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https://github.com/Azgaar/Fantasy-Map-Generator.git
synced 2025-12-16 17:31:24 +01:00
745 lines
21 KiB
JavaScript
745 lines
21 KiB
JavaScript
const ROUTES_SHARP_ANGLE = 135;
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const ROUTES_VERY_SHARP_ANGLE = 115;
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window.Routes = (function () {
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function generate(lockedRoutes = []) {
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const {capitalsByFeature, burgsByFeature, portsByFeature} = sortBurgsByFeature(pack.burgs);
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const connections = new Map();
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lockedRoutes.forEach(route => addConnections(route.points.map(p => p[2])));
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const mainRoads = generateMainRoads();
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const trails = generateTrails();
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const seaRoutes = generateSeaRoutes();
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pack.routes = createRoutesData(lockedRoutes);
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pack.cells.routes = buildLinks(pack.routes);
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function sortBurgsByFeature(burgs) {
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const burgsByFeature = {};
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const capitalsByFeature = {};
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const portsByFeature = {};
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const addBurg = (object, feature, burg) => {
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if (!object[feature]) object[feature] = [];
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object[feature].push(burg);
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};
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for (const burg of burgs) {
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if (burg.i && !burg.removed) {
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const {feature, capital, port} = burg;
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addBurg(burgsByFeature, feature, burg);
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if (capital) addBurg(capitalsByFeature, feature, burg);
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if (port) addBurg(portsByFeature, port, burg);
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}
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}
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return {burgsByFeature, capitalsByFeature, portsByFeature};
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}
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function generateMainRoads() {
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TIME && console.time("generateMainRoads");
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const mainRoads = [];
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for (const [key, featureCapitals] of Object.entries(capitalsByFeature)) {
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const points = featureCapitals.map(burg => [burg.x, burg.y]);
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const urquhartEdges = calculateUrquhartEdges(points);
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urquhartEdges.forEach(([fromId, toId]) => {
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const start = featureCapitals[fromId].cell;
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const exit = featureCapitals[toId].cell;
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const segments = findPathSegments({isWater: false, connections, start, exit});
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for (const segment of segments) {
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addConnections(segment);
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mainRoads.push({feature: Number(key), cells: segment});
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}
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});
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}
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TIME && console.timeEnd("generateMainRoads");
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return mainRoads;
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}
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function generateTrails() {
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TIME && console.time("generateTrails");
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const trails = [];
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for (const [key, featureBurgs] of Object.entries(burgsByFeature)) {
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const points = featureBurgs.map(burg => [burg.x, burg.y]);
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const urquhartEdges = calculateUrquhartEdges(points);
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urquhartEdges.forEach(([fromId, toId]) => {
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const start = featureBurgs[fromId].cell;
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const exit = featureBurgs[toId].cell;
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const segments = findPathSegments({isWater: false, connections, start, exit});
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for (const segment of segments) {
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addConnections(segment);
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trails.push({feature: Number(key), cells: segment});
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}
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});
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}
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TIME && console.timeEnd("generateTrails");
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return trails;
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}
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function generateSeaRoutes() {
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TIME && console.time("generateSeaRoutes");
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const seaRoutes = [];
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for (const [featureId, featurePorts] of Object.entries(portsByFeature)) {
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const points = featurePorts.map(burg => [burg.x, burg.y]);
