From 35bda45d6952b57b3b81afa1bb5de08769e7481d Mon Sep 17 00:00:00 2001 From: OriAsis834 <42800835+OriAsis834@users.noreply.github.com> Date: Wed, 11 Sep 2024 20:42:19 +0300 Subject: [PATCH] move shift by axes to common from texture --- 2.3.4.3-(Style-Tab)-Select-element.md | 21 +-------------------- 1 file changed, 1 insertion(+), 20 deletions(-) diff --git a/2.3.4.3-(Style-Tab)-Select-element.md b/2.3.4.3-(Style-Tab)-Select-element.md index fab3913..61ce1b7 100644 --- a/2.3.4.3-(Style-Tab)-Select-element.md +++ b/2.3.4.3-(Style-Tab)-Select-element.md @@ -294,7 +294,7 @@ For example, in the default set (Bright), the dark burgundy color represents the Contains some [common style controls](https://github.com/Azgaar/Fantasy-Map-Generator/wiki/2.3.4.1-(Style-Tab)-General#common-style-controls) - (Opacity, Filter, Clipping). + (Opacity, Shift by axes, Filter, Clipping). It also contains the following controls: @@ -316,25 +316,6 @@ For example gray paper looks like this (instead of marble big which is the defau #### + button Allows you to upload your own image, based on which the texture will be determined. -### Shift by axes - -![image](https://github.com/user-attachments/assets/e15a2e67-e9b0-4778-a2ef-11911d69b982) - -Allows you to shift the image on the x-axis and the y-axis. - -For example, if we choose this: - -70, 10 - -The map will look like this: - -
-Show Image - -![image](https://github.com/user-attachments/assets/52c8cf26-4677-4505-b578-7f58e7b035d6) -You see that the texture moves to the right by 50 units, and moves down by 70 units. -
- ## Vignette ## Wind Rose ## Zones \ No newline at end of file