From 18c06dd68134d65d8922dea226302f717bc14cd0 Mon Sep 17 00:00:00 2001 From: Azgaar Date: Thu, 11 Jun 2020 00:27:07 +0300 Subject: [PATCH] Updated Military Forces (markdown) --- Military-Forces.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Military-Forces.md b/Military-Forces.md index 1f75206..173a8ae 100644 --- a/Military-Forces.md +++ b/Military-Forces.md @@ -93,4 +93,4 @@ If you click on a regiment box, a Regiment Editor will pop up in the top left co From the Regiment Editor screen you can rename the regiment, restore its original name, change regiment emblem and composition. You can also define regiment's type: _land_ or _naval_. Naval regiments look almost the same as land, the only visual difference is box size. -Button at the bottom allows to attack foreign regiment (see [https://github.com/Azgaar/Fantasy-Map-Generator/wiki/Battle-Simulator](Battle Simulator) for the details), add a new regiment, split the regiment into 2 ones, attach the regiment to another one, regenerate or edit regiment's note (legend) and also remove the regiment. +Button at the bottom allows to attack foreign regiment (see [Battle Simulator](https://github.com/Azgaar/Fantasy-Map-Generator/wiki/Battle-Simulator) for the details), add a new regiment, split the regiment into 2 ones, attach the regiment to another one, regenerate or edit regiment's note (legend) and also remove the regiment.