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const urquhartEdges = calculateUrquhartEdges(points);
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urquhartEdges.forEach(([fromId, toId]) => {
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const start = featurePorts[fromId].cell;
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const exit = featurePorts[toId].cell;
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const segments = findPathSegments({isWater: true, connections, start, exit});
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for (const segment of segments) {
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addConnections(segment);
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seaRoutes.push({feature: Number(featureId), cells: segment});
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}
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});
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}
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TIME && console.timeEnd("generateSeaRoutes");
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return seaRoutes;
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}
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function addConnections(segment) {
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for (let i = 0; i < segment.length; i++) {
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const cellId = segment[i];
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const nextCellId = segment[i + 1];
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if (nextCellId) {
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connections.set(`${cellId}-${nextCellId}`, true);
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connections.set(`${nextCellId}-${cellId}`, true);
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}
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}
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}
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function findPathSegments({isWater, connections, start, exit}) {
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const from = findPath(isWater, start, exit, connections);
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if (!from) return [];
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const pathCells = restorePath(start, exit, from);
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const segments = getRouteSegments(pathCells, connections);
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return segments;
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}
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function createRoutesData(routes) {
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const pointsArray = preparePointsArray();
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for (const {feature, cells, merged} of mergeRoutes(mainRoads)) {
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if (merged) continue;
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const points = getPoints("roads", cells, pointsArray);
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routes.push({i: routes.length, group: "roads", feature, points});
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}
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for (const {feature, cells, merged} of mergeRoutes(trails)) {
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if (merged) continue;
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const points = getPoints("trails", cells, pointsArray);
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routes.push({i: routes.length, group: "trails", feature, points});
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}
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for (const {feature, cells, merged} of mergeRoutes(seaRoutes)) {
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if (merged) continue;
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const points = getPoints("searoutes", cells, pointsArray);
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routes.push({i: routes.length, group: "searoutes", feature, points});
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}
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return routes;
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}
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// merge routes so that the last cell of one route is the first cell of the next route
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function mergeRoutes(routes) {
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let routesMerged = 0;
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for (let i = 0; i < routes.length; i++) {
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const thisRoute = routes[i];
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if (thisRoute.merged) continue;
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for (let j = i + 1; j < routes.length; j++) {
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const nextRoute = routes[j];
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if (nextRoute.merged) continue;
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if (nextRoute.cells.at(0) === thisRoute.cells.at(-1)) {
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routesMerged++;
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thisRoute.cells = thisRoute.cells.concat(nextRoute.cells.slice(1));
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nextRoute.merged = true;
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}
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}
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}
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return routesMerged > 1 ? mergeRoutes(routes) : routes;
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}
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function buildLinks(routes) {
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const links = {};
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for (const {points, i: routeId} of routes) {
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const cells = points.map(p => p[2]);
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for (let i = 0; i < cells.length - 1; i++) {
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const cellId = cells[i];
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const nextCellId = cells[i + 1];
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if (cellId !== nextCellId) {
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if (!links[cellId]) links[cellId] = {};
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links[cellId][nextCellId] = routeId;
