mirror of
https://github.com/Azgaar/Fantasy-Map-Generator.git
synced 2025-12-16 17:31:24 +01:00
1268 lines
44 KiB
JavaScript
1268 lines
44 KiB
JavaScript
"use strict";
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// Azgaar (azgaar.fmg@yandex.com). Minsk, 2017-2023. MIT License
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// https://github.com/Azgaar/Fantasy-Map-Generator
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// set debug options
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const PRODUCTION = location.hostname && location.hostname !== "localhost" && location.hostname !== "127.0.0.1";
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const DEBUG = JSON.safeParse(localStorage.getItem("debug")) || {};
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const INFO = true;
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const TIME = true;
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const WARN = true;
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const ERROR = true;
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// detect device
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const MOBILE = window.innerWidth < 600 || navigator.userAgentData?.mobile;
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// typed arrays max values
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const INT8_MAX = 127;
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const UINT8_MAX = 255;
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const UINT16_MAX = 65535;
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const UINT32_MAX = 4294967295;
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if (PRODUCTION && "serviceWorker" in navigator) {
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window.addEventListener("load", () => {
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navigator.serviceWorker.register("./sw.js").catch(err => {
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console.error("ServiceWorker registration failed: ", err);
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});
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});
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window.addEventListener(
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"beforeinstallprompt",
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async event => {
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event.preventDefault();
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const Installation = await import("./modules/dynamic/installation.js?v=1.89.19");
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Installation.init(event);
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},
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{once: true}
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);
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}
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// append svg layers (in default order)
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let svg = d3.select("#map");
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let defs = svg.select("#deftemp");
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let viewbox = svg.select("#viewbox");
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let scaleBar = svg.select("#scaleBar");
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let legend = svg.append("g").attr("id", "legend");
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let ocean = viewbox.append("g").attr("id", "ocean");
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let oceanLayers = ocean.append("g").attr("id", "oceanLayers");
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let oceanPattern = ocean.append("g").attr("id", "oceanPattern");
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let lakes = viewbox.append("g").attr("id", "lakes");
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let landmass = viewbox.append("g").attr("id", "landmass");
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let texture = viewbox.append("g").attr("id", "texture");
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let terrs = viewbox.append("g").attr("id", "terrs");
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let biomes = viewbox.append("g").attr("id", "biomes");
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let cells = viewbox.append("g").attr("id", "cells");
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let gridOverlay = viewbox.append("g").attr("id", "gridOverlay");
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let coordinates = viewbox.append("g").attr("id", "coordinates");
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let compass = viewbox.append("g").attr("id", "compass").style("display", "none");
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let rivers = viewbox.append("g").attr("id", "rivers");
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let terrain = viewbox.append("g").attr("id", "terrain");
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let relig = viewbox.append("g").attr("id", "relig");
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let cults = viewbox.append("g").attr("id", "cults");
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let regions = viewbox.append("g").attr("id", "regions");
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let statesBody = regions.append("g").attr("id", "statesBody");
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let statesHalo = regions.append("g").attr("id", "statesHalo");
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let provs = viewbox.append("g").attr("id", "provs");
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let zones = viewbox.append("g").attr("id", "zones");
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let borders = viewbox.append("g").attr("id", "borders");
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let stateBorders = borders.append("g").attr("id", "stateBorders");
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let provinceBorders = borders.append("g").attr("id", "provinceBorders");
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let routes = viewbox.append("g").attr("id", "routes");
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let roads = routes.append("g").attr("id", "roads");
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let trails = routes.append("g").attr("id", "trails");
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let searoutes = routes.append("g").attr("id", "searoutes");
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let temperature = viewbox.append("g").attr("id", "temperature");
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let coastline = viewbox.append("g").attr("id", "coastline");
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let ice = viewbox.append("g").attr("id", "ice");
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let prec = viewbox.append("g").attr("id", "prec").style("display", "none");
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let population = viewbox.append("g").attr("id", "population");
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let emblems = viewbox.append("g").attr("id", "emblems").style("display", "none");
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let labels = viewbox.append("g").attr("id", "labels");
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let icons = viewbox.append("g").attr("id", "icons");
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let burgIcons = icons.append("g").attr("id", "burgIcons");
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let anchors = icons.append("g").attr("id", "anchors");
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let armies = viewbox.append("g").attr("id", "armies");
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let markers = viewbox.append("g").attr("id", "markers");
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let fogging = viewbox
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.append("g")
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.attr("id", "fogging-cont")
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.attr("mask", "url(#fog)")
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.append("g")
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.attr("id", "fogging")
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.style("display", "none");
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let ruler = viewbox.append("g").attr("id", "ruler").style("display", "none");
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let debug = viewbox.append("g").attr("id", "debug");
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lakes.append("g").attr("id", "freshwater");
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lakes.append("g").attr("id", "salt");
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lakes.append("g").attr("id", "sinkhole");
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lakes.append("g").attr("id", "frozen");
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lakes.append("g").attr("id", "lava");
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lakes.append("g").attr("id", "dry");
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coastline.append("g").attr("id", "sea_island");
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coastline.append("g").attr("id", "lake_island");
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terrs.append("g").attr("id", "oceanHeights");
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terrs.append("g").attr("id", "landHeights");
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let burgLabels = labels.append("g").attr("id", "burgLabels");
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labels.append("g").attr("id", "states");
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labels.append("g").attr("id", "addedLabels");
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burgIcons.append("g").attr("id", "cities");
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burgLabels.append("g").attr("id", "cities");
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anchors.append("g").attr("id", "cities");
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burgIcons.append("g").attr("id", "towns");
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burgLabels.append("g").attr("id", "towns");
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anchors.append("g").attr("id", "towns");
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// population groups
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population.append("g").attr("id", "rural");
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population.append("g").attr("id", "urban");
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// emblem groups
