Fantasy-Map-Generator/modules/ui/submap.js
Azgaar eb29c5ec5d
Zones generator update (#1113)
* feat: style - store emblem size mod in style (v1.99.10)

* fix the isOutdated function for versions past 1.99

* fix: showUploadMessage function not called correctly for isUpdated case

* feat: load - improve version detection

* feat: improve version detection and update process

* feat: Update version and use constant for VERSION in multiple files

* Update versioning.js to fix incorrect message display for stored version

* feat: zones editor - update to work with pack data

* feat: zones editor - update editor

* feat: zones editor - update editor

* chore: update version

* feat: zones - regenerate

* feat: zones - render zones as continuius line

* feat: zones - editot changes

* feat: zones - auto-update

* feat: zones - generation fixes

* feat: zones - generation fixes

* feat: zones - restore layer

* feat: zones - proselytism - check population

---------

Co-authored-by: Azgaar <azgaar.fmg@yandex.com>
2024-09-01 12:48:39 +02:00

330 lines
11 KiB
JavaScript

"use strict";
// UI elements for submap generation
window.UISubmap = (function () {
byId("submapPointsInput").addEventListener("input", function () {
const output = byId("submapPointsOutputFormatted");
const cells = cellsDensityMap[+this.value] || 1000;
this.dataset.cells = cells;
output.value = getCellsDensityValue(cells);
output.style.color = getCellsDensityColor(cells);
});
byId("submapScaleInput").addEventListener("input", function (event) {
const exp = Math.pow(1.1, +event.target.value);
byId("submapScaleOutput").value = rn(exp, 2);
});
byId("submapAngleInput").addEventListener("input", function (event) {
byId("submapAngleOutput").value = event.target.value;
});
const $previewBox = byId("submapPreview");
const $scaleInput = byId("submapScaleInput");
const $shiftX = byId("submapShiftX");
const $shiftY = byId("submapShiftY");
function openSubmapMenu() {
$("#submapOptionsDialog").dialog({
title: "Create a submap",
resizable: false,
position: {my: "center", at: "center", of: "svg"},
buttons: {
Submap: function () {
$(this).dialog("close");
generateSubmap();
},
Cancel: function () {
$(this).dialog("close");
}
}
});
}
const getTransformInput = _ => ({
angle: (+byId("submapAngleInput").value / 180) * Math.PI,
shiftX: +byId("submapShiftX").value,
shiftY: +byId("submapShiftY").value,
ratio: +byId("submapScaleInput").value,
mirrorH: byId("submapMirrorH").checked,
mirrorV: byId("submapMirrorV").checked
});
async function openResampleMenu() {
resetZoom(0);
byId("submapAngleInput").value = 0;
byId("submapAngleOutput").value = "0";
byId("submapScaleOutput").value = 1;
byId("submapMirrorH").checked = false;
byId("submapMirrorV").checked = false;
$scaleInput.value = 0;
$shiftX.value = 0;
$shiftY.value = 0;
const w = Math.min(400, window.innerWidth * 0.5);
const previewScale = w / graphWidth;
const h = graphHeight * previewScale;
$previewBox.style.width = w + "px";
$previewBox.style.height = h + "px";
// handle mouse input
const dispatchInput = e => e.dispatchEvent(new Event("input", {bubbles: true}));
// mouse wheel
$previewBox.onwheel = e => {
$scaleInput.value = $scaleInput.valueAsNumber - Math.sign(e.deltaY);
dispatchInput($scaleInput);
};
// mouse drag
let mouseIsDown = false,
mouseX = 0,
mouseY = 0;
$previewBox.onmousedown = e => {
mouseIsDown = true;
mouseX = $shiftX.value - e.clientX / previewScale;
mouseY = $shiftY.value - e.clientY / previewScale;
};
$previewBox.onmouseup = _ => (mouseIsDown = false);
