We use Semantic Versioning: major.minor.patch. Refer to https://semver.org
* Our .map file format is considered the public API.
*
* Update the version MANUALLY on each merge to main:
* 1. MAJOR version: Incompatible changes that break existing maps
* 2. MINOR version: Additions or changes that are backward-compatible but may require old .map files to be updated
* 3. PATCH version: Backward-compatible bug fixes and small features that do not affect the .map file format
*
* Example: 1.102.2 -> Major version 1, Minor version 102, Patch version 2
*/
const VERSION = "1.108.7";
if (parseMapVersion(VERSION) !== VERSION) alert("versioning.js: Invalid format or parsing function");
{
document.title += " v" + VERSION;
const loadingScreenVersion = document.getElementById("versionText");
if (loadingScreenVersion) loadingScreenVersion.innerText = `v${VERSION}`;
const storedVersion = localStorage.getItem("version");
if (compareVersions(storedVersion, VERSION, {major: true, minor: true, patch: false}).isOlder) {
setTimeout(showUpdateWindow, 6000);
}
function showUpdateWindow() {
const changelog = "https://github.com/Azgaar/Fantasy-Map-Generator/wiki/Changelog";
const reddit = "https://www.reddit.com/r/FantasyMapGenerator";
const discord = "https://discordapp.com/invite/X7E84HU";
const patreon = "https://www.patreon.com/azgaar";
alertMessage.innerHTML = /* html */ `The Fantasy Map Generator is updated up to version <strong>${VERSION}</strong>. This version is compatible with <a href="${changelog}" target="_blank">previous versions</a>, loaded save files will be auto-updated.
${storedVersion ? "<span>Click on OK and then reload the page to fetch fresh code.</span>" : ""}
<ul>
<strong>Latest changes:</strong>
<li>Ability to set custom image as Marker or Regiment icon</li>
<li>Submap and Transform tools rework</li>
<li>Azgaar Bot to answer questions and provide help</li>
<li>Labels: ability to set letter spacing</li>
<li>Zones performance improvement</li>
<li>Notes Editor: on-demand AI text generation</li>
<li>New style preset: Dark Seas</li>
<li>New routes generation algorithm</li>
<li>Routes overview tool</li>
<li>Configurable longitude</li>
<li>Preview villages map</li>
<li>Ability to render ocean heightmap</li>
</ul>
<p>Join our <a href="${discord}" target="_blank">Discord server</a> and <a href="${reddit}" target="_blank">Reddit community</a> to ask questions, share maps, discuss the Generator and Worlbuilding, report bugs and propose new features.</p>
<span><i>Thanks for all supporters on <a href="${patreon}" target="_blank">Patreon</a>!</i></span>`;
$("#alert").dialog({
resizable: false,
title: "Fantasy Map Generator update",
width: "28em",
position: {my: "center center-4em", at: "center", of: "svg"},
buttons: {
"Clear cache": () => cleanupData(),
"Don't show again": function () {
$(this).dialog("close");
localStorage.setItem("version", VERSION);
}
}
});
}
}
async function cleanupData() {
await clearCache();
localStorage.clear();
localStorage.setItem("version", VERSION);
localStorage.setItem("disable_click_arrow_tooltip", "true");
location.reload();
}
async function clearCache() {
const cacheNames = await caches.keys();
return Promise.all(cacheNames.map(cacheName => caches.delete(cacheName)));
}
function parseMapVersion(version) {
let [major, minor, patch] = version.split(".");
if (patch === undefined) {
// e.g. 1.732
minor = minor.slice(0, 2);
patch = minor.slice(2);
}
// e.g. 0.7b
major = parseInt(major) || 0;
minor = parseInt(minor) || 0;
patch = parseInt(patch) || 0;
return `${major}.${minor}.${patch}`;
}
function isValidVersion(versionString) {
if (!versionString) return false;
const [major, minor, patch] = versionString.split(".");
return !isNaN(major) && !isNaN(minor) && !isNaN(patch);
}
function compareVersions(version1, version2, options = {major: true, minor: true, patch: true}) {
if (!isValidVersion(version1) || !isValidVersion(version2)) return {isEqual: false, isNewer: false, isOlder: false};
let [major1, minor1, patch1] = version1.split(".").map(Number);
let [major2, minor2, patch2] = version2.split(".").map(Number);
if (!options.major) major1 = major2 = 0;
if (!options.minor) minor1 = minor2 = 0;
if (!options.patch) patch1 = patch2 = 0;
const isEqual = major1 === major2 && minor1 === minor2 && patch1 === patch2;
const isNewer = major1 > major2 || (major1 === major2 && (minor1 > minor2 || (minor1 === minor2 && patch1 > patch2)));
const isOlder = major1 < major2 || (major1 === major2 && (minor1 < minor2 || (minor1 === minor2 && patch1 < patch2)));
return {isEqual, isNewer, isOlder};
}