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emblems.append("g").attr("id", "burgEmblems");
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emblems.append("g").attr("id", "provinceEmblems");
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emblems.append("g").attr("id", "stateEmblems");
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// compass
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compass.append("use").attr("xlink:href", "#defs-compass-rose");
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// fogging
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fogging.append("rect").attr("x", 0).attr("y", 0).attr("width", "100%").attr("height", "100%");
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fogging
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.append("rect")
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.attr("x", 0)
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.attr("y", 0)
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.attr("width", "100%")
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.attr("height", "100%")
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.attr("fill", "#e8f0f6")
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.attr("filter", "url(#splotch)");
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// assign events separately as not a viewbox child
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scaleBar.on("mousemove", () => tip("Click to open Units Editor")).on("click", () => editUnits());
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legend
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.on("mousemove", () => tip("Drag to change the position. Click to hide the legend"))
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.on("click", () => clearLegend());
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// main data variables
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let grid = {}; // initial graph based on jittered square grid and data
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let pack = {}; // packed graph and data
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let seed;
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let mapId;
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let mapHistory = [];
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let elSelected;
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let modules = {};
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let notes = [];
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let rulers = new Rulers();
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let customization = 0;
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let biomesData = Biomes.getDefault();
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let nameBases = Names.getNameBases(); // cultures-related data
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let color = d3.scaleSequential(d3.interpolateSpectral); // default color scheme
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const lineGen = d3.line().curve(d3.curveBasis); // d3 line generator with default curve interpolation
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// d3 zoom behavior
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let scale = 1;
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let viewX = 0;
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let viewY = 0;
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const onZoom = debounce(function () {
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const {k, x, y} = d3.event.transform;
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const isScaleChanged = Boolean(scale - k);
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const isPositionChanged = Boolean(viewX - x || viewY - y);
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if (!isScaleChanged && !isPositionChanged) return;
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scale = k;
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viewX = x;
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viewY = y;
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handleZoom(isScaleChanged, isPositionChanged);
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}, 50);
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const zoom = d3.zoom().scaleExtent([1, 20]).on("zoom", onZoom);
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// default options, based on Earth data
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let options = {
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pinNotes: false,
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winds: [225, 45, 225, 315, 135, 315],
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temperatureEquator: 27,
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temperatureNorthPole: -30,
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temperatureSouthPole: -15,
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stateLabelsMode: "auto",
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showBurgPreview: true,
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villageMaxPopulation: 2000
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};
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let mapCoordinates = {}; // map coordinates on globe
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let populationRate = +byId("populationRateInput").value;
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let distanceScale = +byId("distanceScaleInput").value;
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let urbanization = +byId("urbanizationInput").value;
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let urbanDensity = +byId("urbanDensityInput").value;
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applyStoredOptions();
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// voronoi graph extension, cannot be changed after generation
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let graphWidth = +mapWidthInput.value;
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let graphHeight = +mapHeightInput.value;
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// svg canvas resolution, can be changed
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let svgWidth = graphWidth;
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let svgHeight = graphHeight;
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landmass.append("rect").attr("x", 0).attr("y", 0).attr("width", graphWidth).attr("height", graphHeight);
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oceanPattern
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.append("rect")
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.attr("fill", "url(#oceanic)")
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.attr("x", 0)
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.attr("y", 0)
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.attr("width", graphWidth)
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.attr("height", graphHeight);
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oceanLayers
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.append("rect")
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.attr("id", "oceanBase")
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.attr("x", 0)
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.attr("y", 0)
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.attr("width", graphWidth)
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.attr("height", graphHeight);
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document.addEventListener("DOMContentLoaded", async () => {
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if (!location.hostname) {
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const wiki = "https://github.com/Azgaar/Fantasy-Map-Generator/wiki/Run-FMG-locally";
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alertMessage.innerHTML = /* html */ `Fantasy Map Generator cannot run serverless. Follow the <a href="${wiki}" target="_blank">instructions</a> on how you can easily run a local web-server`;
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$("#alert").dialog({
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resizable: false,
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title: "Loading error",
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width: "28em",
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position: {my: "center center-4em", at: "center", of: "svg"},
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buttons: {
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OK: function () {
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$(this).dialog("close");
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}
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}
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});
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} else {
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hideLoading();
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await checkLoadParameters();
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}
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restoreDefaultEvents(); // apply default viewbox events
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initiateAutosave();
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});
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function hideLoading() {
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d3.select("#loading").transition().duration(3000).style("opacity", 0);
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d3.select("#optionsContainer").transition().duration(2000).style("opacity", 1);
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d3.select("#tooltip").transition().duration(3000).style("opacity", 1);
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}
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function showLoading() {
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d3.select("#loading").transition().duration(200).style("opacity", 1);
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d3.select("#optionsContainer").transition().duration(100).style("opacity", 0);
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d3.select("#tooltip").transition().duration(200).style("opacity", 0);
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}
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// decide which map should be loaded or generated on page load
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async function checkLoadParameters() {
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const url = new URL(window.location.href);
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const params = url.searchParams;
