Fantasy-Map-Generator/mobile_app/linux/runner/CMakeLists.txt
google-labs-jules[bot] e62f20b0d1 Implement Standalone Android App via Flutter WebView
- Configured `vite.config.ts` for relative base path support.
- Initialized `mobile_app` Flutter project with `webview_flutter`.
- Added `assets/www` to Flutter assets configuration.
- Implemented `mobile_app/lib/main.dart` with WebView and Bridge API integration (Water Level Slider).
- Updated `.gitignore` for Flutter artifacts.
- Successfully built APK artifacts.

Co-authored-by: kliffdafunkfacekilla-arch <239708976+kliffdafunkfacekilla-arch@users.noreply.github.com>
2026-01-30 05:30:18 +00:00

26 lines
974 B
CMake

cmake_minimum_required(VERSION 3.13)
project(runner LANGUAGES CXX)
# Define the application target. To change its name, change BINARY_NAME in the
# top-level CMakeLists.txt, not the value here, or `flutter run` will no longer
# work.
#
# Any new source files that you add to the application should be added here.
add_executable(${BINARY_NAME}
"main.cc"
"my_application.cc"
"${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc"
)
# Apply the standard set of build settings. This can be removed for applications
# that need different build settings.
apply_standard_settings(${BINARY_NAME})
# Add preprocessor definitions for the application ID.
add_definitions(-DAPPLICATION_ID="${APPLICATION_ID}")
# Add dependency libraries. Add any application-specific dependencies here.
target_link_libraries(${BINARY_NAME} PRIVATE flutter)
target_link_libraries(${BINARY_NAME} PRIVATE PkgConfig::GTK)
target_include_directories(${BINARY_NAME} PRIVATE "${CMAKE_SOURCE_DIR}")