diff --git a/Heightmap-customization.md b/Heightmap-customization.md
index 0787147..bdc64ba 100644
--- a/Heightmap-customization.md
+++ b/Heightmap-customization.md
@@ -7,27 +7,27 @@
I would recommend to set up a template or convert image as a first step and then use _free draw_ tools to fine tune a Heightmap.
-To start customization click on the arrow button to open the Options. Open _Customize_ tab and click on _Heightmap_. Click on Clear all button to remove the existing map and generate a new Voronoi diagram or "Roll back" just to degrade a completed map (even a loaded one) to a heightmap.
+To start customization click on the arrow button to open the Options. Open _Customize_ tab and click on Heightmap. Click on Clear all button to remove the existing map and generate a new Voronoi diagram or Roll back to degrade a completed map (even a loaded one) to a heightmap.
-* To _draw_ a map click on the "Paint Brushes" button
-* To apply or edit template click on "Template Editor"
-* To convert image click on "Image Converter"
-* To see a semi-3d heightmap view click on "Perspective View"
+* To _draw_ a map click on Paint Brushes
+* To apply or edit template click on Template Editor
+* To convert image click on Image Converter
+* To see a semi-3d heightmap view click on Perspective View
-Once you are satisfied with the Heightmap, click on "Complete". To minimize the failure risk the button activates only where there are at least some land cells.
+Once you are satisfied with the Heightmap, click on Complete. To minimize the failure risk the button activates only where there are at least some land cells.
## Paint brushes
* Brush height (H; left slider) - slider to control Height value for brushes below
* Brush radius (R; right slider) - slider to control Radius for non-feature brushes
-* Hill (H) - a round blob, drag the map for continuous placement
-* Pit (P) - a round depression, drag the map for continuous placement
-* Range (R) - an elongated blob, click once to set a start point, the second click to place a Range
-* Trough (T) - an elongated depression, click once to set a start point, the second click to place a Trough
-* Elevate (↥) - increase cell height, drag the map for continuous usage
-* Depress (↧) - decrease cell height, drag the map for continuous usage
-* Align (=) - fit cell's height to the first tagged cell, drag the map for continuous usage
-* Smooth (~) - smooth cell height, drag the map for continuous usage
+* Hill (H) - a round blob, drag the map for continuous placement
+* Pit (P) - a round depression, drag the map for continuous placement
+* Range (R) - an elongated blob, click once to set a start point, the second click to place a Range
+* Trough (T) - an elongated depression, click once to set a start point, the second click to place a Trough
+* Elevate (↥) - increase cell height, drag the map for continuous usage
+* Depress (↧) - decrease cell height, drag the map for continuous usage
+* Align (=) - fit cell's height to the first tagged cell, drag the map for continuous usage
+* Smooth (~) - smooth cell height, drag the map for continuous usage
### Footer buttons:
* Un-do (↺) - step back, works only for a Heightmap customization