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// of there is a valid maplink, try to load .map/.gz file from URL
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if (params.get("maplink")) {
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WARN && console.warn("Load map from URL");
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const maplink = params.get("maplink");
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const pattern = /(ftp|http|https):\/\/(\w+:{0,1}\w*@)?(\S+)(:[0-9]+)?(\/|\/([\w#!:.?+=&%@!\-\/]))?/;
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const valid = pattern.test(maplink);
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if (valid) {
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setTimeout(() => {
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loadMapFromURL(maplink, 1);
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}, 1000);
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return;
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} else showUploadErrorMessage("Map link is not a valid URL", maplink);
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}
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// if there is a seed (user of MFCG provided), generate map for it
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if (params.get("seed")) {
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WARN && console.warn("Generate map for seed");
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await generateMapOnLoad();
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return;
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}
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// check if there is a map saved to indexedDB
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if (byId("onloadBehavior").value === "lastSaved") {
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try {
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const blob = await ldb.get("lastMap");
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if (blob) {
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WARN && console.warn("Loading last stored map");
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uploadMap(blob);
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return;
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}
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} catch (error) {
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ERROR && console.error(error);
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}
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}
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// else generate random map
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WARN && console.warn("Generate random map");
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generateMapOnLoad();
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}
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async function generateMapOnLoad() {
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await applyStyleOnLoad(); // apply previously selected default or custom style
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await generate(); // generate map
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applyLayersPreset(); // apply saved layers preset and reder layers
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drawLayers();
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fitMapToScreen();
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focusOn(); // based on searchParams focus on point, cell or burg from MFCG
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toggleAssistant();
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}
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// focus on coordinates, cell or burg provided in searchParams
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function focusOn() {
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const url = new URL(window.location.href);
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const params = url.searchParams;
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const fromMGCG = params.get("from") === "MFCG" && document.referrer;
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if (fromMGCG) {
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if (params.get("seed").length === 13) {
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// show back burg from MFCG
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const burgSeed = params.get("seed").slice(-4);
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params.set("burg", burgSeed);
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} else {
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// select burg for MFCG
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findBurgForMFCG(params);
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return;
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}
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}
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const scaleParam = params.get("scale");
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const cellParam = params.get("cell");
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const burgParam = params.get("burg");
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if (scaleParam || cellParam || burgParam) {
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const scale = +scaleParam || 8;
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if (cellParam) {
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const cell = +params.get("cell");
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const [x, y] = pack.cells.p[cell];
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zoomTo(x, y, scale, 1600);
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return;
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}
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if (burgParam) {
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const burg = isNaN(+burgParam) ? pack.burgs.find(burg => burg.name === burgParam) : pack.burgs[+burgParam];
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if (!burg) return;
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const {x, y} = burg;
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zoomTo(x, y, scale, 1600);
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return;
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}
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const x = +params.get("x") || graphWidth / 2;
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const y = +params.get("y") || graphHeight / 2;
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zoomTo(x, y, scale, 1600);
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}
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}
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let isAssistantLoaded = false;
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function toggleAssistant() {
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const assistantContainer = byId("chat-widget-container");
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const showAssistant = byId("azgaarAssistant").value === "show";
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if (showAssistant) {
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if (isAssistantLoaded) {
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assistantContainer.style.display = "block";
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} else {
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import("./libs/openwidget.min.js").then(() => {
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isAssistantLoaded = true;
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setTimeout(() => {
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const bubble = byId("chat-widget-minimized");
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if (bubble) {
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bubble.dataset.tip = "Click to open the Assistant";
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bubble.on("mouseover", showDataTip);
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}
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}, 5000);
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});
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}
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} else if (isAssistantLoaded) {
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assistantContainer.style.display = "none";
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}
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}
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// find burg for MFCG and focus on it
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function findBurgForMFCG(params) {
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const cells = pack.cells,
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burgs = pack.burgs;
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if (pack.burgs.length < 2) {
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ERROR && console.error("Cannot select a burg for MFCG");
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return;
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}
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// used for selection
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const size = +params.get("size");
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const coast = +params.get("coast");
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const port = +params.get("port");
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const river = +params.get("river");
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let selection = defineSelection(coast, port, river);
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if (!selection.length) selection = defineSelection(coast, !port, !river);
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if (!selection.length) selection = defineSelection(!coast, 0, !river);
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if (!selection.length) selection = [burgs[1]]; // select first if nothing is found
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function defineSelection(coast, port, river) {
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if (port && river) return burgs.filter(b => b.port && cells.r[b.cell]);
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if (!port && coast && river) return burgs.filter(b => !b.port && cells.t[b.cell] === 1 && cells.r[b.cell]);
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if (!coast && !river) return burgs.filter(b => cells.t[b.cell] !== 1 && !cells.r[b.cell]);
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if (!coast && river) return burgs.filter(b => cells.t[b.cell] !== 1 && cells.r[b.cell]);
