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Updated Military Forces (markdown)
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**Military forces**, added to the Generator in [version 1.3](https://github.com/Azgaar/Fantasy-Map-Generator/wiki/Changelog), allows to view auto-generated and setup custom regiments. Generation is based on population, land possession and cultural specific, climate, diplomacy and other factors. The process is cell-based, but aggregated to Regiments level for usability purposes.
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**Military forces**, added to the Generator in [version 1.3](https://github.com/Azgaar/Fantasy-Map-Generator/wiki/Changelog), allows to view auto-generated regiments and setup custom units. Generation is based on population, land possession and cultural specific, climate, diplomacy and other factors. The process is cell-based, but aggregated to Regiments level for usability purposes.
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Generation rules, unit types and regiments themselves are editable and customizable. You can add fantasy, modern or ancient units, change parameters and re-generate military to let the system automatically recreate regiments. Changes specific to state or culture can be done manually on regiments level.
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Generation rules, unit types and regiments themselves are editable and customizable. You can add fantasy, modern or ancient units, change parameters and re-generate military to let the system automatically recreate regiments. Changes specific to state or culture can be done manually on regiments level.
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