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if (!links[nextCellId]) links[nextCellId] = {};
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links[nextCellId][cellId] = routeId;
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}
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}
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}
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return links;
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}
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}
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function preparePointsArray() {
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const {cells, burgs} = pack;
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return cells.p.map(([x, y], cellId) => {
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const burgId = cells.burg[cellId];
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if (burgId) return [burgs[burgId].x, burgs[burgId].y];
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return [x, y];
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});
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}
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function getPoints(group, cells, points) {
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const data = cells.map(cellId => [...points[cellId], cellId]);
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// resolve sharp angles
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if (group !== "searoutes") {
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for (let i = 1; i < cells.length - 1; i++) {
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const cellId = cells[i];
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if (pack.cells.burg[cellId]) continue;
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const [prevX, prevY] = data[i - 1];
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const [currX, currY] = data[i];
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const [nextX, nextY] = data[i + 1];
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const dAx = prevX - currX;
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const dAy = prevY - currY;
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const dBx = nextX - currX;
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const dBy = nextY - currY;
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const angle = Math.abs((Math.atan2(dAx * dBy - dAy * dBx, dAx * dBx + dAy * dBy) * 180) / Math.PI);
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if (angle < ROUTES_SHARP_ANGLE) {
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const middleX = (prevX + nextX) / 2;
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const middleY = (prevY + nextY) / 2;
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let newX, newY;
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if (angle < ROUTES_VERY_SHARP_ANGLE) {
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newX = rn((currX + middleX * 2) / 3, 2);
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newY = rn((currY + middleY * 2) / 3, 2);
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} else {
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newX = rn((currX + middleX) / 2, 2);
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newY = rn((currY + middleY) / 2, 2);
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}
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if (findCell(newX, newY) === cellId) {
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data[i] = [newX, newY, cellId];
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points[cellId] = [data[i][0], data[i][1]]; // change cell coordinate for all routes
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}
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}
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}
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}
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return data; // [[x, y, cell], [x, y, cell]];
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}
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const MIN_PASSABLE_SEA_TEMP = -4;
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const TYPE_MODIFIERS = {
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"-1": 1, // coastline
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"-2": 1.8, // sea
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"-3": 4, // open sea
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"-4": 6, // ocean
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default: 8 // far ocean
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};
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function findPath(isWater, start, exit, connections) {
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const {temp} = grid.cells;
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const {cells} = pack;
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const from = [];
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const cost = [];
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const queue = new FlatQueue();
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queue.push(start, 0);
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return isWater ? findWaterPath() : findLandPath();
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function findLandPath() {
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while (queue.length) {
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const priority = queue.peekValue();
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const next = queue.pop();
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for (const neibCellId of cells.c[next]) {
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if (neibCellId === exit) {
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from[neibCellId] = next;
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return from;
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}
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if (cells.h[neibCellId] < 20) continue; // ignore water cells
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const habitability = biomesData.habitability[cells.biome[neibCellId]];
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if (!habitability) continue; // inhabitable cells are not passable (eg. lava, glacier)
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const distanceCost = dist2(cells.p[next], cells.p[neibCellId]);
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const habitabilityModifier = 1 + Math.max(100 - habitability, 0) / 1000; // [1, 1.1];