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if (coast && river) return burgs.filter(b => cells.t[b.cell] === 1 && cells.r[b.cell]);
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return [];
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}
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// select a burg with closest population from selection
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const selected = d3.scan(selection, (a, b) => Math.abs(a.population - size) - Math.abs(b.population - size));
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const burgId = selection[selected].i;
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if (!burgId) {
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ERROR && console.error("Cannot select a burg for MFCG");
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return;
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}
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const b = burgs[burgId];
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const referrer = new URL(document.referrer);
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for (let p of referrer.searchParams) {
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if (p[0] === "name") b.name = p[1];
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else if (p[0] === "size") b.population = +p[1];
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else if (p[0] === "seed") b.MFCG = +p[1];
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else if (p[0] === "shantytown") b.shanty = +p[1];
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else b[p[0]] = +p[1]; // other parameters
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}
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if (params.get("name") && params.get("name") != "null") b.name = params.get("name");
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const label = burgLabels.select("[data-id='" + burgId + "']");
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if (label.size()) {
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label
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.text(b.name)
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.classed("drag", true)
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.on("mouseover", function () {
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d3.select(this).classed("drag", false);
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label.on("mouseover", null);
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});
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}
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zoomTo(b.x, b.y, 8, 1600);
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invokeActiveZooming();
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tip("Here stands the glorious city of " + b.name, true, "success", 15000);
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}
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function handleZoom(isScaleChanged, isPositionChanged) {
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viewbox.attr("transform", `translate(${viewX} ${viewY}) scale(${scale})`);
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if (isPositionChanged) {
|
|
if (layerIsOn("toggleCoordinates")) drawCoordinates();
|
|
}
|
|
|
|
if (isScaleChanged) {
|
|
invokeActiveZooming();
|
|
drawScaleBar(scaleBar, scale);
|
|
fitScaleBar(scaleBar, svgWidth, svgHeight);
|
|
}
|
|
|
|
// zoom image converter overlay
|
|
if (customization === 1) {
|
|
const canvas = byId("canvas");
|
|
if (!canvas || canvas.style.opacity === "0") return;
|
|
|
|
const img = byId("imageToConvert");
|
|
if (!img) return;
|
|
|
|
const ctx = canvas.getContext("2d");
|
|
ctx.clearRect(0, 0, canvas.width, canvas.height);
|
|
ctx.setTransform(scale, 0, 0, scale, viewX, viewY);
|
|
ctx.drawImage(img, 0, 0, canvas.width, canvas.height);
|
|
}
|
|
}
|
|
|
|
// Zoom to a specific point
|
|
function zoomTo(x, y, z = 8, d = 2000) {
|
|
const transform = d3.zoomIdentity.translate(x * -z + svgWidth / 2, y * -z + svgHeight / 2).scale(z);
|
|
svg.transition().duration(d).call(zoom.transform, transform);
|
|
}
|
|
|
|
// Reset zoom to initial
|
|
function resetZoom(d = 1000) {
|
|
svg.transition().duration(d).call(zoom.transform, d3.zoomIdentity);
|
|
}
|
|
|
|
// active zooming feature
|
|
function invokeActiveZooming() {
|
|
const isOptimized = shapeRendering.value === "optimizeSpeed";
|
|
|
|
if (coastline.select("#sea_island").size() && +coastline.select("#sea_island").attr("auto-filter")) {
|
|
// toggle shade/blur filter for coatline on zoom
|
|
const filter = scale > 1.5 && scale <= 2.6 ? null : scale > 2.6 ? "url(#blurFilter)" : "url(#dropShadow)";
|
|
coastline.select("#sea_island").attr("filter", filter);
|
|
}
|
|
|
|
// rescale labels on zoom
|
|
if (labels.style("display") !== "none") {
|
|
labels.selectAll("g").each(function () {
|
|
if (this.id === "burgLabels") return;
|
|
const desired = +this.dataset.size;
|
|
const relative = Math.max(rn((desired + desired / scale) / 2, 2), 1);
|
|
if (rescaleLabels.checked) this.setAttribute("font-size", relative);
|
|
|
|
const hidden = hideLabels.checked && (relative * scale < 6 || relative * scale > 60);
|
|
if (hidden) this.classList.add("hidden");
|
|
else this.classList.remove("hidden");
|
|
});
|
|
}
|
|
|
|
// rescale emblems on zoom
|
|
if (emblems.style("display") !== "none") {
|
|
emblems.selectAll("g").each(function () {
|
|
const size = this.getAttribute("font-size") * scale;
|
|
const hidden = hideEmblems.checked && (size < 25 || size > 300);
|
|
if (hidden) this.classList.add("hidden");
|
|
else this.classList.remove("hidden");
|
|
if (!hidden && window.COArenderer && this.children.length && !this.children[0].getAttribute("href"))
|
|
renderGroupCOAs(this);
|
|
});
|
|
}
|
|
|
|
// turn off ocean pattern if scale is big (improves performance)
|
|
oceanPattern
|
|
.select("rect")
|
|
.attr("fill", scale > 10 ? "#fff" : "url(#oceanic)")
|
|
.attr("opacity", scale > 10 ? 0.2 : null);
|
|
|
|
// change states halo width
|
|
if (!customization && !isOptimized) {
|
|
const desired = +statesHalo.attr("data-width");
|
|
const haloSize = rn(desired / scale ** 0.8, 2);
|
|
statesHalo.attr("stroke-width", haloSize).style("display", haloSize > 0.1 ? "block" : "none");
|
|
}
|
|
|
|
// rescale map markers
|
|
+markers.attr("rescale") &&
|
|
pack.markers?.forEach(marker => {
|
|
const {i, x, y, size = 30, hidden} = marker;
|
|
const el = !hidden && byId(`marker${i}`);
|
|
if (!el) return;
|
|
|
|
const zoomedSize = Math.max(rn(size / 5 + 24 / scale, 2), 1);
|
|
el.setAttribute("width", zoomedSize);
|
|
el.setAttribute("height", zoomedSize);
|
|
el.setAttribute("x", rn(x - zoomedSize / 2, 1));
|
|
el.setAttribute("y", rn(y - zoomedSize, 1));
|
|
});
|
|
|
|
// rescale rulers to have always the same size
|
|
if (ruler.style("display") !== "none") {
|
|
const size = rn((10 / scale ** 0.3) * 2, 2);
|
|
ruler.selectAll("text").attr("font-size", size);
|
|
}
|
|
}
|
|
|
|
// add drag to upload logic, pull request from @evyatron
|
|
void (function addDragToUpload() {
|
|
document.addEventListener("dragover", function (e) {
|
|
e.stopPropagation();
|
|
e.preventDefault();
|
|
byId("mapOverlay").style.display = null;
|
|
});
|
|
|
|
document.addEventListener("dragleave", function (e) {
|
|
byId("mapOverlay").style.display = "none";
|
|
});
|
|
|
|
document.addEventListener("drop", function (e) {
|
|
e.stopPropagation();
|
|
e.preventDefault();
|
|
|
|
const overlay = byId("mapOverlay");
|
|
overlay.style.display = "none";
|
|
if (e.dataTransfer.items == null || e.dataTransfer.items.length !== 1) return; // no files or more than one
|
|
const file = e.dataTransfer.items[0].getAsFile();
|
|
|
|
if (!file.name.endsWith(".map") && !file.name.endsWith(".gz")) {
|
|
alertMessage.innerHTML =
|
|
"Please upload a map file (<i>.map</i> or <i>.gz</i> formats) you have previously downloaded";
|
|
$("#alert").dialog({
|
|
resizable: false,
|
|
title: "Invalid file format",
|
|
position: {my: "center", at: "center", of: "svg"},
|
|
buttons: {
|
|
Close: function () {
|
|
$(this).dialog("close");
|
|
}
|
|
}
|
|
});
|
|
return;
|
|
}
|
|
|
|
// all good - show uploading text and load the map
|
|
overlay.style.display = null;
|
|
overlay.innerHTML = "Uploading<span>.</span><span>.</span><span>.</span>";
|
|
if (closeDialogs) closeDialogs();
|
|
uploadMap(file, () => {
|
|
overlay.style.display = "none";
|
|
overlay.innerHTML = "Drop a map file to open";
|
|
});
|
|
});
|
|
})();
|
|
|
|
async function generate(options) {
|
|
try {
|
|
const timeStart = performance.now();
|
|
const {seed: precreatedSeed, graph: precreatedGraph} = options || {};
|
|
|
|
invokeActiveZooming();
|
|
setSeed(precreatedSeed);
|
|
INFO && console.group("Generated Map " + seed);
|
|
|
|
applyGraphSize();
|
|
randomizeOptions();
|
|
|
|
if (shouldRegenerateGrid(grid, precreatedSeed)) grid = precreatedGraph || generateGrid();
|
|
else delete grid.cells.h;
|
|
grid.cells.h = await HeightmapGenerator.generate(grid);
|
|
pack = {}; // reset pack
|
|
|
|
Features.markupGrid();
|
|
addLakesInDeepDepressions();
|
|
openNearSeaLakes();
|
|
|
|
OceanLayers();
|
|
defineMapSize();
|
|
calculateMapCoordinates();
|
|
calculateTemperatures();
|
|
generatePrecipitation();
|
|
|
|
reGraph();
|
|
Features.markupPack();
|
|
createDefaultRuler();
|
|
|
|
Rivers.generate();
|
|
Biomes.define();
|
|
|
|
rankCells();
|
|
Cultures.generate();
|
|
Cultures.expand();
|
|
BurgsAndStates.generate();
|
|
Routes.generate();
|
|
Religions.generate();
|
|
BurgsAndStates.defineStateForms();
|
|
Provinces.generate();
|
|
Provinces.getPoles();
|
|
BurgsAndStates.defineBurgFeatures();
|
|
|
|
Rivers.specify();
|
|
Features.specify();
|
|
|
|
Military.generate();
|
|
Markers.generate();
|
|
Zones.generate();
|
|
|
|
drawScaleBar(scaleBar, scale);
|
|
Names.getMapName();
|
|
|
|
WARN && console.warn(`TOTAL: ${rn((performance.now() - timeStart) / 1000, 2)}s`);
|
|
showStatistics();
|
|
INFO && console.groupEnd("Generated Map " + seed);
|
|
} catch (error) {
|
|
ERROR && console.error(error);
|
|
const parsedError = parseError(error);
|
|
clearMainTip();
|
|
|
|
alertMessage.innerHTML = /* html */ `An error has occurred on map generation. Please retry. <br />If error is critical, clear the stored data and try again.
|
|
<p id="errorBox">${parsedError}</p>`;
|
|
$("#alert").dialog({
|
|
resizable: false,
|
|
title: "Generation error",
|
|
width: "32em",
|
|
buttons: {
|
|
"Clear cache": () => cleanupData(),
|
|
Regenerate: function () {
|
|
regenerateMap("generation error");
|
|
$(this).dialog("close");
|
|
},
|
|
Ignore: function () {
|
|
$(this).dialog("close");
|
|
}
|
|
},
|
|
position: {my: "center", at: "center", of: "svg"}
|
|
});
|
|
}
|
|
}
|
|
|
|
// set map seed (string!)
