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Added a page to explain how to add a heightmap image overlay.
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Heightmap-image-overlay.md
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Heightmap-image-overlay.md
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## Overview
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The "Texture" layer can be used as an image overlay - an image that appears over the existing map.
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This can be enabled during heightmap editing to allow you to see both the heightmap and the image. Possible uses are for tracing landmasses or adding features more accurately.
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## Caveats
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For the texture to work, the image must be available on the web.
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Due to browser security restrictions, only websites that have a relatively open Cross-Origin Resource Sharing (CORS) policy will work. You can possibly use a CORS proxy for other sites. [Imgur](https://www.imgur.com) is one site that works for this feature.
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## Loading an image as an overlay
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Go to Style, then click the "+" button next to Image.
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Enter the URL of the image you want to use - when it is correct, the image will appear here - this does not mean that it will work - just that the URL is correct. Click Apply.
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Still on the Texture style, change Clipping to "No Clipping".
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Go to Layers, choose the Heightmap preset.
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Enable the Texture layer, then drag the Texture layer before the Heightmap layer.
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Lower the opacity of the texture under Style.
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Alternatively you can lower the opacity of the heightmap - it depends on what looks best to you.
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At this point you should be able to see both your map and the image.
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You can play with it till everything looks clear.
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Go to Tools, Heightmap, Erase.
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Initially it will hide the Texture layer - go to Layers, then enable the Texture layer again, and it should show
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both the heightmap and your image.
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