diff --git a/Heightmap-customization.md b/Heightmap-customization.md index 0787147..bdc64ba 100644 --- a/Heightmap-customization.md +++ b/Heightmap-customization.md @@ -7,27 +7,27 @@ I would recommend to set up a template or convert image as a first step and then use _free draw_ tools to fine tune a Heightmap. -To start customization click on the arrow button to open the Options. Open _Customize_ tab and click on _Heightmap_. Click on Clear all button to remove the existing map and generate a new Voronoi diagram or "Roll back" just to degrade a completed map (even a loaded one) to a heightmap. +To start customization click on the arrow button to open the Options. Open _Customize_ tab and click on Heightmap. Click on Clear all button to remove the existing map and generate a new Voronoi diagram or Roll back to degrade a completed map (even a loaded one) to a heightmap. -* To _draw_ a map click on the "Paint Brushes" button -* To apply or edit template click on "Template Editor" -* To convert image click on "Image Converter" -* To see a semi-3d heightmap view click on "Perspective View" +* To _draw_ a map click on Paint Brushes +* To apply or edit template click on Template Editor +* To convert image click on Image Converter +* To see a semi-3d heightmap view click on Perspective View -Once you are satisfied with the Heightmap, click on "Complete". To minimize the failure risk the button activates only where there are at least some land cells. +Once you are satisfied with the Heightmap, click on Complete. To minimize the failure risk the button activates only where there are at least some land cells. ## Paint brushes * Brush height (H; left slider) - slider to control Height value for brushes below * Brush radius (R; right slider) - slider to control Radius for non-feature brushes -* Hill (H) - a round blob, drag the map for continuous placement -* Pit (P) - a round depression, drag the map for continuous placement -* Range (R) - an elongated blob, click once to set a start point, the second click to place a Range -* Trough (T) - an elongated depression, click once to set a start point, the second click to place a Trough -* Elevate (↥) - increase cell height, drag the map for continuous usage -* Depress (↧) - decrease cell height, drag the map for continuous usage -* Align (=) - fit cell's height to the first tagged cell, drag the map for continuous usage -* Smooth (~) - smooth cell height, drag the map for continuous usage +* Hill (H) - a round blob, drag the map for continuous placement +* Pit (P) - a round depression, drag the map for continuous placement +* Range (R) - an elongated blob, click once to set a start point, the second click to place a Range +* Trough (T) - an elongated depression, click once to set a start point, the second click to place a Trough +* Elevate () - increase cell height, drag the map for continuous usage +* Depress () - decrease cell height, drag the map for continuous usage +* Align (=) - fit cell's height to the first tagged cell, drag the map for continuous usage +* Smooth (~) - smooth cell height, drag the map for continuous usage ### Footer buttons: * Un-do (↺) - step back, works only for a Heightmap customization