|
|
function setSeed(precreatedSeed) {
|
|
if (!precreatedSeed) {
|
|
const first = !mapHistory[0];
|
|
const params = new URL(window.location.href).searchParams;
|
|
const urlSeed = params.get("seed");
|
|
if (first && params.get("from") === "MFCG" && urlSeed.length === 13) seed = urlSeed.slice(0, -4);
|
|
else if (first && urlSeed) seed = urlSeed;
|
|
else seed = generateSeed();
|
|
} else {
|
|
seed = precreatedSeed;
|
|
}
|
|
|
|
byId("optionsSeed").value = seed;
|
|
Math.random = aleaPRNG(seed);
|
|
}
|
|
|
|
function addLakesInDeepDepressions() {
|
|
TIME && console.time("addLakesInDeepDepressions");
|
|
const elevationLimit = +byId("lakeElevationLimitOutput").value;
|
|
if (elevationLimit === 80) return;
|
|
|
|
const {cells, features} = grid;
|
|
const {c, h, b} = cells;
|
|
|
|
for (const i of cells.i) {
|
|
if (b[i] || h[i] < 20) continue;
|
|
|
|
const minHeight = d3.min(c[i].map(c => h[c]));
|
|
if (h[i] > minHeight) continue;
|
|
|
|
let deep = true;
|
|
const threshold = h[i] + elevationLimit;
|
|
const queue = [i];
|
|
const checked = [];
|
|
checked[i] = true;
|
|
|
|
// check if elevated cell can potentially pour to water
|
|
while (deep && queue.length) {
|
|
const q = queue.pop();
|
|
|
|
for (const n of c[q]) {
|
|
if (checked[n]) continue;
|
|
if (h[n] >= threshold) continue;
|
|
if (h[n] < 20) {
|
|
deep = false;
|
|
break;
|
|
}
|
|
|
|
checked[n] = true;
|
|
queue.push(n);
|
|
}
|
|
}
|
|
|
|
// if not, add a lake
|
|
if (deep) {
|
|
const lakeCells = [i].concat(c[i].filter(n => h[n] === h[i]));
|
|
addLake(lakeCells);
|
|
}
|
|
}
|
|
|
|
function addLake(lakeCells) {
|
|
const f = features.length;
|
|
|
|
lakeCells.forEach(i => {
|
|
cells.h[i] = 19;
|
|
cells.t[i] = -1;
|
|
cells.f[i] = f;
|
|
c[i].forEach(n => !lakeCells.includes(n) && (cells.t[c] = 1));
|
|
});
|
|
|
|
features.push({i: f, land: false, border: false, type: "lake"});
|
|
}
|
|
|
|
TIME && console.timeEnd("addLakesInDeepDepressions");
|
|
}
|
|
|
|
// near sea lakes usually get a lot of water inflow, most of them should break threshold and flow out to sea (see Ancylus Lake)
|
|
function openNearSeaLakes() {
|
|
if (byId("templateInput").value === "Atoll") return; // no need for Atolls
|
|
|
|
const cells = grid.cells;
|
|
const features = grid.features;
|
|
if (!features.find(f => f.type === "lake")) return; // no lakes
|
|
TIME && console.time("openLakes");
|
|
const LIMIT = 22; // max height that can be breached by water
|
|
|
|
for (const i of cells.i) {
|
|
const lakeFeatureId = cells.f[i];
|
|
if (features[lakeFeatureId].type !== "lake") continue; // not a lake
|
|
|
|
check_neighbours: for (const c of cells.c[i]) {
|
|
if (cells.t[c] !== 1 || cells.h[c] > LIMIT) continue; // water cannot break this
|
|
|
|
for (const n of cells.c[c]) {
|
|
const ocean = cells.f[n];
|
|
if (features[ocean].type !== "ocean") continue; // not an ocean
|
|
removeLake(c, lakeFeatureId, ocean);
|
|
break check_neighbours;
|
|
}
|
|
}
|
|
}
|
|
|
|
function removeLake(thresholdCellId, lakeFeatureId, oceanFeatureId) {
|
|
cells.h[thresholdCellId] = 19;
|
|
cells.t[thresholdCellId] = -1;
|
|
cells.f[thresholdCellId] = oceanFeatureId;
|
|
cells.c[thresholdCellId].forEach(function (c) {
|
|
if (cells.h[c] >= 20) cells.t[c] = 1; // mark as coastline
|
|
});
|
|
|
|
cells.i.forEach(i => {
|
|
if (cells.f[i] === lakeFeatureId) cells.f[i] = oceanFeatureId;
|
|
});
|
|
features[lakeFeatureId].type = "ocean"; // mark former lake as ocean
|
|
}
|
|
|
|
TIME && console.timeEnd("openLakes");
|
|
}
|
|
|
|
// define map size and position based on template and random factor
|
|
function defineMapSize() {
|
|
const [size, latitude, longitude] = getSizeAndLatitude();
|
|
const randomize = new URL(window.location.href).searchParams.get("options") === "default"; // ignore stored options
|
|
if (randomize || !locked("mapSize")) mapSizeOutput.value = mapSizeInput.value = size;
|
|
if (randomize || !locked("latitude")) latitudeOutput.value = latitudeInput.value = latitude;
|
|
if (randomize || !locked("longitude")) longitudeOutput.value = longitudeInput.value = longitude;
|
|
|
|
function getSizeAndLatitude() {
|
|
const template = byId("templateInput").value; // heightmap template
|
|
|
|
if (template === "africa-centric") return [45, 53, 38];
|
|
if (template === "arabia") return [20, 35, 35];
|
|
if (template === "atlantics") return [42, 23, 65];
|
|
if (template === "britain") return [7, 20, 51.3];
|
|
if (template === "caribbean") return [15, 40, 74.8];
|
|
if (template === "east-asia") return [11, 28, 9.4];
|
|
if (template === "eurasia") return [38, 19, 27];
|
|
if (template === "europe") return [20, 16, 44.8];
|
|
if (template === "europe-accented") return [14, 22, 44.8];
|
|
if (template === "europe-and-central-asia") return [25, 10, 39.5];
|
|
if (template === "europe-central") return [11, 22, 46.4];
|
|
if (template === "europe-north") return [7, 18, 48.9];
|
|
if (template === "greenland") return [22, 7, 55.8];
|
|
if (template === "hellenica") return [8, 27, 43.5];
|
|
if (template === "iceland") return [2, 15, 55.3];
|
|
if (template === "indian-ocean") return [45, 55, 14];
|
|
if (template === "mediterranean-sea") return [10, 29, 45.8];
|
|
if (template === "middle-east") return [8, 31, 34.4];
|
|
if (template === "north-america") return [37, 17, 87];
|
|
if (template === "us-centric") return [66, 27, 100];
|
|
if (template === "us-mainland") return [16, 30, 77.5];
|
|
if (template === "world") return [78, 27, 40];
|
|
if (template === "world-from-pacific") return [75, 32, 30]; // longitude doesn't fit