$previewBox.onmouseleave = _ => (mouseIsDown = false);
$previewBox.onmousemove = e => {
if (!mouseIsDown) return;
e.preventDefault();
$shiftX.value = Math.round(mouseX + e.clientX / previewScale);
$shiftY.value = Math.round(mouseY + e.clientY / previewScale);
dispatchInput($shiftX);
// dispatchInput($shiftY); // not needed X bubbles anyway
};
$("#resampleDialog").dialog({
title: "Transform map",
resizable: false,
position: {my: "center", at: "center", of: "svg"},
buttons: {
Transform: function () {
$(this).dialog("close");
resampleCurrentMap();
},
Cancel: function () {
$(this).dialog("close");
}
}
});
// use double resolution for PNG to get sharper image
const $preview = await loadPreview($previewBox, w * 2, h * 2);
// could be done with SVG. Faster to load, slower to use.
// const $preview = await loadPreviewSVG($previewBox, w, h);
$preview.style.position = "absolute";
$preview.style.width = w + "px";
$preview.style.height = h + "px";
byId("resampleDialog").oninput = event => {
const {angle, shiftX, shiftY, ratio, mirrorH, mirrorV} = getTransformInput();
const scale = Math.pow(1.1, ratio);
const transformStyle = `
translate(${shiftX * previewScale}px, ${shiftY * previewScale}px)
scale(${mirrorH ? -scale : scale}, ${mirrorV ? -scale : scale})
rotate(${angle}rad)
`;
$preview.style.transform = transformStyle;
$preview.style["transform-origin"] = "center";
event.stopPropagation();
};
}
async function loadPreview($container, w, h) {
const url = await getMapURL("png", {
globe: false,
noWater: true,
fullMap: true,
noLabels: true,
noScaleBar: true,
noIce: true
});
const canvas = document.createElement("canvas");
const ctx = canvas.getContext("2d");
canvas.width = w;
canvas.height = h;
const img = new Image();
img.src = url;
img.onload = function () {
ctx.drawImage(img, 0, 0, w, h);
};
$container.textContent = "";
$container.appendChild(canvas);
return canvas;
}
// Resample the whole map to different cell resolution or shape
const resampleCurrentMap = debounce(function () {
WARN && console.warn("Resampling current map");
const cellNumId = +byId("submapPointsInput").value;
if (!cellsDensityMap[cellNumId]) return console.error("Unknown cell number!");
const {angle, shiftX, shiftY, ratio, mirrorH, mirrorV} = getTransformInput();
const [cx, cy] = [graphWidth / 2, graphHeight / 2];
const rot = alfa => (x, y) =>
[
(x - cx) * Math.cos(alfa) - (y - cy) * Math.sin(alfa) + cx,
(y - cy) * Math.cos(alfa) + (x - cx) * Math.sin(alfa) + cy
];
const shift = (dx, dy) => (x, y) => [x + dx, y + dy];
const scale = r => (x, y) => [(x - cx) * r + cx, (y - cy) * r + cy];
const flipH = (x, y) => [-x + 2 * cx, y];
const flipV = (x, y) => [x, -y + 2 * cy];
const app = (f, g) => (x, y) => f(...g(x, y));
const id = (x, y) => [x, y];
let projection = id;
let inverse = id;
if (angle) [projection, inverse] = [rot(angle), rot(-angle)];
if (ratio)
[projection, inverse] = [
app(scale(Math.pow(1.1, ratio)), projection),
app(inverse, scale(Math.pow(1.1, -ratio)))
];
if (mirrorH) [projection, inverse] = [app(flipH, projection), app(inverse, flipH)];
if (mirrorV) [projection, inverse] = [app(flipV, projection), app(inverse, flipV)];
if (shiftX || shiftY) {
projection = app(shift(shiftX, shiftY), projection);
inverse = app(inverse, shift(-shiftX, -shiftY));
}
changeCellsDensity(cellNumId);
startResample({
lockMarkers: false,
lockBurgs: false,
depressRivers: false,
addLakesInDepressions: false,
promoteTowns: false,
smoothHeightMap: false,
rescaleStyles: false,
scale: 1,
projection,
inverse
});
}, 1000);