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const heightModifier = 1 + Math.max(cells.h[neibCellId] - 25, 25) / 25; // [1, 3];
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const connectionModifier = connections.has(`${next}-${neibCellId}`) ? 1 : 2;
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const burgModifier = cells.burg[neibCellId] ? 1 : 3;
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const cellsCost = distanceCost * habitabilityModifier * heightModifier * connectionModifier * burgModifier;
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const totalCost = priority + cellsCost;
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if (totalCost >= cost[neibCellId]) continue;
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from[neibCellId] = next;
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cost[neibCellId] = totalCost;
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queue.push(neibCellId, totalCost);
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}
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}
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return null; // path is not found
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}
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function findWaterPath() {
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while (queue.length) {
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const priority = queue.peekValue();
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const next = queue.pop();
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for (const neibCellId of cells.c[next]) {
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if (neibCellId === exit) {
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from[neibCellId] = next;
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return from;
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}
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if (cells.h[neibCellId] >= 20) continue; // ignore land cells
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if (temp[cells.g[neibCellId]] < MIN_PASSABLE_SEA_TEMP) continue; // ignore too cold cells
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const distanceCost = dist2(cells.p[next], cells.p[neibCellId]);
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const typeModifier = TYPE_MODIFIERS[cells.t[neibCellId]] || TYPE_MODIFIERS.default;
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const connectionModifier = connections.has(`${next}-${neibCellId}`) ? 1 : 2;
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const cellsCost = distanceCost * typeModifier * connectionModifier;
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const totalCost = priority + cellsCost;
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if (totalCost >= cost[neibCellId]) continue;
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from[neibCellId] = next;
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cost[neibCellId] = totalCost;
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queue.push(neibCellId, totalCost);
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}
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}
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return null; // path is not found
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}
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}
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function restorePath(start, end, from) {
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const cells = [];
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let current = end;
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let prev = end;
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while (current !== start) {
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cells.push(current);
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prev = from[current];
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current = prev;
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}
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cells.push(current);
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return cells;
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}
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function getRouteSegments(pathCells, connections) {
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const segments = [];
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let segment = [];
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for (let i = 0; i < pathCells.length; i++) {
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const cellId = pathCells[i];
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const nextCellId = pathCells[i + 1];
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const isConnected = connections.has(`${cellId}-${nextCellId}`) || connections.has(`${nextCellId}-${cellId}`);
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if (isConnected) {
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if (segment.length) {
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// segment stepped into existing segment
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segment.push(pathCells[i]);
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segments.push(segment);
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segment = [];
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}
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continue;
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}
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segment.push(pathCells[i]);
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}
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if (segment.length > 1) segments.push(segment);
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return segments;
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}
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// Urquhart graph is obtained by removing the longest edge from each triangle in the Delaunay triangulation
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// this gives us an aproximation of a desired road network, i.e. connections between burgs
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// code from https://observablehq.com/@mbostock/urquhart-graph
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function calculateUrquhartEdges(points) {
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const score = (p0, p1) => dist2(points[p0], points[p1]);