|
|
|
|
const part = grid.features.some(f => f.land && f.border); // if land goes over map borders
|
|
const max = part ? 80 : 100; // max size
|
|
const lat = () => gauss(P(0.5) ? 40 : 60, 20, 25, 75); // latitude shift
|
|
|
|
if (!part) {
|
|
if (template === "pangea") return [100, 50, 50];
|
|
if (template === "shattered" && P(0.7)) return [100, 50, 50];
|
|
if (template === "continents" && P(0.5)) return [100, 50, 50];
|
|
if (template === "archipelago" && P(0.35)) return [100, 50, 50];
|
|
if (template === "highIsland" && P(0.25)) return [100, 50, 50];
|
|
if (template === "lowIsland" && P(0.1)) return [100, 50, 50];
|
|
}
|
|
|
|
if (template === "pangea") return [gauss(70, 20, 30, max), lat(), 50];
|
|
if (template === "volcano") return [gauss(20, 20, 10, max), lat(), 50];
|
|
if (template === "mediterranean") return [gauss(25, 30, 15, 80), lat(), 50];
|
|
if (template === "peninsula") return [gauss(15, 15, 5, 80), lat(), 50];
|
|
if (template === "isthmus") return [gauss(15, 20, 3, 80), lat(), 50];
|
|
if (template === "atoll") return [gauss(3, 2, 1, 5, 1), lat(), 50];
|
|
|
|
return [gauss(30, 20, 15, max), lat(), 50]; // Continents, Archipelago, High Island, Low Island
|
|
}
|
|
}
|
|
|
|
// calculate map position on globe
|
|
function calculateMapCoordinates() {
|
|
const sizeFraction = +byId("mapSizeOutput").value / 100;
|
|
const latShift = +byId("latitudeOutput").value / 100;
|
|
const lonShift = +byId("longitudeOutput").value / 100;
|
|
|
|
const latT = rn(sizeFraction * 180, 1);
|
|
const latN = rn(90 - (180 - latT) * latShift, 1);
|
|
const latS = rn(latN - latT, 1);
|
|
|
|
const lonT = rn(Math.min((graphWidth / graphHeight) * latT, 360), 1);
|
|
const lonE = rn(180 - (360 - lonT) * lonShift, 1);
|
|
const lonW = rn(lonE - lonT, 1);
|
|
mapCoordinates = {latT, latN, latS, lonT, lonW, lonE};
|
|
}
|
|
|
|
// temperature model, trying to follow real-world data
|
|
// based on http://www-das.uwyo.edu/~geerts/cwx/notes/chap16/Image64.gif
|
|
function calculateTemperatures() {
|
|
TIME && console.time("calculateTemperatures");
|
|
const cells = grid.cells;
|
|
cells.temp = new Int8Array(cells.i.length); // temperature array
|
|
|
|
const {temperatureEquator, temperatureNorthPole, temperatureSouthPole} = options;
|
|
const tropics = [16, -20]; // tropics zone
|
|
const tropicalGradient = 0.15;
|
|
|
|
const tempNorthTropic = temperatureEquator - tropics[0] * tropicalGradient;
|
|
const northernGradient = (tempNorthTropic - temperatureNorthPole) / (90 - tropics[0]);
|
|
|
|
const tempSouthTropic = temperatureEquator + tropics[1] * tropicalGradient;
|
|
const southernGradient = (tempSouthTropic - temperatureSouthPole) / (90 + tropics[1]);
|
|
|
|
const exponent = +heightExponentInput.value;
|
|
|
|
for (let rowCellId = 0; rowCellId < cells.i.length; rowCellId += grid.cellsX) {
|
|
const [, y] = grid.points[rowCellId];
|
|
const rowLatitude = mapCoordinates.latN - (y / graphHeight) * mapCoordinates.latT; // [90; -90]
|
|
const tempSeaLevel = calculateSeaLevelTemp(rowLatitude);
|
|
DEBUG.temperature && console.info(`${rn(rowLatitude)}° sea temperature: ${rn(tempSeaLevel)}°C`);
|
|
|
|
for (let cellId = rowCellId; cellId < rowCellId + grid.cellsX; cellId++) {
|
|
const tempAltitudeDrop = getAltitudeTemperatureDrop(cells.h[cellId]);
|
|
cells.temp[cellId] = minmax(tempSeaLevel - tempAltitudeDrop, -128, 127);
|
|
}
|
|
}
|
|
|
|
function calculateSeaLevelTemp(latitude) {
|
|
const isTropical = latitude <= 16 && latitude >= -20;
|
|
if (isTropical) return temperatureEquator - Math.abs(latitude) * tropicalGradient;
|
|
|
|
return latitude > 0
|
|
? tempNorthTropic - (latitude - tropics[0]) * northernGradient
|
|
: tempSouthTropic + (latitude - tropics[1]) * southernGradient;
|
|
}
|
|
|
|
// temperature drops by 6.5°C per 1km of altitude
|
|
function getAltitudeTemperatureDrop(h) {
|
|
if (h < 20) return 0;
|
|
const height = Math.pow(h - 18, exponent);
|
|
return rn((height / 1000) * 6.5);
|
|
}
|
|
|
|
TIME && console.timeEnd("calculateTemperatures");
|
|
}
|
|
|
|
// simplest precipitation model
|
|
function generatePrecipitation() {
|
|
TIME && console.time("generatePrecipitation");
|
|
prec.selectAll("*").remove();
|
|
const {cells, cellsX, cellsY} = grid;
|
|
cells.prec = new Uint8Array(cells.i.length); // precipitation array
|
|
|
|
const cellsNumberModifier = (pointsInput.dataset.cells / 10000) ** 0.25;
|
|
const precInputModifier = precInput.value / 100;
|
|
const modifier = cellsNumberModifier * precInputModifier;
|
|
|
|
const westerly = [];
|
|
const easterly = [];
|
|
let southerly = 0;
|
|
let northerly = 0;
|
|
|
|
// precipitation modifier per latitude band
|
|
// x4 = 0-5 latitude: wet through the year (rising zone)
|
|
// x2 = 5-20 latitude: wet summer (rising zone), dry winter (sinking zone)
|
|
// x1 = 20-30 latitude: dry all year (sinking zone)
|
|
// x2 = 30-50 latitude: wet winter (rising zone), dry summer (sinking zone)
|
|
// x3 = 50-60 latitude: wet all year (rising zone)
|
|
// x2 = 60-70 latitude: wet summer (rising zone), dry winter (sinking zone)
|
|
// x1 = 70-85 latitude: dry all year (sinking zone)
|
|
// x0.5 = 85-90 latitude: dry all year (sinking zone)
|
|
const latitudeModifier = [4, 2, 2, 2, 1, 1, 2, 2, 2, 2, 3, 3, 2, 2, 1, 1, 1, 0.5];
|
|
const MAX_PASSABLE_ELEVATION = 85;
|
|
|
|
// define wind directions based on cells latitude and prevailing winds there
|
|
d3.range(0, cells.i.length, cellsX).forEach(function (c, i) {
|
|
const lat = mapCoordinates.latN - (i / cellsY) * mapCoordinates.latT;
|
|
const latBand = ((Math.abs(lat) - 1) / 5) | 0;