// Create submap from the current map. Submap limits defined by the current window size (canvas viewport)
const generateSubmap = debounce(function () {
WARN && console.warn("Resampling current map");
closeDialogs("#worldConfigurator, #options3d");
const checked = id => Boolean(byId(id).checked);
// Create projection func from current zoom extents
const [[x0, y0], [x1, y1]] = getViewBoxExtent();
const origScale = scale;
const options = {
lockMarkers: checked("submapLockMarkers"),
lockBurgs: checked("submapLockBurgs"),
depressRivers: checked("submapDepressRivers"),
addLakesInDepressions: checked("submapAddLakeInDepression"),
promoteTowns: checked("submapPromoteTowns"),
rescaleStyles: checked("submapRescaleStyles"),
smoothHeightMap: scale > 2,
inverse: (x, y) => [x / origScale + x0, y / origScale + y0],
projection: (x, y) => [(x - x0) * origScale, (y - y0) * origScale],
scale: origScale
};
// converting map position on the planet
const mapSizeOutput = byId("mapSizeOutput");
const latitudeOutput = byId("latitudeOutput");
const latN = 90 - ((180 - (mapSizeInput.value / 100) * 180) * latitudeOutput.value) / 100;
const newLatN = latN - ((y0 / graphHeight) * mapSizeOutput.value * 180) / 100;
mapSizeOutput.value /= scale;
latitudeOutput.value = ((90 - newLatN) / (180 - (mapSizeOutput.value / 100) * 180)) * 100;
byId("mapSizeInput").value = mapSizeOutput.value;
byId("latitudeInput").value = latitudeOutput.value;
// fix scale
distanceScale = distanceScaleInput.value = rn(distanceScaleInput.value / scale, 2);
populationRate = populationRateInput.value = rn(populationRateInput.value / scale, 2);
customization = 0;
startResample(options);
}, 1000);
async function startResample(options) {
// Do model changes with Submap.resample then do view changes if needed
resetZoom(0);
let oldstate = {
grid: deepCopy(grid),
pack: deepCopy(pack),
notes: deepCopy(notes),
seed,
graphWidth,
graphHeight
};
undraw();
try {
const oldScale = scale;
await Submap.resample(oldstate, options);
if (options.promoteTowns) {
const groupName = "largetowns";
moveAllBurgsToGroup("towns", groupName);
changeRadius(rn(oldScale * 0.8, 2), groupName);
changeFontSize(svg.select(`#labels #${groupName}`), rn(oldScale * 2, 2));
invokeActiveZooming();
}
if (options.rescaleStyles) changeStyles(oldScale);
} catch (error) {
showSubmapErrorHandler(error);
}
oldstate = null; // destroy old state to free memory
restoreLayers();
if (ThreeD.options.isOn) ThreeD.redraw();
if ($("#worldConfigurator").is(":visible")) editWorld();
}
function changeStyles(scale) {
// resize burgIcons
const burgIcons = [...byId("burgIcons").querySelectorAll("g")];
for (const bi of burgIcons) {
const newRadius = rn(minmax(bi.getAttribute("size") * scale, 0.2, 10), 2);
changeRadius(newRadius, bi.id);
const swAttr = bi.attributes["stroke-width"];
swAttr.value = +swAttr.value * scale;
}
// burglabels
const burgLabels = [...byId("burgLabels").querySelectorAll("g")];
for (const bl of burgLabels) {
const size = +bl.dataset["size"];
bl.dataset["size"] = Math.max(rn((size + size / scale) / 2, 2), 1) * scale;
}
drawEmblems();
}
function showSubmapErrorHandler(error) {
ERROR && console.error(error);
clearMainTip();
alertMessage.innerHTML = /* html */ `Map resampling failed: <br />You may retry after clearing stored data or contact us at discord.
<p id="errorBox">${parseError(error)}</p>`;
$("#alert").dialog({
resizable: false,
title: "Resampling error",
width: "32em",
buttons: {
Ok: function () {
$(this).dialog("close");
}
},
position: {my: "center", at: "center", of: "svg"}
});
}
return {openSubmapMenu, openResampleMenu};
})();