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const {halfedges, triangles} = Delaunator.from(points);
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const n = triangles.length;
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const removed = new Uint8Array(n);
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const edges = [];
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for (let e = 0; e < n; e += 3) {
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const p0 = triangles[e],
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p1 = triangles[e + 1],
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p2 = triangles[e + 2];
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const p01 = score(p0, p1),
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p12 = score(p1, p2),
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p20 = score(p2, p0);
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removed[
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p20 > p01 && p20 > p12
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? Math.max(e + 2, halfedges[e + 2])
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: p12 > p01 && p12 > p20
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? Math.max(e + 1, halfedges[e + 1])
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: Math.max(e, halfedges[e])
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] = 1;
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}
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for (let e = 0; e < n; ++e) {
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if (e > halfedges[e] && !removed[e]) {
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const t0 = triangles[e];
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const t1 = triangles[e % 3 === 2 ? e - 2 : e + 1];
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edges.push([t0, t1]);
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}
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}
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return edges;
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}
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// connect cell with routes system by land
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function connect(cellId) {
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if (isConnected(cellId)) return;
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const {cells, routes} = pack;
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const path = findConnectionPath(cellId);
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if (!path) return;
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const pathCells = restorePath(...path);
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const pointsArray = preparePointsArray();
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const points = getPoints("trails", pathCells, pointsArray);
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const feature = cells.f[cellId];
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const routeId = getNextId();
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const newRoute = {i: routeId, group: "trails", feature, points};
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routes.push(newRoute);
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for (let i = 0; i < pathCells.length; i++) {
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const cellId = pathCells[i];
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const nextCellId = pathCells[i + 1];
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if (nextCellId) addConnection(cellId, nextCellId, routeId);
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}
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return newRoute;
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function findConnectionPath(start) {
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const from = [];
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const cost = [];
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const queue = new FlatQueue();
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queue.push(start, 0);
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while (queue.length) {
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const priority = queue.peekValue();
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const next = queue.pop();
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for (const neibCellId of cells.c[next]) {
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if (isConnected(neibCellId)) {
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from[neibCellId] = next;
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return [start, neibCellId, from];
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}
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if (cells.h[neibCellId] < 20) continue; // ignore water cells
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const habitability = biomesData.habitability[cells.biome[neibCellId]];
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if (!habitability) continue; // inhabitable cells are not passable (eg. lava, glacier)
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const distanceCost = dist2(cells.p[next], cells.p[neibCellId]);
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const habitabilityModifier = 1 + Math.max(100 - habitability, 0) / 1000; // [1, 1.1];
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const heightModifier = 1 + Math.max(cells.h[neibCellId] - 25, 25) / 25; // [1, 3];
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const cellsCost = distanceCost * habitabilityModifier * heightModifier;
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const totalCost = priority + cellsCost;
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if (totalCost >= cost[neibCellId]) continue;
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from[neibCellId] = next;
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cost[neibCellId] = totalCost;
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queue.push(neibCellId, totalCost);
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}
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}
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return null; // path is not found
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}
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function addConnection(from, to, routeId) {
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const routes = pack.cells.routes;
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if (!routes[from]) routes[from] = {};