|
|
const latMod = latitudeModifier[latBand];
|
|
const windTier = (Math.abs(lat - 89) / 30) | 0; // 30d tiers from 0 to 5 from N to S
|
|
const {isWest, isEast, isNorth, isSouth} = getWindDirections(windTier);
|
|
|
|
if (isWest) westerly.push([c, latMod, windTier]);
|
|
if (isEast) easterly.push([c + cellsX - 1, latMod, windTier]);
|
|
if (isNorth) northerly++;
|
|
if (isSouth) southerly++;
|
|
});
|
|
|
|
// distribute winds by direction
|
|
if (westerly.length) passWind(westerly, 120 * modifier, 1, cellsX);
|
|
if (easterly.length) passWind(easterly, 120 * modifier, -1, cellsX);
|
|
|
|
const vertT = southerly + northerly;
|
|
if (northerly) {
|
|
const bandN = ((Math.abs(mapCoordinates.latN) - 1) / 5) | 0;
|
|
const latModN = mapCoordinates.latT > 60 ? d3.mean(latitudeModifier) : latitudeModifier[bandN];
|
|
const maxPrecN = (northerly / vertT) * 60 * modifier * latModN;
|
|
passWind(d3.range(0, cellsX, 1), maxPrecN, cellsX, cellsY);
|
|
}
|
|
|
|
if (southerly) {
|
|
const bandS = ((Math.abs(mapCoordinates.latS) - 1) / 5) | 0;
|
|
const latModS = mapCoordinates.latT > 60 ? d3.mean(latitudeModifier) : latitudeModifier[bandS];
|
|
const maxPrecS = (southerly / vertT) * 60 * modifier * latModS;
|
|
passWind(d3.range(cells.i.length - cellsX, cells.i.length, 1), maxPrecS, -cellsX, cellsY);
|
|
}
|
|
|
|
function getWindDirections(tier) {
|
|
const angle = options.winds[tier];
|
|
|
|
const isWest = angle > 40 && angle < 140;
|
|
const isEast = angle > 220 && angle < 320;
|
|
const isNorth = angle > 100 && angle < 260;
|
|
const isSouth = angle > 280 || angle < 80;
|
|
|
|
return {isWest, isEast, isNorth, isSouth};
|
|
}
|
|
|
|
function passWind(source, maxPrec, next, steps) {
|
|
const maxPrecInit = maxPrec;
|
|
|
|
for (let first of source) {
|
|
if (first[0]) {
|
|
maxPrec = Math.min(maxPrecInit * first[1], 255);
|
|
first = first[0];
|
|
}
|
|
|
|
let humidity = maxPrec - cells.h[first]; // initial water amount
|
|
if (humidity <= 0) continue; // if first cell in row is too elevated consider wind dry
|
|
|
|
for (let s = 0, current = first; s < steps; s++, current += next) {
|
|
if (cells.temp[current] < -5) continue; // no flux in permafrost
|
|
|
|
if (cells.h[current] < 20) {
|
|
// water cell
|
|
if (cells.h[current + next] >= 20) {
|
|
cells.prec[current + next] += Math.max(humidity / rand(10, 20), 1); // coastal precipitation
|
|
} else {
|
|
humidity = Math.min(humidity + 5 * modifier, maxPrec); // wind gets more humidity passing water cell
|
|
cells.prec[current] += 5 * modifier; // water cells precipitation (need to correctly pour water through lakes)
|
|
}
|
|
continue;
|
|
}
|
|
|
|
// land cell
|
|
const isPassable = cells.h[current + next] <= MAX_PASSABLE_ELEVATION;
|
|
const precipitation = isPassable ? getPrecipitation(humidity, current, next) : humidity;
|
|
cells.prec[current] += precipitation;
|
|
const evaporation = precipitation > 1.5 ? 1 : 0; // some humidity evaporates back to the atmosphere
|
|
humidity = isPassable ? minmax(humidity - precipitation + evaporation, 0, maxPrec) : 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
function getPrecipitation(humidity, i, n) {
|
|
const normalLoss = Math.max(humidity / (10 * modifier), 1); // precipitation in normal conditions
|
|
const diff = Math.max(cells.h[i + n] - cells.h[i], 0); // difference in height
|
|
const mod = (cells.h[i + n] / 70) ** 2; // 50 stands for hills, 70 for mountains
|
|
return minmax(normalLoss + diff * mod, 1, humidity);
|
|
}
|
|
|
|
void (function drawWindDirection() {
|
|
const wind = prec.append("g").attr("id", "wind");
|
|
|
|
d3.range(0, 6).forEach(function (t) {
|
|
if (westerly.length > 1) {
|
|
const west = westerly.filter(w => w[2] === t);
|
|
if (west && west.length > 3) {
|
|
const from = west[0][0],
|
|
to = west[west.length - 1][0];
|
|
const y = (grid.points[from][1] + grid.points[to][1]) / 2;
|
|
wind.append("text").attr("text-rendering", "optimizeSpeed").attr("x", 20).attr("y", y).text("\u21C9");
|
|
}
|
|
}
|
|
if (easterly.length > 1) {
|
|
const east = easterly.filter(w => w[2] === t);
|
|
if (east && east.length > 3) {
|
|
const from = east[0][0],
|
|
to = east[east.length - 1][0];
|
|
const y = (grid.points[from][1] + grid.points[to][1]) / 2;
|
|
wind
|
|
.append("text")
|
|
.attr("text-rendering", "optimizeSpeed")
|
|
.attr("x", graphWidth - 52)
|
|
.attr("y", y)
|
|
.text("\u21C7");
|
|
}
|
|
}
|
|
});
|
|
|
|
if (northerly)
|
|
wind
|
|
.append("text")
|
|
.attr("text-rendering", "optimizeSpeed")
|
|
.attr("x", graphWidth / 2)
|
|
.attr("y", 42)
|
|
.text("\u21CA");
|
|
if (southerly)
|
|
wind
|
|
.append("text")
|
|
.attr("text-rendering", "optimizeSpeed")
|
|
.attr("x", graphWidth / 2)
|
|
.attr("y", graphHeight - 20)
|
|
.text("\u21C8");
|
|
})();
|
|
|
|
TIME && console.timeEnd("generatePrecipitation");
|
|
}
|
|
|
|
// recalculate Voronoi Graph to pack cells
|
|
function reGraph() {
|
|
TIME && console.time("reGraph");
|
|
const {cells: gridCells, points, features} = grid;
|
|
const newCells = {p: [], g: [], h: []}; // store new data
|
|
const spacing2 = grid.spacing ** 2;
|
|
|
|
for (const i of gridCells.i) {
|
|
const height = gridCells.h[i];
|
|
const type = gridCells.t[i];
|
|
|
|
if (height < 20 && type !== -1 && type !== -2) continue; // exclude all deep ocean points
|
|
if (type === -2 && (i % 4 === 0 || features[gridCells.f[i]].type === "lake")) continue; // exclude non-coastal lake points
|
|
|
|
const [x, y] = points[i];
|
|
addNewPoint(i, x, y, height);
|
|
|
|
// add additional points for cells along coast
