diff --git a/Quick-Start-Tutorial.md b/Quick-Start-Tutorial.md index 4f2052e..2d54dca 100644 --- a/Quick-Start-Tutorial.md +++ b/Quick-Start-Tutorial.md @@ -46,13 +46,14 @@ If you like the current map you probably want to save it for a later use. There * _Save as .map_. It is an internal file format that stores all the map data including your manual changes. The file can be directly into the Generator and is used to proceed with the map creation. It's highly recommend to save the map you are working on at least every 30 minutes. * _Save as .png_. It makes a screenshot of the currently displayed map fragment. Just an image and nothing more. The png resolution can be set in the _Options_ tab. By default it is 5x of the map size. The file can be opened and edited in any image editor. * _Save as .svg_. It is a vector image that can be rescaled to any size without quality loss. The Generator naturally renders maps in svg and hence saving as svg is faster than saving as png. To just open and view a saved file it's recommended to use your browser, not a vector images editor. To edit the file you need special software – the most common variants are _Inkscape_ (free) and _Illustrator_ (proprietary). +* _Save to storage_. Allows to save the map to the browser storage. Then it can be loaded as a fully-functional map. Press F6 for a quick save and F9 for a quick load. ![Saving options](https://azgaar.files.wordpress.com/2019/06/5.-saving-options.png) Please note all these 3 options use popups for saving. So please allow browser to show popups for the site and ensure they are not blocked by your _adBlocker_, if you use one. Please don’t worry, there are no ads on the site. The file is getting saved to the browser's default Downloads folder. Press Ctrl + J to open the browser's downloads journal (in Chrome and Firefox). ## Generation and UI settings -Let’s move to the settings overview. Open the Menu and click on the _Options_ tab. There are multiple options split into 2 categories: map generation and user interface. Map generation options require a new map to be applied. UI options are getting applied immediately on change. +Let’s move to the settings overview. Open the Menu and click on the _Options_ tab. There are multiple options split into 2 categories. Map generation options require a new map to be applied. Generator settings are getting applied immediately on change. ![Options](https://cdn.discordapp.com/attachments/587406457725779968/615924109318029322/v1_5.png) @@ -62,13 +63,14 @@ Let’s move to the settings overview. Open the Menu and click on the _Options_ * _Map template_: the set of rules to be applied on heightmap generation. Basically a type of the landmass: high island, continents, archipelago etc. You can create your own template or change the existing in the _Template Editor_ (part of the _Heightmap Editor_ tools). * _Cultures number_: the number of cultures to be generated. Cultures can be edited via the _Cultures Editor_. * _States number_: the number of countries/states to be generated. States can be edited via the _States Editor_. -* _Provinces number_: the percentage of burgs that will form their own province. Provinces are sub-units of states and can be edited via the _Provinces Editor_. +* _Provinces ratio_: the percentage of burgs that will form their own province. Provinces are sub-units of states and can be edited via the _Provinces Editor_. * _Size variety_: defines how much states area should be different. The lower value, the more uniform state areas are. * _Growth rate_: defines how far states and cultures will expand into neutral lands on generation. The lower value you have, the more lands will stay politically neutral. * _Towns number_: the number of towns to be generated. Towns are non-capital settled areas (_burgs_). If there is not enough suitable space to put a requested number of towns, the Generator will place only a limited number of towns. * _Religions number_: the number of religions to be generated. Controls only the number of organized religions cults as in any case each culture will have its own traditional (folk) religion. Religions can be edited via the _Religions Editor_. -User interface options: +Generator settings: +* _Onload behavior_: define what should be done when Generator is opened: a new map generated or a previously saved map is auto-opened. * _Interface size_: size of the control panes. It the GUI size is too small, please check out browser's zoom level (Ctrl +, Ctrl -). * _Tooltip size_: size of the tooltips displayed at the bottom of the screen. * _Transparency_: opacity of the control panes.