Problem: When a single note was found by coordinates, it would automatically load that note without giving the user any choice. This removed the ability to manually browse/search for a different note. Solution: Add showSingleMatchDialog() that appears when one note is found by coordinates, giving the user 3 options: 1. "Use This Note" - Use the matched note (default/fast path) 2. "Browse/Search" - Manually browse/search for a different note 3. "Cancel" - Close without doing anything This gives users control over note selection in all scenarios: - Linked note found (via FMG ID) → Can choose different note - Single match by coordinates → Can choose different note - Multiple matches → Selection dialog (already had manual option) - No matches → Browse/search/create dialog Now users always have the option to manually browse, regardless of what the automatic search finds. |
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| .docker | ||
| .github | ||
| .vscode | ||
| charges | ||
| components | ||
| config | ||
| heightmaps | ||
| images | ||
| libs | ||
| modules | ||
| styles | ||
| utils | ||
| .gitignore | ||
| CLAUDE.md | ||
| CODE_OF_CONDUCT.md | ||
| Dockerfile | ||
| dropbox.html | ||
| icons.css | ||
| index.css | ||
| index.html | ||
| ISSUE_TEMPLATE.md | ||
| LICENSE | ||
| main.js | ||
| manifest.webmanifest | ||
| OBSIDIAN_INTEGRATION.md | ||
| README.md | ||
| run_php_server.bat | ||
| run_python_server.bat | ||
| run_python_server.sh | ||
| sw.js | ||
| versioning.js | ||
Fantasy Map Generator
Azgaar's Fantasy Map Generator is a free web application that helps fantasy writers, game masters, and cartographers create and edit fantasy maps.
Link: azgaar.github.io/Fantasy-Map-Generator.
Refer to the project wiki for guidance. The current progress is tracked in Trello. Some details are covered in my old blog Fantasy Maps for fun and glory.
Join our Discord server and Reddit community to share your creations, discuss the Generator, suggest ideas and get the most recent updates.
Contact me via email if you have non-public suggestions. For bug reports please use GitHub issues or #fmg-bugs channel on Discord. If you are facing performance issues, please read the tips.
Pull requests are highly welcomed. The codebase is messy and requires re-design. I will appreciate if you start with minor changes. Check out the data model before contributing.
You can support the project on Patreon.
Inspiration:
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Martin O'Leary's Generating fantasy maps
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Amit Patel's Polygonal Map Generation for Games
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Scott Turner's Here Dragons Abound