|
|
if (type === 1 || type === -1) {
|
|
if (gridCells.b[i]) continue; // not for near-border cells
|
|
gridCells.c[i].forEach(function (e) {
|
|
if (i > e) return;
|
|
if (gridCells.t[e] === type) {
|
|
const dist2 = (y - points[e][1]) ** 2 + (x - points[e][0]) ** 2;
|
|
if (dist2 < spacing2) return; // too close to each other
|
|
const x1 = rn((x + points[e][0]) / 2, 1);
|
|
const y1 = rn((y + points[e][1]) / 2, 1);
|
|
addNewPoint(i, x1, y1, height);
|
|
}
|
|
});
|
|
}
|
|
}
|
|
|
|
function addNewPoint(i, x, y, height) {
|
|
newCells.p.push([x, y]);
|
|
newCells.g.push(i);
|
|
newCells.h.push(height);
|
|
}
|
|
|
|
const {cells: packCells, vertices} = calculateVoronoi(newCells.p, grid.boundary);
|
|
pack.vertices = vertices;
|
|
pack.cells = packCells;
|
|
pack.cells.p = newCells.p;
|
|
pack.cells.g = createTypedArray({maxValue: grid.points.length, from: newCells.g});
|
|
pack.cells.q = d3.quadtree(newCells.p.map(([x, y], i) => [x, y, i]));
|
|
pack.cells.h = createTypedArray({maxValue: 100, from: newCells.h});
|
|
pack.cells.area = createTypedArray({maxValue: UINT16_MAX, length: packCells.i.length}).map((_, cellId) => {
|
|
const area = Math.abs(d3.polygonArea(getPackPolygon(cellId)));
|
|
return Math.min(area, UINT16_MAX);
|
|
});
|
|
|
|
TIME && console.timeEnd("reGraph");
|
|
}
|
|
|
|
function isWetLand(moisture, temperature, height) {
|
|
if (moisture > 40 && temperature > -2 && height < 25) return true; //near coast
|
|
if (moisture > 24 && temperature > -2 && height > 24 && height < 60) return true; //off coast
|
|
return false;
|
|
}
|
|
|
|
// assess cells suitability to calculate population and rand cells for culture center and burgs placement
|
|
function rankCells() {
|
|
TIME && console.time("rankCells");
|
|
const {cells, features} = pack;
|
|
cells.s = new Int16Array(cells.i.length); // cell suitability array
|
|
cells.pop = new Float32Array(cells.i.length); // cell population array
|
|
|
|
const flMean = d3.median(cells.fl.filter(f => f)) || 0;
|
|
const flMax = d3.max(cells.fl) + d3.max(cells.conf); // to normalize flux
|
|
const areaMean = d3.mean(cells.area); // to adjust population by cell area
|
|
|
|
for (const i of cells.i) {
|
|
if (cells.h[i] < 20) continue; // no population in water
|
|
let s = +biomesData.habitability[cells.biome[i]]; // base suitability derived from biome habitability
|
|
if (!s) continue; // uninhabitable biomes has 0 suitability
|
|
if (flMean) s += normalize(cells.fl[i] + cells.conf[i], flMean, flMax) * 250; // big rivers and confluences are valued
|
|
s -= (cells.h[i] - 50) / 5; // low elevation is valued, high is not;
|
|
|
|
if (cells.t[i] === 1) {
|
|
if (cells.r[i]) s += 15; // estuary is valued
|
|
const feature = features[cells.f[cells.haven[i]]];
|
|
if (feature.type === "lake") {
|
|
if (feature.group === "freshwater") s += 30;
|
|
else if (feature.group == "salt") s += 10;
|
|
else if (feature.group == "frozen") s += 1;
|
|
else if (feature.group == "dry") s -= 5;
|
|
else if (feature.group == "sinkhole") s -= 5;
|
|
else if (feature.group == "lava") s -= 30;
|
|
} else {
|
|
s += 5; // ocean coast is valued
|
|
if (cells.harbor[i] === 1) s += 20; // safe sea harbor is valued
|
|
}
|
|
}
|
|
|
|
cells.s[i] = s / 5; // general population rate
|
|
// cell rural population is suitability adjusted by cell area
|
|
cells.pop[i] = cells.s[i] > 0 ? (cells.s[i] * cells.area[i]) / areaMean : 0;
|
|
}
|
|
|
|
TIME && console.timeEnd("rankCells");
|
|
}
|
|
|
|
// show map stats on generation complete
|
|
function showStatistics() {
|
|
const heightmap = byId("templateInput").value;
|
|
const isTemplate = heightmap in heightmapTemplates;
|
|
const heightmapType = isTemplate ? "template" : "precreated";
|
|
const isRandomTemplate = isTemplate && !locked("template") ? "random " : "";
|
|
|
|
const stats = ` Seed: ${seed}
|
|
Canvas size: ${graphWidth}x${graphHeight} px
|
|
Heightmap: ${heightmap}
|
|
Template: ${isRandomTemplate}${heightmapType}
|
|
Points: ${grid.points.length}
|
|
Cells: ${pack.cells.i.length}
|
|
Map size: ${mapSizeOutput.value}%
|
|
States: ${pack.states.length - 1}
|
|
Provinces: ${pack.provinces.length - 1}
|
|
Burgs: ${pack.burgs.length - 1}
|
|
Religions: ${pack.religions.length - 1}
|
|
Culture set: ${culturesSet.value}
|
|
Cultures: ${pack.cultures.length - 1}`;
|
|
|
|
mapId = Date.now(); // unique map id is it's creation date number
|
|
mapHistory.push({seed, width: graphWidth, height: graphHeight, template: heightmap, created: mapId});
|
|
INFO && console.info(stats);
|
|
}
|
|
|
|
const regenerateMap = debounce(async function (options) {
|
|
WARN && console.warn("Generate new random map");
|
|
|
|
const cellsDesired = +byId("pointsInput").dataset.cells;
|
|
const shouldShowLoading = cellsDesired > 10000;
|
|
shouldShowLoading && showLoading();
|
|
|
|
closeDialogs("#worldConfigurator, #options3d");
|
|
customization = 0;
|
|
resetZoom(1000);
|
|
undraw();
|
|
await generate(options);
|
|
drawLayers();
|
|
if (ThreeD.options.isOn) ThreeD.redraw();
|
|
if ($("#worldConfigurator").is(":visible")) editWorld();
|
|
|
|
fitMapToScreen();
|
|
shouldShowLoading && hideLoading();
|
|
clearMainTip();
|
|
}, 250);
|
|
|
|
// clear the map
|
|
function undraw() {
|
|
viewbox
|
|
.selectAll("path, circle, polygon, line, text, use, #texture > image, #zones > g, #armies > g, #ruler > g")
|
|
.remove();
|
|
byId("deftemp")
|
|
.querySelectorAll("path, clipPath, svg")
|
|
.forEach(el => el.remove());
|
|
byId("coas").innerHTML = ""; // remove auto-generated emblems
|
|
notes = [];
|
|
unfog();
|
|
}
|