mirror of
https://github.com/Azgaar/Fantasy-Map-Generator.git
synced 2026-02-05 01:51:23 +01:00
- Configured `vite.config.ts` for relative base path support. - Initialized `mobile_app` Flutter project with `webview_flutter`. - Added `assets/www` to Flutter assets configuration. - Implemented `mobile_app/lib/main.dart` with WebView and Bridge API integration (Water Level Slider). - Updated `.gitignore` for Flutter artifacts. - Successfully built APK artifacts. Co-authored-by: kliffdafunkfacekilla-arch <239708976+kliffdafunkfacekilla-arch@users.noreply.github.com>
26 lines
974 B
CMake
26 lines
974 B
CMake
cmake_minimum_required(VERSION 3.13)
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project(runner LANGUAGES CXX)
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# Define the application target. To change its name, change BINARY_NAME in the
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# top-level CMakeLists.txt, not the value here, or `flutter run` will no longer
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# work.
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#
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# Any new source files that you add to the application should be added here.
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add_executable(${BINARY_NAME}
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"main.cc"
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"my_application.cc"
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"${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc"
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)
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# Apply the standard set of build settings. This can be removed for applications
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# that need different build settings.
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apply_standard_settings(${BINARY_NAME})
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# Add preprocessor definitions for the application ID.
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add_definitions(-DAPPLICATION_ID="${APPLICATION_ID}")
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# Add dependency libraries. Add any application-specific dependencies here.
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target_link_libraries(${BINARY_NAME} PRIVATE flutter)
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target_link_libraries(${BINARY_NAME} PRIVATE PkgConfig::GTK)
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target_include_directories(${BINARY_NAME} PRIVATE "${CMAKE_SOURCE_DIR}")
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