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routes[from][to] = routeId;
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if (!routes[to]) routes[to] = {};
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routes[to][from] = routeId;
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}
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}
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// utility functions
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function isConnected(cellId) {
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const {routes} = pack.cells;
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return routes[cellId] && Object.keys(routes[cellId]).length > 0;
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}
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function areConnected(from, to) {
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const routeId = pack.cells.routes[from]?.[to];
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return routeId !== undefined;
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}
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function getRoute(from, to) {
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const routeId = pack.cells.routes[from]?.[to];
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return routeId === undefined ? null : pack.routes[routeId];
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}
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function hasRoad(cellId) {
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const connections = pack.cells.routes[cellId];
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if (!connections) return false;
|
|
return Object.values(connections).some(routeId => pack.routes[routeId].group === "roads");
|
|
}
|
|
|
|
function isCrossroad(cellId) {
|
|
const connections = pack.cells.routes[cellId];
|
|
if (!connections) return false;
|
|
return (
|
|
Object.keys(connections).length > 3 ||
|
|
Object.values(connections).filter(routeId => pack.routes[routeId]?.group === "roads").length > 2
|
|
);
|
|
}
|
|
|
|
// name generator data
|
|
const models = {
|
|
roads: {burg_suffix: 3, prefix_suffix: 6, the_descriptor_prefix_suffix: 2, the_descriptor_burg_suffix: 1},
|
|
trails: {burg_suffix: 8, prefix_suffix: 1, the_descriptor_burg_suffix: 1},
|
|
searoutes: {burg_suffix: 4, prefix_suffix: 2, the_descriptor_prefix_suffix: 1}
|
|
};
|
|
|
|
const prefixes = [
|
|
"King",
|
|
"Queen",
|
|
"Military",
|
|
"Old",
|
|
"New",
|
|
"Ancient",
|
|
"Royal",
|
|
"Imperial",
|
|
"Great",
|
|
"Grand",
|
|
"High",
|
|
"Silver",
|
|
"Dragon",
|
|
"Shadow",
|
|
"Star",
|
|
"Mystic",
|
|
"Whisper",
|
|
"Eagle",
|
|
"Golden",
|
|
"Crystal",
|
|
"Enchanted",
|
|
"Frost",
|
|
"Moon",
|
|
"Sun",
|
|
"Thunder",
|
|
"Phoenix",
|
|
"Sapphire",
|
|
"Celestial",
|
|
"Wandering",
|
|
"Echo",
|
|
"Twilight",
|
|
"Crimson",
|
|
"Serpent",
|
|
"Iron",
|
|
"Forest",
|
|
"Flower",
|
|
"Whispering",
|
|
"Eternal",
|
|
"Frozen",
|
|
"Rain",
|
|
"Luminous",
|
|
"Stardust",
|
|
"Arcane",
|
|
"Glimmering",
|
|
"Jade",
|
|
"Ember",
|
|
"Azure",
|
|
"Gilded",
|
|
"Divine",
|
|
"Shadowed",
|
|
"Cursed",
|
|
"Moonlit",
|
|
"Sable",
|
|
"Everlasting",
|
|
"Amber",
|
|
"Nightshade",
|
|
"Wraith",
|
|
"Scarlet",
|
|
"Platinum",
|
|
"Whirlwind",
|
|
"Obsidian",
|
|
"Ethereal",
|
|
"Ghost",
|
|
"Spike",
|
|
"Dusk",
|
|
"Raven",
|
|
"Spectral",
|
|
"Burning",
|
|
"Verdant",
|
|
"Copper",
|
|
"Velvet",
|
|
"Falcon",
|
|
"Enigma",
|
|
"Glowing",
|
|
"Silvered",
|
|
"Molten",
|
|
"Radiant",
|
|
"Astral",
|
|
"Wild",
|
|
"Flame",
|
|
"Amethyst",
|
|
"Aurora",
|
|
"Shadowy",
|
|
"Solar",
|
|
"Lunar",
|
|
"Whisperwind",
|
|
"Fading",
|
|
"Titan",
|
|
"Dawn",
|
|
"Crystalline",
|
|
"Jeweled",
|
|
"Sylvan",
|
|
"Twisted",
|
|
"Ebon",
|
|
"Thorn",
|
|
"Cerulean",
|
|
"Halcyon",
|
|
"Infernal",
|
|
"Storm",
|
|
"Eldritch",
|
|
"Sapphire",
|
|
"Crimson",
|
|
"Tranquil",
|
|
"Paved"
|
|
];
|
|
|
|
const descriptors = [
|
|
"Great",
|
|
"Shrouded",
|
|
"Sacred",
|
|
"Fabled",
|
|
"Frosty",
|
|
"Winding",
|
|
"Echoing",
|
|
"Serpentine",
|
|
"Breezy",
|
|
"Misty",
|
|
"Rustic",
|
|
"Silent",
|
|
"Cobbled",
|
|
"Cracked",
|
|
"Shaky",
|
|
"Obscure"
|
|
];
|
|
|
|
const suffixes = {
|
|
roads: {road: 7, route: 3, way: 2, highway: 1},
|
|
trails: {trail: 4, path: 1, track: 1, pass: 1},
|
|
searoutes: {"sea route": 5, lane: 2, passage: 1, seaway: 1}
|
|
};
|
|
|
|
function generateName({group, points}) {
|
|
if (points.length < 4) return "Unnamed route segment";
|
|
|
|
const model = rw(models[group]);
|
|
const suffix = rw(suffixes[group]);
|
|
|
|
const burgName = getBurgName();
|
|
if (model === "burg_suffix" && burgName) return `${burgName} ${suffix}`;
|
|
if (model === "prefix_suffix") return `${ra(prefixes)} ${suffix}`;
|
|
if (model === "the_descriptor_prefix_suffix") return `The ${ra(descriptors)} ${ra(prefixes)} ${suffix}`;
|
|
if (model === "the_descriptor_burg_suffix" && burgName) return `The ${ra(descriptors)} ${burgName} ${suffix}`;
|
|
return "Unnamed route";
|
|
|
|
function getBurgName() {
|
|
const priority = [points.at(-1), points.at(0), points.slice(1, -1).reverse()];
|
|
for (const [_x, _y, cellId] of priority) {
|
|
const burgId = pack.cells.burg[cellId];
|
|
if (burgId) return getAdjective(pack.burgs[burgId].name);
|
|
}
|
|
return null;
|
|
}
|
|
}
|
|
|
|
const ROUTE_CURVES = {
|
|
roads: d3.curveCatmullRom.alpha(0.1),
|
|
trails: d3.curveCatmullRom.alpha(0.1),
|
|
searoutes: d3.curveCatmullRom.alpha(0.5),
|
|
default: d3.curveCatmullRom.alpha(0.1)
|
|
};
|
|
|
|
function getPath({group, points}) {
|
|
const lineGen = d3.line();
|
|
lineGen.curve(ROUTE_CURVES[group] || ROUTE_CURVES.default);
|
|
const path = round(lineGen(points.map(p => [p[0], p[1]])), 1);
|
|
return path;
|
|
}
|
|
|
|
function getLength(routeId) {
|
|
const path = routes.select("#route" + routeId).node();
|
|
return path.getTotalLength();
|
|
}
|
|
|
|
function getNextId() {
|
|
return pack.routes.length ? Math.max(...pack.routes.map(r => r.i)) + 1 : 0;
|
|
}
|
|
|
|
function remove(route) {
|
|
const routes = pack.cells.routes;
|
|
|
|
for (const point of route.points) {
|
|
const from = point[2];
|
|
|
|
for (const [to, routeId] of Object.entries(routes[from])) {
|
|
if (routeId === route.i) {
|
|
delete routes[from][to];
|
|
delete routes[to][from];
|
|
}
|
|
}
|
|
}
|
|
|
|
pack.routes = pack.routes.filter(r => r.i !== route.i);
|
|
viewbox.select("#route" + route.i).remove();
|
|
}
|
|
|
|
return {
|
|
generate,
|
|
connect,
|
|
isConnected,
|
|
areConnected,
|
|
getRoute,
|
|
hasRoad,
|
|
isCrossroad,
|
|
generateName,
|
|
getPath,
|
|
getLength,
|
|
getNextId,
|
|
remove
|
|
};
|
|
})();
|